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Filtering by user: DuckHunt
Sunday, February 26, 2023
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:02] DuckHunt Serion > *BOOM* You shot down the duck in 2.197s, which makes you a total of 89 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [12 xp] [four-leaf clover]
[00:38:02] DuckHunt Zack > You already own this type of ammunition. The bonus will expire in 4 hours 44 minutes and 45 seconds.
[00:38:04] DuckHunt Zack > You already own this item. It will expire in 4 hours 44 minutes and 40 seconds.
[00:38:18] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:38:20] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:38:32] DuckHunt Zack > You buy a piece of bread in exchange for 20 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[00:40:38] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 1/2 | jammed: no (23 times) | confisc.: no (44 times) [Profile] [Profile] [Profile] 53 xp | lvl 3 (trainee) / 37 xp pts for lvl sup. | karma: 41.83% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 47% | gun reliability: 87%+6% | armor: 5% | deflection: 1%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s | average
[00:40:40] DuckHunt react. time: 1mn18.04s | 89 ducks (incl. 7 golden ducks) | 99 misses | 14 accidents | 26 empty shots | 31 wild shots | 188 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Grease / Expl. ammo / Infrared detect.
[00:41:02] DuckHunt Hunting stats for zack: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/3 | jammed: no (39 times) | confisc.: no (20 times) [Profile] [Profile] [Profile] 287 xp | lvl 7 (duck pest) / 63 xp pts for lvl sup. | karma: 69.81% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 54% | gun reliability: 93% | armor: 15% | deflection: 8%[Hunting bag][Hunting bag][Hunting bag] best time: 2.113s | average react.
[00:41:04] DuckHunt time: 2mn2.378s | 90 ducks (incl. 18 golden ducks) | 74 misses | 6 accidents | 11 empty shots | 14 wild shots | 164 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 3 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[00:43:44] DuckHunt Serion > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use. Your purchase made you go back to level 2 (noob).
[00:43:47] DuckHunt Serion > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[00:45:47] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[00:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:51:02] DuckHunt Zack > *BOOM* You shot down the duck in 1.466s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:51:03] DuckHunt Serion > *CLICK* Trigger locked.
[00:51:08] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:51:15] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:51:31] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[01:15:40] DuckHunt Serion > *CLICK* Trigger locked.
[01:15:42] DuckHunt Serion > *CLICK* Trigger locked.
[01:18:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:19] DuckHunt Serion > *BOOM* You shot down the duck in 6.154s, which makes you a total of 90 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [12 xp] [four-leaf clover]
[01:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:35:31] DuckHunt jeff_stacey > *BANG* You shot down the duck in 30.796s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:35:33] DuckHunt jeff_stacey > By searching the bushes around the duck, you find... an old postcard: http://tinyurl.com/hbnkpzr
[01:52:29] DuckHunt Serion > *CLICK* Trigger locked.
[01:52:31] DuckHunt Serion > *CLICK* Trigger locked.
[01:53:48] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[01:53:52] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[01:53:53] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[02:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:08:04] DuckHunt Serion > *BOOM* You shot down the golden duck in 3.023s, which makes you a total of 91 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[02:13:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:25] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:13:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:13:29] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:13:31] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[02:13:31] DuckHunt Serion > Missed. [missed: -1 xp]
[02:13:32] DuckHunt Peorth > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[02:13:33] DuckHunt Zack > *BOOM* You shot down the golden duck in 9.507s, which makes you a total of 92 ducks (including 19 golden ducks) on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[02:13:33] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[02:29:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:29:09] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:29:11] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:29:13] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:29:15] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[02:29:15] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[02:29:17] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:29:17] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:29:18] DuckHunt Phoenix > Missed. [missed: -1 xp]
[02:29:20] DuckHunt Phoenix > *BANG* You shot down the golden duck in 1mn19.669s, which makes you a total of 150 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[02:29:23] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[02:29:23] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[02:29:31] DuckHunt Phoenix returns ComputerTech's gun to them.
[03:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:06] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[03:01:08] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[03:01:08] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:01:10] DuckHunt Serion > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:01:11] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[03:01:12] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[03:01:13] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:01:13] DuckHunt Serion > *BOOM* You shot down the golden duck in 12.812s, which makes you a total of 92 ducks (including 9 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:08] DuckHunt *BANG* xO' dramo just get shot by accident by Serion. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[03:40:13] DuckHunt ComputerTech returns Serion's gun to them.
[03:40:15] DuckHunt Serion > *BOOM* You shot down the duck in 14.179s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:47:25] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 0/2 | jammed: no (23 times) | confisc.: no (45 times) [Profile] [Profile] [Profile] 158 xp | lvl 5 (member of the Comitee Against Ducks) / 42 xp pts for lvl sup. | karma: 41.98% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 47% | gun reliability: 89%+5% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag]
[03:47:27] DuckHunt best time: 0.812s | average react. time: 1mn15.578s | 93 ducks (incl. 9 golden ducks) | 101 misses | 15 accidents | 28 empty shots | 31 wild shots | 194 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Grease / Expl. ammo / Infrared detect. / Life insur. / Liability
[03:47:27] DuckHunt Serion > *CLICK* Trigger locked.
[03:47:28] DuckHunt insur.
[03:48:06] DuckHunt Hunting stats for dramo: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (25 times) | confisc.: no (20 times) [Profile] [Profile] [Profile] 41 xp | lvl 2 (noob) / 9 xp pts for lvl sup. | karma: 39.01% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 41% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.911s | average react. time:
[03:48:08] DuckHunt 5mn37.748s | 49 ducks (incl. 3 golden ducks) | 68 misses | 12 accidents | 24 empty shots | 7 wild shots | 117 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[03:49:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:49:40] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:16:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:16:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[04:16:07] DuckHunt Serion > *BOOM* You shot down the duck in 6.624s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:16:07] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[04:16:07] DuckHunt Rebel_n00b > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:16:17] DuckHunt ComputerTech returns Rebel_n00b's gun to them.
[04:16:51] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 0/2 | jammed: no (23 times) | confisc.: no (45 times) [Profile] [Profile] [Profile] 170 xp | lvl 5 (member of the Comitee Against Ducks) / 30 xp pts for lvl sup. | karma: 42.42% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 48% | gun reliability: 89%+5% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag]
[04:16:53] DuckHunt best time: 0.812s | average react. time: 1mn14.845s | 94 ducks (incl. 9 golden ducks) | 101 misses | 15 accidents | 28 empty shots | 31 wild shots | 195 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Grease / Expl. ammo / Life insur. / Liability insur.
[04:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:22:07] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 0/2
[04:22:08] DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:22:10] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 0/2
[04:22:11] DuckHunt second2050 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:22:13] DuckHunt second2050 > Missed. [missed: -1 xp]
[04:22:14] DuckHunt Serion > *BOOM* You shot down the duck in 13.46s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:22:33] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 0/2 | jammed: no (24 times) | confisc.: no (45 times) [Profile] [Profile] [Profile] 182 xp | lvl 5 (member of the Comitee Against Ducks) / 18 xp pts for lvl sup. | karma: 42.86% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 48% | gun reliability: 89%+5% | armor: 10% | deflection: 4%[Hunting[Hunting
[04:22:35] DuckHunt bag]bag] best time: 0.812s | average react. time: 1mn14.375s | 95 ducks (incl. 9 golden ducks) | 101 misses | 15 accidents | 28 empty shots | 31 wild shots | 196 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Grease / Expl. ammo / Life insur. / Liability insur.
[04:25:37] DuckHunt Peorth > You just added an extra bullet in Serion's gun in exchange for 7 xp points.
[04:49:34] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 0/2 | jammed: no (24 times) | confisc.: no (45 times) [Profile] [Profile] [Profile] 182 xp | lvl 5 (member of the Comitee Against Ducks) / 18 xp pts for lvl sup. | karma: 42.86% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 48% | gun reliability: 89%+5% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag]
[04:49:36] DuckHunt best time: 0.812s | average react. time: 1mn14.375s | 95 ducks (incl. 9 golden ducks) | 101 misses | 15 accidents | 28 empty shots | 31 wild shots | 196 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Silencer / Grease / Expl. ammo / Life insur. / Liability insur.
[05:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:12:03] DuckHunt second2050 > *BANG* You shot down the duck in 2.982s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:12:05] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:05] DuckHunt Serion > You are not armed.
[05:18:54] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn53.422s, which makes you a total of 518 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[05:18:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:19:29] DuckHunt The Top Hunters(s) are: peorth - 5883 xp | end3r - 5562 xp | coolkevin - 3672 xp | foxy - 2933 xp | jeff_stacey - 2420 xp
[06:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:55] DuckHunt foxy > *BANG* You shot down the duck in 4mn53.902s, which makes you a total of 298 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:10:57] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[06:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:38:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:47:15] DuckHunt Syndus > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[07:47:27] DuckHunt Syndus > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[07:47:31] DuckHunt Syndus > *BANG* You shot down one of the ducks in 1mn31.38s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:47:59] DuckHunt Syndus > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:48:12] DuckHunt Syndus > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[07:48:39] DuckHunt Syndus > Your magazine stock is already full.
[07:48:52] DuckHunt Syndus > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 1 (tourist).
[07:49:12] DuckHunt Syndus > You are not rich enough to make this purchase.
[07:49:23] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:49:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:52:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:27] DuckHunt jmjl > *BANG* You shot down one of the ducks in 4mn26.413s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:22:29] DuckHunt jmjl > *BANG* You shot down the duck in 3mn28.561s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:48] DuckHunt jmjl > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:50:52] DuckHunt The last duck has been seen 1 minute and 52 seconds ago.
[09:50:54] DuckHunt jmjl > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[09:50:56] DuckHunt jmjl > Missed. [missed: -1 xp]
[09:50:59] DuckHunt jmjl > *BANG* You shot down the duck in 1mn57.673s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:38] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn38.027s, which makes you a total of 519 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:58:38] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[09:58:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:24:16] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 3mn15.91s, which makes you a total of 520 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:24:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:24:19] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn18.399s, which makes you a total of 521 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:24:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[11:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:15] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:32:17] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:32:18] DuckHunt Gentoo > *BANG* You shot down the golden duck in 17.784s, which makes you a total of 82 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[11:32:20] DuckHunt Gentoo > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[11:32:20] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:41:53] DuckHunt Gentoo > *BANG* You shot down the duck in 52.442s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:25] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:38:28] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:38:29] DuckHunt franstam > *BOOM* You shot down the duck in 28.809s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:59:13] DuckHunt franstam > *BOOM* You shot down the duck in 12.651s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:59:18] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[13:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:21:38] DuckHunt saphir^lounge > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:21:40] DuckHunt saphir^lounge > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:21:41] DuckHunt saphir^lounge > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:21:45] DuckHunt saphir^lounge > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:21:46] DuckHunt saphir^lounge > Missed. [missed: -1 xp]
[13:21:47] DuckHunt saphir^lounge > Missed. [missed: -1 xp]
[13:21:48] DuckHunt saphir^lounge > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:21:50] DuckHunt saphir^lounge > *BANG* You shot down the golden duck in 1mn50.206s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 2.268s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:19] DuckHunt Suntop > Missed. [missed: -1 xp]
[15:10:20] DuckHunt Suntop > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[15:10:23] DuckHunt Suntop > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[15:10:25] DuckHunt Suntop > *BANG* You shot down the duck in 2mn25.357s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:10:28] DuckHunt Suntop > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:18:04] DuckHunt Suntop > *BANG* You shot down the duck in 3.269s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:14] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[16:13:17] DuckHunt ComputerTech > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[16:13:18] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:13:20] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:13:22] DuckHunt ComputerTech > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:13:24] DuckHunt ComputerTech > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:13:26] DuckHunt ComputerTech > The magazine is already full.
[16:13:28] DuckHunt ComputerTech > The magazine is already full.
[16:13:31] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:13:33] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:13:34] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[16:13:36] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[16:13:37] DuckHunt ComputerTech > *BANG* You shot down the duck in 37.056s, which makes you a total of 206 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:46] DuckHunt ZOEboy > *BANG* You shot down the duck in 46.267s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:20] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 3/3
[17:22:22] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 3/3
[17:22:23] DuckHunt PapaFrog > *BANG* You shot down the duck in 22.552s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:13] DuckHunt PapaFrog > *BANG* You shot down the duck in 12.476s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:38] DuckHunt Spookan > Missed. [missed: -1 xp]
[18:33:41] DuckHunt Spookan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/1
[18:35:48] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn47.172s, which makes you a total of 522 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:02] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[19:23:03] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[19:23:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn3.756s, which makes you a total of 207 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:02] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 3/4
[19:24:03] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 3/4
[19:24:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.151s, which makes you a total of 208 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:08:08] DuckHunt Zack > *BANG* You shot down the duck in 8.174s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:08:32] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 7 (duck pest).
[20:08:46] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[20:10:10] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[20:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:26] DuckHunt Zack > *BOOM* You shot down the duck in 1mn25.541s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:38:31] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:02] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[21:38:05] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[21:38:05] DuckHunt Serion > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[21:38:12] DuckHunt Serion > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/6 | Chargers: 0/2
[21:38:21] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:38:24] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:38:24] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:38:26] DuckHunt Serion > Missed. [missed: -1 xp]
[21:38:26] DuckHunt Serion is demoted to level 4 (duck misser).
[21:38:29] DuckHunt Serion > *BOOM* You shot down the duck in 28.578s, which makes you a total of 96 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[21:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:04] DuckHunt Serion > Missed. [missed: -1 xp]
[21:42:06] DuckHunt Serion > Missed. [missed: -1 xp]
[21:42:08] DuckHunt Serion > *BOOM* You shot down the duck in 8.292s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:54:55] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:05] DuckHunt Serion > You are not armed.
[22:06:04] DuckHunt Phoenix > Missed. [missed: -1 xp]
[22:06:06] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/2 | Chargers: 2/4
[22:06:14] DuckHunt Phoenix returns Serion's gun to them.
[22:06:17] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 1/2 | Chargers: 2/4
[22:06:21] DuckHunt Phoenix > Missed. [missed: -1 xp]
[22:06:21] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[22:06:24] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[22:06:26] DuckHunt Serion > Missed. [missed: -1 xp]
[22:06:27] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[22:06:28] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:06:30] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[22:06:31] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[22:06:32] DuckHunt Serion > *CLACK* JAMMED GUN
[22:06:33] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:06:34] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[22:06:38] DuckHunt Serion > *BANG* You shot down the golden duck in 1mn38.017s, which makes you a total of 98 ducks (including 10 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[22:06:42] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[22:07:01] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 0/2 | jammed: no (26 times) | confisc.: no (47 times) [Profile] [Profile] [Profile] 190 xp | lvl 5 (member of the Comitee Against Ducks) / 10 xp pts for lvl sup. | karma: 43.07% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 47% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[22:07:02] DuckHunt time: 0.812s | average react. time: 1mn20.059s | 98 ducks (incl. 10 golden ducks) | 107 misses | 15 accidents | 30 empty shots | 33 wild shots | 205 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur.
[22:10:56] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:10:58] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:11:07] DuckHunt ComputerTech > You throw a bucket of water on Phoenix in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[22:12:16] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:12:18] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:31] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[22:59:34] DuckHunt franstam > *BANG* You shot down the duck in 34.043s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:59:34] DuckHunt franstam > By searching the bushes around the duck, you find a +3 four-leaf clover ! You will earn an extra 3 xp points for each duck you shoot for 24h.
[22:59:35] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[23:00:02] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:04] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[23:01:11] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[23:01:12] DuckHunt franstam > Missed. [missed: -1 xp]
[23:01:14] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:01:16] DuckHunt franstam > *BANG* You shot down the duck in 15.429s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:01:24] DuckHunt franstam > You already own this item. It will expire in 23 hours 58 minutes and 13 seconds.
[23:01:28] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[23:01:29] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:01:31] DuckHunt foxy > You already own this item. It will expire in 7 hours 9 minutes and 25 seconds.
[23:01:33] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:01:38] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:01:39] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[23:01:44] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:16:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:16:17] DuckHunt Billy > *BANG* You shot down the duck in 2.745s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:16:17] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:04] DuckHunt cvey > *BANG* You shot down the duck in 3.346s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:04] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
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