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Topic: Welcome to #computertech || <+orangejuice> Would you shut up ComputerTech ?
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Filtering by user: DuckHunt
Friday, August 4, 2023
[00:00:04] DuckHunt deadly > *BANG* You shot down the duck in 1mn4.326s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:00:05] DuckHunt deadly > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[00:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:23:03] DuckHunt *BANG* xO' Nando just get shot by accident by esjay. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[00:23:06] DuckHunt ferridae > *BANG* You shot down the duck in 5.449s, which makes you a total of 12 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[00:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:46:06] DuckHunt deadly > *BANG* You shot down the duck in 5.366s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:04] DuckHunt ferridae > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:26:09] DuckHunt deadly > *BANG* You shot down the duck in 8.491s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:26:09] DuckHunt ferridae > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:18] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[01:42:23] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[01:42:26] DuckHunt deadly > *BANG* You shot down the duck in 26.277s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:44] DuckHunt deadly > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:57:48] DuckHunt deadly > Missed. [missed: -1 xp]
[01:57:56] DuckHunt deadly > Missed. [missed: -1 xp]
[01:57:58] DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:58:02] DuckHunt deadly > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:58:05] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[01:58:15] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[01:58:19] DuckHunt deadly > Missed. [missed: -1 xp]
[01:58:21] DuckHunt deadly > Missed. [missed: -1 xp]
[01:58:24] DuckHunt *BANG* xO' Cronus just get shot by accident by deadly. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:02:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[02:03:16] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[02:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:40:53] DuckHunt CoolKevin > *BANG* You shot down the duck in 52.595s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:40:53] DuckHunt CoolKevin > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[02:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:54:05] DuckHunt CoolKevin > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[02:54:27] DuckHunt CoolKevin > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[02:54:33] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn32.489s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:14] DuckHunt CoolKevin > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[03:44:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.947s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:04:31] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[04:04:33] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[04:04:38] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[04:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:41:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:29] DuckHunt nitecore > *BANG* You shot down the duck in 28.854s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[05:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:03] DuckHunt herald > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[05:44:06] DuckHunt herald > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[05:44:08] DuckHunt herald > *BANG* You shot down the duck in 2mn7.506s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:05] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 1mn5.248s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:53:06] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:03] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:17:08] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:17:10] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[07:17:12] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[07:17:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:17:20] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[07:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:54:13] DuckHunt c0ded > *BANG* You shot down the duck in 12.707s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.818s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:31:08] DuckHunt Gentoo > *BANG* You shot down the duck in 7.59s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:52] DuckHunt Gentoo > *BANG* You shot down the duck in 2mn52.058s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:55] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[09:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:06] DuckHunt Gentoo > *BANG* You shot down the duck in 5.271s, which makes you a total of 49 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[10:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:10:11] DuckHunt Gentoo > *BANG* You shot down the duck in 10.866s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:10:05] DuckHunt quartzhrts > *BANG* You shot down the duck in 2mn5.325s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:25:06] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:25:08] DuckHunt wildting2 > *BANG* You shot down the duck in 7.994s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:05:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[13:06:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[14:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:13] DuckHunt *BANG* xO' bbqnut just get shot by accident by RicoSuave. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:42:10] DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:42:12] DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:42:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:55] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 2/3
[14:50:56] DuckHunt drwho > *CLACK* JAMMED GUN
[14:50:58] DuckHunt Gentoo > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 1/3
[14:50:59] DuckHunt Gentoo > *BANG* You shot down the duck in 57.859s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:01] DuckHunt drwho > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[14:51:04] DuckHunt drwho is demoted to level 0 (public danger).
[14:51:04] DuckHunt *BANG* xO' Moriarty_ just get shot by accident by drwho. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:51:05] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 1/3
[14:51:07] DuckHunt *BANG* xO' davjutz just get shot by accident by Gentoo. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:51:15] DuckHunt drwho > You are not armed.
[14:51:17] DuckHunt drwho > You are not armed.
[14:51:46] DuckHunt Peorth > *BANG* You shot down the duck in 45.536s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:53:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:53:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.401s, which makes you a total of 173 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:53:05] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 3/4
[15:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:15:03] DuckHunt Gentoo > Missed. [missed: -1 xp]
[15:15:05] DuckHunt Gentoo > *BANG* You shot down the duck in 4.776s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:15:06] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/3
[15:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:51:06] DuckHunt REDman2k1 > Missed. [missed: -1 xp]
[15:51:21] DuckHunt Gentoo > *BANG* You shot down the duck in 19.944s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:51:22] DuckHunt foxy > *CLICK* Trigger locked.
[16:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:09] DuckHunt Gentoo > *BANG* You shot down the duck in 8.161s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:10] DuckHunt REDman2k1 > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[16:00:24] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 2/2 | Chargers: 4/4
[16:00:34] DuckHunt REDman2k1 > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:07] DuckHunt Gentoo > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:13:09] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:13:10] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:13:17] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:13:17] DuckHunt Gentoo > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:13:19] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:13:19] DuckHunt Gentoo > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 0/3
[16:13:22] DuckHunt Gentoo > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 0/3
[16:13:23] DuckHunt Gentoo > Missed. [missed: -1 xp]
[16:13:26] DuckHunt Gentoo > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:13:26] DuckHunt Gentoo > *BANG* You shot down the golden duck in 25.979s, which makes you a total of 55 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[16:32:06] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:32:07] DuckHunt foxy > *BANG* You shot down the duck in 1.846s, which makes you a total of 488 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:32:11] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:11] DuckHunt Gentoo > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/3
[16:38:13] DuckHunt foxy > *BANG* You shot down the duck in 12.16s, which makes you a total of 489 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:38:28] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:03] DuckHunt foxy > *BANG* You shot down the duck in 2mn2.284s, which makes you a total of 490 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:29:04] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[17:29:06] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:49:02] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:59] DuckHunt esjay > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/4 | Chargers: 3/3
[18:16:02] DuckHunt esjay > *Crr..CLICK* You unjam your gun. | Ammo: 1/4 | Chargers: 3/3
[18:16:03] DuckHunt esjay > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[18:16:03] DuckHunt esjay > *BANG* You shot down the duck in 2mn2.975s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:04] DuckHunt foxy > *BANG* You shot down the duck in 4.478s, which makes you a total of 491 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[18:23:06] DuckHunt foxy > *CLICK* Trigger locked.
[18:23:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:27:53] DuckHunt esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[19:27:56] DuckHunt esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[19:27:56] DuckHunt esjay > *BANG* You shot down the duck in 1mn56.044s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:40:25] DuckHunt The last duck has been seen 14 minutes and 25 seconds ago.
[19:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[20:06:40] DuckHunt foxy > *BANG* You shot down the duck in 2mn39.811s, which makes you a total of 492 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:06:42] DuckHunt foxy > *CLICK* Trigger locked.
[20:06:49] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:09:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:05] DuckHunt foxy > *BANG* You shot down the duck in 1.988s, which makes you a total of 493 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:09:07] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:55:49] DuckHunt esjay > Missed. [missed: -1 xp]
[20:55:51] DuckHunt esjay > Missed. [missed: -1 xp]
[20:55:52] DuckHunt esjay > *BANG* You shot down the duck in 51.681s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:55:55] DuckHunt esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[20:56:05] DuckHunt The top duck(s) are: foxy with 3335 xp | peorth with 2431 xp | logout with 1236 xp | esjay with 822 xp | gentoo with 607 xp
[20:57:46] DuckHunt vamp > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/2
[20:57:51] DuckHunt vamp > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:12:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:22] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:12:24] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[21:12:25] DuckHunt foxy > You already own this item. It will expire in 20 hours 16 minutes and 38 seconds.
[21:12:27] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:12:28] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:12:28] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:17:22] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[21:17:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:59] DuckHunt foxy > Missed. [missed: -3 xp]
[21:18:01] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 4/4
[21:18:02] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:18:04] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:18:06] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:18:07] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:18:09] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:18:10] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:18:11] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:18:13] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:18:16] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:18:18] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:18:19] DuckHunt foxy > *BANG* You shot down the golden duck in 24.83s, which makes you a total of 494 ducks (including 54 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover]
[21:18:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:34] DuckHunt LoneWolf367 > *BANG* You shot down the duck in 34.035s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:02] DuckHunt foxy > *BANG* You shot down the duck in 1.526s, which makes you a total of 495 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:39:24] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:41:37] DuckHunt vamp > *BANG* You shot down the duck in 35.752s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:41:37] DuckHunt vamp > By searching the bushes around the duck, you find... a broken decoy.
[21:42:09] DuckHunt foxy > The magazine of your gun is already full.
[21:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:47:25] DuckHunt foxy > Missed. [missed: -3 xp]
[21:47:27] DuckHunt foxy > *BANG* You shot down the duck in 26.554s, which makes you a total of 496 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:47:29] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:47:31] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:15:34] DuckHunt vamp > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:15:37] DuckHunt LoneWolf367 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/6 | Chargers: 2/2
[22:15:40] DuckHunt LoneWolf367 > *Crr..CLICK* You unjam your gun. | Ammo: 5/6 | Chargers: 2/2
[22:15:40] DuckHunt LoneWolf367 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[22:15:54] DuckHunt LoneWolf367 > You are not armed.
[22:16:01] DuckHunt foxy returns vamp's gun to him.
[22:16:05] DuckHunt foxy returns LoneWolf367's gun to him.
[22:16:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:13] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:14] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:16] DuckHunt LoneWolf367 > *BANG* You shot down one of the ducks in 3.825s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:16:18] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[22:16:18] DuckHunt foxy > *BANG* You shot down one of the ducks in 4.907s, which makes you a total of 497 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:16:20] DuckHunt foxy > *BANG* You shot down one of the ducks in 6.642s, which makes you a total of 498 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:16:20] DuckHunt vamp > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[22:16:22] DuckHunt Peorth > *BANG* You shot down the duck in 8.156s, which makes you a total of 174 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:16:22] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:16:23] DuckHunt vamp > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[22:16:23] DuckHunt foxy > The magazine of your gun is already full.
[22:16:24] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/2 | Chargers: 3/4
[22:16:25] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[22:16:26] DuckHunt Dr_DICK > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 2/2
[22:16:28] DuckHunt Peorth returns Peorth's gun to him.
[22:16:46] DuckHunt Dr_DICK > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 2/2
[22:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:43:38] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 3/4
[22:43:40] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[22:43:41] DuckHunt Peorth > *BANG* You shot down the duck in 41.204s, which makes you a total of 175 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:43:45] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:38] DuckHunt Peorth > *BANG* You shot down the duck in 4mn38.317s, which makes you a total of 176 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:53:39] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[22:53:41] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:16:13] DuckHunt Peorth > The magazine of your gun is already full.
[23:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:02] DuckHunt Peorth > *BANG* You shot down the duck in 1.288s, which makes you a total of 177 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:17:06] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[23:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:55:56] DuckHunt quartzhrts > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:55:59] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:56:01] DuckHunt quartzhrts > *BANG* You shot down the duck in 1mn1.243s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
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