#oblivion2

Network: freenode
Modes: +nrt
Last Seen: 2 hours ago
Topic: https://github.com/m-griffin || Oblivion/2 XRM FSE WIP || EtherTerm 0.4.11-alpha merged - Added new PIPE code Parsing for older Systems that don't handle PIPE codes - new flag in dialing directory use_pipe_colors: true | https://discord.com/channels/441769144149475328/490661497190481951 - Join Discord Channel on ArakNet server.
#677
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