#computertech Bot Logged User list

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Filtering by user: DuckHunt
Thursday, March 30, 2023
[00:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:04:02] DuckHunt million > *BANG* You shot down the duck in 2.394s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:04:38] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[00:12:26] DuckHunt The last duck has been seen 8 minutes and 26 seconds ago.
[00:26:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:26:41] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[00:26:42] DuckHunt End3r > *BOOM* You shot down the golden duck in 2.488s, which makes you a total of 44 ducks (including 9 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[00:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:02] DuckHunt million > *BANG* You shot down the duck in 2.396s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[00:45:16] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[00:48:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:35] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:48:37] DuckHunt End3r > *BOOM* You shot down one of the ducks in 2.087s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:48:38] DuckHunt End3r > By searching the bushes around the duck, you find... a golden duck photo: http://tinyurl.com/hle8fjf
[00:48:38] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[00:48:40] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[00:48:41] DuckHunt End3r > *BOOM* You shot down the duck in 6.196s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:51:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:51:04] DuckHunt foxy > Missed. [missed: -1 xp]
[00:51:05] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[00:51:07] DuckHunt million > Missed. [missed: -1 xp]
[00:51:09] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[00:51:09] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[00:51:10] DuckHunt foxy > *BANG* You shot down the duck in 7.48s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:51:11] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[00:51:16] DuckHunt foxy > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[01:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:03] DuckHunt million > *BANG* You shot down the duck in 3.472s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:16:36] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[01:40:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:18] DuckHunt million > Missed. [missed: -1 xp]
[01:40:19] DuckHunt foxy > *BANG* You shot down the duck in 4.259s, which makes you a total of 23 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[01:40:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:34] DuckHunt million > *BANG* You shot down the duck in 3.41s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:41:20] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 1/2
[01:42:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:59] DuckHunt million > Missed. [missed: -1 xp]
[01:42:59] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[01:43:03] DuckHunt million > *BANG* You shot down the duck in 6.895s, which makes you a total of 9 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[01:43:05] DuckHunt million > By searching the bushes around the duck, you find an extra bullet !
[01:43:08] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[01:43:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:43:13] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[01:43:14] DuckHunt foxy > *BANG* You shot down the duck in 2.139s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:43:23] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 1/2
[01:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:03] DuckHunt million > Missed. [missed: -1 xp]
[01:45:05] DuckHunt million > Missed. [missed: -1 xp]
[01:45:06] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[01:45:07] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[01:45:08] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[01:45:11] DuckHunt million > *BANG* You shot down the duck in 10.826s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:45:15] DuckHunt million > By searching the bushes around the duck, you find... a rusty mechanical duck.
[01:45:26] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[02:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:02:02] DuckHunt *BANG* xO' duckgoose just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:03:43] DuckHunt Syntax: !rearm <nick> | Returns their gun to a player that has been automatically or manually unarmed.
[02:03:44] DuckHunt foxy > *BANG* You shot down the duck in 1mn43.815s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:03:59] DuckHunt million already has a gun and looks at foxy without understanding.
[02:06:39] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:41] DuckHunt million > Missed. [missed: -1 xp]
[02:06:41] DuckHunt foxy > *BANG* You shot down the duck in 2.539s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:06:43] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:06:52] DuckHunt foxy returns million's gun to them.
[02:06:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:02] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[02:07:03] DuckHunt million > *CLACK* JAMMED GUN
[02:07:04] DuckHunt foxy > Missed. [missed: -1 xp]
[02:07:05] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[02:07:06] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/2
[02:07:06] DuckHunt *BANG* xO' latvia just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:07:06] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/2
[02:07:10] DuckHunt Frightened by so much noise, 2 ducks fled. ·°'`'°-.,¸¸.·°'`
[02:07:10] DuckHunt million > Missed. [missed: -1 xp]
[02:07:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:07:11] DuckHunt million > Missed. [missed: -1 xp]
[02:07:14] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[02:07:16] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:07:19] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:07:24] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[02:07:26] DuckHunt foxy returns foxy's gun to them.
[02:07:27] DuckHunt foxy > *CLICK* Trigger locked.
[02:07:58] DuckHunt million > You are not armed.
[02:08:04] DuckHunt foxy returns million's gun to them.
[02:08:09] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[02:08:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:08:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:08:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:08:16] DuckHunt foxy > *BANG* You shot down one of the ducks in 2.486s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:08:17] DuckHunt million > Missed. [missed: -1 xp]
[02:08:20] DuckHunt million > Missed. [missed: -1 xp]
[02:08:20] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[02:08:20] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[02:08:22] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:08:22] DuckHunt million > Missed. [missed: -1 xp]
[02:08:23] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[02:08:24] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:08:26] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:08:42] DuckHunt foxy returns million's gun to them.
[02:08:44] DuckHunt million > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 1/2
[02:08:50] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 0/2 | jammed: no (13 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 243 xp | lvl 6 (duck hater) / 27 xp pts for lvl sup. | karma: 56.52% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 48% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average
[02:08:52] DuckHunt react. time: 45.68s | 27 ducks (incl. 1 golden duck) | 29 misses | 3 accidents | 6 empty shots | 6 wild shots | 56 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[02:09:04] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 1/2 | jammed: no (2 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 9 xp | lvl 1 (tourist) / 11 xp pts for lvl sup. | karma: 37.93% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.394s | average react. time:
[02:09:06] DuckHunt 24.173s | 10 ducks (incl. 0 golden duck) | 20 misses | 2 accidents | 5 empty shots | 3 wild shots | 30 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[02:09:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:09:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:09:21] DuckHunt foxy > *BANG* You shot down one of the ducks in 2.983s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:09:22] DuckHunt million > Missed. [missed: -1 xp]
[02:09:23] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[02:09:25] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[02:09:27] DuckHunt million > *BANG* You shot down the duck in 7.173s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:09:46] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:09:48] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:09:58] DuckHunt million > You are not rich enough to make this purchase.
[02:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:14:36] DuckHunt Peorth > *BOOM* You shot down the duck in 36.171s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:14:39] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:15:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:44] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[02:15:46] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[02:15:47] DuckHunt foxy > Missed. [missed: -1 xp]
[02:15:49] DuckHunt foxy > *BANG* You shot down the duck in 6.721s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:15:58] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 0/2
[02:36:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:36:48] DuckHunt End3r > Missed. [missed: -1 xp]
[02:36:49] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:36:50] DuckHunt End3r > *BOOM* You shot down the golden duck in 4.263s, which makes you a total of 47 ducks (including 10 golden ducks) on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[02:36:52] DuckHunt End3r > By searching the bushes around the duck, you find an extra ammo clip !
[02:58:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:43] DuckHunt *BANG* xO' xJqcob just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:58:49] DuckHunt JohnnySin > *BANG* You shot down the duck in 7.577s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:58:52] DuckHunt foxy already has a gun and looks at foxy without understanding.
[02:59:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:01] DuckHunt foxy > Missed. [missed: -1 xp]
[03:00:02] DuckHunt foxy > *BANG* You shot down the duck in 3.123s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:00:03] DuckHunt JohnnySin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:00:25] DuckHunt foxy returns JohnnySin's gun to them.
[03:03:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:29] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[03:03:30] DuckHunt JohnnySin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:03:30] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[03:03:33] DuckHunt JohnnySin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:03:33] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[03:03:34] DuckHunt End3r > *BOOM* You shot down a golden duck in 9.214s, which makes you a total of 48 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[03:03:36] DuckHunt JohnnySin > Missed. [missed: -1 xp]
[03:03:38] DuckHunt foxy > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[03:03:38] DuckHunt End3r > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:03:38] DuckHunt JohnnySin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:03:40] DuckHunt JohnnySin > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:03:42] DuckHunt End3r > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 0/3
[03:03:44] DuckHunt JohnnySin > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:03:45] DuckHunt *BANG* xO' LoneWolf367 just get shot by accident by JohnnySin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:03:46] DuckHunt End3r > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 0/3
[03:03:46] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:03:48] DuckHunt *BANG* xO' Internets just get shot by accident by End3r. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:03:49] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:03:51] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 24.146s, which makes you a total of 6 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[03:03:58] DuckHunt End3r already has a gun and looks at End3r without understanding.
[03:04:01] DuckHunt JohnnySin already has a gun and looks at foxy without understanding.
[03:04:02] DuckHunt JohnnySin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:04:06] DuckHunt JohnnySin is demoted to level 0 (public danger).
[03:04:06] DuckHunt *BANG* xO' artmodelmale just get shot by accident by JohnnySin. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:04:08] DuckHunt End3r returns JohnnySin's gun to them.
[03:04:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:14] DuckHunt *BANG* xO' jmjl just get shot by accident by End3r. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:04:17] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:04:18] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:04:19] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:04:20] DuckHunt End3r returns End3r's gun to them.
[03:04:21] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:04:21] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[03:04:22] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[03:04:26] DuckHunt JohnnySin > You are not armed.
[03:04:26] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[03:04:26] DuckHunt *BANG* xO' Ikoru6 just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:04:28] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:04:30] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:04:35] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:04:35] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:04:36] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[03:04:36] DuckHunt foxy returns JohnnySin's gun to them.
[03:04:37] DuckHunt JohnnySin > Missed. [missed: -1 xp]
[03:04:39] DuckHunt JohnnySin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 1/1
[03:04:39] DuckHunt ComputerTech > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[03:04:39] DuckHunt End3r > *BOOM* You shot down the golden duck in 26.766s, which makes you a total of 49 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[03:04:41] DuckHunt foxy > *CLICK* Trigger locked.
[03:04:43] DuckHunt JohnnySin > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 1/1
[03:04:44] DuckHunt JohnnySin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:04:50] DuckHunt End3r > By searching the bushes around the duck, you find an extra ammo clip !
[03:04:53] DuckHunt End3r returns JohnnySin's gun to them.
[03:04:56] DuckHunt ComputerTech > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[03:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:04] DuckHunt JohnnySin > Missed. [missed: -1 xp]
[03:05:06] DuckHunt JohnnySin > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/1
[03:05:09] DuckHunt JohnnySin > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/1
[03:05:10] DuckHunt JohnnySin > *BANG* You shot down the duck in 8.419s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[03:05:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:05:58] DuckHunt foxy > *BANG* You shot down the duck in 1.703s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:05] DuckHunt foxy > *BANG* You shot down the duck in 3.403s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:10:24] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 0/2 | jammed: no (14 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 261 xp | lvl 6 (duck hater) / 9 xp pts for lvl sup. | karma: 50.59% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 49% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average
[03:10:26] DuckHunt react. time: 40.739s | 32 ducks (incl. 1 golden duck) | 33 misses | 5 accidents | 7 empty shots | 6 wild shots | 65 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[03:10:30] DuckHunt The top duck(s) are: end3r with 631 xp | magic with 512 xp | foxy with 261 xp | doctorgoatlips with 214 xp | \g with 77 xp
[03:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:06] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[03:23:09] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[03:23:10] DuckHunt Peorth > *BOOM* You shot down the duck in 10.018s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:29:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:13] DuckHunt End3r > *BOOM* You shot down the golden duck in 1.44s, which makes you a total of 50 ducks (including 13 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[03:38:45] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:47] DuckHunt foxy > *BANG* You shot down the duck in 1.849s, which makes you a total of 33 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[03:50:08] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:56:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:27] DuckHunt *BANG* xO' Saphir just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:56:27] DuckHunt foxy is demoted to level 6 (duck hater).
[03:56:36] DuckHunt foxy returns foxy's gun to them.
[03:56:37] DuckHunt foxy > Missed. [missed: -1 xp]
[03:56:39] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[03:56:43] DuckHunt foxy > You just added an extra magazine to your stock in exchange for 20 xp points.
[03:56:44] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[03:56:47] DuckHunt foxy > *BANG* You shot down the duck in 22.28s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:02:22] DuckHunt The top duck(s) are: end3r with 669 xp | magic with 512 xp | foxy with 255 xp | doctorgoatlips with 214 xp | peorth with 80 xp
[04:03:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:24] DuckHunt MAGIC > *BANG* You shot down the duck in 4.053s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[04:08:30] DuckHunt The top duck(s) are: end3r with 669 xp | magic with 532 xp | foxy with 255 xp | doctorgoatlips with 214 xp | peorth with 80 xp
[04:10:50] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 2/3 | jammed: no (8 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 532 xp | lvl 9 (duck plucker) / 8 xp pts for lvl sup. | karma: 75% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 58% | gun reliability: 93% | armor: 20% | deflection: 12%[Hunting bag][Hunting bag][Hunting bag] best time: 1.916s | average react.
[04:10:52] DuckHunt time: 1mn2.641s | 35 ducks (incl. 7 golden ducks) | 25 misses | 2 accidents | 8 empty shots | 4 wild shots | 60 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Sunglasses
[04:11:00] DuckHunt Hunting stats for end3r: [Weapon][Weapon][Weapon] ammo: 2/4 | charg.: 1/3 | jammed: no (13 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 669 xp | lvl 11 (inside out duck turner) / 101 xp pts for lvl sup. | karma: 47.06% good hunter [Stats][Stats][Stats] theor. accuracy: 73% | effectiv. of fire: 52% | gun reliability: 94% | armor: 25% | deflection: 16%[Hunting bag][Hunting bag][Hunting bag] best time: 0.815s |
[04:11:02] DuckHunt average react. time: 27.746s | 50 ducks (incl. 13 golden ducks) | 46 misses | 11 accidents | 21 empty shots | 3 wild shots | 96 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover / Expl. ammo / Silencer
[04:11:12] DuckHunt Hunting stats for c0ded: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck
[04:11:14] DuckHunt (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[04:11:46] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 0/2 | jammed: no (14 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 255 xp | lvl 6 (duck hater) / 15 xp pts for lvl sup. | karma: 47.83% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 49% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average
[04:11:48] DuckHunt react. time: 40.962s | 34 ducks (incl. 1 golden duck) | 35 misses | 6 accidents | 8 empty shots | 6 wild shots | 69 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[04:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:05] DuckHunt franstam > *BANG* You shot down the duck in 5.109s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:39:09] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:39:15] DuckHunt franstam > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[04:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:58] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[05:20:00] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[05:20:01] DuckHunt Peorth > *BANG* You shot down the duck in 1mn1.32s, which makes you a total of 9 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[05:20:03] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[06:18:05] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h. Your purchase made you go back to level 3 (trainee).
[06:18:07] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:18:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:18:17] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:18:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 2 (noob).
[06:18:20] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:18:22] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:18:23] DuckHunt *BANG* xO' ploylalynn just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[06:18:27] DuckHunt Peorth returns Peorth's gun to them.
[06:18:28] DuckHunt Peorth > *BOOM* You shot down the golden duck in 13.28s, which makes you a total of 10 ducks (including 3 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[06:18:33] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 3 (trainee).
[06:18:37] DuckHunt The top duck(s) are: end3r with 669 xp | magic with 532 xp | foxy with 255 xp | doctorgoatlips with 214 xp | peorth with 83 xp
[06:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:45:43] DuckHunt Peorth > Missed. [missed: -1 xp]
[06:45:46] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[06:45:49] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 4mn48.107s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [13 xp] [four-leaf clover]
[06:45:51] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn51.363s, which makes you a total of 12 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[06:46:08] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (9 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 134 xp | lvl 4 (duck misser) / 6 xp pts for lvl sup. | karma: 41.18% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 50% | gun reliability: 88% | armor: 7% | deflection: 2%[Hunting bag][Hunting bag][Hunting bag] best time: 6.179s | average react.
[06:46:10] DuckHunt time: 3mn52.954s | 12 ducks (incl. 4 golden ducks) | 12 misses | 3 accidents | 0 empty shot | 1 wild shot | 24 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover / Expl. ammo
[07:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:03] DuckHunt MAGIC > Missed. [missed: -1 xp]
[07:32:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.905s, which makes you a total of 36 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [20 xp] [four-leaf clover]
[07:32:06] DuckHunt MAGIC > By searching the bushes around the duck, you find... a cartridge.
[07:32:16] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 2/3
[07:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:53:03] DuckHunt MAGIC > Missed. [missed: -1 xp]
[07:53:10] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[07:53:12] DuckHunt MAGIC > *BANG* You shot down the duck in 12.029s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:45:06] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:45:08] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:45:09] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:45:10] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[08:45:15] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[08:45:16] DuckHunt MAGIC > Missed. [missed: -1 xp]
[08:45:18] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:45:19] DuckHunt MAGIC > *BANG* You shot down the golden duck in 19.121s, which makes you a total of 38 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[08:45:27] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[08:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:07] DuckHunt MAGIC > *BANG* You shot down the duck in 1mn7.468s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:58:18] DuckHunt MAGIC > You just added an extra magazine to your stock in exchange for 20 xp points.
[08:58:20] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[08:58:26] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[08:58:28] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[08:58:34] DuckHunt MAGIC > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:12] DuckHunt MAGIC > Missed. [missed: -1 xp]
[09:13:14] DuckHunt MAGIC > Missed. [missed: -1 xp]
[09:13:17] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 0/3
[09:13:24] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 0/3
[09:13:26] DuckHunt MAGIC > *BANG* You shot down the duck in 25.783s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[09:22:52] DuckHunt The top duck(s) are: end3r with 669 xp | magic with 615 xp | foxy with 255 xp | doctorgoatlips with 214 xp | peorth with 134 xp
[09:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:48:03] DuckHunt *BANG* xO' drwho just get shot by accident by MAGIC. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[09:48:09] DuckHunt Syntax: !rearm <nick> | Returns their gun to a player that has been automatically or manually unarmed.
[09:48:11] DuckHunt MAGIC returns magic's gun to them.
[09:48:16] DuckHunt MAGIC > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:48:17] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[09:48:19] DuckHunt MAGIC > *BANG* You shot down the duck in 18.74s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:39:57] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:39:59] DuckHunt Peorth > *BOOM* You shot down the duck in 2.698s, which makes you a total of 13 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [13 xp] [four-leaf clover]
[10:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:40:03] DuckHunt *BANG* xO' Xerus just get shot by accident by Peorth. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:40:08] DuckHunt Peorth returns Peorth's gun to them.
[10:40:09] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[10:40:11] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[10:40:12] DuckHunt Peorth > Missed. [missed: -1 xp]
[10:40:15] DuckHunt Peorth > *BOOM* You shot down the duck in 14.42s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:40:20] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:54:45] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn45.035s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:54:49] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[11:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:33:03] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 0/2
[11:33:04] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 0/2
[11:33:11] DuckHunt million > *BANG* You shot down the duck in 10.3s, which makes you a total of 12 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:33:19] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[11:37:11] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:37:13] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:37:23] DuckHunt million > You are not rich enough to make this purchase.
[11:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:39:03] DuckHunt million > Missed. [missed: -1 xp]
[11:39:05] DuckHunt million > Missed. [missed: -1 xp]
[11:39:08] DuckHunt million > *BANG* You shot down the duck in 7.172s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:40:15] DuckHunt million > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[12:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:41] DuckHunt herald > *CLACK* JAMMED GUN
[12:37:43] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[12:37:45] DuckHunt herald > Missed. [missed: -1 xp]
[12:37:46] DuckHunt herald > *BANG* You shot down the duck in 1mn46.571s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:46:45] DuckHunt wildting2 > *BANG* You shot down the duck in 3mn44.846s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:30:02] DuckHunt million > Missed. [missed: -1 xp]
[13:30:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[13:30:06] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[13:33:32] DuckHunt End3r > *BOOM* You shot down the duck in 3mn31.814s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:34:11] DuckHunt The top duck(s) are: end3r with 681 xp | magic with 599 xp | foxy with 255 xp | doctorgoatlips with 214 xp | peorth with 147 xp
[13:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:49:02] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 0/2
[13:49:04] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 0/2
[13:49:05] DuckHunt million > Missed. [missed: -1 xp]
[13:49:06] DuckHunt million > *BANG* You shot down the duck in 5.931s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:49:07] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:49:13] DuckHunt million > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[13:49:45] DuckHunt MAGIC returns magic's gun to them.
[13:54:11] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/3
[13:57:00] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 0/2
[13:58:28] DuckHunt million > You are not rich enough to make this purchase.
[14:15:07] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:23:21] DuckHunt The top duck(s) are: end3r with 681 xp | magic with 596 xp | foxy with 255 xp | doctorgoatlips with 214 xp | peorth with 147 xp
[14:28:14] DuckHunt The top duck(s) are: magic with 596 xp | foxy with 255 xp | end3r with 240 xp | doctorgoatlips with 214 xp | peorth with 147 xp
[14:28:32] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 0/2 | jammed: no (14 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 255 xp | lvl 6 (duck hater) / 15 xp pts for lvl sup. | karma: 47.83% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 49% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average
[14:28:34] DuckHunt react. time: 40.962s | 34 ducks (incl. 1 golden duck) | 35 misses | 6 accidents | 8 empty shots | 6 wild shots | 69 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[14:29:36] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 0/2 | jammed: no (4 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 18 xp | lvl 1 (tourist) / 2 xp pts for lvl sup. | karma: 51.35% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 35% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.394s | average react.
[14:29:38] DuckHunt time: 22.927s | 14 ducks (incl. 0 golden duck) | 25 misses | 2 accidents | 7 empty shots | 3 wild shots | 39 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Ducks detect.
[14:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:02] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[14:50:03] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[14:50:04] DuckHunt million > Missed. [missed: -1 xp]
[14:50:05] DuckHunt million > *BANG* You shot down the duck in 4.724s, which makes you a total of 15 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [17 xp] [four-leaf clover]
[14:50:06] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:50:09] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:50:11] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:13] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:15] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:17] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:20] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:22] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:24] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:26] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:28] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:50:31] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 0/2
[14:50:31] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[14:50:36] DuckHunt million returns million's gun to them.
[14:50:38] DuckHunt million returns million's gun to them.
[14:50:40] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:42] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:44] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:46] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:48] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:51] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:53] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:55] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:56] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:50:58] DuckHunt million > *Crr..CLICK* You unjam your gun but have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:51:00] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:51:01] DuckHunt MAGIC > You are not armed.
[14:51:02] DuckHunt MAGIC returns magic's gun to them.
[14:51:02] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:51:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/2
[14:51:05] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[14:51:08] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:51:10] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:51:12] DuckHunt million > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[14:51:16] DuckHunt MAGIC returns magic's gun to them.
[14:52:44] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[14:52:48] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[15:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:05] DuckHunt million > Missed. [missed: -1 xp]
[15:08:05] DuckHunt foxy > Missed. [missed: -1 xp]
[15:08:06] DuckHunt million > *BANG* You shot down the duck in 4.906s, which makes you a total of 16 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [17 xp] [four-leaf clover]
[15:08:06] DuckHunt foxy > *CLICK* Trigger locked.
[15:08:07] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:08:12] DuckHunt million > By searching the bushes around the duck, you find... an empty box of explosive ammo.
[15:09:24] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[15:10:04] DuckHunt The top duck(s) are: magic with 590 xp | foxy with 254 xp | end3r with 240 xp | doctorgoatlips with 214 xp | peorth with 147 xp
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:03] DuckHunt *BANG* xO' sur just get shot by accident by million. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:17:05] DuckHunt ComputerTech > You are not armed.
[15:17:10] DuckHunt ComputerTech > Compass_Away could not be found in the user profiles list on #computertech.
[15:17:12] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 1/2
[15:17:12] DuckHunt million returns million's gun to them.
[15:17:13] DuckHunt million > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 1/2
[15:17:13] DuckHunt *BANG* xO' zenik just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:17:16] DuckHunt ComputerTech returns ComputerTech's gun to them.
[15:17:18] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[15:17:18] DuckHunt ComputerTech returns ComputerTech's gun to them.
[15:17:20] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[15:17:20] DuckHunt million > *BANG* You shot down the duck in 19.997s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:17:21] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:17:21] DuckHunt million > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:17:26] DuckHunt million returns million's gun to them.
[15:17:44] DuckHunt million returns ComputerTech's gun to them.
[16:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:03] DuckHunt million > *BANG* You shot down the duck in 2.318s, which makes you a total of 18 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [17 xp] [four-leaf clover]
[16:08:55] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:08:57] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:09:03] DuckHunt The top duck(s) are: magic with 590 xp | foxy with 254 xp | end3r with 240 xp | doctorgoatlips with 214 xp | peorth with 147 xp
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:02] DuckHunt million > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 1/2
[16:37:02] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:37:04] DuckHunt million > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 0/2
[16:37:17] DuckHunt MAGIC > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:37:19] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:37:20] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:37:22] DuckHunt MAGIC > Missed. [missed: -1 xp]
[16:37:22] DuckHunt million > Missed. [missed: -1 xp]
[16:37:23] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:37:23] DuckHunt foxy > Missed. [missed: -1 xp]
[16:37:24] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 0/3
[16:37:25] DuckHunt MAGIC > *CLACK* JAMMED GUN
[16:37:25] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:37:26] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 0/3
[16:37:27] DuckHunt MAGIC > *BANG* You shot down the golden duck in 26.005s, which makes you a total of 42 ducks (including 9 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover]
[16:37:29] DuckHunt foxy > *CLICK* Trigger locked.
[16:37:31] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:37:39] DuckHunt MAGIC > You have no ammo. | Ammo: 0/4 | Chargers: 0/3
[16:37:59] DuckHunt MAGIC > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:38:02] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[16:38:08] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 4/4 | charg.: 0/3 | jammed: no (10 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 598 xp | lvl 10 (hunter) / 52 xp pts for lvl sup. | karma: 68% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 54% | gun reliability: 94% | armor: 22% | deflection: 14%[Hunting bag][Hunting bag][Hunting bag] best time: 1.916s | average react.
[16:38:10] DuckHunt time: 1mn4.749s | 42 ducks (incl. 9 golden ducks) | 35 misses | 3 accidents | 11 empty shots | 7 wild shots | 77 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover
[16:52:57] DuckHunt million > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[17:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:03] DuckHunt MAGIC > Missed. [missed: -1 xp]
[17:10:04] DuckHunt MAGIC > Missed. [missed: -1 xp]
[17:10:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.667s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:10:37] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/3
[17:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:03] DuckHunt million > Missed. [missed: -1 xp]
[17:23:05] DuckHunt million > *BANG* You shot down the duck in 4.654s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:23:05] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:23:15] DuckHunt MAGIC > magic could not be found in the user profiles list on #computertech.
[17:25:57] DuckHunt magic already has a gun and looks at MAGIC without understanding.
[17:26:05] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 0/3 | jammed: no (10 times) | confisc.: no (10 times) [Profile] [Profile] [Profile] 607 xp | lvl 10 (hunter) / 43 xp pts for lvl sup. | karma: 68.63% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 53% | gun reliability: 94% | armor: 22% | deflection: 14%[Hunting bag][Hunting bag][Hunting bag] best time: 1.916s | average
[17:26:07] DuckHunt react. time: 1mn3.494s | 43 ducks (incl. 9 golden ducks) | 37 misses | 3 accidents | 11 empty shots | 7 wild shots | 80 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover
[17:26:10] DuckHunt magic already has a gun and looks at million without understanding.
[17:26:12] DuckHunt ComputerTech > You just added an extra bullet in MAGIC's gun in exchange for 7 xp points. Your purchase made you go back to level 2 (noob).
[17:26:59] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 12 xp | lvl 1 (tourist) / 8 xp pts for lvl sup. | karma: 41.18% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 36% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.318s | average react. time:
[17:27:01] DuckHunt 23.45s | 18 ducks (incl. 0 golden duck) | 32 misses | 3 accidents | 19 empty shots | 6 wild shots | 50 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[17:29:45] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 0/2 | jammed: no (14 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 253 xp | lvl 6 (duck hater) / 17 xp pts for lvl sup. | karma: 47.83% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 47% | gun reliability: 90% | armor: 12% | deflection: 6%[Hunting bag][Hunting bag][Hunting bag] best time: 1.024s | average
[17:29:47] DuckHunt react. time: 42.483s | 34 ducks (incl. 1 golden duck) | 37 misses | 6 accidents | 8 empty shots | 6 wild shots | 71 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect.
[17:32:12] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 0/2 | jammed: no (9 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 147 xp | lvl 5 (member of the Comitee Against Ducks) / 53 xp pts for lvl sup. | karma: 36.59% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 50% | gun reliability: 89% | armor: 10% | deflection: 4%[Hunting bag][Hunting bag][Hunting bag] best time:
[17:32:14] DuckHunt 2.698s | average react. time: 3mn23.354s | 14 ducks (incl. 4 golden ducks) | 14 misses | 4 accidents | 1 empty shot | 1 wild shot | 28 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sunglasses / 4-leaf clover / Expl. ammo
[17:32:23] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 4 (duck misser).
[17:32:27] DuckHunt The top duck(s) are: magic with 607 xp | foxy with 253 xp | end3r with 240 xp | doctorgoatlips with 214 xp | peorth with 127 xp
[17:32:59] DuckHunt The last duck has been seen 9 minutes and 58 seconds ago.
[17:34:05] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 12 xp | lvl 1 (tourist) / 8 xp pts for lvl sup. | karma: 41.18% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 36% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.318s | average react. time:
[17:34:07] DuckHunt 23.45s | 18 ducks (incl. 0 golden duck) | 32 misses | 3 accidents | 19 empty shots | 6 wild shots | 50 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[17:34:58] DuckHunt [target]'s magazine supply is already full.
[17:42:03] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 12 xp | lvl 1 (tourist) / 8 xp pts for lvl sup. | karma: 41.18% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 36% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.318s | average react. time:
[17:42:05] DuckHunt 23.45s | 18 ducks (incl. 0 golden duck) | 32 misses | 3 accidents | 19 empty shots | 6 wild shots | 50 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[17:43:00] DuckHunt -.,žž.-·°'`'°·-.,žž.-·°'`'°· \_O< QUACK
[17:43:02] DuckHunt million > *BANG* You shot down the duck in 1.765s, which makes you a total of 19 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [17 xp] [four-leaf clover]
[17:43:03] DuckHunt million > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:48:41] DuckHunt Hunting stats for mik: [Weapon][Weapon][Weapon] ammo: 6/6 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl.
[17:48:44] DuckHunt 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:48:46] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 1/2 | jammed: no (8 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] 42 xp | lvl 2 (noob) / 8 xp pts for lvl sup. | karma: 47.37% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 39% | gun reliability: 86% | armor: 2% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 2.318s | average react. time:
[17:48:48] DuckHunt 20.1s | 21 ducks (incl. 0 golden duck) | 32 misses | 3 accidents | 19 empty shots | 6 wild shots | 53 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[17:49:13] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 1/6 | charg.: 2/2 | jammed: yes (8 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 7 xp | lvl 1 (tourist) / 13 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 19% | gun reliability: 85% | armor: 0% | deflection: 0%[Hunting bag][Hunting bag][Hunting bag] best time: 3.901s | average react. time:
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