#computertech Bot Logged User list

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Topic: Welcome to #computertech || be aware of the MagicalPig
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Filtering by user: DuckHunt
Wednesday, March 15, 2023
[00:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:41] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[00:30:42] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[00:30:43] DuckHunt *BANG* xO' second2050 just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:30:46] DuckHunt million > You are not armed.
[00:31:42] DuckHunt ComputerTech returns million's gun to them.
[00:31:43] DuckHunt million > Missed. [missed: -1 xp]
[00:31:46] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[00:31:46] DuckHunt million > *BANG* You shot down the duck in 1mn45.668s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:50:09] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:50:13] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:50:14] DuckHunt Serion > *BANG* You shot down the duck in 13.167s, which makes you a total of 148 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:13:23] DuckHunt yubbo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[01:13:29] DuckHunt yubbo > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[01:13:32] DuckHunt yubbo > *BANG* You shot down the duck in 2mn31.879s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[01:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:03] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:49:05] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:49:06] DuckHunt Harzilein > Missed. [missed: -1 xp]
[01:49:09] DuckHunt Harzilein > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 1/2
[01:49:11] DuckHunt Harzilein > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 1/2
[01:49:12] DuckHunt Harzilein > *BOOM* You shot down the duck in 12.142s, which makes you a total of 86 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:07] DuckHunt dgw > Missed. [missed: -1 xp]
[02:17:09] DuckHunt dgw > *BOOM* You shot down the duck in 8.86s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:17:11] DuckHunt dgw > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[02:17:13] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (18 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 626 xp | lvl 10 (hunter) / 24 xp pts for lvl sup. | karma: 65.75% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 59% | gun reliability: 94% | armor: 22% | deflection: 14%[Hunting bag][Hunting bag][Hunting bag] best time: 2.222s | average react.
[02:17:15] DuckHunt time: 53.359s | 75 ducks (incl. 6 golden ducks) | 51 misses | 9 accidents | 13 empty shots | 4 wild shots | 126 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sunglasses
[02:17:16] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[02:17:53] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:17:55] DuckHunt (7 xp) | 15- Handful of sand (10 xp) | 16- Water bucket (10 xp) | 17- Sabotage (10 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (20 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:32:07] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/4 | Chargers: 2/3
[02:32:09] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 4/4 | Chargers: 2/3
[02:32:10] DuckHunt dgw > Missed. [missed: -1 xp]
[02:32:11] DuckHunt dgw > Missed. [missed: -1 xp]
[02:32:12] DuckHunt *BANG* xO' million just get shot by accident by dgw. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:32:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:32:35] DuckHunt dgw > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[02:32:42] DuckHunt ComputerTech returns dgw's gun to them.
[03:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:14] DuckHunt dgw > Missed. [missed: -1 xp]
[03:04:16] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[03:04:18] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[03:04:19] DuckHunt dgw > *BOOM* You shot down the duck in 18.857s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:45:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:30] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 1/3
[03:46:32] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 1/3
[03:46:33] DuckHunt dgw > *BOOM* You shot down the golden duck in 1mn3.281s, which makes you a total of 77 ducks (including 7 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[03:46:35] DuckHunt dgw > By searching the bushes around the duck, you find... an old shoe.
[03:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:06] DuckHunt dgw > *BOOM* You shot down the duck in 5.873s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:48:07] DuckHunt dgw > By searching the bushes around the duck, you find an extra ammo clip !
[04:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:09] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[04:13:11] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[04:13:11] DuckHunt dgw > *BOOM* You shot down the duck in 11.561s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:13:14] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[04:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:06] DuckHunt dgw > Missed. [missed: -1 xp]
[04:38:08] DuckHunt dgw > *BOOM* You shot down the duck in 7.744s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:04] DuckHunt dgw > *BOOM* You shot down the duck in 3.792s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:05] DuckHunt dgw > *BOOM* You shot down the duck in 5.03s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:33:07] DuckHunt dgw > By searching the bushes around the duck, you find... a stuffed duck.
[05:33:16] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 1/3 | jammed: no (21 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 734 xp | lvl 11 (inside out duck turner) / 36 xp pts for lvl sup. | karma: 65.66% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 59% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 2.222s
[05:33:18] DuckHunt | average react. time: 53.202s | 82 ducks (incl. 7 golden ducks) | 56 misses | 10 accidents | 14 empty shots | 4 wild shots | 138 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sunglasses / Liability insur.
[05:33:18] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[05:33:19] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:05] DuckHunt dgw > *BOOM* You shot down the duck in 5.091s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:06] DuckHunt dgw > Missed. [missed: -1 xp]
[06:20:08] DuckHunt dgw > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:20:10] DuckHunt dgw > *BOOM* You shot down the golden duck in 9.878s, which makes you a total of 84 ducks (including 8 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[06:20:35] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 1/3 | jammed: no (21 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 779 xp | lvl 12 (duck clobber) / 121 xp pts for lvl sup. | karma: 66.34% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 59% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 2.222s | average
[06:20:37] DuckHunt react. time: 52.287s | 84 ducks (incl. 8 golden ducks) | 57 misses | 10 accidents | 14 empty shots | 4 wild shots | 141 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sunglasses / Liability insur.
[06:20:37] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[06:20:40] DuckHunt dgw > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[07:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:09:05] DuckHunt dgw > *BOOM* You shot down the duck in 5.454s, which makes you a total of 85 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [14 xp] [four-leaf clover]
[07:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:03] DuckHunt Harzilein > *BOOM* You shot down the duck in 3.25s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:25:25] DuckHunt Harzilein > *BOOM* You shot down the duck in 1mn25.02s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:27:05] DuckHunt Harzilein > Missed. [missed: -1 xp]
[08:27:08] DuckHunt Harzilein > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[08:27:09] DuckHunt Harzilein > *BOOM* You shot down the duck in 8.336s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:07] DuckHunt dgw > Missed. [missed: -1 xp]
[09:26:08] DuckHunt dgw > *BOOM* You shot down the duck in 8.229s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[09:26:16] DuckHunt dgw > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[09:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:40:26] DuckHunt Harzilein > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[09:40:28] DuckHunt Harzilein > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[09:40:29] DuckHunt Harzilein > *BANG* You shot down the duck in 1mn28.505s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:18:14] DuckHunt Phoenix > *BANG* You shot down the duck in 14.046s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:18:18] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[11:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:40] DuckHunt Harzilein > *BANG* You shot down the duck in 40.045s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:48] DuckHunt Harzilein > *BANG* You shot down the duck in 4mn47.974s, which makes you a total of 92 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[13:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:49:28] DuckHunt jmjl > *BANG* You shot down the duck in 28.021s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:08:07] DuckHunt *BANG* xO' jan6 just get shot by accident by Harzilein. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:08:15] DuckHunt Harzilein > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 5 (member of the Comitee Against Ducks).
[14:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:13:22] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:26:51] DuckHunt foxy returns jan6's gun to them.
[14:26:55] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[14:26:59] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:27:01] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[14:27:03] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[14:27:06] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[14:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:28:03] DuckHunt Serion > *BANG* You shot down the duck in 2.159s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:28:23] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 2/3 | jammed: no (38 times) | confisc.: no (56 times) [Profile] [Profile] [Profile] 667 xp | lvl 11 (inside out duck turner) / 103 xp pts for lvl sup. | karma: 51.65% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 50% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s
[14:28:25] DuckHunt | average react. time: 1mn9.52s | 149 ducks (incl. 26 golden ducks) | 148 misses | 19 accidents | 51 empty shots | 38 wild shots | 297 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[14:28:36] DuckHunt Serion > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[14:28:37] DuckHunt Serion > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 10 (hunter).
[14:28:47] DuckHunt Serion > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:28:49] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:28:59] DuckHunt Serion > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:29:01] DuckHunt Serion > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:30:27] DuckHunt Hunting stats for irishh: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/1 | jammed: no (3 times) | confisc.: no (7 times) [Profile] [Profile] [Profile] -11 xp | lvl 0 (public danger) / 7 xp pts for lvl sup. | karma: 52.94% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 20% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 24.348s | average
[14:30:29] DuckHunt react. time: 4mn34.914s | 2 ducks (incl. 0 golden duck) | 8 misses | 3 accidents | 2 empty shots | 4 wild shots | 10 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[15:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:06] DuckHunt Serion > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:11:08] DuckHunt Serion > *BOOM* You shot down the golden duck in 7.572s, which makes you a total of 150 ducks (including 27 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[15:11:09] DuckHunt Serion > *CLICK* Trigger locked.
[15:11:11] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 3/3
[15:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:40:11] DuckHunt Serion > Missed. [missed: -1 xp]
[15:40:13] DuckHunt Serion > *BOOM* You shot down the duck in 12.911s, which makes you a total of 151 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [20 xp] [four-leaf clover]
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:07] DuckHunt *BANG* xO' Spookan just get shot by accident by c0ded. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:36:19] DuckHunt c0ded > You are not armed.
[16:39:34] DuckHunt Peorth returns c0ded's gun to them.
[16:39:36] DuckHunt Peorth > *BANG* You shot down the duck in 3mn35.566s, which makes you a total of 601 ducks on #computertech. You are promoted to level 35 (duck disintegrator). \_X< *KWAK* [10 xp]
[16:39:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:45:10] DuckHunt ComputerTech > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:45:11] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/3
[16:49:29] DuckHunt c0ded > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[16:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:52:24] DuckHunt c0ded > *BANG* You shot down the duck in 24.102s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:15:15] DuckHunt ZOEboy > *BANG* You shot down the duck in 14.637s, which makes you a total of 108 ducks on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [10 xp]
[17:31:47] DuckHunt Peorth > -stick could not be found in the user profiles list on #computertech.
[17:31:57] DuckHunt Peorth frisks c0ded and unarms them.
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.708s, which makes you a total of 602 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:11] DuckHunt M4d83112 > *BANG* You shot down the duck in 10.845s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[18:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:02] DuckHunt h4 > Missed. [missed: -1 xp]
[18:23:03] DuckHunt h4 > *BANG* You shot down the duck in 2.738s, which makes you a total of 218 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:23:07] DuckHunt h4 > You just added an extra bullet in h4's gun in exchange for 7 xp points.
[19:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:14:04] DuckHunt h4 > *BANG* You shot down the duck in 4.191s, which makes you a total of 219 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:49] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:38:51] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:38:52] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:38:53] DuckHunt MAGIC > *BANG* You shot down the duck in 52.501s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:34:03] DuckHunt tyil > *BANG* You shot down the duck in 2.613s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[20:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:36:01] DuckHunt h4 > *BANG* You shot down the duck in 1.479s, which makes you a total of 220 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:36:05] DuckHunt c0ded > You are not armed.
[20:36:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[20:36:29] DuckHunt h4 already has a gun and looks at ComputerTech without understanding.
[20:36:31] DuckHunt ComputerTech returns c0ded's gun to them.
[21:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:11] DuckHunt ComputerTech > *BOOM* You shot down the duck in 10.602s, which makes you a total of 267 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:59:23] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:59:25] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[21:59:26] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[21:59:27] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[21:59:28] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:59:29] DuckHunt ComputerTech > *BOOM* You shot down the golden duck in 28.062s, which makes you a total of 268 ducks (including 34 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[21:59:58] DuckHunt ComputerTech > You just added an extra bullet in dgw's gun in exchange for 7 xp points.
[22:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:05] DuckHunt dgw > Missed. [missed: -1 xp]
[22:02:06] DuckHunt dgw > Missed. [missed: -1 xp]
[22:02:07] DuckHunt *BANG* xO' Nando just get shot by accident by dgw. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:02:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:02:19] DuckHunt ComputerTech returns dgw's gun to them.
[22:02:24] DuckHunt Hunting stats for dgw: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 1/3 | jammed: no (21 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 781 xp | lvl 12 (duck clobber) / 119 xp pts for lvl sup. | karma: 64.59% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 58% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 2.222s | average
[22:02:26] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:02:26] DuckHunt react. time: 52.66s | 86 ducks (incl. 8 golden ducks) | 61 misses | 11 accidents | 15 empty shots | 4 wild shots | 147 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / Liability insur.
[22:02:28] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[22:02:30] DuckHunt dgw > *BANG* You shot down the duck in 3.504s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:03] DuckHunt dgw > *BANG* You shot down the duck in 2.148s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:08:27] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 0/4 | charg.: 3/3 | jammed: no (38 times) | confisc.: no (56 times) [Profile] [Profile] [Profile] 657 xp | lvl 11 (inside out duck turner) / 113 xp pts for lvl sup. | karma: 52.14% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 50% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s
[22:08:29] DuckHunt | average react. time: 1mn8.892s | 151 ducks (incl. 27 golden ducks) | 149 misses | 19 accidents | 51 empty shots | 38 wild shots | 300 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Infrared detect. / Expl. ammo
[22:10:36] DuckHunt dgw > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:11:29] DuckHunt dgw > You are not armed.
[23:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:10:07] DuckHunt kisser > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:10:08] DuckHunt dgw > You are not armed.
[23:10:09] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:10:10] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:10:12] DuckHunt ComputerTech returns dgw's gun to them.
[23:10:13] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:10:14] DuckHunt dgw > *BANG* You shot down the duck in 13.673s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:10:22] DuckHunt Serion > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 10 (hunter).
[23:10:51] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[23:10:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:11:01] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:11:05] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:11:06] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:11:06] DuckHunt kisser > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:11:07] DuckHunt Serion > *BOOM* You shot down the golden duck in 10.227s, which makes you a total of 152 ducks (including 28 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[23:11:08] DuckHunt *BANG* xO' NiniGeo2 just get shot by accident by dgw. [missed: -1 xp] [wild fire: -2 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[23:11:12] DuckHunt ComputerTech returns dgw's gun to them.
[23:11:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:11:48] DuckHunt Serion > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:11:50] DuckHunt Serion > *BOOM* You shot down the golden duck in 3.485s, which makes you a total of 153 ducks (including 29 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[23:12:09] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[23:12:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:12:22] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:12:22] DuckHunt Serion > *BOOM* You shot down the golden duck in 0.884s, which makes you a total of 154 ducks (including 30 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[23:12:24] DuckHunt kisser > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:12:32] DuckHunt dgw already has a gun and looks at ComputerTech without understanding.
[23:12:36] DuckHunt ComputerTech returns kisser's gun to them.
[23:12:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:12:46] DuckHunt dgw > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:12:47] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[23:12:50] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[23:12:50] DuckHunt dgw > Missed. [missed: -1 xp]
[23:12:52] DuckHunt dgw > Missed. [missed: -1 xp]
[23:12:52] DuckHunt dgw > Missed. [missed: -1 xp]
[23:12:53] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:12:55] DuckHunt dgw > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[23:12:55] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:12:57] DuckHunt dgw > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[23:12:58] DuckHunt dgw > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:13:00] DuckHunt dgw > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 0/3
[23:13:03] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:13:04] DuckHunt dgw > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 0/3
[23:13:05] DuckHunt dgw > *BANG* You shot down the golden duck in 20.515s, which makes you a total of 90 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[23:13:08] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:02] DuckHunt Serion > *BOOM* You shot down the duck in 2.205s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:19:03] DuckHunt foxy > *CLICK* Trigger locked.
[23:19:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:11] DuckHunt Serion > *BOOM* You shot down the duck in 1.319s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:19:11] DuckHunt foxy > *CLICK* Trigger locked.
[23:19:11] DuckHunt dgw > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
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