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Filtering by user: DuckHunt
Tuesday, March 21, 2023
[00:04:45] DuckHunt foxy > *CLICK* Trigger locked.
[00:08:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:08:14] DuckHunt jan6 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 1/1
[00:08:18] DuckHunt jan6 > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 1/1
[00:08:18] DuckHunt *SHTOK* Kowal receives jan6's bullet but takes the hit, thanks to their armor modifier of 27%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:09:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:09:45] DuckHunt *SHTOK* ComputerTech receives nando's bullet but takes the hit, thanks to their armor modifier of 27%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:09:55] DuckHunt foxy > *BOOM* You shot down one of the ducks in 1mn45.073s, which makes you a total of 418 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:10:03] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:10:06] DuckHunt nando > You are not armed.
[00:10:08] DuckHunt foxy > The magazine is already full.
[00:10:10] DuckHunt foxy > *BOOM* You shot down a golden duck in 43.128s, which makes you a total of 419 ducks (including 145 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[00:10:14] DuckHunt nando > You are not armed.
[00:10:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:11:20] DuckHunt Syntax: !rearm <nick> | Returns their gun to a player that has been automatically or manually unarmed.
[00:11:34] DuckHunt Syntax: !rearm <nick> | Returns their gun to a player that has been automatically or manually unarmed.
[00:11:46] DuckHunt End3r already has a gun and looks at foxy without understanding.
[00:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:25:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:21] DuckHunt million > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:25:23] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[00:25:23] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:25:25] DuckHunt million > Missed. [missed: -1 xp]
[00:25:26] DuckHunt million > *BANG* You shot down the golden duck in 8.661s, which makes you a total of 65 ducks (including 7 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [36 xp]
[00:25:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:25:39] DuckHunt *BANG* xO' GK-Deacon just get shot by accident by Serion. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:25:49] DuckHunt million > *BANG* You shot down the duck in 13.481s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:25:50] DuckHunt million > By searching the bushes around the duck, you find an extra bullet !
[00:25:57] DuckHunt Hunting stats for serion: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 3/3 | jammed: no (40 times) | confisc.: no (59 times) [Profile] [Profile] [Profile] 847 xp | lvl 12 (duck clobber) / 53 xp pts for lvl sup. | karma: 54.78% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 51% | gun reliability: 94% | armor: 27% | deflection: 18%[Hunting bag][Hunting bag][Hunting bag] best time: 0.812s | average
[00:25:59] DuckHunt react. time: 1mn16.386s | 178 ducks (incl. 34 golden ducks) | 169 misses | 22 accidents | 67 empty shots | 38 wild shots | 347 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[00:26:21] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[00:31:15] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[00:36:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:41] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[00:36:41] DuckHunt Serion > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:36:41] DuckHunt Serion > Missed. [missed: -1 xp]
[00:36:43] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[00:36:44] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:36:44] DuckHunt Serion > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:36:44] DuckHunt Serion > Missed. [missed: -1 xp]
[00:36:45] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:36:45] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:36:45] DuckHunt franstam > Missed. [missed: -1 xp]
[00:36:47] DuckHunt End3r > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:36:47] DuckHunt End3r > *BANG* You shot down a golden duck in 7.008s, which makes you a total of 444 ducks (including 263 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[00:36:49] DuckHunt End3r > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:36:49] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:36:49] DuckHunt million > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:36:51] DuckHunt End3r > *BANG* You shot down a golden duck in 8.231s, which makes you a total of 445 ducks (including 264 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[00:36:53] DuckHunt franstam > Missed. [missed: -1 xp]
[00:36:55] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:36:55] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:36:57] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:36:59] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:37:01] DuckHunt million > Missed. [missed: -1 xp]
[00:37:03] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[00:37:05] DuckHunt million > *CLACK* JAMMED GUN
[00:37:08] DuckHunt million > *CLACK* JAMMED GUN
[00:37:09] DuckHunt franstam > *BANG* You shot down the golden duck in 11.804s, which makes you a total of 150 ducks (including 46 golden ducks) on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [55 xp] [four-leaf clover]
[00:37:11] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[00:37:13] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[00:37:15] DuckHunt foxy > *CLICK* Trigger locked.
[00:37:17] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:37:19] DuckHunt foxy > *BOOM* You shot down the duck in 2.108s, which makes you a total of 420 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:37:21] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[00:37:23] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:37:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:25] DuckHunt franstam is demoted to level 11 (inside out duck turner).
[00:37:28] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[00:37:29] DuckHunt End3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[00:37:31] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[00:37:33] DuckHunt million > *BANG* You shot down the duck in 1.701s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:37:35] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[00:37:37] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:37:39] DuckHunt foxy > *CLICK* Trigger locked.
[00:37:41] DuckHunt foxy > *CLICK* Trigger locked.
[00:37:49] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:37:51] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:37:53] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:37:55] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:37:57] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[00:37:59] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:38:01] DuckHunt End3r > You are not armed.
[00:38:03] DuckHunt End3r > You are not armed.
[00:38:05] DuckHunt End3r > You are not armed.
[00:38:07] DuckHunt End3r > You are not armed.
[00:38:09] DuckHunt End3r > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:38:11] DuckHunt franstam > You are not armed.
[00:38:13] DuckHunt End3r returns End3r's gun to them.
[00:38:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:38:17] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[00:38:19] DuckHunt foxy > The magazine is already full.
[00:38:21] DuckHunt End3r already has a gun and looks at End3r without understanding.
[00:38:23] DuckHunt foxy > The magazine is already full.
[00:38:25] DuckHunt franstam > You are not armed.
[00:38:27] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[00:46:38] DuckHunt Zack > You already own this item. It will expire in 3 hours 41 minutes and 37 seconds.
[00:46:43] DuckHunt Zack > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 1 (tourist).
[00:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:03] DuckHunt million > *BANG* You shot down the duck in 2.702s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:57:08] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[01:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:24:05] DuckHunt Zack > Missed. [missed: -1 xp]
[01:24:06] DuckHunt million > Missed. [missed: -1 xp]
[01:24:07] DuckHunt million > *BANG* You shot down the duck in 6.022s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:24:12] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[01:24:21] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:24:27] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:59] DuckHunt ZOEboy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[01:58:03] DuckHunt ZOEboy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[01:58:05] DuckHunt *BANG* xO' IRSSucks just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:01:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:20] DuckHunt second2050 > Missed. [missed: -1 xp]
[02:06:22] DuckHunt second2050 > Missed. [missed: -1 xp]
[02:06:24] DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[02:06:27] DuckHunt second2050 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[02:06:29] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:06:29] DuckHunt second2050 > Missed. [missed: -1 xp]
[02:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:26:10] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 10.494s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:06] DuckHunt foxy > *BOOM* You shot down the duck in 1mn5.264s, which makes you a total of 421 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:38:08] DuckHunt foxy > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[03:38:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:26] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[03:44:28] DuckHunt PapaFrog > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[03:44:29] DuckHunt PapaFrog > *BANG* You shot down the duck in 1mn28.552s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:06:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[04:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:47] DuckHunt Zack > Missed. [missed: -1 xp]
[05:53:48] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:53:51] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:53:52] DuckHunt Zack > Missed. [missed: -1 xp]
[05:53:53] DuckHunt Zack > Missed. [missed: -1 xp]
[05:53:54] DuckHunt Zack > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[05:53:55] DuckHunt Zack > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[05:53:57] DuckHunt Zack > Missed. [missed: -1 xp]
[05:53:58] DuckHunt Zack > Missed. [missed: -1 xp]
[05:53:59] DuckHunt Zack > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[05:54:01] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[05:54:02] DuckHunt Zack > *BANG* You shot down the golden duck in 1mn2.172s, which makes you a total of 121 ducks (including 22 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp] [AP ammo]
[05:54:06] DuckHunt Zack > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:21] DuckHunt Zack > Missed. [missed: -1 xp]
[06:24:24] DuckHunt Zack > *BANG* You shot down the duck in 1mn23.507s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:24:30] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[06:24:39] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 0/2
[06:25:34] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[06:25:36] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:32] DuckHunt Zack > Missed. [missed: -1 xp]
[06:42:33] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[06:42:36] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[06:42:38] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[06:42:39] DuckHunt Zack > *CLACK* JAMMED GUN
[06:42:41] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[06:42:42] DuckHunt Zack > *BANG* You shot down the duck in 2mn42.367s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:07:56] DuckHunt Phoenix > *BANG* You shot down the duck in 56.008s, which makes you a total of 184 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:07:59] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[08:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:33:05] DuckHunt Phoenix > *BANG* You shot down the duck in 5.155s, which makes you a total of 185 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:33:09] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[09:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:20] DuckHunt FireWire > *BANG* You shot down the duck in 4mn20.136s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:38:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:38:48] DuckHunt Ahsoka > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[09:39:16] DuckHunt Ahsoka > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[09:41:08] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 2/3
[09:41:12] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 2/3
[09:41:13] DuckHunt franstam > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[10:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:06] DuckHunt million > *BANG* You shot down the duck in 4.719s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:26:06] DuckHunt million > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[10:26:20] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 2/2
[10:52:41] DuckHunt mogad0n > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[10:53:52] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[11:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:06:04] DuckHunt Phoenix > *BANG* You shot down the duck in 4.464s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:06:07] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[11:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:14:00] DuckHunt foxy > *BANG* You shot down the duck in 3mn0.148s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:14:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:28:22] DuckHunt franstam > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[12:28:25] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[12:28:26] DuckHunt franstam > *BANG* You shot down the duck in 1mn26s, which makes you a total of 151 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[12:28:27] DuckHunt franstam > By searching the bushes around the duck, you find... a vibrating duck.
[12:28:35] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h. Your purchase made you go back to level 11 (inside out duck turner).
[12:28:38] DuckHunt franstam > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[12:28:46] DuckHunt franstam > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:31:18] DuckHunt phonekait > *BANG* You shot down the duck in 18.031s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:31:21] DuckHunt phonekait > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:53:05] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:53:07] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:53:10] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[13:53:12] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[13:53:13] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:53:15] DuckHunt MAGIC > Missed. [missed: -1 xp]
[13:53:20] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[13:53:21] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:53:22] DuckHunt MAGIC > *BANG* You shot down the golden duck in 1mn21.719s, which makes you a total of 144 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[13:53:22] DuckHunt MAGIC > By searching the bushes around the duck, you find an extra bullet !
[14:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:31:35] DuckHunt The last duck has been seen 10 minutes and 34 seconds ago.
[14:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:34:03] DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[14:34:06] DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[14:34:09] DuckHunt phonekait > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[14:34:15] DuckHunt phonekait > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[14:34:17] DuckHunt phonekait > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:34:20] DuckHunt phonekait > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:34:23] DuckHunt *BANG* xO' invisible just get shot by accident by phonekait. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:38:16] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:38:20] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[14:38:24] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[14:38:26] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/2 | Chargers: 1/4
[14:38:29] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 2/2 | Chargers: 1/4
[14:38:30] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:38:32] DuckHunt MAGIC > *BANG* You shot down the golden duck in 4mn31.61s, which makes you a total of 145 ducks (including 13 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[14:38:35] DuckHunt foxy > You are not rich enough to make this purchase.
[14:38:38] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[14:38:46] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 2/2 | charg.: 0/4 | jammed: no (20 times) | confisc.: no (26 times) [Profile] [Profile] [Profile] 1686 xp | lvl 17 (duck demolisher) / 14 xp pts for lvl sup. | karma: 67.15% good hunter [Stats][Stats][Stats] theor. accuracy: 81% | effectiv. of fire: 59% | gun reliability: 97% | armor: 40% | deflection: 28%[Hunting bag][Hunting bag][Hunting bag] best time: 1.934s |
[14:38:48] DuckHunt average react. time: 1mn28.95s | 145 ducks (incl. 13 golden ducks) | 97 misses | 15 accidents | 35 empty shots | 12 wild shots | 242 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:39:05] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 3 xp | lvl 1 (tourist) / 17 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 100% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 3mn0.148s | average react. time:
[14:39:07] DuckHunt 3mn0.148s | 1 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 1 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[14:39:43] DuckHunt The top duck(s) are: end3r with 7268 xp | peorth with 6828 xp | invisible with 4004 xp | coolkevin with 3672 xp | jeff_stacey with 2439 xp
[15:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:31:04] DuckHunt phonekait > *BANG* You shot down the duck in 3.92s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:58:07] DuckHunt akoizumi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[15:58:10] DuckHunt akoizumi > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[15:58:12] DuckHunt akoizumi > *BANG* You shot down the duck in 11.103s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:40] DuckHunt getimiskon > Missed. [missed: -1 xp]
[16:05:43] DuckHunt getimiskon > *BANG* You shot down the duck in 42.884s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:05] DuckHunt getimiskon > *BANG* You shot down the duck in 4.546s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:48:02] DuckHunt The last duck has been seen 11 minutes and 1 second ago.
[16:48:21] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[17:04:02] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (58 times) | confisc.: no (69 times) [Profile] [Profile] [Profile] 4007 xp | lvl 27 (duck wrecker) / 43 xp pts for lvl sup. | karma: 71.54% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 62% | gun reliability: 99% | armor: 65% | deflection: 39%[Hunting bag][Hunting bag][Hunting bag] best time: 1.418s | average
[17:04:04] DuckHunt react. time: 1mn30.419s | 422 ducks (incl. 145 golden ducks) | 253 misses | 36 accidents | 109 empty shots | 32 wild shots | 675 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 4 lethals, 0 ricocheted and 2 neutralized.
[17:04:14] DuckHunt The top duck(s) are: end3r with 7268 xp | peorth with 6828 xp | foxy with 4007 xp | coolkevin with 3672 xp | jeff_stacey with 2439 xp
[17:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:08:04] DuckHunt foxy > *BANG* You shot down the duck in 3.7s, which makes you a total of 423 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:08:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:03] DuckHunt MAGIC > Missed. [missed: -1 xp]
[17:33:04] DuckHunt MAGIC > Missed. [missed: -1 xp]
[17:33:06] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[17:33:07] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[17:33:11] DuckHunt MAGIC > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[17:33:15] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:33:18] DuckHunt MAGIC > *BANG* You shot down the duck in 18.047s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:33:19] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[17:33:41] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.625s, which makes you a total of 147 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:05:11] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:03] DuckHunt MAGIC > *BANG* You shot down the duck in 2.299s, which makes you a total of 148 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:12:13] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:02] DuckHunt MAGIC > Missed. [missed: -1 xp]
[19:08:04] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 0/4
[19:08:09] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:08:09] DuckHunt *BANG* xO' phonekait just get shot by accident by MAGIC. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[19:08:57] DuckHunt phonekait > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[19:09:00] DuckHunt phonekait > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[19:09:03] DuckHunt phonekait > *BANG* You shot down the duck in 1mn3.338s, which makes you a total of 13 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[19:09:16] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:46:03] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.04s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.882s, which makes you a total of 149 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:12:11] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:20:00] DuckHunt h4 > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing them to wait for 1h for their clothes to dry out before they can hunt again. Your purchase made you go back to level 15 (duck flattener).
[20:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:03] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/4 | Chargers: 3/3
[20:42:05] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 3/4 | Chargers: 3/3
[20:42:06] DuckHunt h4 > Missed. [missed: -1 xp]
[20:42:07] DuckHunt h4 > *BANG* You shot down the duck in 6.046s, which makes you a total of 229 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:42:10] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[20:42:13] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:42:26] DuckHunt foxy returns h4's gun to them.
[20:42:27] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:01:03] DuckHunt Serion > *BANG* You shot down the duck in 2.833s, which makes you a total of 179 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:43:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:43:15] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:43:20] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:43:22] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:43:25] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[21:44:39] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 5/5
[21:44:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:44:49] DuckHunt foxy > *BOOM* You shot down the duck in 3.778s, which makes you a total of 424 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:44:50] DuckHunt Serion > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:44:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:45:05] DuckHunt foxy returns Serion's gun to them.
[22:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:05] DuckHunt Zack > *BANG* You shot down the duck in 4.134s, which makes you a total of 124 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [15 xp] [four-leaf clover]
[22:18:05] DuckHunt Zack > By searching the bushes around the duck, you find a +2 four-leaf clover ! You will earn an extra 2 xp points for each duck you shoot for 24h.
[22:18:24] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[22:18:39] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[22:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:46] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:13:48] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:13:48] DuckHunt Serion > Missed. [missed: -1 xp]
[23:13:49] DuckHunt Serion > *BANG* You shot down the duck in 48.666s, which makes you a total of 180 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:03] DuckHunt Serion > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 2/3
[23:17:06] DuckHunt Serion > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 2/3
[23:17:08] DuckHunt Serion > *BANG* You shot down the duck in 7.132s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:09] DuckHunt Serion > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[23:44:05] DuckHunt Serion > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[23:57:28] DuckHunt The last duck has been seen 40 minutes and 27 seconds ago.
[23:57:32] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 2/2
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