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Filtering by user: Kuro-chan
Sunday, November 13, 2022
[00:11:14] Kuro-chan MINE
[00:11:22] Kuro-chan :(
[01:40:10] Kuro-chan moo
[04:20:45] Kuro-chan 🦊🦊🦊🦊🦊🦊
[07:30:43] Kuro-chan moo
[07:31:40] Kuro-chan about to climb into bed
[07:31:54] Kuro-chan I added support for my rpg to include older browsers that can't support oscillator
[07:32:14] Kuro-chan no sound, but it still plays perfectly
[07:32:18] Kuro-chan waveforms
[07:32:20] Kuro-chan chiptune
[07:32:25] Kuro-chan old nintendo-style music
[07:32:38] Kuro-chan though I am not limited to just 4 channels. Some of my tracks do 10 or even more.
[07:33:41] Kuro-chan I have been working on my own role-playing game with my own custom-build game editor for the last couple months.
[07:33:54] Kuro-chan game is playable from start to finish now, has nes-style music and sound effects.
[07:33:59] Kuro-chan and I'm aiming for a target of 128kb
[07:34:16] Kuro-chan I just had to do a serious compression of my code to make room on the resources end
[07:34:25] Kuro-chan I went a pinch over 128kb in my last build
[07:34:33] Kuro-chan it's a fight for enough room
[07:35:11] Kuro-chan yeah it would fit on a 360kb floppy disk :D
[07:35:25] Kuro-chan zof: the game is why I have been missing from the sc2 scene
[07:36:26] Kuro-chan There are some samples of the dungeon music I made for the game
[07:36:32] Kuro-chan using the music editor I built for it
[07:36:37] Kuro-chan it plays on the browser itself
[07:39:07] Kuro-chan I have to be careful with how big each track is, since I only have 128kb to work with
[07:39:12] Kuro-chan so I kinda need to keep em short
[07:39:42] Kuro-chan I am now fighting for space and I need at least one more boss battle track, the title screen, one more world screen.
[07:39:52] Kuro-chan I freed 4kb tonight but I had a deficit of 1kb.
[07:39:58] Kuro-chan so I have a little less than 3kb at the moment.
[07:40:21] Kuro-chan the current alpha build is playable from start to finish
[07:40:35] Kuro-chan I just can't guarantee it's 100% bug-free
[07:41:04] Kuro-chan I patched two more today, though both of them were odd and circumstancial. one was more of a nuisance than a real problem.
[07:41:35] Kuro-chan haha
[07:42:06] Kuro-chan one was an issue with "MISS" showing up under the target in battle and in some instances it dragged out, depending on what the animation of the attack should have been if it hit
[07:42:35] Kuro-chan the other one was proper support on older browsers that can't play oscillator music
[07:43:51] Kuro-chan The newer the better for browser support, but I don't see why I can't include careful support if all it includes is half a small line of code.
[07:44:11] Kuro-chan *careful, older support
[07:50:13] Kuro-chan it won't even run on IE 8
[07:50:27] Kuro-chan needs proper html5 support due to canvas
[07:50:44] Kuro-chan It could run on a 2000 system if the browsers are sufficiently updated
[07:51:01] Kuro-chan but XP is certainly the benchmark for operating system requirements
[07:51:14] Kuro-chan as in the minimum requirements
[07:51:27] Kuro-chan I thought I had chrome 26 on this system
[07:51:35] Kuro-chan can't seem to find it, aside from the installer
[07:51:41] Kuro-chan like netscape?
[07:53:19] Kuro-chan it runs on chrome 49 just fine
[07:53:22] Kuro-chan quite well, actually
[07:56:52] Kuro-chan mm-hmm
[07:56:57] Kuro-chan getting a bit late for bed
[08:00:54] Kuro-chan I'm more worried to see if it would play on my older pentium-4 actually
[08:01:01] Kuro-chan my pacman game will play on there
[08:01:37] Kuro-chan and it does prefer requestAnimationFrame instead of setInterval for timers
[08:02:02] Kuro-chan I never really got a good look inside when I had my pentium-ii
[08:02:08] Kuro-chan it wasn't for very long, either
[08:03:54] Kuro-chan I still have my old p-3
[08:04:04] Kuro-chan dunno if it will handle winxp well or not
[08:06:08] Kuro-chan DOOM!
[08:06:10] Kuro-chan :D
[08:06:29] Kuro-chan P3 'can' handle XP, but it's better geared for ME or 2000
[08:06:49] Kuro-chan yeah even my p2 had issues with starcraft
[08:07:12] Kuro-chan it had a little trouble with the really large maps
[08:07:24] Kuro-chan my p1 could 'just' play starcraft
[08:07:34] Kuro-chan though anything bigger than the smallest maps created some lag
[08:08:10] Kuro-chan yeah my p1 handled warcraft 1 and 2 fine
[08:08:23] Kuro-chan my p3's load times for wc3 were a bit slow, but it played the game alright.
[08:08:37] Kuro-chan I still have the cd for wc1
[08:09:13] Kuro-chan "In the age of chaos, 2 factions battled for dominance"
[08:09:41] Kuro-chan I was able to some analyzing of the war.exe file and found some unused stuff I posted about at tcrf
[08:09:48] Kuro-chan * to do some
[08:12:15] Kuro-chan yeah, unbuildable buildings, heros, etc., have gold and lumber costs
[08:12:21] Kuro-chan three dragon units that are unused
[08:12:25] Kuro-chan an used fireball attack
[08:18:19] Kuro-chan for the longest time there was a glitch in the 7th human map that would cause a premature game end
[08:18:38] Kuro-chan in that mission, the player has to rescue a number of peasants.
[08:18:47] Kuro-chan so they can get their economy giong
[08:18:49] Kuro-chan *going
[08:19:15] Kuro-chan the glitch was it was likely the orc jailors would attack neutral units, killing all the peasants and preventing the player from winning.
[08:19:33] Kuro-chan this glitch lasted for a long time and was patched by the time the CD version came out.
[08:19:40] Kuro-chan CD version also doesn't have copy protection
[08:20:13] Kuro-chan you can do a full 70mb install from the disc
[08:20:26] Kuro-chan MAC version you would play the audio tracks off the CD as you played the game
[08:20:35] Kuro-chan wc1 doesn't have a frozen addon
[08:20:37] Kuro-chan :/
[08:21:35] Kuro-chan frozen throne was for wc3
[08:21:40] Kuro-chan beyond the dark portal for wc2
[08:21:43] Kuro-chan wc1 had no add-on
[08:22:11] Kuro-chan it was a fairly straightforward story with wc1: play the humans and drive the orcs from azeroth or play the orcs and conquer azeroth
[08:22:44] Kuro-chan the orc story became canon for wc2, though some of the human campaign elements were included
[08:22:58] Kuro-chan maybe both are canon; the human campaign happened, then the orc campaign happened
[08:23:26] Kuro-chan I thought the red party ended up with a majority +1?
[08:24:20] Kuro-chan in the game's lore, the orcs were driven to the brink of defeat before Blackhand assumed the leadership role and counterattack, forcing the humans all the way back to stormgate when guldan had his mental episode, blackhand was backstab and orgrim finished the job.
[08:24:33] Kuro-chan *backstabbed
[08:24:51] Kuro-chan wc1 is very micro intensive
[08:24:57] Kuro-chan since so little of it is automatic
[08:25:09] Kuro-chan but he AI has no issues with casting spells at the right time
[08:25:25] Kuro-chan they like to unholy armor, heal and water elemental everything in sight
[08:25:35] Kuro-chan though half the time it seems like raise dead is glitched
[08:26:09] Kuro-chan it seems like when it's cast, the target must be in a perfect 90 degree line with the necrolyte, then it'll animated all the skeletons in the immediate area.
[08:26:22] Kuro-chan *re-animate
[08:26:32] Kuro-chan skeletons used to be more powerful in the demo
[08:27:23] Kuro-chan they didn't have a lot of hp, but the moved faster, attacked faster, did more damage and had no time limit
[08:27:53] Kuro-chan I would argue with this version, they were more useful.
[08:28:06] Kuro-chan The only things I have yet to find in the game's .exe files are the move and attack speed.
[08:28:14] Kuro-chan found just about everything else for units in the game
[08:29:11] Kuro-chan That's how I learned of the three unused dragon units
[08:29:34] Kuro-chan some time ago.
[08:29:48] Kuro-chan found stuff that couldn't normally be edited.
[08:30:05] Kuro-chan found some stuff like how gold and lumber data are multiples of ten
[08:30:20] Kuro-chan so 400 gold for a footman is 40 in the game's data
[08:30:48] Kuro-chan also when modding unit IDs
[08:31:16] Kuro-chan I figured out that stormwind keep and blackrock spire have the same command structure as town halls
[08:31:35] Kuro-chan so they can train peasant/peon, build wall and build road
[08:33:06] Kuro-chan and if you can build a gold mine, they cost 100 lumber to build :D
[08:33:56] Kuro-chan sounds good. wc1 plays just fine on my current system :D
[08:34:01] Kuro-chan ok I am seriously late for bed now
[08:34:03] Kuro-chan nini /o/
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