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Filtering by user: DuckHunt
Tuesday, October 18, 2022
[00:52:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:53:09] + DuckHunt Peorth > Missed. [missed: -3 xp]
[00:53:11] + DuckHunt Peorth > *BOOM* You shot down the duck in 1mn10.657s, which makes you a total of 555 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:53:11] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:53:13] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:53:27] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[00:54:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:58:34] + DuckHunt firewire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:58:40] + DuckHunt firewire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:58:44] + DuckHunt firewire > *BANG* You shot down the duck in 4mn44.546s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:35:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:06] + DuckHunt CoolKevin > *BANG* You shot down the duck in 6.564s, which makes you a total of 101 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[01:35:07] + DuckHunt CoolKevin > By searching the bushes around the duck, you find... a rusty mechanical duck.
[01:35:21] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 8 (duck hassler).
[01:38:39] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:38:41] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:43:04] + DuckHunt Alive > *BANG* You shot down the duck in 4.404s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:05:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:20] + DuckHunt Alive > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:05:26] + DuckHunt Alive > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:05:29] + DuckHunt Alive > Missed. [missed: -1 xp]
[02:05:31] + DuckHunt Alive > *BANG* You shot down the duck in 31.077s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:36:38] + DuckHunt Peorth > *BOOM* You shot down the duck in 38.225s, which makes you a total of 556 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:36:40] + DuckHunt Peorth > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[02:36:42] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:20] + DuckHunt Alive > *BANG* You shot down the duck in 19.845s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:41] + DuckHunt Gentoo > *BANG* You shot down the duck in 40.581s, which makes you a total of 285 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:42:42] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[04:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:28] + DuckHunt firewire > *BANG* You shot down the duck in 1mn27.762s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:04] + DuckHunt Gentoo > *BANG* You shot down the duck in 2mn3.653s, which makes you a total of 286 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:36:07] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[05:09:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:09:37] + DuckHunt *BANG* xO' toni just get shot by accident by sushi-chan. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:09:48] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:09:50] + DuckHunt sur > *BANG* You shot down the duck in 49.643s, which makes you a total of 52 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[05:09:51] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:10:00] + DuckHunt sushi-chan > Your gun is not confiscated.
[05:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:15] + DuckHunt herald23 > Missed. [missed: -1 xp]
[05:33:30] + DuckHunt herald23 > Missed. [missed: -1 xp]
[05:33:35] + DuckHunt herald23 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:33:45] + DuckHunt herald23 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:33:51] + DuckHunt herald23 > *BANG* You shot down the duck in 1mn50.605s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:16] + DuckHunt firewire > Missed. [missed: -1 xp]
[06:36:18] + DuckHunt firewire > *BANG* You shot down the duck in 2mn18.541s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:37:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:01] + DuckHunt Gentoo > *BANG* You shot down the duck in 4mn0.854s, which makes you a total of 287 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:28:02] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[08:08:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:13:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:43:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:02:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:07:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:05:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:53] + DuckHunt firewire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[10:09:57] + DuckHunt firewire > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[10:09:59] + DuckHunt firewire > Missed. [missed: -1 xp]
[10:10:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:57] + DuckHunt deadly > *BANG* You shot down the duck in 57.047s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:57:28] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn27.31s, which makes you a total of 288 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:57:29] + DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[12:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:22:00] + DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 2/4
[12:22:02] + DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 2/4
[12:22:02] + DuckHunt *BANG* xO' BillyZane just get shot by accident by Gentoo. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[12:22:08] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[12:22:09] + DuckHunt Gentoo > You just bought back your confiscated gun in exchange for 40 xp points.
[12:22:11] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[12:22:12] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn11.819s, which makes you a total of 289 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:22:13] + DuckHunt Gentoo > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[12:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:05] + DuckHunt Gentoo > *BANG* You shot down the duck in 4.826s, which makes you a total of 290 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:47:06] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[13:21:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:21:07] + DuckHunt Leia > *BANG* You shot down the duck in 6.861s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:21:07] + DuckHunt Leia > By searching the bushes around the duck, you find a +6 four-leaf clover ! You will earn an extra 6 xp points for each duck you shoot for 24h.
[13:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:35] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:47:38] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:47:40] + DuckHunt phonekait > *BANG* You shot down the duck in 40.223s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:47:41] + DuckHunt phonekait > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[14:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:28:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:33:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:41:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:18] + DuckHunt herald23 > Missed. [missed: -1 xp]
[15:42:20] + DuckHunt herald23 > *BANG* You shot down one of the ducks in 4mn20.189s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:42:22] + DuckHunt herald23 > By searching the bushes around the duck, you find an extra bullet !
[15:46:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:23] + DuckHunt Ryu > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[16:51:26] + DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[16:51:28] + DuckHunt Ryu > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:51:30] + DuckHunt Ryu > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:51:32] + DuckHunt Ryu > Missed. [missed: -1 xp]
[16:51:34] + DuckHunt Ryu > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:51:35] + DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[16:51:37] + DuckHunt Ryu > Missed. [missed: -1 xp]
[16:51:39] + DuckHunt Ryu > Missed. [missed: -1 xp]
[16:51:40] + DuckHunt Ryu > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:51:41] + DuckHunt Ryu > *BANG* You shot down the golden duck in 41.451s, which makes you a total of 44 ducks (including 5 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp]
[16:51:47] + DuckHunt Ryu > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:51:55] + DuckHunt Ryu > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:59:18] + DuckHunt h4 > *BANG* You shot down the duck in 1mn18.186s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:09:57] + DuckHunt h4 > *BANG* You shot down the duck in 3mn56.883s, which makes you a total of 79 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[17:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:09] + DuckHunt h4 > Missed. [missed: -1 xp]
[17:32:09] + DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:32:10] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:32:13] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:32:13] + DuckHunt h4 > *BANG* You shot down the duck in 12.863s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:18] + DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:32:34] + DuckHunt deadly > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:33:25] + DuckHunt h4 > You poke stuff and thingies in the barrel of deadly's gun in exchange for 14 xp points. Your purchase made you go back to level 6 (duck hater).
[17:33:55] + DuckHunt deadly > You poke stuff and thingies in the barrel of h4's gun in exchange for 14 xp points.
[17:34:01] + DuckHunt h4 > You throw a bucket of water on deadly in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[18:06:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:43] + DuckHunt Piba > *BANG* You shot down the duck in 4mn42.473s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:39] + DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3 [sabotage by h4]
[18:44:36] + DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[18:44:37] + DuckHunt *BANG* xO' gry just get shot by accident by deadly. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:47:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[19:16:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:12] + DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2 [sabotage by deadly]
[19:16:15] + DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[19:16:15] + DuckHunt h4 > *BANG* You shot down the duck in 15.151s, which makes you a total of 81 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[19:57:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:57:18] + DuckHunt h4 > *BANG* You shot down the duck in 17.437s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:47:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:24] + DuckHunt Piba > *BANG* You shot down the duck in 23.685s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:58:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:27:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:50] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:27:53] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:27:56] + DuckHunt Piba > Missed. [missed: -1 xp]
[21:27:58] + DuckHunt Piba > *BANG* You shot down the duck in 57.793s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:46:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:46] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:46:50] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:46:52] + DuckHunt Phoenix > *BANG* You shot down the duck in 51.862s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:20:14] + DuckHunt Peorth > *BANG* You shot down the duck in 13.531s, which makes you a total of 557 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:32:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:37:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:47:26] + DuckHunt Leia > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:16] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[23:42:19] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[23:42:21] + DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:42:26] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:42:27] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn27.108s, which makes you a total of 25 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[23:42:29] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a +8 four-leaf clover ! You will earn an extra 8 xp points for each duck you shoot for 24h.
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