#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: an hour ago
Topic: #Welcome to #computertech! | End3r is DJing live at https://is.gd/yDJnuF | HIDE YOUR KIDS HIDE YOUR WIFE |
#6
Rank
316
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Monday, January 23, 2023
[00:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:43] DuckHunt foxy > *BANG* You shot down the duck in 2mn42.827s, which makes you a total of 120 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[00:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:47:24] DuckHunt dramo > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:47:27] DuckHunt dramo > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:47:29] DuckHunt dramo > *BANG* You shot down the duck in 1mn28.22s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:10] DuckHunt dramo > *BANG* You shot down the duck in 9.24s, which makes you a total of 31 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[01:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:22] DuckHunt ComputerTech > *BANG* You shot down the duck in 22.457s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:13] DuckHunt herald > *BANG* You shot down the duck in 13.405s, which makes you a total of 124 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[02:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:15] DuckHunt FireWire > *BANG* You shot down the duck in 14.586s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:34:36] DuckHunt end3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[03:34:41] DuckHunt end3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[03:34:43] DuckHunt end3r > *BANG* You shot down the duck in 42.982s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:39:05] DuckHunt end3r > *BANG* You shot down the duck in 4.131s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:29] DuckHunt foxy > Missed. [missed: -1 xp]
[04:13:32] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[04:13:36] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[04:13:37] DuckHunt foxy > *BANG* You shot down the duck in 36.646s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:10] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[04:58:16] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[04:58:17] DuckHunt End3r > *BANG* You shot down the duck in 16.696s, which makes you a total of 193 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:05] DuckHunt Warrior > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[05:17:12] DuckHunt Warrior > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[05:17:15] DuckHunt Warrior > *BOOM* You shot down the duck in 15.462s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:27:05] DuckHunt End3r > *BANG* You shot down the duck in 4.738s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:27:06] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:27:17] DuckHunt End3r returns foxy's gun to him.
[05:50:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:50:20] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:50:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:50:24] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:26] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:50:26] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:50:32] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:50:34] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[05:50:34] DuckHunt Peorth > Missed. [missed: -3 xp]
[05:50:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:50:39] DuckHunt Peorth > *BOOM* You shot down the golden duck in 21.039s, which makes you a total of 303 ducks (including 101 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[05:50:42] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:50:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:03:12] DuckHunt *BANG* xO' senpai just get shot by accident by PapaFrog. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:03:26] DuckHunt Peorth > *BOOM* You shot down the duck in 25.7s, which makes you a total of 304 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:03:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:06] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[06:36:09] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[06:36:12] DuckHunt FireWire > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:36:20] DuckHunt FireWire > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:36:22] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[06:36:26] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:36:28] DuckHunt FireWire > Missed. [missed: -1 xp]
[06:36:33] DuckHunt FireWire > *BOOM* You shot down the golden duck in 33.001s, which makes you a total of 26 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [36 xp] [expl. ammo]
[07:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:16:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:56] DuckHunt *BANG* xO' therock247uk just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[07:59:01] DuckHunt Peorth returns Peorth's gun to him.
[07:59:01] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn1.123s, which makes you a total of 305 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:59:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:59:08] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:36] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:25:38] DuckHunt Phoenix > *BANG* You shot down one of the ducks in 1mn38.197s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:45] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[08:25:46] DuckHunt Phoenix > *BANG* You shot down the duck in 45.985s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:28] DuckHunt akoizumi > *BANG* You shot down the duck in 28.043s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:32] DuckHunt herald > *BANG* You shot down the duck in 1mn32.243s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:13:11] DuckHunt jeff_stacey > Missed. [missed: -3 xp]
[11:13:13] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[11:13:15] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[11:13:16] DuckHunt jeff_stacey > *BANG* You shot down the duck in 15.866s, which makes you a total of 216 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:13:20] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[11:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:13] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:32:16] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[11:32:17] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:32:19] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:32:21] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[11:32:22] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 21.129s, which makes you a total of 217 ducks (including 26 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[12:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:16:26] DuckHunt rovlan-big-feet > *BANG* You shot down the duck in 26.335s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:16:28] DuckHunt rovlan-big-feet > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:32:16] DuckHunt rovlan-big-feet > Missed. [missed: -1 xp]
[13:32:18] DuckHunt rovlan-big-feet > *BANG* You shot down the duck in 1mn17.798s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:35] DuckHunt jeff_stacey > *BANG* You shot down the duck in 35.395s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:29:36] DuckHunt jeff_stacey > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[14:29:49] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[14:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:53:38] DuckHunt rovlan-big-feet > *BANG* You shot down the duck in 37.03s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[14:53:38] DuckHunt rovlan-big-feet > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[15:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:01:00] DuckHunt jeff_stacey > Missed. [missed: -3 xp]
[15:01:02] DuckHunt jeff_stacey > Missed. [missed: -3 xp]
[15:01:04] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[15:01:06] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:01:09] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[15:01:09] DuckHunt jeff_stacey > Missed. [missed: -3 xp]
[15:01:15] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:01:15] DuckHunt *BANG* xO' BigHeadRC just get shot by accident by jeff_stacey. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[15:01:26] DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points.
[15:01:28] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[15:01:32] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:01:33] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:01:35] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[15:01:38] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:01:39] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 0/4
[15:01:43] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 0/4
[15:01:44] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:01:47] DuckHunt jeff_stacey > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[15:01:49] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[15:01:52] DuckHunt jeff_stacey > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:01:53] DuckHunt jeff_stacey > *BANG* You shot down the golden duck in 1mn52.781s, which makes you a total of 219 ducks (including 27 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[15:01:55] DuckHunt jeff_stacey > By searching the bushes around the duck, you find an extra ammo clip !
[15:02:11] DuckHunt jeff_stacey > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[15:02:18] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[15:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:31] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[15:46:40] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[15:46:42] DuckHunt End3r > *BANG* You shot down the duck in 1mn42.021s, which makes you a total of 195 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:09] DuckHunt *BANG* xO' nR just get shot by accident by CoolKevin. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[16:20:09] DuckHunt CoolKevin is demoted to level 21 (duck chopper).
[16:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:26:08] DuckHunt CoolKevin > You are not armed.
[16:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:04] DuckHunt PapaFrog > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:24:08] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[17:24:11] DuckHunt CoolKevin > You are not armed.
[17:24:11] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[17:24:12] DuckHunt PapaFrog > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:24:14] DuckHunt PapaFrog > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:24:15] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[17:24:18] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[17:24:19] DuckHunt CoolKevin > You are not armed.
[17:24:19] DuckHunt PapaFrog > *BANG* You shot down the golden duck in 18.498s, which makes you a total of 31 ducks (including 5 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [48 xp]
[17:24:21] DuckHunt PapaFrog > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[17:25:08] DuckHunt CoolKevin > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:04] DuckHunt foxy > Missed. [missed: -1 xp]
[17:47:25] DuckHunt King345 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[17:47:29] DuckHunt King345 > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[17:47:34] DuckHunt King345 > Missed. [missed: -1 xp]
[17:47:37] DuckHunt King345 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[17:47:42] DuckHunt King345 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[17:47:46] DuckHunt King345 > *BANG* You shot down the duck in 3mn45.92s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:10] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[18:29:12] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[18:29:22] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[18:29:26] DuckHunt CoolKevin > *BANG* You shot down the duck in 25.935s, which makes you a total of 256 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [10 xp]
[18:29:46] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 21 (duck chopper).
[18:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:40:09] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.457s, which makes you a total of 257 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [10 xp]
[18:40:13] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:39] DuckHunt Kowal > *BANG* You shot down the duck in 39.14s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:06] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:42:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:42:07] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:42:09] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:42:12] DuckHunt End3r > *BANG* You shot down the golden duck in 12.384s, which makes you a total of 196 ducks (including 83 golden ducks) on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [36 xp]
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:09] DuckHunt Kowal > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[20:10:12] DuckHunt Kowal > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[20:10:14] DuckHunt Kowal > *BANG* You shot down the duck in 14.182s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:37:05] DuckHunt foxy > *BANG* You shot down the duck in 1mn5.064s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:18:02] DuckHunt h4 > *BANG* You shot down the duck in 2.706s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:18:04] DuckHunt second2050 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:18:33] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (21 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 630 xp | lvl 10 (hunter) / 20 xp pts for lvl sup. | karma: 48.51% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 51% | gun reliability: 94% | armor: 22% | deflection: 14%[Hunting bag][Hunting bag][Hunting bag] best time: 1.461s | average react.
[21:18:35] DuckHunt time: 1mn27.502s | 75 ducks (incl. 8 golden ducks) | 71 misses | 11 accidents | 29 empty shots | 19 wild shots | 146 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:18:42] DuckHunt Hunting stats for second2050: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: yes (1 times) [Profile] [Profile] [Profile] 50 xp | lvl 3 (trainee) / 40 xp pts for lvl sup. | karma: 84.62% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 5.119s | average
[21:18:44] DuckHunt react. time: 2mn17.32s | 6 ducks (incl. 0 golden duck) | 9 misses | 0 accident | 2 empty shots | 1 wild shot | 15 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:23:08] DuckHunt PapaFrog > *BANG* You shot down the duck in 7.803s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:23:11] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[22:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:06:18] DuckHunt Kowal > *BANG* You shot down the duck in 17.674s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:17:05] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 0/4
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:03] DuckHunt Peorth > Missed. [missed: -3 xp]
[22:50:05] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 5.218s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:50:05] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[22:50:09] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:50:11] DuckHunt Peorth returns Peorth's gun to him.
[22:50:19] DuckHunt DoctorGoatLips > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[23:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:44:21] DuckHunt ComputerTech > *BANG* You shot down the duck in 21.169s, which makes you a total of 98 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[23:44:22] DuckHunt ComputerTech > By searching the bushes around the duck, you find an extra ammo clip !
[23:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:58:03] DuckHunt kisser > *BANG* You shot down the duck in 2.826s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:58:06] DuckHunt kisser > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
Prev
Next