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Topic: Welcome to #computertech || <&ComputerTech> i'll just check xvideos.com
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Filtering by user: jmjl
Tuesday, December 26, 2023
[15:24:25] jmjl !bang
[19:37:41] jmjl oh
[19:37:51] jmjl Valware: and the data is kept inside unreal?
[19:37:58] jmjl and later on permanent storage on every host?
[19:38:02] jmjl oh
[19:38:14] jmjl I asume you set one server to act as the server that will send emails out right?
[19:38:46] jmjl o/ Saphir^Txp
[19:38:52] jmjl Valware: that's a nice idea
[19:39:26] jmjl oh
[19:39:54] jmjl But that API is handled by every server or just a API for them all?
[19:40:22] jmjl in the latter case, there's still a SOP, in the first it'd complicate some things but would be nice
[19:40:46] jmjl It is a different service provided by one server, or can that API be spread over multiple servers (using RR for example)
[19:40:52] jmjl Single Point of Failure
[19:40:53] jmjl (ops
[19:41:04] jmjl I meant SPF not SOP, but I think I read sop somewhere
[19:42:20] jmjl it could
[19:42:22] jmjl make watchdogs
[19:42:43] jmjl Syncthing is nice
[19:43:07] jmjl but it might take some time to sync so yeah
[19:43:10] jmjl that's true
[19:43:38] jmjl yeah that's true, the server's doing the sasl part
[19:44:16] jmjl if you want to implement new things that's a bit hard, as you have to update all of the servers at once?
[19:45:29] jmjl ^ That'd be nice
[19:45:58] jmjl Like having it pull some command toml/json/yaml that has the commands and the api endpoints
[19:46:03] jmjl !bang
[19:46:05] jmjl !bang
[19:46:07] jmjl !reload
[19:46:13] jmjl !rearm Valware
[19:46:51] jmjl Valware: but make it so that implementers can't be lazy
[19:47:38] jmjl so like let's encrypt is doing with some of their json things, where they create a random key value pair so you don't make your code specific to expect a json object in a specific format (by that I mean reading it like a string in a higher level)
[19:47:48] jmjl Valware: sync between unreal and solanum?
[19:48:20] jmjl ^ that'd be pretty easy with the API you wanted to make
[19:48:28] jmjl Just create a second api to create bots
[19:48:34] jmjl oh that's not really that hard
[19:48:53] jmjl just make a processor that processes some json, and make the web ui do that
[19:48:53] jmjl oh
[19:49:24] jmjl Yes, I mean the processor for the pseudoserver
[19:49:38] jmjl let me check if I have a remains of what was a bot a while ago
[19:49:42] jmjl * pseudoserver
[19:55:26] jmjl not really
[19:55:56] jmjl I administer it
[19:56:09] jmjl dns I do administer two dns servers
[19:56:41] jmjl and technically mail, but until I get mailman3 installed I won't add it probably
[19:56:58] jmjl Valware: would you consider the latex format a programming language?
[19:58:55] jmjl it allows coding
[19:59:13] jmjl true
[19:59:16] jmjl it's the code+data
[19:59:32] jmjl and when used with a compiler (the program that makes it a pdf) it runs
[19:59:38] jmjl but it doesn't create programs
[19:59:42] jmjl so yeah
[20:01:57] jmjl true I guess
[20:09:28] jmjl Oh, the header files (in C) are just the first line of the function (the line that says I'm a function), am I correct on that?, if so, would the same still apply in C++?
[20:11:16] jmjl so my custom API would accept logging you from another server, (which would be in the same backend) on all servers connected?, a bit weird, and the part my family server is so private it runs as completly separate users with separate registration would stop it so yeah, but it could technically be done if you run a modified server
[20:14:13] jmjl Valware: and IRC disallows Bob and bob to exist I think, at least on unreal :P
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