#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 4 minutes ago
Topic: Welcome to #computertech || <@brandon> what the fuck is wrong with all of you
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Filtering by user: DuckHunt
Sunday, May 14, 2023
[00:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:02] DuckHunt million > *BOOM* You shot down the duck in 1.466s, which makes you a total of 379 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[00:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:58:03] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[00:58:04] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[00:58:05] DuckHunt million > *BOOM* You shot down the duck in 4.92s, which makes you a total of 380 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:03] DuckHunt million > *BOOM* You shot down the duck in 2.589s, which makes you a total of 381 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:44:03] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:44:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 1/4
[01:44:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:44:05] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:44:06] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[01:44:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:44:06] DuckHunt million > *BOOM* You shot down the golden duck in 5.532s, which makes you a total of 382 ducks (including 29 golden ducks) on #computertech. You are promoted to level 26 (duck breaker). \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[01:44:07] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[01:44:11] DuckHunt million returns peorth's gun to him.
[01:44:13] DuckHunt Peorth already has a gun and looks at Peorth without understanding.
[01:44:13] DuckHunt million > The magazine of your gun is already full.
[01:46:13] DuckHunt The top duck(s) are: magic with 6011 xp | peorth with 5053 xp | million with 3507 xp | phoenix with 1157 xp | computertech with 1109 xp
[02:03:31] DuckHunt The last duck has been seen 19 minutes and 30 seconds ago.
[02:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:21:46] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:21:49] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:21:49] DuckHunt Peorth > *BANG* You shot down the duck in 1mn49.371s, which makes you a total of 317 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:21:52] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:26:53] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:26:54] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:26:58] DuckHunt Peorth > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[02:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:32:03] DuckHunt login > *BANG* You shot down the duck in 3.427s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:45:27] DuckHunt jeff_stacey > *BANG* You shot down the duck in 26.519s, which makes you a total of 28 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[04:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:18:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:11] DuckHunt MRiNFiNiTYx > By searching the bushes around the duck, you find... a rusty mechanical duck.
[05:30:11] DuckHunt MRiNFiNiTYx > *BANG* You shot down the duck in 10.674s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[06:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:03] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[06:43:06] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[06:43:07] DuckHunt Gentoo > Missed. [missed: -1 xp]
[06:43:08] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:43:09] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:43:10] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:43:12] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[06:43:13] DuckHunt Gentoo > Missed. [missed: -1 xp]
[06:43:13] DuckHunt login > *BANG* You shot down the golden duck in 13.104s, which makes you a total of 40 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[06:43:14] DuckHunt Gentoo > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:39] DuckHunt herald > Missed. [missed: -1 xp]
[07:33:41] DuckHunt herald > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[07:33:45] DuckHunt herald > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[07:33:47] DuckHunt herald > *BANG* You shot down one of the ducks in 4mn46.581s, which makes you a total of 15 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[07:33:47] DuckHunt herald > By searching the bushes around the duck, you find... a cartridge.
[07:33:49] DuckHunt herald > Missed. [missed: -1 xp]
[07:33:49] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[07:33:49] DuckHunt herald is demoted to level 3 (trainee).
[07:34:00] DuckHunt herald > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 2/2
[07:37:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:45:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[08:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:27] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[09:11:30] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[09:11:31] DuckHunt franstam > Missed. [missed: -1 xp]
[09:11:33] DuckHunt franstam > *BANG* You shot down the duck in 32.167s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:11:35] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[09:36:02] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 2/2 | jammed: no (7 times) | confisc.: no (6 times) [Profile] [Profile] [Profile] 89 xp | lvl 3 (trainee) / 1 xp pt for lvl sup. | karma: 36.36% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 87% | armor: 5% | deflection: 1%
[09:36:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.638s | average react. time: 5mn50.573s | 15 ducks (incl. 0 golden duck) | 30 misses | 4 accidents | 6 empty shots | 2 wild shots | 45 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:48:14] DuckHunt herald > Missed. [missed: -1 xp]
[09:48:17] DuckHunt herald > *BANG* You shot down the duck in 4mn16.742s, which makes you a total of 16 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[10:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:13:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:46:19] DuckHunt Phoenix > Missed. [missed: -1 xp]
[10:46:21] DuckHunt *BANG* xO' systwi just get shot by accident by Phoenix. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[10:46:59] DuckHunt Phoenix returns Phoenix's gun to him.
[10:51:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:04] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[11:03:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.04s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:03:07] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[11:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:33:23] DuckHunt Gentoo > *BANG* You shot down the duck in 3mn23.399s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:37] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/3
[11:50:41] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[11:50:44] DuckHunt *BANG* xO' mrinfinity just get shot by accident by Gentoo. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[11:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:23] DuckHunt Gentoo > You are not armed.
[12:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:23:36] DuckHunt Gentoo > You are not armed.
[12:24:27] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:24:28] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:24:31] DuckHunt Gentoo > You just bought back your confiscated gun in exchange for 40 xp points.
[12:24:33] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn33.316s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:33:11] DuckHunt Hunting stats for million: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (26 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 3507 xp | lvl 26 (duck breaker) / 263 xp pts for lvl sup. | karma: 81.47% good hunter [Stats][Stats][Stats] theor. accuracy: 90% | effectiv. of fire: 71% | gun reliability: 99% | armor: 62% | deflection: 38%
[12:33:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.283s | average react. time: 19.747s | 382 ducks (incl. 29 golden ducks) | 152 misses | 19 accidents | 149 empty shots | 21 wild shots | 534 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Expl. ammo
[13:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:06] DuckHunt million > *BOOM* You shot down the duck in 5.612s, which makes you a total of 383 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:25:27] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:25:30] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:25:30] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:25:32] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:25:32] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:25:35] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:25:36] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:25:36] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:30:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:39:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:39:06] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:42:15] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:42:18] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:42:18] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:42:20] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:42:20] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:42:24] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:44:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[13:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:51:03] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:51:05] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:51:05] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:51:07] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:51:07] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[13:51:09] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[13:56:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[14:07:05] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[14:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:07] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[14:17:08] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[14:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:06:10] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:06:12] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:06:12] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[15:06:14] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[15:11:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:38:07] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:38:09] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:38:09] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[15:38:12] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[15:38:12] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:38:15] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:38:16] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[15:38:17] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[15:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:39:24] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:39:27] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[15:39:28] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[15:39:30] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[15:39:50] DuckHunt m268b Your purchase made you go back to level 6 (duck hater).
[15:40:12] DuckHunt m268b Your purchase made you go back to level 6 (duck hater).
[15:43:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[15:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:44:18] DuckHunt million > Missed. [missed: -3 xp]
[15:44:20] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 1/5
[15:44:23] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[15:44:23] DuckHunt million > *BOOM* You shot down the duck in 23.207s, which makes you a total of 384 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:44:24] DuckHunt million > By searching the bushes around the duck, you find an extra ammo clip !
[16:14:32] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[16:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.048s, which makes you a total of 559 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:07] DuckHunt MAGIC > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[16:38:17] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[16:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:56:02] DuckHunt MAGIC > Missed. [missed: -5 xp]
[16:56:04] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 1/5
[16:56:05] DuckHunt million > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[16:56:06] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[16:56:06] DuckHunt million > *BOOM* You shot down the duck in 5.986s, which makes you a total of 385 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:02] DuckHunt ComputerTech > *BANG* You shot down the duck in 1.649s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:05] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.258s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:06] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[17:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:02] DuckHunt MAGIC > *BANG* You shot down the duck in 1.965s, which makes you a total of 560 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:42:06] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[18:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:07] DuckHunt million > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 0/5
[18:03:08] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[18:03:10] DuckHunt MAGIC > Missed. [missed: -5 xp]
[18:03:10] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[18:03:10] DuckHunt million > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[18:03:10] DuckHunt ComputerTech > *BANG* You shot down the duck in 10.588s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:03:15] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[18:03:43] DuckHunt The top duck(s) are: magic with 6010 xp | peorth with 5034 xp | million with 3564 xp | phoenix with 1149 xp | computertech with 1138 xp
[18:30:42] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:30:44] DuckHunt Peorth > *BANG* You shot down the duck in 1.745s, which makes you a total of 318 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:30:44] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[18:30:47] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:30:50] DuckHunt MAGIC > You are not armed.
[18:30:53] DuckHunt MAGIC returns magic's gun to him.
[18:30:53] DuckHunt MAGIC > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[18:30:55] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:06] DuckHunt MAGIC > *BANG* You shot down the duck in 5.916s, which makes you a total of 561 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[18:53:06] DuckHunt MAGIC > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[18:53:15] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:02:01] DuckHunt MAGIC > *BANG* You shot down the duck in 0.784s, which makes you a total of 562 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:02:02] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:02:08] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:02:28] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (29 times) | confisc.: no (62 times) [Profile] [Profile] [Profile] 6000 xp | lvl 34 (duck pulverizer) / 290 xp pts for lvl sup. | karma: 85.17% good hunter [Stats][Stats][Stats] theor. accuracy: 94% | effectiv. of fire: 75% | gun reliability: 99% | armor: 82% | deflection: 46%
[19:02:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 46.604s | 562 ducks (incl. 57 golden ducks) | 186 misses | 15 accidents | 83 empty shots | 45 wild shots | 748 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[19:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:02] DuckHunt MAGIC > *BANG* You shot down the duck in 1.834s, which makes you a total of 563 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[19:24:09] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:02] DuckHunt MAGIC > *BANG* You shot down the duck in 2.332s, which makes you a total of 564 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:10:03] DuckHunt MAGIC > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[20:10:17] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:10] DuckHunt MAGIC > *BANG* You shot down the duck in 10.145s, which makes you a total of 565 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:23:27] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:17:47] DuckHunt The last duck has been seen 1 hour 5 minutes and 47 seconds ago.
[21:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:32:02] DuckHunt Zack > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[21:32:11] DuckHunt Zack > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[21:32:19] DuckHunt Zack > *BANG* You shot down the duck in 19.085s, which makes you a total of 22 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[21:34:58] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[21:35:09] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[21:35:21] DuckHunt Zack > You are not rich enough to make this purchase.
[21:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:19] DuckHunt Zack > *BANG* You shot down the duck in 19.486s, which makes you a total of 23 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[21:42:48] DuckHunt Zack > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[21:43:01] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[21:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:55:37] DuckHunt Zack > *BOOM* You shot down the duck in 36.754s, which makes you a total of 24 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [18 xp] [four-leaf clover]
[21:55:48] DuckHunt Zack > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[22:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:18] DuckHunt wez > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:09:21] DuckHunt wez > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:09:23] DuckHunt wez > Missed. [missed: -1 xp]
[22:09:25] DuckHunt *BANG* xO' Tudhalyas just get shot by accident by wez. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:09:47] DuckHunt wez > You are not armed.
[22:10:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[22:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[23:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:02] DuckHunt Peorth > *BANG* You shot down the duck in 1mn1.81s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:33:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:33:07] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:33:08] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[23:33:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:31] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:33:34] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:33:34] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.341s, which makes you a total of 320 ducks (including 132 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[23:33:38] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:42:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
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