#computertech Bot Logged User list

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Topic: Welcome to #computertech || <@brandon> what the fuck is wrong with all of you
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Filtering by user: DuckHunt
Wednesday, August 2, 2023
[00:13:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:14] DuckHunt foxy > *BOOM* You shot down the duck in 1.456s, which makes you a total of 457 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:13:15] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[00:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:13] DuckHunt Syndus_ > *BANG* You shot down the duck in 12.956s, which makes you a total of 11 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[00:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:38:19] DuckHunt foxy > *BOOM* You shot down the duck in 18.563s, which makes you a total of 458 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:38:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:05:21] DuckHunt herald > Missed. [missed: -1 xp]
[01:05:25] DuckHunt herald > *BANG* You shot down the duck in 24.753s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:18] DuckHunt Audi > *BOOM* You shot down the duck in 17.59s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:14] DuckHunt Audi > *BOOM* You shot down the duck in 13.397s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:20:04] DuckHunt The last duck has been seen 54 minutes and 2 seconds ago.
[02:24:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:24:45] DuckHunt foxy > *BOOM* You shot down the duck in 1.505s, which makes you a total of 459 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:24:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:40:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:41:01] DuckHunt foxy > *BOOM* You shot down the duck in 1.762s, which makes you a total of 460 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:41:05] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:47:08] DuckHunt Peorth > Missed. [missed: -3 xp]
[02:47:10] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[02:47:11] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[02:47:12] DuckHunt Peorth > Missed. [missed: -3 xp]
[02:47:14] DuckHunt Peorth > *BOOM* You shot down the duck in 13.808s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:51:21] DuckHunt foxy > *BOOM* You shot down the duck in 21.034s, which makes you a total of 461 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:51:25] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[03:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:22:38] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[03:22:42] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[03:22:43] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn42.427s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:19] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:51:24] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:51:25] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[03:51:26] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[03:51:28] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 27.67s, which makes you a total of 73 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [16 xp] [four-leaf clover]
[04:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:04:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:31:08] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[05:31:13] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[05:31:19] DuckHunt BobbyDrake > By searching the bushes around the duck, you find an extra ammo clip !
[05:31:19] DuckHunt BobbyDrake > *BANG* You shot down the duck in 3mn18.613s, which makes you a total of 40 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[05:31:52] DuckHunt Hunting stats for bobbydrake: [Weapon][Weapon][Weapon] ammo: 3/4 | charg.: 3/3 | jammed: no (12 times) | confisc.: no (13 times) [Profile] [Profile] [Profile] 352 xp | lvl 8 (duck hassler) / 88 xp pts for lvl sup. | karma: 58.42% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 54% | gun reliability: 93% | armor: 17% | deflection: 10%
[05:31:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.569s | average react. time: 3mn16.914s | 40 ducks (incl. 1 golden duck) | 34 misses | 4 accidents | 12 empty shots | 9 wild shots | 74 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:07:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:25:18] DuckHunt The last duck has been seen 3 minutes and 16 seconds ago.
[06:27:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:56:21] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 20.481s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:56:33] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[06:56:37] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 2 (noob).
[06:56:53] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 1/2
[06:56:59] DuckHunt Clive_Rosfield > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[06:57:02] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[07:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:21:26] DuckHunt c0ded > *BANG* You shot down the duck in 25.584s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:24:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:39:11] DuckHunt Kowal > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[09:39:11] DuckHunt Kowal > *BANG* You shot down the duck in 10.97s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:31] DuckHunt emaaan > *BANG* You shot down the duck in 4mn30.699s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:53:39] DuckHunt emaaan > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:01] DuckHunt emaaan > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[10:02:04] DuckHunt emaaan > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[10:02:05] DuckHunt emaaan > Missed. [missed: -1 xp]
[10:02:07] DuckHunt *BANG* xO' jack3 just get shot by accident by emaaan. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:02:12] DuckHunt emaaan > You are not armed.
[10:02:13] DuckHunt emaaan > You are not armed.
[10:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:29:17] DuckHunt Kowal > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[10:29:21] DuckHunt Kowal > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[10:29:23] DuckHunt Kowal > Missed. [missed: -1 xp]
[10:29:25] DuckHunt Kowal > *BANG* You shot down the duck in 24.565s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:01:51] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 41 xp | lvl 2 (noob) / 9 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 57% | gun reliability: 86% | armor: 2% | deflection: 0%
[11:01:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 2mn28.977s | 8 ducks (incl. 0 golden duck) | 6 misses | 2 accidents | 1 empty shot | 0 wild shot | 14 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[11:02:01] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 4/4 | Chargers: 3/3
[11:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:04] DuckHunt Audi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[12:31:08] DuckHunt Audi > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[12:31:10] DuckHunt Audi > *BOOM* You shot down the duck in 9.18s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:04:12] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 4/6 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 41 xp | lvl 2 (noob) / 9 xp pts for lvl sup. | karma: 45.45% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 57% | gun reliability: 86% | armor: 2% | deflection: 0%
[13:04:13] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 5.188s | average react. time: 2mn28.977s | 8 ducks (incl. 0 golden duck) | 6 misses | 2 accidents | 1 empty shot | 0 wild shot | 14 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 4 lethals, 0 ricocheted and 0 neutralized.
[13:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:29:20] DuckHunt Echo_C > Missed. [missed: -1 xp]
[13:29:21] DuckHunt Echo_C > *BANG* You shot down the duck in 1mn20.929s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:38:05] DuckHunt emaaan > Missed. [missed: -1 xp]
[13:38:07] DuckHunt emaaan > *BANG* You shot down the duck in 6.006s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:38:08] DuckHunt emaaan > By searching the bushes around the duck, you find an extra bullet !
[13:38:16] DuckHunt emaaan > You are not rich enough to make this purchase.
[13:38:21] DuckHunt emaaan > You don't need to change your clothes.
[13:38:22] DuckHunt Your purchase made you go back to level 1 (tourist).
[13:38:29] DuckHunt emaaan > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[14:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:25] DuckHunt Echo_C > Missed. [missed: -1 xp]
[14:26:26] DuckHunt Echo_C > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[14:26:31] DuckHunt Echo_C > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[14:26:33] DuckHunt Echo_C > *BANG* You shot down the duck in 1mn32.715s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:26:34] DuckHunt Echo_C > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:11] DuckHunt login > Missed. [missed: -1 xp]
[14:51:14] DuckHunt login > *BANG* You shot down the duck in 13.124s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:58:45] DuckHunt *BANG* xO' Nando just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:59:11] DuckHunt Peorth > *BANG* You shot down the duck in 2mn10.914s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:59:14] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:20] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[15:08:22] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[15:08:24] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[15:08:25] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/6 | Chargers: 2/2
[15:08:27] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 3/6 | Chargers: 2/2
[15:08:28] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[15:08:30] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 29.451s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[15:08:31] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find an extra bullet !
[15:08:52] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 2/2
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:08] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:15:10] DuckHunt foxy > *BOOM* You shot down the golden duck in 10.207s, which makes you a total of 462 ducks (including 50 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[15:15:13] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:29:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:08] DuckHunt foxy > *BOOM* You shot down the duck in 1.886s, which makes you a total of 463 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:29:12] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:35:06] DuckHunt herald > Missed. [missed: -1 xp]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:02] DuckHunt h4 > Missed. [missed: -1 xp]
[16:38:04] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[16:38:04] DuckHunt h4 > Missed. [missed: -1 xp]
[16:38:05] DuckHunt h4 > Missed. [missed: -1 xp]
[16:38:06] DuckHunt deadly > *BANG* You shot down the duck in 6.037s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:07] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:38:16] DuckHunt h4 > You throw a bucket of water on deadly in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 3 (trainee).
[16:53:15] DuckHunt The last duck has been seen 15 minutes and 15 seconds ago.
[16:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.392s, which makes you a total of 464 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:54:06] DuckHunt Clive_Rosfield > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:54:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.334s, which makes you a total of 465 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:24:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:37:36] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:38] DuckHunt *BANG* xO' zof just get shot by accident by foxy. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[17:37:42] DuckHunt foxy returns foxy's gun to him.
[17:37:43] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[17:37:46] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:37:47] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:37:47] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:37:51] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[17:37:52] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[17:37:53] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 23 (duck fragger).
[17:37:55] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[17:37:55] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:37:57] DuckHunt foxy > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[17:37:59] DuckHunt foxy > *BOOM* You shot down the golden duck in 22.607s, which makes you a total of 466 ducks (including 51 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[17:38:02] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:38:05] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:38:08] DuckHunt The top duck(s) are: foxy with 3005 xp | peorth with 2421 xp | logout with 1236 xp | esjay with 781 xp | gentoo with 501 xp
[17:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:48:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:01:02] DuckHunt foxy > *BOOM* You shot down the duck in 2.116s, which makes you a total of 467 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:01:04] DuckHunt foxy > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[19:01:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:14] DuckHunt esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:19:21] DuckHunt esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:19:25] DuckHunt esjay > *BANG* You shot down the duck in 23.945s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:03] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[20:12:03] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/3
[20:12:04] DuckHunt ComputerTech > *BANG* You shot down the duck in 3.027s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:12:04] DuckHunt foxy > *CLICK* Trigger locked.
[20:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:47] DuckHunt foxy > Missed. [missed: -3 xp]
[20:45:49] DuckHunt foxy > *BOOM* You shot down the duck in 48.777s, which makes you a total of 468 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:45:51] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:45:53] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:28] DuckHunt Chiester > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:30:40] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:30:45] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:30:49] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:30:52] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:30:56] DuckHunt Chiester > Missed. [missed: -1 xp]
[21:31:00] DuckHunt Chiester > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:31:03] DuckHunt Chiester > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/3
[21:31:07] DuckHunt Chiester > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[21:31:09] DuckHunt Chiester > *BANG* You shot down the golden duck in 1mn8.78s, which makes you a total of 46 ducks (including 2 golden ducks) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [60 xp]
[21:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:08] DuckHunt *BANG* xO' Vultyre just get shot by accident by Clive_Rosfield. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:53:02] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[21:59:48] DuckHunt Vultyre already has a gun and looks at Phoenix without understanding.
[22:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:32:29] DuckHunt Peorth > Missed. [missed: -3 xp]
[22:32:31] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[22:32:32] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[22:32:33] DuckHunt Peorth > Missed. [missed: -3 xp]
[22:32:36] DuckHunt Peorth > *BANG* You shot down the duck in 35.513s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:32:38] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[22:32:42] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:41:25] DuckHunt Zack > Missed. [missed: -1 xp]
[22:41:27] DuckHunt Zack > *BANG* You shot down the duck in 1mn26.188s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[22:41:29] DuckHunt Zack > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 2/2
[23:06:20] DuckHunt vamp > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:28:31] DuckHunt deadly > Missed. [missed: -1 xp]
[23:28:33] DuckHunt deadly > *BANG* You shot down the duck in 33.289s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:35:07] DuckHunt vamp > *BANG* You shot down the duck in 6.218s, which makes you a total of 11 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
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