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Filtering by user: DuckHunt
Tuesday, February 28, 2023
[00:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:03] DuckHunt Serion > Missed. [missed: -1 xp]
[00:20:04] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[00:20:05] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:20:07] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:20:07] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[00:20:09] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[00:20:09] DuckHunt Serion > *BANG* You shot down the golden duck in 8.581s, which makes you a total of 110 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover]
[00:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:26:07] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[00:26:10] DuckHunt Peorth > *BOOM* You shot down the duck in 8.87s, which makes you a total of 529 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:26:10] DuckHunt bigstovey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:26:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:26:16] DuckHunt Peorth returns bigstovey's gun to them.
[00:27:03] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 3/3 | jammed: no (32 times) | confisc.: no (48 times) [Profile] [Profile] [Profile] 1206 xp | lvl 15 (duck flattener) / 144 xp pts for lvl sup. | karma: 54.57% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 53% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 2.767s |
[00:27:05] DuckHunt average react. time: 3mn38.951s | 165 ducks (incl. 14 golden ducks) | 142 misses | 24 accidents | 85 empty shots | 25 wild shots | 307 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 3 lethals, 0 ricocheted and 1 neutralized.
[00:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:04] DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:50:06] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:50:08] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:50:10] DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:50:11] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:50:12] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:50:13] DuckHunt Zack > Missed. [missed: -1 xp]
[00:50:13] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[00:50:15] DuckHunt Serion > Missed. [missed: -1 xp]
[00:50:15] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 14.615s, which makes you a total of 214 ducks (including 25 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[00:50:20] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[00:51:28] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[00:51:33] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[01:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:05] DuckHunt Serion > Missed. [missed: -1 xp]
[01:20:06] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 0/2
[01:20:06] DuckHunt Serion > *CLACK* JAMMED GUN
[01:20:08] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 0/2
[01:20:09] DuckHunt *BANG* xO' gry just get shot by accident by Serion. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:21:02] DuckHunt ZOEboy > Missed. [missed: -1 xp]
[01:21:02] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:02] DuckHunt million > *BANG* You shot down the duck in 1.493s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:32:07] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[01:32:10] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[01:32:11] DuckHunt Serion > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[01:32:15] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:32:17] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[01:32:17] DuckHunt Serion > *CLICK* Trigger locked.
[01:32:31] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[01:34:40] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: no (16 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 235 xp | lvl 6 (duck hater) / 35 xp pts for lvl sup. | karma: 45.16% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 50% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 1.493s | average
[01:34:42] DuckHunt react. time: 1mn47.212s | 45 ducks (incl. 5 golden ducks) | 45 misses | 9 accidents | 9 empty shots | 7 wild shots | 90 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:34:59] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[01:45:04] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (31 times) | confisc.: no (52 times) [Profile] [Profile] [Profile] 171 xp | lvl 5 (member of the Comitee Against Ducks) / 29 xp pts for lvl sup. | karma: 42.39% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 46% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[01:45:06] DuckHunt time: 0.812s | average react. time: 1mn16.161s | 110 ducks (incl. 15 golden ducks) | 126 misses | 18 accidents | 39 empty shots | 35 wild shots | 236 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Infrared detect. / Sunglasses
[02:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:22] DuckHunt gry > Missed. [missed: -1 xp]
[02:06:24] DuckHunt gry > *BANG* You shot down the duck in 23.741s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:02] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[03:11:04] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[03:11:04] DuckHunt million > Missed. [missed: -1 xp]
[03:11:06] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:11:07] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:11:08] DuckHunt million > *BANG* You shot down the duck in 7.822s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:12:43] DuckHunt foxy's magazine of their weapon is already full.
[03:12:45] DuckHunt Your purchase made you go back to level 16 (duck disassembler).
[03:45:42] DuckHunt The last duck has been seen 34 minutes and 42 seconds ago.
[03:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:49:04] DuckHunt Zack > *BOOM* You shot down the duck in 3.561s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:49:04] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[03:49:18] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[04:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:00] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[04:06:02] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[04:06:03] DuckHunt Zack > *BOOM* You shot down the duck in 1mn3.008s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:10] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[04:10:12] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:10:13] DuckHunt Zack > Missed. [missed: -1 xp]
[04:10:14] DuckHunt Zack > *BOOM* You shot down the duck in 1mn14.57s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:10:17] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 1/3
[04:10:23] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:10:28] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:44:50] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:52] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[04:44:53] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:44:54] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:44:56] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:44:57] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:44:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:45:02] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:45:04] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[04:45:05] DuckHunt *SHTOK* phonekait receives Peorth's bullet but takes the hit, thanks to their armor modifier of 2%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[04:45:11] DuckHunt Peorth returns Peorth's gun to them.
[04:45:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:45:14] DuckHunt Peorth > *BOOM* You shot down the golden duck in 24.446s, which makes you a total of 530 ducks (including 180 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[04:45:17] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:12] DuckHunt gry > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:26:19] DuckHunt gry > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:26:20] DuckHunt gry > *BANG* You shot down the duck in 1mn20.331s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:10] DuckHunt gry > *BANG* You shot down the duck in 9.854s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:17:11] DuckHunt gry > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[06:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:10] DuckHunt gry > *BANG* You shot down the duck in 1mn10.476s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[07:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:25:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:17] DuckHunt herald > *BANG* You shot down the duck in 16.702s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:37:48] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:37:53] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:37:54] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn53.384s, which makes you a total of 531 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[08:37:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:51:19] DuckHunt Phoenix > *BANG* You shot down the duck in 19.068s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:51:24] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[09:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:31:09] DuckHunt *BANG* xO' wofmobile just get shot by accident by jeff_stacey. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[09:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:13:07] DuckHunt sebastian > *BANG* You shot down the duck in 6.805s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:13] DuckHunt herald > Missed. [missed: -1 xp]
[12:50:15] DuckHunt herald > *BANG* You shot down the duck in 14.394s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:51:06] DuckHunt herald > Missed. [missed: -1 xp]
[12:51:08] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[12:51:10] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[12:51:12] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[12:51:15] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[12:51:16] DuckHunt herald > *BANG* You shot down the duck in 16.141s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:51:17] DuckHunt herald > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[12:51:28] DuckHunt herald > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[12:51:34] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:51:38] DuckHunt herald > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:13:39] DuckHunt sebastian > Missed. [missed: -1 xp]
[13:13:40] DuckHunt sebastian > *BANG* You shot down the duck in 1mn40.256s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:28:42] DuckHunt wildting2 > *BANG* You shot down the duck in 42.047s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:42:57] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[14:42:58] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[14:42:59] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 2/4
[14:43:01] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 2/4
[14:43:02] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[14:43:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 1mn2.924s, which makes you a total of 215 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:09] DuckHunt PapaFrog > *BANG* You shot down the duck in 2mn9.569s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:11:10] DuckHunt PapaFrog > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[15:11:14] DuckHunt PapaFrog > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[15:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:58:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:59:06] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[15:59:14] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:04] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[16:16:06] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[16:16:08] DuckHunt Harzilein > Missed. [missed: -1 xp]
[16:16:10] DuckHunt Harzilein > Missed. [missed: -1 xp]
[16:16:12] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[16:16:15] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[16:16:17] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[16:16:19] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[16:16:22] DuckHunt Harzilein > *BANG* You shot down the duck in 21.815s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:31:38] DuckHunt Foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[16:31:45] DuckHunt Foxy > You already own this type of ammunition. The bonus will expire in 7 hours 1 minute and 49 seconds.
[16:31:49] DuckHunt Foxy > You already own this item. It will expire in 7 hours 1 minute and 43 seconds, 6 uses left.
[16:31:52] DuckHunt Foxy > You already own this item. It will expire in 7 hours 1 minute and 39 seconds.
[16:31:54] DuckHunt Foxy > You already own this item. It will expire in 7 hours 1 minute and 32 seconds.
[16:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:34] DuckHunt Syndus > *BANG* You shot down one of the ducks in 3mn33.905s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:03:19] DuckHunt h4 > *BANG* You shot down the duck in 2mn18.245s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:59] DuckHunt h4 > *BANG* You shot down the duck in 1mn58.197s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:13:18] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[18:13:20] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[18:13:21] DuckHunt h4 > *BANG* You shot down the duck in 20.755s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:22:10] DuckHunt h4 > *BANG* You shot down the duck in 9.42s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:22:14] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[19:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:31] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:32:34] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:32:35] DuckHunt Harzilein > Missed. [missed: -1 xp]
[19:32:38] DuckHunt Harzilein > *BANG* You shot down the duck in 1mn37.715s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:32:39] DuckHunt Harzilein > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[20:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:30] DuckHunt h4 > Missed. [missed: -1 xp]
[20:04:31] DuckHunt h4 > Missed. [missed: -1 xp]
[20:04:32] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[20:04:33] DuckHunt Peorth > *BOOM* You shot down the duck in 32.742s, which makes you a total of 532 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:04:33] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[20:04:33] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 1/4
[20:04:40] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 1/4
[20:04:43] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:04:44] DuckHunt h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[20:04:59] DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[20:05:10] DuckHunt ComputerTech > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[20:05:28] DuckHunt Peorth > You just bought dry clothes in exchange for 7 xp points.
[20:05:44] DuckHunt h4 > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[20:05:53] DuckHunt ComputerTech > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[20:05:57] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[20:06:20] DuckHunt ComputerTech > You just bought dry clothes in exchange for 7 xp points. Your purchase made you go back to level 16 (duck disassembler).
[20:06:28] DuckHunt h4 > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[20:06:30] DuckHunt h4 > You throw a handful of sand in ComputerTech's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of their gun for its next shot.
[20:06:33] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle ComputerTech with a sunbeam, thereby reducing by 50% the accuracy of their next shot.
[20:34:22] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (31 times) | confisc.: no (52 times) [Profile] [Profile] [Profile] 171 xp | lvl 5 (member of the Comitee Against Ducks) / 29 xp pts for lvl sup. | karma: 42.39% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 46% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[20:34:24] DuckHunt time: 0.812s | average react. time: 1mn16.161s | 110 ducks (incl. 15 golden ducks) | 126 misses | 18 accidents | 39 empty shots | 35 wild shots | 236 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / 4-leaf clover / Infrared detect. / Sunglasses
[20:49:20] DuckHunt h4's magazine of their weapon is already full.
[20:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:03] DuckHunt h4 > Thanks to ComputerTech, your clothes are soggy and you can't hunt in this condition. You still have to wait for 8 minutes and 48 seconds.
[20:57:08] DuckHunt h4 > You just bought dry clothes in exchange for 7 xp points.
[20:57:08] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 1/4
[20:57:10] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 1/4
[20:57:11] DuckHunt h4 > *BANG* You shot down the duck in 10.32s, which makes you a total of 187 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:57:14] DuckHunt h4 > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[21:27:20] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (34 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 5884 xp | lvl 33 (duck destructor) / 56 xp pts for lvl sup. | karma: 80.95% good hunter [Stats][Stats][Stats] theor. accuracy: 94% | effectiv. of fire: 75% | gun reliability: 99% | armor: 80% | deflection: 45%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[21:27:22] DuckHunt average react. time: 2mn23.108s | 532 ducks (incl. 180 golden ducks) | 176 misses | 30 accidents | 65 empty shots | 22 wild shots | 708 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[21:27:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:30] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[21:27:32] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.466s, which makes you a total of 533 ducks (including 181 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[21:27:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:27:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:03] DuckHunt h4 > *BANG* You shot down the duck in 2.497s, which makes you a total of 188 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:42] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[21:56:43] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[21:56:44] DuckHunt h4 > *BANG* You shot down the duck in 43.68s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:56:50] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[22:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:17:39] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn39.078s, which makes you a total of 534 ducks on #computertech. You are promoted to level 34 (duck pulverizer). \_X< *KWAK* [18 xp] [four-leaf clover]
[22:17:42] DuckHunt Peorth > By searching the bushes around the duck, you find... a golden duck photo: http://tinyurl.com/hle8fjf
[22:17:44] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 33 (duck destructor).
[22:23:29] DuckHunt The Top Hunters(s) are: peorth - 5937 xp | end3r - 5616 xp | coolkevin - 3672 xp | foxy - 2890 xp | jeff_stacey - 2407 xp
[22:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:33:30] DuckHunt Serion > *BANG* You shot down the duck in 29.108s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:33:41] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 0/2 | jammed: no (31 times) | confisc.: no (52 times) [Profile] [Profile] [Profile] 181 xp | lvl 5 (member of the Comitee Against Ducks) / 19 xp pts for lvl sup. | karma: 42.77% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 46% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[22:33:43] DuckHunt time: 0.812s | average react. time: 1mn15.737s | 111 ducks (incl. 15 golden ducks) | 126 misses | 18 accidents | 39 empty shots | 35 wild shots | 237 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[22:34:03] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:34:05] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:36:08] DuckHunt Serion > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h. Your purchase made you go back to level 4 (duck misser).
[22:36:09] DuckHunt Serion > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:36:41] DuckHunt Serion > You buy a piece of bread in exchange for 20 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech. Your purchase made you go back to level 3 (trainee).
[23:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:15:04] DuckHunt Serion > Missed. [missed: -1 xp]
[23:15:05] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[23:15:06] DuckHunt Serion > *CLACK* JAMMED GUN
[23:15:07] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[23:15:07] DuckHunt Serion > *BOOM* You shot down the duck in 7.503s, which makes you a total of 112 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [15 xp] [four-leaf clover]
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:32:14] DuckHunt Syndus > *BANG* You shot down the duck in 14.227s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:05] DuckHunt Serion > *BOOM* You shot down the duck in 4.136s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:45:06] DuckHunt Serion > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[23:45:08] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
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