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Filtering by user: DuckHunt
Thursday, March 2, 2023
[00:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:07] DuckHunt foxy > *BOOM* You shot down the duck in 6.485s, which makes you a total of 311 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:21:08] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[00:21:14] DuckHunt Peorth returns Peorth's gun to them.
[00:21:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:21:21] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:09] DuckHunt ComputerTech > *BANG* You shot down the duck in 9.165s, which makes you a total of 217 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:12:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:12:38] DuckHunt foxy > *BOOM* You shot down the duck in 12.57s, which makes you a total of 312 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:19:04] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[01:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:24:51] DuckHunt second2050 > Missed. [missed: -1 xp]
[01:24:53] DuckHunt second2050 > *BANG* You shot down the duck in 3mn52.531s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:03] DuckHunt million > *BOOM* You shot down the duck in 3.224s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:21:38] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:21:40] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:22:09] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[02:22:40] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[02:24:06] DuckHunt million > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[02:32:52] DuckHunt million > You buy a piece of bread in exchange for 20 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[02:33:28] DuckHunt million > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[03:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:02] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[03:24:03] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[03:24:04] DuckHunt million > Missed. [missed: -1 xp]
[03:24:05] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:24:07] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:24:08] DuckHunt million > *BANG* You shot down the duck in 8.032s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[03:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:27:03] DuckHunt million > Missed. [missed: -1 xp]
[03:27:04] DuckHunt million > Missed. [missed: -1 xp]
[03:27:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[03:27:05] DuckHunt million > Missed. [missed: -1 xp]
[03:27:15] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:12:16] DuckHunt Peorth > *BANG* You shot down the duck in 15.593s, which makes you a total of 540 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:12:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:23:28] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:23:30] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[04:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:30] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[04:39:35] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[04:39:36] DuckHunt *SHTOK* deadly receives DoctorGoatLips's bullet but takes the hit, thanks to their armor modifier of 25%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:40:35] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn34.851s, which makes you a total of 541 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:40:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:44:16] DuckHunt DoctorGoatLips already has a gun and looks at Peorth without understanding.
[05:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:10:46] DuckHunt Harzilein > *BANG* You shot down the duck in 3mn45.781s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:43:55] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3mn54.219s, which makes you a total of 542 ducks (including 185 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[05:43:59] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:55:58] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:56:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:56:01] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2mn1.257s, which makes you a total of 543 ducks (including 186 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[06:56:02] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:56:14] DuckHunt The Top Hunters(s) are: peorth - 6088 xp | end3r - 5596 xp | coolkevin - 3672 xp | foxy - 2836 xp | jeff_stacey - 2407 xp
[07:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:55:08] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:55:10] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:55:10] DuckHunt Peorth > *BOOM* You shot down the golden duck in 10.021s, which makes you a total of 544 ducks (including 187 golden ducks) on #computertech. \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[07:55:12] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:58:23] DuckHunt Peorth > *BOOM* You shot down the duck in 22.681s, which makes you a total of 545 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:58:27] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:24] DuckHunt franstam > *BANG* You shot down the duck in 1mn24.173s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:18:31] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[08:18:37] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[08:18:41] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[08:18:50] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:19:48] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (33 times) | confisc.: no (48 times) [Profile] [Profile] [Profile] 1217 xp | lvl 15 (duck flattener) / 133 xp pts for lvl sup. | karma: 55.4% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 53% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 2.767s |
[08:19:50] DuckHunt average react. time: 3mn34.447s | 169 ducks (incl. 14 golden ducks) | 144 misses | 24 accidents | 86 empty shots | 25 wild shots | 313 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 3 lethals, 0 ricocheted and 1 neutralized.
[08:20:02] DuckHunt herald > You just added an extra bullet in your gun in exchange for 7 xp points.
[08:20:05] DuckHunt herald > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[08:20:09] DuckHunt herald > The magazine is already full.
[08:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:50:05] DuckHunt Syndus > *BANG* You shot down the duck in 5.534s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:04:27] DuckHunt herald > Missed. [missed: -1 xp]
[09:04:30] DuckHunt herald > *BANG* You shot down the duck in 2mn29.226s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:44] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn43.93s, which makes you a total of 546 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[10:01:47] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:28:58] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (33 times) | confisc.: no (48 times) [Profile] [Profile] [Profile] 1219 xp | lvl 15 (duck flattener) / 131 xp pts for lvl sup. | karma: 55.61% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 53% | gun reliability: 95% | armor: 35% | deflection: 24%[Hunting bag][Hunting bag][Hunting bag] best time: 2.767s |
[10:29:00] DuckHunt average react. time: 3mn34.925s | 170 ducks (incl. 14 golden ducks) | 145 misses | 24 accidents | 86 empty shots | 25 wild shots | 315 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 3 lethals, 0 ricocheted and 1 neutralized.
[10:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:23] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[10:34:23] DuckHunt Peorth > *BOOM* You shot down the duck in 22.238s, which makes you a total of 547 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[10:34:28] DuckHunt Peorth > The magazine is already full.
[10:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:39] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn39.427s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:49:43] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:28:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[12:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:04] DuckHunt million > Missed. [missed: -1 xp]
[13:00:05] DuckHunt million > Missed. [missed: -1 xp]
[13:00:06] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[13:00:07] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[13:00:08] DuckHunt *BANG* xO' bigstovey just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:00:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:00:46] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (21 times) | confisc.: yes (24 times) [Profile] [Profile] [Profile] 144 xp | lvl 5 (member of the Comitee Against Ducks) / 56 xp pts for lvl sup. | karma: 34.23% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 43% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best
[13:00:48] DuckHunt time: 1.493s | average react. time: 1mn40.753s | 50 ducks (incl. 6 golden ducks) | 64 misses | 12 accidents | 13 empty shots | 13 wild shots | 114 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / AP ammo / Infrared detect.
[13:01:08] DuckHunt million > You are not armed.
[13:03:52] DuckHunt ComputerTech returns million's gun to them.
[13:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:03] DuckHunt franstam > *BOOM* You shot down the duck in 1mn1.894s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:10:18] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[13:10:24] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[14:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:06:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:10] DuckHunt foxy > *BOOM* You shot down the duck in 4.064s, which makes you a total of 313 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:06:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:16] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[15:29:18] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[15:29:21] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[15:29:24] DuckHunt ComputerTech > *BANG* You shot down the duck in 23.642s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[16:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:16:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:14] DuckHunt second2050 > *BANG* You shot down the duck in 1mn13.429s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:16] DuckHunt second2050 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[18:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:26] DuckHunt akoizumi > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[18:00:29] DuckHunt akoizumi > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:00:31] DuckHunt akoizumi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[18:00:33] DuckHunt akoizumi > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[18:00:35] DuckHunt akoizumi > Missed. [missed: -1 xp]
[18:00:37] DuckHunt akoizumi > Missed. [missed: -1 xp]
[18:00:40] DuckHunt akoizumi > *BANG* You shot down the duck in 38.941s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:00:41] DuckHunt akoizumi > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[18:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:50:14] DuckHunt Serion > *BANG* You shot down the duck in 14.001s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:50:37] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:50:39] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:50:43] DuckHunt Serion > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[19:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:14:02] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:14:04] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:14:04] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[19:14:05] DuckHunt Serion > *CLACK* JAMMED GUN
[19:14:08] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[19:14:08] DuckHunt Serion > *BANG* You shot down the duck in 8.073s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:45:02] DuckHunt h4 > *BANG* You shot down the duck in 1.551s, which makes you a total of 193 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:09] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:06:15] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/3
[20:06:16] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:06:16] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:06:16] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[20:06:16] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:06:17] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:06:18] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[20:06:19] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:06:20] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[20:06:21] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 3/4
[20:06:22] DuckHunt h4 > *CLACK* JAMMED GUN
[20:06:22] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:06:22] DuckHunt Serion > *BANG* You shot down the golden duck in 21.88s, which makes you a total of 141 ducks (including 26 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [62 xp] [four-leaf clover]
[20:06:22] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 3/4
[20:06:25] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:06:33] DuckHunt h4 > You throw a bucket of water on Serion in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[20:06:49] DuckHunt Serion > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 11 (inside out duck turner).
[20:06:53] DuckHunt h4 > You throw a handful of sand in Serion's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of their gun for its next shot.
[20:06:58] DuckHunt Serion > You can't throw sand in h4's weapon since they do not have any.
[20:07:00] DuckHunt Your purchase made you go back to level 11 (inside out duck turner).
[20:07:02] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Serion with a sunbeam, thereby reducing by 50% the accuracy of their next shot.
[20:07:08] DuckHunt Serion > You buy a mirror in exchange for 7 xp points then you use it to dazzle h4 with a sunbeam, thereby reducing by 50% the accuracy of their next shot. Your purchase made you go back to level 11 (inside out duck turner).
[20:07:15] DuckHunt h4 > You are not armed.
[20:07:28] DuckHunt h4 > You poke stuff and thingies in the barrel of Serion's gun in exchange for 14 xp points.
[20:07:40] DuckHunt Serion > You buy a gun brush and restore your weapon condition in exchange for 7 xp points. Your purchase made you go back to level 10 (hunter).
[20:07:50] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 3/4 | jammed: no (35 times) | confisc.: yes (54 times) [Profile] [Profile] [Profile] 1360 xp | lvl 16 (duck disassembler) / 160 xp pts for lvl sup. | karma: 60.5% good hunter [Stats][Stats][Stats] theor. accuracy: 80%-40% | effectiv. of fire: 59% | gun reliability: 97% | armor: 37% | deflection: 26%[Hunting bag][Hunting bag][Hunting bag] best time: 1.461s
[20:07:52] DuckHunt | average react. time: 1mn21.374s | 193 ducks (incl. 18 golden ducks) | 130 misses | 21 accidents | 84 empty shots | 32 wild shots | 323 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Soggy / Bedazzled
[20:08:02] DuckHunt The Top Hunters(s) are: peorth - 6178 xp | end3r - 5596 xp | coolkevin - 3672 xp | foxy - 2843 xp | jeff_stacey - 2407 xp
[20:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:37:09] DuckHunt Serion > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 29 minutes and 21 seconds.
[20:37:34] DuckHunt Serion > You just bought dry clothes in exchange for 7 xp points.
[20:37:34] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[20:37:39] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[20:37:40] DuckHunt Serion > Missed. [missed: -1 xp] [bedazzled by h4]
[20:37:43] DuckHunt Serion > *BANG* You shot down the duck in 43.406s, which makes you a total of 142 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [12 xp] [four-leaf clover]
[20:38:16] DuckHunt h4 > Thanks to Serion, your clothes are soggy and you can't hunt in this condition. You still have to wait for 28 minutes and 31 seconds.
[21:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:02] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.002s, which makes you a total of 548 ducks (including 188 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[21:00:03] DuckHunt Peorth > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[21:00:04] DuckHunt sebastian > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:00:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:00:11] DuckHunt Peorth returns sebastian's gun to them.
[21:00:19] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[21:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:04] DuckHunt Serion > *BANG* You shot down the duck in 3.097s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:13:04] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[21:13:09] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:13:16] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 10 (hunter).
[21:13:18] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:13:20] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:56:06] DuckHunt MAGIC > Missed. [missed: -1 xp]
[21:56:09] DuckHunt MAGIC > Missed. [missed: -1 xp]
[21:56:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:56:11] DuckHunt MAGIC > Missed. [missed: -1 xp]
[21:56:38] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[22:04:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:24] DuckHunt MAGIC > Missed. [missed: -1 xp]
[22:04:26] DuckHunt MAGIC is demoted to level 0 (public danger).
[22:04:26] DuckHunt MAGIC > Missed. [missed: -1 xp]
[22:04:29] DuckHunt Serion > *BANG* You shot down the duck in 8.277s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:04:39] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[22:04:56] DuckHunt The Top Hunters(s) are: peorth - 6214 xp | end3r - 5596 xp | coolkevin - 3672 xp | foxy - 2843 xp | jeff_stacey - 2407 xp
[22:05:53] DuckHunt ComputerTech > You throw a bucket of water on Serion in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[22:05:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:05:59] DuckHunt *PEWWW* MAGIC's bullet ricochetes on jmjl, thanks to their deflection modifier of 6%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:06:02] DuckHunt MAGIC > You are not armed.
[22:06:09] DuckHunt ComputerTech returns MAGIC's gun to them.
[22:06:11] DuckHunt MAGIC > *BANG* You shot down the duck in 14.411s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[22:06:22] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:08:06] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 1/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: 20% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 14% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 14.411s | average react. time:
[22:08:08] DuckHunt 50.853s | 1 duck (incl. 0 golden duck) | 6 misses | 1 accident | 0 empty shot | 0 wild shot | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:08:40] DuckHunt The Top Hunters(s) are: peorth - 6214 xp | end3r - 5596 xp | coolkevin - 3672 xp | foxy - 2843 xp | jeff_stacey - 2407 xp
[22:09:36] DuckHunt MAGIC's magazine of their weapon is already full.
[22:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:20:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.961s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:20:32] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[22:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:03] DuckHunt Serion > Thanks to ComputerTech, your clothes are soggy and you can't hunt in this condition. You still have to wait for 43 minutes and 48 seconds.
[22:22:10] DuckHunt MAGIC > *BANG* You shot down the duck in 10.174s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:48:02] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[23:48:05] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[23:48:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.975s, which makes you a total of 219 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:49:04] DuckHunt *BANG* xO' Tcache just get shot by accident by irishh. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:49:09] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[23:49:11] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[23:49:12] DuckHunt irishh > You are not armed.
[23:49:13] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[23:49:16] DuckHunt irishh > You are not armed.
[23:49:18] DuckHunt ComputerTech returns irishh's gun to them.
[23:49:25] DuckHunt irishh > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:49:26] DuckHunt Dr_DICK > *BANG* You shot down the duck in 25.146s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:27] DuckHunt irishh > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:50:30] DuckHunt irishh > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[23:50:33] DuckHunt irishh > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:50:38] DuckHunt ComputerTech returns irishh's gun to them.
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