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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Monday, August 22, 2022
[00:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:16:04] + DuckHunt Ryu > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[00:16:07] + DuckHunt Ryu > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[00:16:09] + DuckHunt Ryu > *BANG* You shot down the duck in 8.792s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[00:16:10] + DuckHunt Ryu > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[00:18:50] + DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[00:19:01] + DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[00:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:05] + DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[00:34:06] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[00:34:09] + DuckHunt linuxuser > *BANG* You shot down the duck in 8.363s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:34:14] + DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[01:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:03] + DuckHunt linuxuser > *BANG* You shot down the duck in 3.188s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:37] + DuckHunt Peorth > *BOOM* You shot down the duck in 37.364s, which makes you a total of 63 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [14 xp] [four-leaf clover]
[01:31:39] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:50] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn50.234s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:16:53] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:17:09] + DuckHunt The top duck(s) are: linuxuser with 670 xp peorth with 278 xp piba with 226 xp mapbot with 154 xp gentoo with 146 xp
[02:30:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:03] + DuckHunt sur > Missed. [missed: -1 xp]
[02:30:07] + DuckHunt vae > Missed. [missed: -1 xp]
[02:30:08] + DuckHunt vae > *BANG* You shot down the duck in 7.748s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:30:08] + DuckHunt *BANG* xO' novaburst just get shot by accident by sur. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:30:21] + DuckHunt sur > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[03:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:24] + DuckHunt spyda > Missed. [missed: -1 xp]
[03:04:28] + DuckHunt spyda > *BANG* You shot down the duck in 27.383s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:12:34] + DuckHunt spyda > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:12:39] + DuckHunt spyda > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:12:41] + DuckHunt spyda > *BANG* You shot down the duck in 40.528s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:08] + DuckHunt spyda > Missed. [missed: -1 xp]
[04:14:11] + DuckHunt spyda > *BANG* You shot down the duck in 1mn10.606s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:24:17] + DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[04:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:09:56] + DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:16:10] + DuckHunt spyda > *BANG* You shot down the duck in 9.849s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[05:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:56:07] + DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[05:56:10] + DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[05:56:10] + DuckHunt Gentoo > Missed. [missed: -1 xp]
[05:56:12] + DuckHunt Gentoo > *BANG* You shot down the duck in 4mn11.559s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:01:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:26] + DuckHunt spyda > *BANG* You shot down the duck in 25.919s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:45:03] + DuckHunt Zack > *BANG* You shot down the duck in 2.779s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:08] + DuckHunt Phoenix > *BANG* You shot down the duck in 7.936s, which makes you a total of 15 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[08:21:13] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 2 (noob).
[08:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:44] + DuckHunt mapbot > Missed. [missed: -1 xp]
[08:27:46] + DuckHunt mapbot > *BANG* You shot down the duck in 46.463s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:02:09] + DuckHunt spyda > Missed. [missed: -1 xp]
[09:02:12] + DuckHunt spyda > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[09:02:17] + DuckHunt spyda > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[09:02:20] + DuckHunt spyda > Missed. [missed: -1 xp]
[09:02:23] + DuckHunt spyda > Missed. [missed: -1 xp]
[09:02:23] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:02:41] + DuckHunt Hunting stats for mapbot: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 163 xp | lvl 5 (member of the Comitee Against Ducks) / 37 xp pts for lvl sup. | karma: 81.82% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 62% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[09:02:43] + DuckHunt 3.979s | average react. time: 2mn11.776s | 15 ducks (incl. 1 golden duck) | 9 misses | 1 accident | 2 empty shots | 0 wild shot | 24 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[09:03:11] + DuckHunt spyda > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:10:39] + DuckHunt Hunting stats for phoenix: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (5 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 43 xp | lvl 2 (noob) / 7 xp pts for lvl sup. | karma: 50% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 4.362s | average react. time:
[09:10:41] + DuckHunt 2mn40.064s | 15 ducks (incl. 1 golden duck) | 15 misses | 3 accidents | 2 empty shots | 1 wild shot | 30 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[09:13:47] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[09:13:49] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[09:13:59] + DuckHunt spyda > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[09:19:13] + DuckHunt manastorm > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[09:19:17] + DuckHunt manastorm > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:19:34] + DuckHunt manastorm > You are not armed.
[09:19:53] + DuckHunt manastorm > You are not armed.
[09:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:20:07] + DuckHunt spyda > *BANG* You shot down the duck in 6.613s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:05:31] + DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 2/2 | jammed: no (10 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 17 xp | lvl 1 (tourist) / 3 xp pts for lvl sup. | karma: 54.67% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 1.742s | average react. time:
[10:05:33] + DuckHunt 2mn0.302s | 29 ducks (incl. 1 golden duck) | 29 misses | 4 accidents | 12 empty shots | 5 wild shots | 58 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[10:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:15:11] + DuckHunt mapbot > Missed. [missed: -1 xp]
[10:15:14] + DuckHunt mapbot > Missed. [missed: -1 xp]
[10:15:17] + DuckHunt mapbot > *BANG* You shot down the duck in 4mn17.268s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:08] + DuckHunt spyda > *BANG* You shot down the duck in 7.853s, which makes you a total of 14 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[11:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:38:05] + DuckHunt phonekait > Missed. [missed: -1 xp]
[11:38:09] + DuckHunt phonekait > *BANG* You shot down the duck in 2mn9.267s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:01] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:41] + DuckHunt linuxuser > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[13:38:44] + DuckHunt linuxuser > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[13:38:45] + DuckHunt linuxuser > Missed. [missed: -1 xp]
[13:38:46] + DuckHunt *BANG* xO' gerardos just get shot by accident by linuxuser. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[13:38:55] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:38:55] + DuckHunt Vultyre > Missed. [missed: -1 xp]
[13:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:15] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:46:18] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:46:20] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 6 (duck hater).
[13:46:21] + DuckHunt *BANG* xO' idriven41 just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:46:25] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:46:26] + DuckHunt Peorth returns Peorth's gun to him.
[13:46:27] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:46:28] + DuckHunt Peorth > Missed. [missed: -1 xp]
[13:46:30] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 29.985s, which makes you a total of 65 ducks (including 13 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp] [expl. ammo]
[13:46:39] + DuckHunt Peorth > The magazine is already full.
[13:46:53] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 1/3 | jammed: no (23 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 295 xp | lvl 7 (duck pest) / 55 xp pts for lvl sup. | karma: 48.57% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 44% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 2.016s | average react.
[13:46:55] + DuckHunt time: 4mn2.978s | 65 ducks (incl. 13 golden ducks) | 82 misses | 13 accidents | 13 empty shots | 6 wild shots | 147 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[14:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:28:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:30:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[14:33:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:46:52] + DuckHunt fr33fall > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:40] + DuckHunt mapbot > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:07:44] + DuckHunt mapbot > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:07:46] + DuckHunt mapbot > Missed. [missed: -1 xp]
[15:07:49] + DuckHunt mapbot > Missed. [missed: -1 xp]
[15:07:54] + DuckHunt mapbot > *BANG* You shot down the duck in 3mn54.187s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:53:17] + DuckHunt Dr_DICK > Missed. [missed: -1 xp]
[15:53:19] + DuckHunt *BANG* xO' gerardos just get shot by accident by Dr_DICK. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:57:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:22:29] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:31] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.939s, which makes you a total of 66 ducks (including 14 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[16:22:47] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 1/3 | jammed: no (23 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 331 xp | lvl 7 (duck pest) / 19 xp pts for lvl sup. | karma: 49.15% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 44% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 1.939s | average react.
[16:22:49] + DuckHunt time: 3mn59.326s | 66 ducks (incl. 14 golden ducks) | 82 misses | 13 accidents | 13 empty shots | 6 wild shots | 148 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[16:22:56] + DuckHunt The top duck(s) are: linuxuser with 662 xp peorth with 331 xp piba with 226 xp mapbot with 179 xp gentoo with 155 xp
[16:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:47] + DuckHunt Peorth > Missed. [missed: -1 xp]
[16:25:49] + DuckHunt Peorth > *BOOM* You shot down the duck in 49.286s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:25:52] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:11:23] + DuckHunt dragon > *BANG* You shot down the duck in 1mn22.905s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:11:39] + DuckHunt dragon > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[17:33:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:21] + DuckHunt siggs > Missed. [missed: -1 xp]
[17:33:24] + DuckHunt siggs > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[17:33:31] + DuckHunt siggs > *BANG* You shot down the duck in 31.109s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:13:23] + DuckHunt The last duck has been seen 40 minutes and 22 seconds ago.
[18:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:05] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[18:36:09] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[18:36:09] + DuckHunt h4 > Missed. [missed: -1 xp]
[18:37:36] + DuckHunt h4 > Missed. [missed: -1 xp]
[18:37:54] + DuckHunt h4 > Missed. [missed: -1 xp]
[18:37:54] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:55:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:04] + DuckHunt linuxuser > *BANG* You shot down the duck in 3.599s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:04:21] + DuckHunt h4 > Missed. [missed: -1 xp]
[19:04:23] + DuckHunt h4 > *BANG* You shot down the duck in 1mn23.299s, which makes you a total of 30 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:37] + DuckHunt Zack > *BANG* You shot down the duck in 36.546s, which makes you a total of 24 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[19:36:55] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[19:41:01] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[20:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:20:54] + DuckHunt Peorth > *BOOM* You shot down the duck in 54.28s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:20:58] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:23:18] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/3 | jammed: no (23 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 336 xp | lvl 7 (duck pest) / 14 xp pts for lvl sup. | karma: 50.28% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 45% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 1.939s | average react.
[20:23:20] + DuckHunt time: 3mn54.507s | 68 ducks (incl. 14 golden ducks) | 83 misses | 13 accidents | 13 empty shots | 6 wild shots | 151 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[20:23:55] + DuckHunt The top duck(s) are: linuxuser with 672 xp peorth with 336 xp piba with 226 xp mapbot with 179 xp gentoo with 155 xp
[20:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:41:07] + DuckHunt Piba > *BANG* You shot down the duck in 7.241s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:13] + DuckHunt mapbot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[21:00:18] + DuckHunt mapbot > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[21:00:22] + DuckHunt mapbot > *BANG* You shot down the duck in 22.537s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:00:24] + DuckHunt mapbot > By searching the bushes around the duck, you find an extra ammo clip !
[21:00:32] + DuckHunt Hunting stats for mapbot: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (3 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 189 xp | lvl 5 (member of the Comitee Against Ducks) / 11 xp pts for lvl sup. | karma: 84.62% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 58% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[21:00:34] + DuckHunt 3.979s | average react. time: 3mn38.241s | 18 ducks (incl. 1 golden duck) | 13 misses | 1 accident | 3 empty shots | 0 wild shot | 31 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:20] + DuckHunt Peorth > *BOOM* You shot down the duck in 19.509s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:19:22] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:59] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[22:12:01] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn1.376s, which makes you a total of 70 ducks (including 15 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [48 xp] [expl. ammo]
[22:12:08] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[22:12:13] + DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:53] + DuckHunt siggs > Missed. [missed: -1 xp]
[22:58:02] + DuckHunt siggs > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[22:58:02] + DuckHunt siggs > *BANG* You shot down the duck in 3mn2.269s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:18:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:15] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:28:17] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 17.312s, which makes you a total of 71 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[23:28:24] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (23 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 427 xp | lvl 8 (duck hassler) / 13 xp pts for lvl sup. | karma: 51.87% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 46% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 1.939s | average
[23:28:26] + DuckHunt react. time: 3mn47.026s | 71 ducks (incl. 16 golden ducks) | 83 misses | 13 accidents | 13 empty shots | 6 wild shots | 154 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
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