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Filtering by user: DuckHunt
Sunday, March 5, 2023
[00:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:15:05] DuckHunt MAGIC > Missed. [missed: -1 xp]
[00:15:06] DuckHunt MAGIC > *BANG* You shot down the duck in 6.57s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:15:09] DuckHunt MAGIC > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[00:18:59] DuckHunt The Top Hunters(s) are: peorth - 6232 xp | end3r - 5596 xp | coolkevin - 3672 xp | foxy - 2934 xp | jeff_stacey - 2407 xp
[00:20:46] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (5 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] 180 xp | lvl 5 (member of the Comitee Against Ducks) / 20 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 42% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[00:20:48] DuckHunt 2.238s | average react. time: 1mn6.343s | 20 ducks (incl. 1 golden duck) | 27 misses | 4 accidents | 2 empty shots | 3 wild shots | 47 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[00:21:19] DuckHunt foxy > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[00:21:27] DuckHunt foxy > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[00:21:29] DuckHunt foxy > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[00:21:34] DuckHunt foxy > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[00:21:36] DuckHunt foxy > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[00:21:38] DuckHunt MAGIC's magazine of their weapon is already full.
[00:21:52] DuckHunt ComputerTech > You throw a bucket of water on MAGIC in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again.
[00:21:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:58] DuckHunt ComputerTech > You throw a bucket of water on Peorth in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 16 (duck disassembler).
[00:22:02] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:22:04] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:22:20] DuckHunt MAGIC already has a gun and looks at foxy without understanding.
[00:22:26] DuckHunt MAGIC > You just bought dry clothes in exchange for 7 xp points.
[00:22:31] DuckHunt MAGIC > *BOOM* You shot down the duck in 35.285s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:24:48] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:07] DuckHunt MAGIC > Missed. [missed: -1 xp]
[00:42:09] DuckHunt MAGIC > Missed. [missed: -1 xp]
[00:42:12] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[00:42:16] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[00:42:19] DuckHunt MAGIC > *BOOM* You shot down the duck in 18.913s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:06] DuckHunt FireWire > *BANG* You shot down the duck in 5.806s, which makes you a total of 51 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:37] DuckHunt Peorth > *BANG* You shot down the duck in 37.16s, which makes you a total of 558 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:42:40] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:22] DuckHunt FireWire > Missed. [missed: -1 xp]
[03:00:28] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[03:00:31] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:00:35] DuckHunt FireWire > Your gun is not confiscated.
[03:00:41] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[03:00:43] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[03:00:49] DuckHunt FireWire > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:00:55] DuckHunt FireWire > *BANG* You shot down the duck in 3mn54.883s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:01:27] DuckHunt FireWire > You buy a piece of bread in exchange for 20 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech. Your purchase made you go back to level 7 (duck pest).
[03:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:15] DuckHunt ComputerTech > *BANG* You shot down the duck in 14.709s, which makes you a total of 227 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:04] DuckHunt Phoenix > *BANG* You shot down the duck in 4.039s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:24:04] DuckHunt Far_Ted > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[03:24:05] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[03:24:09] DuckHunt Phoenix > By searching the bushes around the duck, you find an extra ammo clip !
[03:24:11] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 5/4
[03:24:16] DuckHunt Far_Ted > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[03:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:25:11] DuckHunt FireWire > *BANG* You shot down the duck in 11.171s, which makes you a total of 53 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[04:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:08:10] DuckHunt Far_Ted > *BOOM* You shot down the duck in 9.051s, which makes you a total of 103 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [20 xp] [four-leaf clover]
[04:08:11] DuckHunt Far_Ted > By searching the bushes around the duck, you find... a rusty mechanical duck.
[04:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:17:56] DuckHunt Peorth > *BANG* You shot down the duck in 1mn55.494s, which makes you a total of 559 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:17:57] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[05:17:58] DuckHunt Peorth > The magazine is already full.
[05:20:26] DuckHunt Zack > You already own this type of ammunition. The bonus will expire in 2 hours 1 minute and 19 seconds.
[05:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:42:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:02:05] DuckHunt herald > *BANG* You shot down the duck in 4.375s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:23:20] DuckHunt Zack > You already own this type of ammunition. The bonus will expire in 58 minutes and 26 seconds.
[06:23:27] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:23:29] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[06:23:37] DuckHunt dramo > You buy a mirror in exchange for 7 xp points then you use it to dazzle zack with a sunbeam, thereby reducing by 50% the accuracy of their next shot. Your purchase made you go back to level 1 (tourist).
[06:23:39] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[06:23:51] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[06:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:25:08] DuckHunt foxy > *BOOM* You shot down the duck in 7.255s, which makes you a total of 324 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:25:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:47:22] DuckHunt Zack > You already own this type of ammunition. The bonus will expire in 34 minutes and 23 seconds.
[07:04:38] DuckHunt The last duck has been seen 39 minutes and 37 seconds ago.
[07:08:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:41] DuckHunt c0ded > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[07:08:44] DuckHunt foxy > *BOOM* You shot down one of the ducks in 8.99s, which makes you a total of 325 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:08:49] DuckHunt foxy > *BOOM* You shot down the duck in 11.473s, which makes you a total of 326 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:09:01] DuckHunt c0ded > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:09:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:09:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:09:40] DuckHunt The Top Hunters(s) are: peorth - 6245 xp | end3r - 5596 xp | coolkevin - 3672 xp | foxy - 2856 xp | jeff_stacey - 2407 xp
[07:09:52] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (34 times) | confisc.: no (60 times) [Profile] [Profile] [Profile] 6245 xp | lvl 34 (duck pulverizer) / 45 xp pts for lvl sup. | karma: 81.49% good hunter [Stats][Stats][Stats] theor. accuracy: 94% | effectiv. of fire: 75% | gun reliability: 99% | armor: 82% | deflection: 46%[Hunting bag][Hunting bag][Hunting bag] best time: 1.752s |
[07:09:54] DuckHunt average react. time: 2mn21.174s | 559 ducks (incl. 189 golden ducks) | 180 misses | 30 accidents | 65 empty shots | 24 wild shots | 739 ammo used [Accidents][Accidents][Accidents] received 5 stray bullets from which 4 lethals, 0 ricocheted and 1 neutralized.
[07:25:08] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[07:25:14] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:09] DuckHunt foxy > *BOOM* You shot down the duck in 9.128s, which makes you a total of 327 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:35:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[07:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:52:08] DuckHunt FireWire > Missed. [missed: -1 xp]
[07:52:11] DuckHunt FireWire > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[07:52:13] DuckHunt Syndus > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:52:15] DuckHunt FireWire > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[07:52:17] DuckHunt FireWire > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:52:18] DuckHunt Syndus > Missed. [missed: -1 xp]
[07:52:19] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[07:52:20] DuckHunt Syndus > Missed. [missed: -1 xp]
[07:52:20] DuckHunt Zack > Missed. [missed: -1 xp] [bedazzled by dramo]
[07:52:22] DuckHunt Syndus > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:52:22] DuckHunt Zack > *BOOM* You shot down the golden duck in 21.164s, which makes you a total of 104 ducks (including 20 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[07:52:53] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:53:04] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:53:06] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:53:30] DuckHunt FireWire > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 7 (duck pest).
[07:53:36] DuckHunt FireWire > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 2/3
[08:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:07] DuckHunt foxy > *BOOM* You shot down the duck in 7.594s, which makes you a total of 328 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:54:27] DuckHunt Peorth > *BANG* You shot down the duck in 27.551s, which makes you a total of 560 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:54:30] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:07] DuckHunt *BANG* xO' jeff_stacey just get shot by accident by MAGIC. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:26:15] DuckHunt MAGIC returns magic's gun to them.
[09:26:17] DuckHunt MAGIC > *BOOM* You shot down the duck in 16.614s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:26:22] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:07] DuckHunt MAGIC > *BOOM* You shot down the duck in 6.954s, which makes you a total of 24 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[10:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:24:08] DuckHunt Gentoo > *BANG* You shot down the duck in 7.957s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:24:09] DuckHunt Gentoo > By searching the bushes around the duck, you find an extra ammo clip !
[10:24:11] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 4/3
[10:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:37:22] DuckHunt Phoenix > *BANG* You shot down the duck in 21.116s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:37:25] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 4/4
[11:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:27] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn27.275s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:03:30] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[11:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:27:05] DuckHunt MAGIC > *BOOM* You shot down the duck in 4.903s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:35:29] DuckHunt Gentoo > *BANG* You shot down the duck in 3mn29.009s, which makes you a total of 86 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:05] DuckHunt MAGIC > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[12:50:08] DuckHunt MAGIC > *BOOM* You shot down the golden duck in 7.933s, which makes you a total of 26 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[12:50:09] DuckHunt MAGIC > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:50:25] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 0/2
[12:50:40] DuckHunt MAGIC > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:54:11] DuckHunt MAGIC > Missed. [missed: -1 xp]
[13:54:13] DuckHunt MAGIC > *BOOM* You shot down the duck in 12.571s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:54:20] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:04] DuckHunt MAGIC > *BOOM* You shot down the duck in 4.647s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:30:20] DuckHunt ComputerTech > Your gun is not confiscated.
[14:30:27] DuckHunt ComputerTech > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[14:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:47:04] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[14:47:07] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[14:47:08] DuckHunt MAGIC > Missed. [missed: -1 xp]
[14:47:09] DuckHunt MAGIC > Missed. [missed: -1 xp]
[14:47:11] DuckHunt MAGIC > Missed. [missed: -1 xp]
[14:47:11] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[14:47:13] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[14:47:20] DuckHunt MAGIC > *BOOM* You shot down the duck in 19.963s, which makes you a total of 29 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[14:47:35] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[14:47:48] DuckHunt MAGIC > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 6 (duck hater).
[14:47:54] DuckHunt ComputerTech > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:48:24] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points.
[14:48:42] DuckHunt The Top Hunters(s) are: peorth - 6248 xp | end3r - 5596 xp | coolkevin - 3672 xp | foxy - 2873 xp | jeff_stacey - 2407 xp
[14:48:53] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (7 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 250 xp | lvl 6 (duck hater) / 20 xp pts for lvl sup. | karma: 52.63% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 46% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 2.238s | average react.
[14:48:55] DuckHunt time: 54.867s | 29 ducks (incl. 2 golden ducks) | 34 misses | 5 accidents | 2 empty shots | 3 wild shots | 63 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Silencer
[15:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:16:07] DuckHunt Syndus > Missed. [missed: -1 xp]
[15:16:08] DuckHunt MAGIC > *BOOM* You shot down the golden duck in 7.406s, which makes you a total of 30 ducks (including 3 golden ducks) on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [36 xp] [expl. ammo]
[15:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:58] DuckHunt MAGIC > *BOOM* You shot down the duck in 58.122s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:05] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:00:11] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:00:15] DuckHunt foxy > *BOOM* You shot down the duck in 14.348s, which makes you a total of 329 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:00:15] DuckHunt Syndus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:00:18] DuckHunt foxy > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:06] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[16:05:08] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:05:09] DuckHunt MAGIC > *BOOM* You shot down the duck in 9.509s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:04] DuckHunt MAGIC > *BOOM* You shot down the duck in 3.988s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:40:05] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[17:40:08] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[17:40:10] DuckHunt foxy > *BOOM* You shot down the duck in 9.765s, which makes you a total of 330 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:40:14] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:40:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:25:02] DuckHunt h4 > *BANG* You shot down the duck in 2.44s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:25:08] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[18:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:33:09] DuckHunt *BANG* xO' phonekait just get shot by accident by foxy. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[18:33:13] DuckHunt Peorth > *BANG* You shot down the duck in 13.134s, which makes you a total of 561 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:33:14] DuckHunt foxy already has a gun and looks at foxy without understanding.
[18:33:16] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:33:24] DuckHunt Peorth > You just added an extra bullet in foxy's gun in exchange for 7 xp points.
[18:33:27] DuckHunt foxy > The magazine is already full.
[19:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:26:13] DuckHunt h4 > *BANG* You shot down the duck in 1mn12.055s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:46] DuckHunt h4 > *BANG* You shot down the duck in 45.644s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:14:01] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[21:14:02] DuckHunt ComputerTech > *BOOM* You shot down the duck in 2.098s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:14:03] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[21:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:51:07] DuckHunt Zack > *BOOM* You shot down the duck in 7.446s, which makes you a total of 105 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [11 xp] [four-leaf clover]
[22:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:57] DuckHunt h4 > *BANG* You shot down the duck in 1mn56.592s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:42:10] DuckHunt MAGIC > Missed. [missed: -1 xp]
[22:42:11] DuckHunt MAGIC > Missed. [missed: -1 xp]
[22:42:12] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[22:42:15] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 0/3
[22:42:17] DuckHunt MAGIC > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[22:42:19] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/4 | Chargers: 0/3
[22:42:30] DuckHunt MAGIC > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:42:32] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[22:42:33] DuckHunt MAGIC > Missed. [missed: -1 xp]
[22:42:35] DuckHunt MAGIC > *BOOM* You shot down the duck in 34.701s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:42:37] DuckHunt MAGIC > By searching the bushes around the duck, you find an extra bullet !
[23:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:03] DuckHunt ComputerTech > *BOOM* You shot down the duck in 2.682s, which makes you a total of 229 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:52:07] DuckHunt second2050 > *BANG* You shot down the duck in 7.587s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
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