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Filtering by user: DuckHunt
Monday, October 3, 2022
[00:15:04] + DuckHunt roey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:33:42] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[00:33:43] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:33:46] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[00:33:46] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:33:49] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[00:33:50] + DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[00:33:52] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[00:33:53] + DuckHunt ComputerTech > *BANG* You shot down the duck in 4mn52.155s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:33:53] + DuckHunt Phoenix > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:34:08] + DuckHunt ComputerTech returns Phoenix's gun to him.
[00:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:53:37] + DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[00:53:41] + DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[00:53:44] + DuckHunt wildting2 > *BANG* You shot down the duck in 43.709s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn4.856s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:17:09] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[01:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:10] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn10.103s, which makes you a total of 475 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:50:13] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:13] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[02:23:17] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[02:23:18] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[02:23:21] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[02:23:23] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[02:23:23] + DuckHunt Phoenix is demoted to level 4 (duck misser).
[02:23:27] + DuckHunt Phoenix > *BANG* You shot down the duck in 26.845s, which makes you a total of 80 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[02:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:38:07] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[02:38:10] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[02:38:12] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn11.406s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:30] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:34:32] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[03:34:35] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[03:34:38] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:34:40] + DuckHunt Phoenix > *BANG* You shot down the duck in 40.441s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:34:42] + DuckHunt Phoenix > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[03:34:50] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:34:52] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:34:59] + DuckHunt Phoenix > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:41:07] + DuckHunt *BANG* xO' novaburst just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:42:26] + DuckHunt Peorth > *BANG* You shot down the duck in 1mn25.877s, which makes you a total of 476 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:42:32] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:59:54] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 4/4 | jammed: no (23 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 2046 xp | lvl 19 (duck skinner) / 44 xp pts for lvl sup. | karma: 72.95% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 66% | gun reliability: 97% | armor: 45% | deflection: 31%[Hunting bag][Hunting bag][Hunting bag] best time: 2.493s | average
[03:59:56] + DuckHunt react. time: 2mn59.858s | 179 ducks (incl. 16 golden ducks) | 92 misses | 16 accidents | 31 empty shots | 8 wild shots | 271 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:59:58] + DuckHunt The top duck(s) are: peorth with 3316 xp | gentoo with 2046 xp | linuxuser with 1862 xp | piba with 785 xp | phonekait with 713 xp
[04:00:05] + DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (39 times) | confisc.: no (54 times) [Profile] [Profile] [Profile] 3316 xp | lvl 25 (duck smasher) / 184 xp pts for lvl sup. | karma: 77.45% good hunter [Stats][Stats][Stats] theor. accuracy: 85% | effectiv. of fire: 68% | gun reliability: 98% | armor: 60% | deflection: 37%[Hunting bag][Hunting bag][Hunting bag] best time: 1.549s | average
[04:00:07] + DuckHunt react. time: 2mn46.292s | 476 ducks (incl. 84 golden ducks) | 214 misses | 35 accidents | 60 empty shots | 16 wild shots | 690 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[04:07:21] + DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[04:07:36] + DuckHunt Peorth > You just bought back your confiscated gun in exchange for 40 xp points.
[04:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:34] + DuckHunt Peorth > *BANG* You shot down one of the ducks in 4mn34.465s, which makes you a total of 477 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:48:41] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:53:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:24] + DuckHunt Peorth > *BANG* You shot down the duck in 3mn23.992s, which makes you a total of 478 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:44:27] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:26:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:26:17] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn16.75s, which makes you a total of 479 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:26:20] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:47] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn46.805s, which makes you a total of 480 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:22:51] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:11] + DuckHunt herald23 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:55:14] + DuckHunt herald23 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:55:18] + DuckHunt herald23 > *BANG* You shot down the duck in 18.627s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:40:47] + DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[08:40:51] + DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[08:40:52] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:40:55] + DuckHunt Phoenix > *BANG* You shot down the duck in 2mn55.425s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:40:55] + DuckHunt Phoenix > By searching the bushes around the duck, you find an extra bullet !
[08:41:16] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:42:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:42:15] + DuckHunt Phoenix > *BANG* You shot down the duck in 14.106s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:42:19] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:16:00] + DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[09:17:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:43] + DuckHunt Gentoo > *BANG* You shot down the duck in 42.732s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:01:44] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[10:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:57] + DuckHunt Gentoo > *BANG* You shot down one of the ducks in 4mn56.98s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:01:00] + DuckHunt Gentoo > *BANG* You shot down the duck in 59.28s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:01:01] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[11:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:04] + DuckHunt Gentoo > *BANG* You shot down the duck in 4.213s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:07:08] + DuckHunt getimiskon > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:07:13] + DuckHunt getimiskon > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:07:15] + DuckHunt getimiskon > *BANG* You shot down the duck in 1mn15.441s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:39:33] + DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 2/4
[12:39:34] + DuckHunt Gentoo > *CLACK* JAMMED GUN
[12:39:36] + DuckHunt Gentoo > *CLACK* JAMMED GUN
[12:39:39] + DuckHunt Gentoo > *CLACK* JAMMED GUN
[12:39:40] + DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 2/4
[12:39:41] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn41.374s, which makes you a total of 184 ducks on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [10 xp]
[12:39:44] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[13:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:07] + DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:14:09] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[13:14:11] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[13:14:11] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:14:13] + DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:14:17] + DuckHunt Gentoo > *BANG* You shot down the golden duck in 17.092s, which makes you a total of 185 ducks (including 17 golden ducks) on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [48 xp]
[13:14:17] + DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 19 (duck skinner).
[13:14:47] + DuckHunt Gentoo > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[13:14:53] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 0/2 | charg.: 0/4 | jammed: no (24 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 2134 xp | lvl 20 (predator) / 166 xp pts for lvl sup. | karma: 73.71% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 66% | gun reliability: 97% | armor: 47% | deflection: 32%[Hunting bag][Hunting bag][Hunting bag] best time: 2.493s |
[13:14:55] + DuckHunt average react. time: 2mn58.26s | 185 ducks (incl. 17 golden ducks) | 93 misses | 16 accidents | 31 empty shots | 8 wild shots | 278 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:31:11] + DuckHunt Peorth > You just added an extra bullet in Gentoo's gun in exchange for 7 xp points.
[13:31:15] + DuckHunt Peorth > You just added an extra bullet in Gentoo's gun in exchange for 7 xp points.
[13:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:49:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn5.024s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:43] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 0/4 | jammed: no (24 times) | confisc.: no (24 times) [Profile] [Profile] [Profile] 2144 xp | lvl 20 (predator) / 156 xp pts for lvl sup. | karma: 73.83% good hunter [Stats][Stats][Stats] theor. accuracy: 82% | effectiv. of fire: 66% | gun reliability: 97% | armor: 47% | deflection: 32%[Hunting bag][Hunting bag][Hunting bag] best time: 2.493s | average
[13:56:45] + DuckHunt react. time: 2mn57.973s | 186 ducks (incl. 17 golden ducks) | 93 misses | 16 accidents | 31 empty shots | 8 wild shots | 279 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:14] + DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:50:16] + DuckHunt *BANG* xO' artmodelmale just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:50:19] + DuckHunt ComputerTech > You are not armed.
[14:50:22] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:50:24] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:50:26] + DuckHunt ComputerTech > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[14:50:29] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[14:50:29] + DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[14:50:34] + DuckHunt ComputerTech > *CLACK* JAMMED GUN
[14:50:37] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[14:50:39] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:50:41] + DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:50:43] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:50:45] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 1/2
[14:50:48] + DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/2
[14:50:49] + DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:50:51] + DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:50:53] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[14:50:55] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[14:50:57] + DuckHunt *BANG* xO' GreenNinja just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:51:03] + DuckHunt ComputerTech returns ComputerTech's gun to him.
[14:51:04] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:51:06] + DuckHunt ComputerTech > *BANG* You shot down the golden duck in 1mn5.737s, which makes you a total of 13 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[15:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:35:05] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[15:35:05] + DuckHunt ComputerTech is demoted to level 3 (trainee).
[15:35:11] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[15:35:12] + DuckHunt ComputerTech > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[15:35:14] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:35:16] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:36:35] + DuckHunt ComputerTech > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[15:36:39] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/6 | Chargers: 0/2
[15:36:47] + DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[15:36:49] + DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:36:55] + DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:36:57] + DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[15:36:59] + DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[15:37:01] + DuckHunt ComputerTech > *BOOM* You shot down the duck in 2mn0.602s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:04] + DuckHunt ComputerTech > *BOOM* You shot down the duck in 4.16s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:09] + DuckHunt wildting2 > *BANG* You shot down the duck in 8.92s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:22] + DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[17:51:25] + DuckHunt wildting2 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[17:51:27] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[17:51:28] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[17:51:30] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[17:51:30] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:21:35] + DuckHunt shokara > *BANG* You shot down the duck in 1mn34.96s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:21:39] + DuckHunt shokara > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[19:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:35:16] + DuckHunt *BANG* xO' ski just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:39:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:14:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[20:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:11] + DuckHunt getimiskon > *BANG* You shot down the duck in 1mn10.919s, which makes you a total of 33 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[20:28:13] + DuckHunt getimiskon > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[21:44:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:26] + DuckHunt Leia > *BANG* You shot down the duck in 26.024s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:47:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:47:04] + DuckHunt Zack > Missed. [missed: -1 xp]
[21:47:06] + DuckHunt Zack > *BANG* You shot down the duck in 5.735s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:47:10] + DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:47:15] + DuckHunt Zack > You are not rich enough to make this purchase.
[21:47:43] + DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[22:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:18] + DuckHunt Zack > *BANG* You shot down the duck in 18.237s, which makes you a total of 77 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [20 xp] [four-leaf clover]
[22:08:35] + DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[22:08:43] + DuckHunt Zack > You are not rich enough to make this purchase.
[22:08:47] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[22:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:21:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:47:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
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