#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 53 minutes ago
Topic: Welcome to #computertech || <+orangejuice> Would you shut up ComputerTech ?
#4
Rank
302
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Saturday, August 12, 2023
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:07:06] DuckHunt freewifi > *BANG* You shot down the duck in 5.995s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:03] DuckHunt freewifi > *BANG* You shot down the duck in 3.011s, which makes you a total of 15 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[00:20:04] DuckHunt freewifi > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[00:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:07] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/4 | Chargers: 3/3
[00:42:08] DuckHunt ComputerTech > *Crr..CLICK* You unjam and reload your gun. | Ammo: 4/4 | Chargers: 2/3
[00:42:08] DuckHunt ComputerTech > *BANG* You shot down the duck in 7.33s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:26:53] DuckHunt ComputerTech > *BANG* You shot down the duck in 52.803s, which makes you a total of 81 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[01:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:40] DuckHunt ZOEboy > By searching the bushes around the duck, you find... an old hunting knife.
[01:27:40] DuckHunt ZOEboy > *BANG* You shot down the duck in 39.399s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:12] DuckHunt *BANG* xO' End3r just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:29:41] DuckHunt ComputerTech returns ZOEboy's gun to him.
[01:30:33] DuckHunt ZOEboy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 2/2
[01:30:36] DuckHunt ZOEboy > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 2/2
[01:30:38] DuckHunt ZOEboy > *BANG* You shot down the duck in 2mn37.327s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:31:10] DuckHunt *BANG* xO' cyberjunkie just get shot by accident by ZOEboy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:32:46] DuckHunt ComputerTech returns ZOEboy's gun to him.
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[01:37:11] DuckHunt Peorth > *BOOM* You shot down the duck in 2mn10.792s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:37:11] DuckHunt Peorth > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:37:28] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[01:51:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:22] DuckHunt foxy > *BANG* You shot down the duck in 1.263s, which makes you a total of 573 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:51:23] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:12] DuckHunt ComputerTech > *BANG* You shot down the duck in 12.223s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:17:13] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[02:17:18] DuckHunt ComputerTech returns foxy's gun to him.
[02:17:25] DuckHunt foxy frisks ComputerTech and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[02:17:46] DuckHunt The top duck(s) are: foxy with 3994 xp | peorth with 3156 xp | logout with 1236 xp | esjay with 998 xp | serion with 651 xp
[02:17:54] DuckHunt foxy returns ComputerTech's gun to him.
[02:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:32:12] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[02:36:32] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[02:36:35] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:36:35] DuckHunt foxy > *BANG* You shot down the duck in 4mn34.938s, which makes you a total of 574 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:36:39] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:46:36] DuckHunt foxy > *BANG* You shot down the duck in 2mn35.546s, which makes you a total of 575 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:46:39] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[02:51:53] DuckHunt therock247uk > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:15] DuckHunt Syndus_ > *BANG* You shot down the duck in 15.078s, which makes you a total of 18 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[03:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:21:09] DuckHunt *BANG* xO' D3M0N just get shot by accident by kot. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:21:14] DuckHunt kot > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[03:21:17] DuckHunt kot > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[03:21:20] DuckHunt kot > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[03:21:22] DuckHunt kot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[03:21:25] DuckHunt kot > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[03:21:27] DuckHunt kot > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[03:21:30] DuckHunt kot > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[03:21:32] DuckHunt kot > *BANG* You shot down the duck in 31.097s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:48:58] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 19 hours 30 minutes and 13 seconds.
[03:48:59] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[04:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:35:34] DuckHunt thomas > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 2/2
[04:35:44] DuckHunt thomas > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 2/2
[04:35:46] DuckHunt thomas > Missed. [missed: -1 xp]
[04:35:49] DuckHunt thomas > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:35:51] DuckHunt thomas > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:35:53] DuckHunt thomas > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:35:55] DuckHunt thomas > Missed. [missed: -1 xp]
[04:35:56] DuckHunt thomas > Missed. [missed: -1 xp]
[04:35:58] DuckHunt thomas > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/6 | Chargers: 2/2
[04:36:03] DuckHunt thomas > *Crr..CLICK* You unjam and reload your gun. | Ammo: 6/6 | Chargers: 1/2
[04:36:04] DuckHunt thomas > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:36:06] DuckHunt thomas > Missed. [missed: -1 xp]
[04:36:07] DuckHunt thomas > Missed. [missed: -1 xp]
[04:36:07] DuckHunt thomas is demoted to level 0 (public danger).
[04:36:13] DuckHunt thomas > Missed. [missed: -1 xp]
[04:36:16] DuckHunt *BANG* xO' jmjl just get shot by accident by thomas. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:36:22] DuckHunt ComputerTech returns thomas's gun to him.
[04:36:26] DuckHunt thomas > *BANG* You shot down the golden duck in 2mn25.701s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [60 xp]
[04:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:48] DuckHunt kot > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:56:51] DuckHunt kot > Missed. [missed: -1 xp]
[04:56:53] DuckHunt kot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:56:55] DuckHunt kot > *BANG* You shot down the golden duck in 1mn54.443s, which makes you a total of 25 ducks (including 2 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[04:57:05] DuckHunt kot > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[05:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:05] DuckHunt thomas > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[05:30:08] DuckHunt thomas > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[05:30:09] DuckHunt thomas > *BANG* You shot down the duck in 8.154s, which makes you a total of 2 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[05:30:09] DuckHunt thomas > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[05:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:38] DuckHunt kot > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:45:40] DuckHunt kot > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/2
[05:45:43] DuckHunt kot > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[05:45:45] DuckHunt kot > Your gun doesn't need to be reloaded. | Ammo: 6/6 | Chargers: 0/2
[05:45:47] DuckHunt kot > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:45:49] DuckHunt kot > Missed. [missed: -1 xp]
[05:45:51] DuckHunt kot > Missed. [missed: -1 xp]
[05:45:53] DuckHunt kot > *BANG* You shot down the golden duck in 52.284s, which makes you a total of 26 ducks (including 3 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [40 xp] [four-leaf clover]
[05:46:09] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:46:10] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:46:40] DuckHunt thomas > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points. Your purchase made you go back to level 2 (noob).
[06:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:05] DuckHunt thomas > Missed. [missed: -1 xp]
[06:04:06] DuckHunt thomas > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/2
[06:04:11] DuckHunt Gentoo > *BANG* You shot down the duck in 10.694s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:04:11] DuckHunt thomas > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/2
[06:04:23] DuckHunt Gentoo > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/3
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:03] DuckHunt thomas > *BANG* You shot down the duck in 2.998s, which makes you a total of 3 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[06:07:28] DuckHunt thomas > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 0/2
[06:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:27:04] DuckHunt wez > Missed. [missed: -1 xp]
[06:27:05] DuckHunt wez > *BANG* You shot down the duck in 4.854s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:27:10] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[07:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:17:04] DuckHunt Clive_Rosfield > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[07:17:08] DuckHunt Clive_Rosfield > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[07:17:09] DuckHunt Clive_Rosfield > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/6 | Chargers: 1/2
[07:17:11] DuckHunt Clive_Rosfield > *Crr..CLICK* You unjam your gun. | Ammo: 6/6 | Chargers: 1/2
[07:17:12] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 11.923s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:17:13] DuckHunt Clive_Rosfield > By searching the bushes around the duck, you find an extra bullet !
[07:17:27] DuckHunt Clive_Rosfield > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[07:17:32] DuckHunt Clive_Rosfield > You are not rich enough to make this purchase.
[07:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:04] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[07:20:06] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[07:20:07] DuckHunt Clive_Rosfield > Missed. [missed: -1 xp]
[07:20:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:51] DuckHunt Clive_Rosfield > *BANG* You shot down the duck in 2mn51.127s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:29:58] DuckHunt Clive_Rosfield > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[07:30:02] DuckHunt Clive_Rosfield > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 1/2
[08:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:36] DuckHunt esjay > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:03:39] DuckHunt esjay > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[08:03:41] DuckHunt esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[08:03:42] DuckHunt esjay > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:03:44] DuckHunt esjay > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:03:45] DuckHunt esjay > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[08:03:46] DuckHunt esjay > *BANG* You shot down the golden duck in 1mn46.112s, which makes you a total of 84 ducks (including 10 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [60 xp]
[08:03:49] DuckHunt esjay > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:24:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:32:20] DuckHunt The last duck has been seen 13 minutes and 20 seconds ago.
[10:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:49:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:55] DuckHunt BobbyDrake > *BANG* You shot down the duck in 1mn54.89s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:36] DuckHunt wez > *BANG* You shot down the duck in 35.594s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:56:03] DuckHunt wez > Missed. [missed: -1 xp]
[12:56:05] DuckHunt wez > *BANG* You shot down the duck in 5.191s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:56:06] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[12:56:11] DuckHunt foxy returns foxy's gun to him.
[13:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:45:04] DuckHunt wez > *BANG* You shot down the duck in 3.541s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:45:09] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/3
[13:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:05] DuckHunt wez > Missed. [missed: -1 xp]
[13:58:08] DuckHunt wez > *BANG* You shot down the duck in 7.187s, which makes you a total of 51 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[14:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:00:04] DuckHunt wez > *BANG* You shot down the duck in 3.043s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:00:08] DuckHunt wez > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/3
[14:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:11] DuckHunt Gentoo > *BANG* You shot down the duck in 10.42s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:50:11] DuckHunt Gentoo > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[14:50:13] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:06] DuckHunt Gentoo > Missed. [missed: -1 xp]
[14:51:07] DuckHunt Gentoo > *BANG* You shot down the duck in 7.068s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:52:00] DuckHunt quartzhrts > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[15:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:08:07] DuckHunt Gentoo > *BANG* You shot down the duck in 6.927s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:57:03] DuckHunt Serion > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[15:57:06] DuckHunt Serion > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[15:57:08] DuckHunt Serion > *BANG* You shot down the duck in 6.96s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:03:12] DuckHunt Serion > *BANG* You shot down the duck in 11.103s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:32] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn31.423s, which makes you a total of 232 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:14:36] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[16:38:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:05] DuckHunt Serion > Missed. [missed: -1 xp]
[16:38:14] DuckHunt Serion > *BANG* You shot down the duck in 13.826s, which makes you a total of 132 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:42] DuckHunt Peorth > Missed. [missed: -3 xp]
[17:10:44] DuckHunt Peorth > Missed. [missed: -3 xp]
[17:10:49] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 2/4
[17:10:50] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:10:52] DuckHunt *BANG* xO' Vultyre just get shot by accident by Peorth. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[17:10:58] DuckHunt Peorth returns Peorth's gun to him.
[17:11:00] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 6 hours 8 minutes and 10 seconds.
[17:11:02] DuckHunt Peorth > You already own this item. It will expire in 10 hours 37 minutes and 59 seconds.
[17:11:04] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/2 | Chargers: 2/4
[17:11:06] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 1/4
[17:11:06] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn6.096s, which makes you a total of 233 ducks (including 50 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[17:21:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:21:48] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/1 | Chargers: 5/5
[17:21:51] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:21:51] DuckHunt foxy > *BANG* You shot down the duck in 4.541s, which makes you a total of 576 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:21:57] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[17:35:48] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/2 | charg.: 1/4 | jammed: no (22 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 3177 xp | lvl 24 (duck shatterer) / 63 xp pts for lvl sup. | karma: 82.39% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 72% | gun reliability: 98% | armor: 57% | deflection: 36%
[17:35:49] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.288s | average react. time: 1mn39.091s | 233 ducks (incl. 50 golden ducks) | 87 misses | 13 accidents | 33 empty shots | 6 wild shots | 320 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Silencer / Expl. ammo / Sunglasses / 4-leaf clover
[17:38:00] DuckHunt The top duck(s) are: foxy with 3981 xp | peorth with 3177 xp | logout with 1236 xp | esjay with 1058 xp | serion with 680 xp
[17:38:17] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/1 | Chargers: 5/5
[17:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:54:10] DuckHunt Clive_Rosfield > *BOOM* You shot down the duck in 9.868s, which makes you a total of 103 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [13 xp] [four-leaf clover]
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:05:43] DuckHunt foxy > *BANG* You shot down the duck in 1mn42.401s, which makes you a total of 577 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:05:48] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:06:05] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 1/1 | charg.: 5/5 | jammed: no (31 times) | confisc.: no (68 times) [Profile] [Profile] [Profile] 3984 xp | lvl 27 (duck breaker) / 66 xp pts for lvl sup. | karma: 80.17% good hunter [Stats][Stats][Stats] theor. accuracy: 91% | effectiv. of fire: 70% | gun reliability: 99% | armor: 65% | deflection: 39%
[18:06:05] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.777s | average react. time: 38.186s | 577 ducks (incl. 64 golden ducks) | 246 misses | 28 accidents | 110 empty shots | 43 wild shots | 823 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[18:06:15] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:06:18] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[18:06:19] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[18:06:30] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[18:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:20:11] DuckHunt kot is demoted to level 4 (duck misser).
[18:20:11] DuckHunt *BANG* xO' ysalamiri just get shot by accident by kot. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:20:15] DuckHunt kot > You just bought back your confiscated gun in exchange for 40 xp points.
[18:20:17] DuckHunt kot > *BANG* You shot down the duck in 1mn17.26s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:31:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:24] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:31:26] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:31:27] DuckHunt foxy > Missed. [missed: -3 xp]
[18:31:30] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:31:31] DuckHunt foxy > *BOOM* You shot down the golden duck in 11.468s, which makes you a total of 578 ducks (including 65 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[18:31:42] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[18:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:22] DuckHunt HelderHeid > *BANG* You shot down the duck in 21.731s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:11:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:11:07] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[19:11:08] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:11:10] DuckHunt foxy > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[19:11:10] DuckHunt foxy > *BOOM* You shot down the golden duck in 6.267s, which makes you a total of 579 ducks (including 66 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[19:11:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[19:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:27] DuckHunt esjay > *BANG* You shot down the duck in 27.033s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:36:27] DuckHunt esjay > By searching the bushes around the duck, you find an extra bullet !
[19:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:43:20] DuckHunt thomas > *BANG* You shot down the duck in 19.534s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:43:28] DuckHunt thomas > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 0/2
[19:43:43] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[19:43:44] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[19:44:40] DuckHunt thomas > You already own this type of ammunition. The bonus will expire in 10 hours 2 minutes and 0 second.
[19:45:18] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[19:54:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:54:26] DuckHunt foxy > *BOOM* You shot down the golden duck in 4.314s, which makes you a total of 580 ducks (including 67 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[19:54:28] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:38] DuckHunt Audi > Missed. [missed: -1 xp]
[20:28:42] DuckHunt Audi > *BANG* You shot down the duck in 4mn41.413s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:56:07] DuckHunt *BANG* xO' blaag just get shot by accident by thomas. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:56:21] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:56:22] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:56:32] DuckHunt thomas > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[20:56:36] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[20:56:37] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[20:56:39] DuckHunt thomas > Missed. [missed: -1 xp]
[20:56:44] DuckHunt thomas > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[20:56:53] DuckHunt thomas > You already own this type of ammunition. The bonus will expire in 8 hours 49 minutes and 45 seconds.
[20:57:03] DuckHunt thomas > You are not rich enough to make this purchase.
[20:57:14] DuckHunt thomas > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:57:19] DuckHunt thomas > You just added an extra bullet in your gun in exchange for 7 xp points.
[20:57:23] DuckHunt thomas > You are not rich enough to make this purchase.
[20:57:29] DuckHunt thomas > *BANG* You shot down the duck in 3mn28.624s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:57:29] DuckHunt thomas > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[21:20:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:45] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[21:20:45] DuckHunt foxy > *BOOM* You shot down the duck in 4.288s, which makes you a total of 581 ducks on #computertech. You are promoted to level 28 (duck wrecker). \_X< *KWAK* [19 xp] [four-leaf clover]
[21:20:54] DuckHunt foxy > The magazine of your gun is already full.
[21:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:04] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:05] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 4.626s, which makes you a total of 234 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:21:06] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[21:21:06] DuckHunt Peorth > Missed. [missed: -3 xp]
[21:21:08] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 2/2 | Chargers: 0/4
[21:21:09] DuckHunt Peorth > *BOOM* You shot down the duck in 4.159s, which makes you a total of 235 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:21:10] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:11] DuckHunt Peorth > *BOOM* You shot down the duck in 1.84s, which makes you a total of 236 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:21:13] DuckHunt foxy > *CLICK* Trigger locked.
[21:21:14] DuckHunt Peorth > You have no ammo. | Ammo: 0/2 | Chargers: 0/4
[21:21:17] DuckHunt foxy > The magazine of your gun is already full.
[21:21:18] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:21:20] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:10] DuckHunt foxy > *BOOM* You shot down the duck in 9.838s, which makes you a total of 582 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:36:17] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[21:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:12] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/3
[21:40:17] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[21:40:18] DuckHunt BobbyDrake > *BANG* You shot down the duck in 17.634s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:11] DuckHunt foxy > *BOOM* You shot down the duck in 10.191s, which makes you a total of 583 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:50:14] DuckHunt foxy > You just added an extra bullet in your gun in exchange for 7 xp points.
[22:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:04] DuckHunt thomas > *BANG* You shot down the duck in 3.607s, which makes you a total of 6 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[22:51:23] DuckHunt thomas > You have no ammo. | Ammo: 0/6 | Chargers: 0/2
[22:51:30] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:51:31] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:52:00] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[22:52:11] DuckHunt Hunting stats for thomas: [Weapon][Weapon][Weapon] ammo: 0/6 | charg.: 0/2 | jammed: no (3 times) | confisc.: no (2 times) [Profile] [Profile] [Profile] 23 xp | lvl 2 (noob) / 27 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 37% | gun reliability: 86% | armor: 2% | deflection: 0%
[22:52:12] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.998s | average react. time: 8mn44.542s | 6 ducks (incl. 1 golden duck) | 10 misses | 2 accidents | 1 empty shot | 0 wild shot | 16 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo
[22:52:43] DuckHunt thomas > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[22:52:53] DuckHunt thomas > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/2
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:19] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[23:01:26] DuckHunt Syndus_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/2
[23:01:32] DuckHunt Syndus_ > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/2
[23:01:37] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[23:01:42] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:01:42] DuckHunt Syndus_ > Missed. [missed: -1 xp]
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:10] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:17:13] DuckHunt Gentoo > *BANG* You shot down the duck in 12.709s, which makes you a total of 61 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [10 xp]
[23:17:13] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:17:30] DuckHunt Gentoo > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/3
[23:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:30:21] DuckHunt CoolKevin > You are not armed.
[23:35:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
Prev
Next