#computertech Bot Logged User list

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Last Seen: 3 hours ago
Topic: Welcome to #computertech || fuck you
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Filtering by user: DuckHunt
Saturday, June 3, 2023
[00:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:20] DuckHunt franstam > *BANG* You shot down the duck in 2mn19.947s, which makes you a total of 17 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:05] DuckHunt second2050 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[00:35:08] DuckHunt second2050 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[00:35:09] DuckHunt second2050 > Missed. [missed: -1 xp]
[00:35:10] DuckHunt second2050 > Missed. [missed: -1 xp]
[00:35:12] DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 1/2
[00:35:18] DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 1/2
[00:35:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:35:20] DuckHunt second2050 > Missed. [missed: -1 xp]
[00:35:48] DuckHunt second2050 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:36:48] DuckHunt Peorth returns second2050's gun to him.
[00:36:52] DuckHunt Hunting stats for second2050: [Weapon][Weapon][Weapon] ammo: 2/6 | charg.: 1/2 | jammed: no (3 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 57 xp | lvl 3 (trainee) / 33 xp pts for lvl sup. | karma: 71.43% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 23% | gun reliability: 87% | armor: 5% | deflection: 1%
[00:36:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 14.783s | average react. time: 7mn20.368s | 3 ducks (incl. 1 golden duck) | 10 misses | 0 accident | 2 empty shots | 1 wild shot | 13 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[00:51:32] DuckHunt Zack > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 4 (duck misser).
[00:51:38] DuckHunt Zack > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:04] DuckHunt Zack > Missed. [missed: -1 xp]
[01:55:05] DuckHunt Zack > *BOOM* You shot down the duck in 5.2s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:55:07] DuckHunt Zack > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[01:55:09] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[02:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:16:03] DuckHunt Peorth > *BOOM* You shot down the duck in 3.117s, which makes you a total of 526 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:16:05] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:16:20] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 20 hours 21 minutes and 44 seconds.
[02:16:23] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[02:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:02] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[02:28:03] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:04] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.179s, which makes you a total of 527 ducks (including 211 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[02:28:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:28:24] DuckHunt The top duck(s) are: magic with 10087 xp | peorth with 8317 xp | million with 4058 xp | phoenix with 1606 xp | computertech with 1400 xp
[02:28:28] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:28:29] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:29:03] DuckHunt phish > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 4 (duck misser).
[02:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:15] DuckHunt Peorth > *BOOM* You shot down the duck in 15.02s, which makes you a total of 528 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:47:19] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:42:14] DuckHunt Phoenix > *BANG* You shot down the duck in 13.654s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:42:18] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 4/4
[03:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:21:28] DuckHunt The last duck has been seen 35 minutes and 26 seconds ago.
[04:25:25] DuckHunt jeff_stacey > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[04:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:04] DuckHunt Far_Ted > Missed. [missed: -1 xp]
[04:35:05] DuckHunt Far_Ted > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[04:35:07] DuckHunt Far_Ted > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[04:35:09] DuckHunt Far_Ted > *BOOM* You shot down the duck in 8.729s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:35:12] DuckHunt Far_Ted > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:35:25] DuckHunt Far_Ted > You just added an extra bullet in your gun in exchange for 7 xp points. Your purchase made you go back to level 4 (duck misser).
[04:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:03] DuckHunt Phoenix > *BANG* You shot down the duck in 3.092s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:57:05] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[05:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:14:11] DuckHunt jeff_stacey > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[05:14:11] DuckHunt jeff_stacey > *BANG* You shot down the duck in 10.485s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:52] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:26:55] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[05:26:57] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:27:00] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[05:27:02] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:27:04] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 2/4
[05:27:07] DuckHunt Phoenix > *BANG* You shot down the golden duck in 2mn6.706s, which makes you a total of 127 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[05:27:11] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[06:20:25] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:26] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:20:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:20:29] DuckHunt Peorth > *BOOM* You shot down the golden duck in 3.872s, which makes you a total of 529 ducks (including 212 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[06:20:31] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[06:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:29:53] DuckHunt Phoenix > *BANG* You shot down the duck in 52.612s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:29:55] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 1/4
[06:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:38:35] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn34.574s, which makes you a total of 129 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:38:37] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[07:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:12:05] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn3.901s, which makes you a total of 130 ducks on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [10 xp]
[07:12:06] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 0/4
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:42] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[08:30:46] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[08:30:49] DuckHunt FireWire > Missed. [missed: -1 xp]
[08:31:17] DuckHunt FireWire > Missed. [missed: -1 xp]
[08:31:28] DuckHunt login > *BANG* You shot down the duck in 2mn27.662s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:37:57] DuckHunt FireWire > Missed. [missed: -1 xp]
[08:38:22] DuckHunt FireWire > *BANG* You shot down the duck in 4mn21.635s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:47:02] DuckHunt MAGIC > *BOOM* You shot down the duck in 2.246s, which makes you a total of 967 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:47:09] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:09] DuckHunt MAGIC > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:50:12] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[09:50:13] DuckHunt MAGIC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/1 | Chargers: 3/5
[09:50:18] DuckHunt MAGIC > *Crr..CLICK* You unjam your gun. | Ammo: 1/1 | Chargers: 3/5
[09:50:18] DuckHunt MAGIC > *BOOM* You shot down the golden duck in 18.508s, which makes you a total of 968 ducks (including 103 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[09:50:23] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[10:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:49:06] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn5.665s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:49:09] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[10:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:26:13] DuckHunt Gentoo > Missed. [missed: -1 xp]
[11:26:18] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[11:26:19] DuckHunt Gentoo > *BANG* You shot down the duck in 1mn18.839s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:37:05] DuckHunt FireWire > *BANG* You shot down the duck in 4.043s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:44:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:16] DuckHunt FireWire > Missed. [missed: -1 xp]
[12:54:30] DuckHunt FireWire > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[12:54:33] DuckHunt FireWire > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[12:54:43] DuckHunt FireWire > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[12:54:47] DuckHunt FireWire > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:54:50] DuckHunt FireWire > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[12:54:52] DuckHunt FireWire > *BANG* You shot down the golden duck in 51.989s, which makes you a total of 21 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [48 xp]
[13:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:29:35] DuckHunt FireWire > Missed. [missed: -1 xp]
[13:29:48] DuckHunt FireWire > *BANG* You shot down the duck in 4mn48.278s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:52:03] DuckHunt herald > Missed. [missed: -1 xp]
[13:52:06] DuckHunt herald > *BANG* You shot down the duck in 5.181s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:42:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:33:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:07] DuckHunt Echo_C > *BANG* You shot down the duck in 6.072s, which makes you a total of 13 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[17:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[18:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:01] DuckHunt Echo_C > *BANG* You shot down the duck in 2mn1.214s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:51:22] DuckHunt MAGIC > *BANG* You shot down the duck in 20.956s, which makes you a total of 969 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:51:24] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[19:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:05] DuckHunt MAGIC > *BANG* You shot down the duck in 4.056s, which makes you a total of 970 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:59:06] DuckHunt MAGIC > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[19:59:09] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 0/5
[20:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:17:08] DuckHunt MAGIC > *BANG* You shot down the duck in 7.195s, which makes you a total of 971 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:17:10] DuckHunt MAGIC > You have no ammo. | Ammo: 0/1 | Chargers: 0/5
[20:17:12] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:04] DuckHunt MAGIC > *BANG* You shot down the duck in 3.501s, which makes you a total of 972 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:19:06] DuckHunt nitecore > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:19:06] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:19:16] DuckHunt MAGIC returns nitecore's gun to him.
[20:54:16] DuckHunt Hunting stats for magic: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 0/5 | jammed: no (35 times) | confisc.: no (79 times) [Profile] [Profile] [Profile] 10183 xp | lvl 41 (duck fucker) / 956 xp pts for lvl sup. | karma: 88.92% good hunter [Stats][Stats][Stats] theor. accuracy: 97% | effectiv. of fire: 81% | gun reliability: 99% | armor: 98% | deflection: 50%
[20:54:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.768s | average react. time: 42.14s | 972 ducks (incl. 103 golden ducks) | 216 misses | 20 accidents | 99 empty shots | 54 wild shots | 1188 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:03] DuckHunt MAGIC > *BANG* You shot down the duck in 2.864s, which makes you a total of 973 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:26:06] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:55:38] DuckHunt MAGIC > *BANG* You shot down the duck in 38.334s, which makes you a total of 974 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:55:39] DuckHunt MAGIC > By searching the bushes around the duck, you find an extra bullet !
[22:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:05] DuckHunt Zack > Missed. [missed: -1 xp]
[22:11:07] DuckHunt MAGIC > *BANG* You shot down the duck in 5.96s, which makes you a total of 975 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:11:07] DuckHunt Zack > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:11:21] DuckHunt MAGIC returns zack's gun to him.
[22:11:24] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:11:27] DuckHunt Zack > You are not rich enough to make this purchase.
[22:11:32] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[22:12:02] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (29 times) | confisc.: no (35 times) [Profile] [Profile] [Profile] 8374 xp | lvl 40 (unemployed due to extinction of the duck specie) / 1625 xp pts for lvl sup. | karma: 88.93% good hunter [Stats][Stats][Stats] theor. accuracy: 97% | effectiv. of fire: 80% | gun reliability: 99% | armor: 98% | deflection: 50%
[22:12:03] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.006s | average react. time: 1mn29.326s | 529 ducks (incl. 212 golden ducks) | 127 misses | 14 accidents | 56 empty shots | 20 wild shots | 656 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[22:12:49] DuckHunt The top duck(s) are: magic with 10199 xp | peorth with 8374 xp | million with 4058 xp | phoenix with 1704 xp | computertech with 1400 xp
[22:15:26] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[22:35:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:35:07] DuckHunt Zack > *BANG* You shot down the duck in 6.198s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:35:07] DuckHunt Zack > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[22:35:07] DuckHunt MAGIC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[22:35:20] DuckHunt MAGIC returns magic's gun to him.
[22:35:21] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:04] DuckHunt MAGIC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:27:06] DuckHunt MAGIC > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[23:27:07] DuckHunt MAGIC > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:27:07] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:27:13] DuckHunt MAGIC > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[23:27:15] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 4/5
[23:27:15] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:27:20] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 3/5
[23:27:21] DuckHunt MAGIC > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:27:22] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 2/5
[23:27:23] DuckHunt MAGIC > *BANG* You shot down the golden duck in 22.747s, which makes you a total of 976 ducks (including 104 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover]
[23:27:28] DuckHunt MAGIC > *CLACK CLACK* You reload. | Ammo: 1/1 | Chargers: 1/5
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:37] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:50:39] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:50:41] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[23:50:44] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:50:47] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[23:50:50] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:50:52] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[23:50:54] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:50:56] DuckHunt foxy > *BOOM* You shot down the golden duck in 55.536s, which makes you a total of 176 ducks (including 17 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
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