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Channel Log Archive for #computertech

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Filtering by user: DuckHunt
Friday, October 28, 2022
[00:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:55] + DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:13:59] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:13:59] + DuckHunt Gentoo > *BANG* You shot down the duck in 3mn59.617s, which makes you a total of 340 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:56:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:25] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[00:56:27] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[00:56:28] + DuckHunt *BANG* xO' Miggy-Kun just get shot by accident by wildting2. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:56:34] + DuckHunt ComputerTech returns wildting2's gun to him.
[00:56:47] + DuckHunt wildting2 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:56:49] + DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:56:58] + DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:57:10] + DuckHunt wildting2 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:57:13] + DuckHunt wildting2 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:57:15] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[00:57:17] + DuckHunt wildting2 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:57:19] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[00:57:20] + DuckHunt wildting2 > Missed. [missed: -1 xp]
[00:57:22] + DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[00:57:26] + DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[00:57:29] + DuckHunt wildting2 > *BANG* You shot down the golden duck in 1mn29.3s, which makes you a total of 21 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[01:12:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:12:04] + DuckHunt Null_Anonymous > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:12:10] + DuckHunt Null_Anonymous > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:12:13] + DuckHunt Null_Anonymous > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:12:15] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[01:12:17] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[01:12:19] + DuckHunt Null_Anonymous > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:12:22] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[01:12:24] + DuckHunt Null_Anonymous > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:12:26] + DuckHunt Null_Anonymous > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 1/2
[01:12:29] + DuckHunt Null_Anonymous > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/2
[01:12:32] + DuckHunt Null_Anonymous > Missed. [missed: -1 xp]
[01:12:33] + DuckHunt Null_Anonymous > *BANG* You shot down the golden duck in 32.781s, which makes you a total of 23 ducks (including 2 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [48 xp]
[01:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:48:28] + DuckHunt Peorth > *BOOM* You shot down the duck in 28.382s, which makes you a total of 625 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:48:37] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:05] + DuckHunt Null_Anonymous > *BANG* You shot down the duck in 4.934s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:43:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:43:57] + DuckHunt Gentoo > *BANG* You shot down the duck in 57.277s, which makes you a total of 341 ducks on #computertech. You are promoted to level 25 (duck smasher). \_X< *KWAK* [10 xp]
[02:43:58] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[03:19:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:20] + DuckHunt Phoenix > *BANG* You shot down the duck in 19.939s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:36:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:20] + DuckHunt *BANG* xO' Guest8587 just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:36:22] + DuckHunt Gentoo > *BANG* You shot down the duck in 22.339s, which makes you a total of 342 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:38:43] + DuckHunt Hunting stats for gentoo: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 2/4 | jammed: no (34 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 3252 xp | lvl 25 (duck smasher) / 248 xp pts for lvl sup. | karma: 77.2% good hunter [Stats][Stats][Stats] theor. accuracy: 85% | effectiv. of fire: 69% | gun reliability: 98% | armor: 60% | deflection: 37%[Hunting bag][Hunting bag][Hunting bag] best time: 2.493s | average
[03:38:46] + DuckHunt react. time: 3mn18.151s | 342 ducks (incl. 34 golden ducks) | 147 misses | 25 accidents | 72 empty shots | 13 wild shots | 489 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:39:27] + DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (27 times) | confisc.: no (23 times) [Profile] [Profile] [Profile] 413 xp | lvl 8 (duck hassler) / 27 xp pts for lvl sup. | karma: 69.78% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 58% | gun reliability: 93% | armor: 17% | deflection: 10%[Hunting bag][Hunting bag][Hunting bag] best time: 4.71s |
[03:39:29] + DuckHunt average react. time: 1mn45.046s | 177 ducks (incl. 10 golden ducks) | 125 misses | 20 accidents | 14 empty shots | 3 wild shots | 302 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:23:03] + DuckHunt Phoenix > *BANG* You shot down one of the ducks in 3mn3.264s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:23:05] + DuckHunt Phoenix > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[04:23:17] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[04:23:22] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[04:23:26] + DuckHunt Phoenix > *BANG* You shot down the duck in 25.639s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:35:02] + DuckHunt honk
[04:46:17] + DuckHunt .tell computertech hi bitch
[05:42:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:15] + DuckHunt Peorth > *BANG* You shot down the duck in 15.487s, which makes you a total of 626 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:42:19] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:54:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:54:24] + DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:54:26] + DuckHunt Phoenix > *BANG* You shot down the duck in 25.679s, which makes you a total of 132 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[05:54:53] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:54:57] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:54:59] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:55:01] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:55:05] + DuckHunt CoolKevin > The magazine is already full.
[06:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:01:13] + DuckHunt CoolKevin > *BANG* You shot down the duck in 13.01s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:01:25] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:43] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn42.591s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:22:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:55] + DuckHunt Peorth > *BANG* You shot down the duck in 53.981s, which makes you a total of 627 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:22:59] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:31:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:01] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn1.56s, which makes you a total of 628 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:33:03] + DuckHunt Peorth > By searching the bushes around the duck, you find... a used condom.
[07:33:05] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:24:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:16] + DuckHunt Peorth > *BANG* You shot down the duck in 15.702s, which makes you a total of 629 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:24:17] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:45:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:10:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:37] + DuckHunt Phoenix > *BANG* You shot down the duck in 1mn36.534s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:55:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:00:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:35] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[10:34:38] + DuckHunt ComputerTech > Missed. [missed: -1 xp]
[10:34:40] + DuckHunt ComputerTech > *BANG* You shot down the duck in 40.447s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:34:43] + DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[10:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:06] + DuckHunt ComputerTech > *BANG* You shot down the duck in 6.128s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:29:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:50:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:55:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:11:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:50] + DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[12:14:57] + DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[12:14:59] + DuckHunt Phoenix > Missed. [missed: -1 xp]
[12:15:07] + DuckHunt Phoenix > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:15:09] + DuckHunt *BANG* xO' epd just get shot by accident by Phoenix. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:16:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:22:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:27:01] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:37:08] + DuckHunt ComputerTech returns Phoenix's gun to him.
[12:39:12] + DuckHunt ComputerTech frisks Phoenix and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[12:39:24] + DuckHunt ComputerTech returns Phoenix's gun to him.
[13:01:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:02:37] + DuckHunt phonekait > Missed. [missed: -1 xp]
[13:02:39] + DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[13:02:43] + DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[13:02:46] + DuckHunt phonekait > Missed. [missed: -1 xp]
[13:02:48] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:02:48] + DuckHunt phonekait > Missed. [missed: -1 xp]
[13:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:48:57] + DuckHunt Gentoo > Missed. [missed: -3 xp]
[13:49:00] + DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[13:49:00] + DuckHunt Gentoo > *BANG* You shot down the duck in 1mn0.152s, which makes you a total of 343 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:26] + DuckHunt CoolKevin > Missed. [missed: -1 xp]
[14:07:29] + DuckHunt CoolKevin > *BANG* You shot down the duck in 28.319s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:07:42] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:40:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:44:18] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:44:21] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:44:24] + DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:44:24] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:44:29] + DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:17:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:16] + DuckHunt CoolKevin > *BANG* You shot down the duck in 15.704s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:17:24] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:45:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:45:08] + DuckHunt CoolKevin > *BANG* You shot down the duck in 7.834s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:45:14] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:38:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:09] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 9.479s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:10] + DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:38:18] + DuckHunt h4 > You throw a bucket of water on jeff_stacey in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:38:22] + DuckHunt h4 > You throw a handful of sand in jeff_stacey's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot.
[16:38:24] + DuckHunt h4 > You poke stuff and thingies in the barrel of jeff_stacey's gun in exchange for 14 xp points.
[16:38:26] + DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle jeff_stacey with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[16:46:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:22] + DuckHunt h4 > You are not armed.
[16:51:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:12:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:26] + DuckHunt jeff_stacey > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 25 minutes and 50 seconds.
[17:12:30] + DuckHunt jeff_stacey > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 25 minutes and 46 seconds.
[17:12:40] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:12:42] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:13:06] + DuckHunt jeff_stacey > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[17:13:24] + DuckHunt jeff_stacey > You just bought dry clothes in exchange for 7 xp points.
[17:13:29] + DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2 [sabotage by h4] [sand by h4]
[17:13:33] + DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[17:13:35] + DuckHunt jeff_stacey > *BANG* You shot down the duck in 1mn35.085s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:13:36] + DuckHunt jeff_stacey > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:53:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:53:06] + DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:53:08] + DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:53:09] + DuckHunt h4 > *BANG* You shot down the duck in 9.103s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:34:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:04] + DuckHunt Peorth > *BANG* You shot down the duck in 2mn4.356s, which makes you a total of 630 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:36:07] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:50:01] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:54:44] + DuckHunt CoolKevin > *BANG* You shot down the duck in 4mn43.395s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:54:53] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:04:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:05:44] + DuckHunt Zack > Missed. [missed: -1 xp]
[19:05:46] + DuckHunt Zack > Missed. [missed: -1 xp]
[19:05:48] + DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:05:48] + DuckHunt Zack > Missed. [missed: -1 xp]
[19:05:56] + DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[19:18:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:18:15] + DuckHunt CoolKevin > *BANG* You shot down the duck in 15.378s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:18:20] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:26:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:30] + DuckHunt h4 > Missed. [missed: -1 xp]
[20:26:31] + DuckHunt h4 > *BANG* You shot down the duck in 31.393s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:26:33] + DuckHunt h4 > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[20:26:35] + DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[20:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:56:00] + DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[21:15:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:57] + DuckHunt Piba > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:18:02] + DuckHunt Piba > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:18:05] + DuckHunt Piba > *BANG* You shot down the duck in 3mn5.151s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:18:07] + DuckHunt Piba > By searching the bushes around the duck, you find an extra bullet !
[21:51:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:51:18] + DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:51:21] + DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:51:21] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:51:27] + DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:51:27] + DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[21:51:29] + DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:51:31] + DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:51:32] + DuckHunt Peorth > *BOOM* You shot down the golden duck in 32.371s, which makes you a total of 631 ducks (including 104 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[21:51:33] + DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:51:35] + DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[22:07:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:20:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:11] + DuckHunt CoolKevin > *BANG* You shot down the duck in 2mn11.17s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:22:16] + DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:41:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:46:00] + DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:48:00] + DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:49:49] + DuckHunt firewire > *BANG* You shot down the duck in 1mn48.377s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
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