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Channel Log Archive for #computertech

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* All times are UTC
Filtering by user: DuckHunt
Wednesday, January 25, 2023
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:09:01] DuckHunt herald > Missed. [missed: -1 xp]
[00:09:03] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:09:03] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[00:09:04] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:09:06] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:09:07] DuckHunt herald > *BANG* You shot down the duck in 2mn7.181s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:19:57] DuckHunt senpai > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:19:57] DuckHunt senpai is demoted to level 0 (public danger).
[00:20:09] DuckHunt senpai > You are not armed.
[00:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:05] DuckHunt foxy > *BOOM* You shot down the duck in 3.855s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:07:06] DuckHunt foxy > *BOOM* You shot down the duck in 5.706s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:34] DuckHunt LibreDrip > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[01:59:58] DuckHunt LibreDrip > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[02:00:03] DuckHunt LibreDrip > Missed. [missed: -1 xp]
[02:00:09] DuckHunt *BANG* xO' DarkAngel just get shot by accident by LibreDrip. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:00:09] DuckHunt LibreDrip is demoted to level 0 (public danger).
[02:02:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:10] DuckHunt PapaFrog > *BANG* You shot down the duck in 3mn10.27s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:24] DuckHunt PapaFrog > *BANG* You shot down the duck in 24.355s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:17:08] DuckHunt deadly > Missed. [missed: -1 xp]
[03:17:12] DuckHunt deadly > Missed. [missed: -1 xp]
[03:17:15] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:17:15] DuckHunt deadly > Missed. [missed: -1 xp]
[03:18:30] DuckHunt ComputerTech > You just added an extra bullet in deadly's gun in exchange for 7 xp points.
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:31] DuckHunt CoolKevin > *BANG* You shot down the duck in 30.769s, which makes you a total of 265 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:04:52] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:04:59] DuckHunt CoolKevin > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[04:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.999s, which makes you a total of 266 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:48:21] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:21] DuckHunt c0ded > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[05:42:28] DuckHunt c0ded > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[05:42:31] DuckHunt c0ded > *BANG* You shot down the duck in 1mn31.147s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:21:09] DuckHunt sur > *BANG* You shot down the duck in 8.682s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[06:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:38:29] DuckHunt PapaFrog > *BANG* You shot down the duck in 28.556s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:12:30] DuckHunt Peorth > *BANG* You shot down the duck in 3mn30.17s, which makes you a total of 311 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:12:36] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:59:01] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:59:04] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:59:05] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[07:59:07] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[07:59:09] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn8.347s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:31:48] DuckHunt ComputerTech > You just added an extra bullet in Phoenix's gun in exchange for 7 xp points.
[08:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:26] DuckHunt Phoenix > *BANG* You shot down the duck in 25.328s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:18:59] DuckHunt Peorth > *BANG* You shot down the duck in 59.171s, which makes you a total of 312 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:19:00] DuckHunt Peorth > By searching the bushes around the duck, you find a +6 four-leaf clover ! You will earn an extra 6 xp points for each duck you shoot for 24h.
[09:19:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:07] DuckHunt Phoenix > Missed. [missed: -1 xp]
[09:50:08] DuckHunt Phoenix > *BANG* You shot down the duck in 8.404s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[10:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:33] DuckHunt *BANG* xO' supr just get shot by accident by Phoenix. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:10:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:53:28] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
[10:53:32] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[10:53:36] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:58:25] DuckHunt Peorth > *BANG* You shot down the duck in 2mn25.301s, which makes you a total of 313 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[10:58:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:14:21] DuckHunt Peorth > *BANG* You shot down the duck in 1mn21.106s, which makes you a total of 314 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[11:14:22] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:27:08] DuckHunt ChRoNiC > *BANG* You shot down the duck in 7.332s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:16] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[12:00:18] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[12:00:20] DuckHunt ChRoNiC > *BANG* You shot down the duck in 19.06s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:06] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[12:06:07] DuckHunt ChRoNiC > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[12:06:12] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[12:06:13] DuckHunt ChRoNiC > *BANG* You shot down the duck in 13.511s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:43] DuckHunt ChRoNiC > *BANG* You shot down the duck in 1mn42.638s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:16:06] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:16:12] DuckHunt ChRoNiC > You are not armed.
[13:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:19:19] DuckHunt ChRoNiC > You are not armed.
[13:19:23] DuckHunt HeYIMbRoKeN > Missed. [missed: -1 xp]
[13:19:25] DuckHunt HeYIMbRoKeN > Missed. [missed: -1 xp]
[13:19:26] DuckHunt HeYIMbRoKeN > *BANG* You shot down the duck in 26.555s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[13:19:30] DuckHunt HeYIMbRoKeN > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[13:22:17] DuckHunt Hunting stats for wildting2: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 63 xp | lvl 3 (trainee) / 27 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 40% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 3.871s | average react. time:
[13:22:19] DuckHunt 5mn51.037s | 8 ducks (incl. 0 golden duck) | 12 misses | 1 accident | 2 empty shots | 1 wild shot | 20 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[13:22:37] DuckHunt Hunting stats for chronic: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 87 xp | lvl 3 (trainee) / 3 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 7.262s | average react. time:
[13:22:39] DuckHunt 2mn12.249s | 12 ducks (incl. 1 golden duck) | 11 misses | 1 accident | 3 empty shots | 3 wild shots | 23 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[13:46:02] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 2/3 | jammed: no (26 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 1062 xp | lvl 14 (duck eater) / 128 xp pts for lvl sup. | karma: 53.01% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 51% | gun reliability: 95% | armor: 32% | deflection: 22%[Hunting bag][Hunting bag][Hunting bag] best time: 2.767s | average
[13:46:04] DuckHunt react. time: 3mn32.906s | 127 ducks (incl. 13 golden ducks) | 118 misses | 18 accidents | 70 empty shots | 24 wild shots | 245 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 3 lethals, 0 ricocheted and 1 neutralized.
[14:22:34] DuckHunt Hunting stats for chronic: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 87 xp | lvl 3 (trainee) / 3 xp pts for lvl sup. | karma: 60% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 52% | gun reliability: 87% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 7.262s | average react. time:
[14:22:36] DuckHunt 2mn12.249s | 12 ducks (incl. 1 golden duck) | 11 misses | 1 accident | 3 empty shots | 3 wild shots | 23 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:47:09] DuckHunt CoolKevin > Missed. [missed: -3 xp]
[14:47:11] DuckHunt CoolKevin > *BANG* You shot down the duck in 11.144s, which makes you a total of 267 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:47:27] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:47:28] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:47:44] DuckHunt Hunting stats for coolkevin: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 4/4 | jammed: no (34 times) | confisc.: no (41 times) [Profile] [Profile] [Profile] 2568 xp | lvl 22 (duck decorticator) / 182 xp pts for lvl sup. | karma: 73.94% good hunter [Stats][Stats][Stats] theor. accuracy: 83% | effectiv. of fire: 68% | gun reliability: 98% | armor: 52% | deflection: 34%[Hunting bag][Hunting bag][Hunting bag] best time: 4.453s |
[14:47:46] DuckHunt average react. time: 1mn11.806s | 267 ducks (incl. 22 golden ducks) | 120 misses | 19 accidents | 61 empty shots | 23 wild shots | 387 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[14:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:10] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[15:00:15] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[15:00:17] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[15:00:19] DuckHunt ChRoNiC > *BANG* You shot down the duck in 1mn19.024s, which makes you a total of 13 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[15:00:20] DuckHunt ChRoNiC > By searching the bushes around the duck, you find an extra bullet !
[15:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:05:13] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:05:20] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:05:23] DuckHunt foxy > *BOOM* You shot down the duck in 2mn23.156s, which makes you a total of 127 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [19 xp] [four-leaf clover]
[15:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:25:06] DuckHunt Kowal > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:08] DuckHunt CoolKevin > *BANG* You shot down the duck in 8.569s, which makes you a total of 268 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:07] DuckHunt Vultyre > *BANG* You shot down the duck in 6.447s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[17:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:31] DuckHunt c0ded > Missed. [missed: -1 xp]
[17:21:39] DuckHunt c0ded > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:21:41] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:21:44] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[17:21:48] DuckHunt c0ded > *BANG* You shot down the golden duck in 47.73s, which makes you a total of 14 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp]
[17:21:49] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:01:24] DuckHunt franstam > *BOOM* You shot down the duck in 3mn23.889s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:01:33] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[18:01:36] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:01:44] DuckHunt franstam > You already own this type of ammunition. The bonus will expire in 16 hours 51 minutes and 49 seconds.
[18:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:38:56] DuckHunt PapaFrog > *BANG* You shot down the duck in 56.511s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:56:03] DuckHunt foxy > *BANG* You shot down the duck in 2mn3.264s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.877s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:26:03] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:33:04] DuckHunt foxy > Missed. [missed: -1 xp]
[19:33:06] DuckHunt *BANG* xO' tyler just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:33:12] DuckHunt foxy returns foxy's gun to him.
[19:33:13] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 1/3
[19:33:14] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[19:33:14] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 1/3
[19:33:14] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:33:16] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[19:33:16] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[19:33:16] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:33:17] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 0/3
[19:33:19] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 0/3
[19:33:21] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:33:24] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[19:33:29] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/3
[19:33:33] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 32.264s, which makes you a total of 269 ducks (including 23 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover]
[19:33:34] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[19:34:00] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:34:07] DuckHunt CoolKevin > The magazine is already full.
[20:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[20:23:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:23:07] DuckHunt h4 > *BANG* You shot down the duck in 6.874s, which makes you a total of 78 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[20:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:40:20] DuckHunt h4 > *BANG* You shot down the duck in 1mn19.412s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:07] DuckHunt Zack > *BANG* You shot down the duck in 7.276s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:00:12] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:12:32] DuckHunt c0ded > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[21:12:57] DuckHunt c0ded > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:04] DuckHunt PapaFrog > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:50:08] DuckHunt PapaFrog > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:50:09] DuckHunt PapaFrog > *BANG* You shot down the duck in 9.155s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:31] DuckHunt CoolKevin > *BANG* You shot down the duck in 30.272s, which makes you a total of 270 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:16:32] DuckHunt CoolKevin > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:16:50] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:26:23] DuckHunt Zack > *BANG* You shot down the duck in 22.604s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:13:23] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[23:13:27] DuckHunt senpai > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:13:31] DuckHunt ComputerTech returns jeff_stacey's gun to him.
[23:13:49] DuckHunt senpai > You are not armed.
[23:15:32] DuckHunt ComputerTech > You just added an extra bullet in phonekait's gun in exchange for 7 xp points.
[23:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:22:46] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn45.908s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:39:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.33s, which makes you a total of 271 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:39:12] DuckHunt CoolKevin > You just added an extra bullet in your gun in exchange for 7 xp points.
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