#computertech Bot Logged User list

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Topic: Welcome to #computertech || <@brandon> what the fuck is wrong with all of you
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Filtering by user: DuckHunt
Tuesday, May 9, 2023
[00:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:33:06] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[00:33:09] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[00:33:09] DuckHunt million > *BANG* You shot down the duck in 9.069s, which makes you a total of 346 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:33:10] DuckHunt million > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[00:33:14] DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:45:07] DuckHunt million > *BANG* You shot down the duck in 7.559s, which makes you a total of 347 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[00:45:11] DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:06] DuckHunt million > *BANG* You shot down the duck in 5.53s, which makes you a total of 348 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:04:11] DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:47:27] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:28] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.681s, which makes you a total of 275 ducks (including 114 golden ducks) on #computertech. You are promoted to level 29 (duck eviscerator). \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[01:47:32] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:59:04] DuckHunt million > *BANG* You shot down the duck in 4.467s, which makes you a total of 349 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:59:10] DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:08] DuckHunt million > *BANG* You shot down the duck in 8.456s, which makes you a total of 350 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:04:11] DuckHunt million > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:05:20] DuckHunt The top duck(s) are: magic with 5335 xp | peorth with 4346 xp | million with 3203 xp | phoenix with 922 xp | computertech with 755 xp
[02:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:29:06] DuckHunt million > *BANG* You shot down the duck in 5.42s, which makes you a total of 351 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:29:06] DuckHunt end3r > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:29:54] DuckHunt million returns end3r's gun to him.
[03:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:03:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[03:03:04] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[03:03:04] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:03:05] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:03:06] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[03:03:06] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:03:08] DuckHunt *BANG* xO' dartagnan just get shot by accident by ComputerTech. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:03:11] DuckHunt Peorth > *BOOM* You shot down the golden duck in 10.896s, which makes you a total of 276 ducks (including 115 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[03:03:13] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:24] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 92 xp | lvl 4 (duck misser) / 48 xp pts for lvl sup. | karma: 40.54% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 35% | gun reliability: 88% | armor: 7% | deflection: 2%
[03:29:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 4mn26.739s | 13 ducks (incl. 0 golden duck) | 24 misses | 3 accidents | 6 empty shots | 2 wild shots | 37 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:44:41] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 92 xp | lvl 4 (duck misser) / 48 xp pts for lvl sup. | karma: 40.54% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 35% | gun reliability: 88% | armor: 7% | deflection: 2%
[03:44:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 4mn26.739s | 13 ducks (incl. 0 golden duck) | 24 misses | 3 accidents | 6 empty shots | 2 wild shots | 37 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:15:01] DuckHunt The last duck has been seen 46 minutes and 59 seconds ago.
[04:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:38:07] DuckHunt Syndus > *CLACK* JAMMED GUN
[04:38:10] DuckHunt Peorth > *BOOM* You shot down the duck in 9.578s, which makes you a total of 277 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[04:38:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:26:00] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[05:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:28:03] DuckHunt login > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[05:28:06] DuckHunt login > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[05:28:09] DuckHunt login > *BANG* You shot down the duck in 9.153s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:13] DuckHunt franstam > Missed. [missed: -1 xp]
[06:17:15] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[06:17:18] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[06:17:19] DuckHunt franstam > Missed. [missed: -1 xp]
[06:17:21] DuckHunt franstam > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[06:17:22] DuckHunt franstam > Missed. [missed: -1 xp]
[06:17:22] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:22] DuckHunt vamp > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/6 | Chargers: 2/2
[07:20:26] DuckHunt vamp > *Crr..CLICK* You unjam your gun. | Ammo: 1/6 | Chargers: 2/2
[07:20:28] DuckHunt vamp > *BANG* You shot down the duck in 1mn28.296s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:08:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:40:26] DuckHunt MAGIC > *BANG* You shot down the duck in 26.255s, which makes you a total of 489 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:40:28] DuckHunt MAGIC > By searching the bushes around the duck, you find an extra bullet !
[08:40:34] DuckHunt MAGIC > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 4/5
[08:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:42:03] DuckHunt MAGIC > *BANG* You shot down the duck in 3.15s, which makes you a total of 490 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:42:06] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[09:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:23:07] DuckHunt vamp > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[09:23:12] DuckHunt vamp > You just added an extra bullet in your gun in exchange for 7 xp points.
[09:23:13] DuckHunt vamp > *BANG* You shot down the duck in 12.42s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:15] DuckHunt jeff_stacey > *BANG* You shot down the duck in 2mn14.74s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:06:12] DuckHunt vamp > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:06:16] DuckHunt vamp > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:06:18] DuckHunt vamp > *BANG* You shot down the duck in 3mn18.204s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:21:52] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:21:54] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[10:21:56] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[10:21:58] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[10:21:59] DuckHunt Peorth > *BOOM* You shot down the golden duck in 6.13s, which makes you a total of 278 ducks (including 116 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[10:22:00] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:46:14] DuckHunt vamp > Your magazine stock is already full.
[10:46:20] DuckHunt vamp > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:11] DuckHunt sushi-chan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:57:12] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[10:57:14] DuckHunt jeff_stacey > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:57:16] DuckHunt sushi-chan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:57:17] DuckHunt jeff_stacey > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:57:18] DuckHunt sushi-chan > *BANG* You shot down the duck in 17.335s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:57:18] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:57:35] DuckHunt Peorth returns jeff_stacey's gun to him.
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:49:09] DuckHunt MAGIC > *BANG* You shot down the duck in 8.532s, which makes you a total of 491 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[11:49:12] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[11:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:10] DuckHunt systwi > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:58:13] DuckHunt systwi > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:58:15] DuckHunt systwi > Missed. [missed: -1 xp]
[11:58:19] DuckHunt systwi > *BANG* You shot down the duck in 19.253s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:08] DuckHunt systwi > Missed. [missed: -1 xp]
[12:00:11] DuckHunt systwi > *BANG* You shot down the duck in 10.914s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:00:17] DuckHunt systwi > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[12:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:31:07] DuckHunt systwi > By searching the bushes around the duck, you find an extra bullet !
[13:31:07] DuckHunt systwi > *BANG* You shot down the duck in 6.836s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:43:14] DuckHunt MAGIC > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[13:43:14] DuckHunt MAGIC > *BANG* You shot down the duck in 1mn13.624s, which makes you a total of 492 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:43:20] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[13:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:06] DuckHunt MAGIC > *BANG* You shot down the duck in 6.327s, which makes you a total of 493 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[13:50:08] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:03] DuckHunt MAGIC > *BANG* You shot down the duck in 2.438s, which makes you a total of 494 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:01:06] DuckHunt MAGIC > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[14:01:13] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[14:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:30] DuckHunt *BANG* xO' duckscarf just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:26:36] DuckHunt foxy returns foxy's gun to him.
[14:26:38] DuckHunt foxy > Missed. [missed: -1 xp]
[14:26:40] DuckHunt foxy > *BANG* You shot down the duck in 1mn39.612s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:16] DuckHunt Kowal > Missed. [missed: -1 xp]
[15:38:19] DuckHunt Zack > Missed. [missed: -1 xp]
[15:38:24] DuckHunt Zack > *BANG* You shot down the duck in 23.258s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:37] DuckHunt h4 > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[15:42:37] DuckHunt h4 > *BANG* You shot down the duck in 3mn36.379s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:11] DuckHunt MAGIC > Missed. [missed: -5 xp]
[15:55:14] DuckHunt MAGIC > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[15:55:15] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:55:15] DuckHunt MAGIC > *BANG* You shot down the duck in 14.923s, which makes you a total of 495 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:55:16] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:55:33] DuckHunt MAGIC returns h4's gun to him.
[15:55:40] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:03] DuckHunt MAGIC > *BANG* You shot down the duck in 2.732s, which makes you a total of 496 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:14:09] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:31:05] DuckHunt MAGIC > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[16:31:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.829s, which makes you a total of 497 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:31:12] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:49:19] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 5/6 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 92 xp | lvl 4 (duck misser) / 48 xp pts for lvl sup. | karma: 40.54% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 35% | gun reliability: 88% | armor: 7% | deflection: 2%
[16:49:20] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 4mn26.739s | 13 ducks (incl. 0 golden duck) | 24 misses | 3 accidents | 6 empty shots | 2 wild shots | 37 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:06:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.699s, which makes you a total of 498 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:06:08] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:15:37] DuckHunt The last duck has been seen 9 minutes and 37 seconds ago.
[17:15:42] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:15:52] DuckHunt \g > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:15:57] DuckHunt \g > You are not armed.
[17:16:02] DuckHunt \g > You are not armed.
[17:16:14] DuckHunt MAGIC returns jeff_stacey's gun to him.
[17:16:18] DuckHunt MAGIC returns \g's gun to him.
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.207s, which makes you a total of 499 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:24:05] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:33:06] DuckHunt MAGIC > *BANG* You shot down the duck in 5.366s, which makes you a total of 500 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:33:06] DuckHunt MAGIC > By searching the bushes around the duck, you find an extra bullet !
[17:33:29] DuckHunt The top duck(s) are: magic with 5442 xp | peorth with 4440 xp | million with 3215 xp | phoenix with 922 xp | computertech with 747 xp
[18:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:38] DuckHunt MAGIC > *BANG* You shot down the duck in 37.778s, which makes you a total of 501 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:16:41] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:59:18] DuckHunt MAGIC > *BANG* You shot down the duck in 17.454s, which makes you a total of 502 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:59:20] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:04] DuckHunt MAGIC > *BANG* You shot down the duck in 4.497s, which makes you a total of 503 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:29:07] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:38:42] DuckHunt MAGIC > *BANG* You shot down the duck in 41.928s, which makes you a total of 504 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[19:38:42] DuckHunt MAGIC > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[19:38:47] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:38:48] DuckHunt The top duck(s) are: magic with 5470 xp | peorth with 4440 xp | million with 3215 xp | phoenix with 922 xp | computertech with 747 xp
[20:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:35:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[20:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:48:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:07] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:03:11] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:03:13] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:03:15] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:03:17] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[21:03:20] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[21:03:22] DuckHunt wildting2 > *BANG* You shot down the duck in 22.419s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:31:04] DuckHunt mrinfinity > *BANG* You shot down the duck in 3.618s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:20] DuckHunt Peorth > Missed. [missed: -3 xp]
[21:42:23] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:42:23] DuckHunt Peorth > *BANG* You shot down the duck in 22.014s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:42:24] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:59:39] DuckHunt The last duck has been seen 17 minutes and 39 seconds ago.
[22:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:06:20] DuckHunt ComputerTech > *BANG* You shot down the duck in 18.886s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:33] DuckHunt CoolKevin > *BANG* You shot down the duck in 33.06s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:40:09] DuckHunt Zack_ > Missed. [missed: -1 xp]
[23:40:19] DuckHunt Zack_ > Missed. [missed: -1 xp]
[23:40:26] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:40:26] DuckHunt Zack_ > Missed. [missed: -1 xp]
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