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Filtering by user: DuckHunt
Friday, September 30, 2022
[00:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:10] + DuckHunt *BANG* xO' Mahjong just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[00:22:18] + DuckHunt Peorth > You just bought back your confiscated gun in exchange for 40 xp points.
[00:22:19] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:22:23] + DuckHunt Peorth > *BOOM* You shot down the duck in 22.853s, which makes you a total of 442 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [11 xp] [four-leaf clover]
[00:22:23] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[00:22:25] + DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[00:22:28] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[00:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:12] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn11.869s, which makes you a total of 443 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [11 xp] [four-leaf clover]
[01:00:15] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:28] + DuckHunt Alive > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[01:09:35] + DuckHunt Alive > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[01:09:39] + DuckHunt Alive > *BANG* You shot down the duck in 39.108s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:09:39] + DuckHunt Alive > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:09] + DuckHunt Alive > Missed. [missed: -1 xp]
[01:36:12] + DuckHunt Alive > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[01:36:16] + DuckHunt Alive > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[01:36:17] + DuckHunt Alive > *BANG* You shot down the duck in 17.262s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[02:59:51] + DuckHunt ked > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:59:54] + DuckHunt ked > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:59:56] + DuckHunt ked > *BANG* You shot down the duck in 1mn56.54s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:26:11] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:26:14] + DuckHunt Phoenix > *BANG* You shot down the duck in 13.685s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:26:17] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:37:50] + DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 4/4
[03:37:53] + DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 4/4
[03:37:53] + DuckHunt Gentoo > *BANG* You shot down the duck in 53.057s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:37:55] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[04:20:38] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:20:42] + DuckHunt Peorth > Missed. [missed: -3 xp]
[04:20:44] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[04:20:48] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:20:49] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[04:20:51] + DuckHunt Peorth > Missed. [missed: -3 xp]
[04:20:51] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:20:55] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:20:55] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:20:58] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[04:21:01] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:21:01] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:21:05] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:21:06] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:21:10] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[04:21:13] + DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[04:21:15] + DuckHunt Peorth > *BANG* You shot down the golden duck in 36.699s, which makes you a total of 444 ducks (including 82 golden ducks) on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [60 xp]
[04:21:20] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:21:23] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 24 (duck shatterer).
[04:21:29] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 3/4 | jammed: no (36 times) | confisc.: no (53 times) [Profile] [Profile] [Profile] 3230 xp | lvl 24 (duck shatterer) / 10 xp pts for lvl sup. | karma: 76.19% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 68% | gun reliability: 98%+1% | armor: 57% | deflection: 36%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[04:21:31] + DuckHunt average react. time: 2mn44.599s | 444 ducks (incl. 82 golden ducks) | 206 misses | 35 accidents | 59 empty shots | 15 wild shots | 650 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Grease / Sunglasses / Expl. ammo
[04:21:37] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[04:30:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:15] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn15.364s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:57:18] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[05:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:20:29] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[05:20:34] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[05:20:36] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn36.513s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:20:40] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:56:08] + DuckHunt g1n > Missed. [missed: -1 xp]
[05:56:14] + DuckHunt g1n > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:56:17] + DuckHunt g1n > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:56:20] + DuckHunt g1n > *BANG* You shot down the duck in 1mn20.332s, which makes you a total of 56 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:14:53] + DuckHunt The last duck has been seen 38 minutes and 53 seconds ago.
[07:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:58] + DuckHunt Zack > Missed. [missed: -1 xp]
[07:20:03] + DuckHunt Zack > Missed. [missed: -1 xp]
[07:20:05] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:20:05] + DuckHunt nitecore > Missed. [missed: -1 xp]
[07:20:13] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:20:19] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[07:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:25:32] + DuckHunt Zack > *BANG* You shot down the duck in 32.709s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:25:33] + DuckHunt Zack > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:26:06] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[08:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:55] + DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:36:59] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:37:00] + DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:37:03] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:37:05] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:37:09] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:37:12] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[08:37:16] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[08:37:18] + DuckHunt *BANG* xO' socraticDev just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:41:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:56:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:29] + DuckHunt Peorth > Missed. [missed: -3 xp]
[10:20:32] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn31.832s, which makes you a total of 445 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:20:32] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:20:34] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:39] + DuckHunt *BANG* xO' powermail just get shot by accident by nitecore. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:42:46] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[10:42:48] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[10:42:52] + DuckHunt nitecore > You are not rich enough to make this purchase.
[10:45:05] + DuckHunt Peorth > *BOOM* You shot down the duck in 4mn5.434s, which makes you a total of 446 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:45:32] + DuckHunt nitecore already has a gun and looks at Peorth without understanding.
[11:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:05:41] + DuckHunt Peorth > *BOOM* You shot down the duck in 3mn40.891s, which makes you a total of 447 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[11:05:46] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:39] + DuckHunt Gentoo > *BANG* You shot down the duck in 3mn39.227s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:46:42] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[12:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:58:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:07:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:33:18] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn18.045s, which makes you a total of 11 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:33:26] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:46] + DuckHunt shrimp > *BANG* You shot down the duck in 2mn46.325s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:16:03] + DuckHunt Gentoo > *BANG* You shot down the duck in 3.558s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:16:05] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[14:17:25] + DuckHunt SoundShaman > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[14:17:29] + DuckHunt SoundShaman > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[14:17:32] + DuckHunt SoundShaman > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[14:17:42] + DuckHunt SoundShaman > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[14:37:40] + DuckHunt monery > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[14:37:47] + DuckHunt monery > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[14:37:54] + DuckHunt *BANG* xO' Pikachu just get shot by accident by monery. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:40:42] + DuckHunt monery > You are not armed.
[15:01:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:01:13] + DuckHunt Gentoo > *BANG* You shot down the duck in 12.231s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:01:15] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[15:49:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:53:26] + DuckHunt Peorth > *BOOM* You shot down the duck in 4mn25.969s, which makes you a total of 448 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [13 xp] [four-leaf clover]
[15:53:29] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[16:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:11:36] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[16:11:39] + DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[16:11:40] + DuckHunt zof > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[16:11:42] + DuckHunt zof > *CLACK* JAMMED GUN
[16:11:44] + DuckHunt zof > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[16:11:45] + DuckHunt zof > *BANG* You shot down the duck in 44.935s, which makes you a total of 14 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[16:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:19:59] + DuckHunt zof > Missed. [missed: -1 xp]
[16:20:01] + DuckHunt zof > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:20:06] + DuckHunt zof > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:20:08] + DuckHunt zof > Missed. [missed: -1 xp]
[16:20:09] + DuckHunt zof > *BANG* You shot down the duck in 2mn9.194s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:11:08] + DuckHunt dragon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[17:11:12] + DuckHunt dragon > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[17:11:13] + DuckHunt dragon > *BANG* You shot down the duck in 2mn12.805s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:11:14] + DuckHunt dragon > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:39] + DuckHunt dragon > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[17:12:42] + DuckHunt dragon > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[17:12:44] + DuckHunt dragon > *BANG* You shot down the duck in 44.16s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:03:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:07:30] + DuckHunt shrimp > *BANG* You shot down the duck in 4mn29.676s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:07:30] + DuckHunt shrimp > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[18:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:58:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:25:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:30:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[19:34:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:13:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:53:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:06:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:48:53] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn52.76s, which makes you a total of 449 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [13 xp] [four-leaf clover]
[21:48:58] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:39:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:41:24] + DuckHunt Peorth > *BOOM* You shot down the duck in 2mn24.626s, which makes you a total of 450 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:41:27] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:55:20] + DuckHunt Alive > *BANG* You shot down the duck in 20.629s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:26] + DuckHunt Peorth > Missed. [missed: -3 xp]
[23:13:29] + DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:13:29] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:13:32] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn31.971s, which makes you a total of 451 ducks (including 83 golden ducks) on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[23:13:33] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 24 (duck shatterer).
[23:13:37] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 4/4 | jammed: no (36 times) | confisc.: no (53 times) [Profile] [Profile] [Profile] 3284 xp | lvl 25 (duck smasher) / 216 xp pts for lvl sup. | karma: 76.52% good hunter [Stats][Stats][Stats] theor. accuracy: 85% | effectiv. of fire: 68% | gun reliability: 98% | armor: 60% | deflection: 37%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s |
[23:13:40] + DuckHunt average react. time: 2mn47.027s | 451 ducks (incl. 83 golden ducks) | 208 misses | 35 accidents | 59 empty shots | 15 wild shots | 659 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Expl. ammo / 4-leaf clover
[23:13:42] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:13:47] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:14:08] + DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 5 hours 7 minutes and 16 seconds.
[23:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:58:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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