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Filtering by user: DuckHunt
Friday, January 5, 2024
[00:11:31] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 5/5
[00:12:29] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[00:12:30] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[00:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:18:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:18:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.545s, which makes you a total of 1214 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:18:07] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[00:18:10] DuckHunt slim > I do not know any hunter with that name.
[00:18:16] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[00:18:41] DuckHunt slim > You buy a mirror in exchange for 7 xp points then you use it to dazzle wez with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 6 (duck hater).
[00:19:13] DuckHunt slim > You throw a bucket of water on slim in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[00:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[00:44:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.431s, which makes you a total of 1215 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:05] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[01:50:06] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[01:50:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 6.996s, which makes you a total of 1216 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:50:08] DuckHunt slim is demoted to level 5 (member of the Comitee Against Ducks).
[01:50:08] DuckHunt slim > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.176s, which makes you a total of 1217 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.53s, which makes you a total of 1218 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:04:03] DuckHunt aaabbb_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:02] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[02:05:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.09s, which makes you a total of 1219 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:05:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[02:05:13] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:05:15] DuckHunt TheFatherMind > You just added an extra magazine to your stock in exchange for 20 xp points.
[02:16:36] DuckHunt Hunting stats for aaabbb_: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 1 xp | lvl 1 (tourist) / 19 xp pts for lvl sup. | karma: 42.86% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 51%
[02:16:37] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 23.423s | average react. time: 2mn40.271s | 1 duck (incl. 0 golden duck) | 3 misses | 1 accident | 0 empty shot | 2 wild shots | 4 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[03:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:06:05] DuckHunt quartzhrts > *BANG* You shot down the duck in 4.06s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:17:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3.935s, which makes you a total of 1220 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:58] DuckHunt submarine > *BANG* You shot down the duck in 1mn57.303s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[04:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:06] DuckHunt TheFatherMind > *BANG* You shot down the duck in 5.893s, which makes you a total of 1221 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:44:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find... a four-leaf clover with only 3 left.
[04:44:22] DuckHunt TheFatherMind > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[05:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:59] DuckHunt TheFatherMind > *BANG* You shot down the duck in 3mn59.157s, which makes you a total of 1222 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:36:59] DuckHunt TheFatherMind > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[05:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:40:05] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.688s, which makes you a total of 1223 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[05:40:06] DuckHunt TheFatherMind > By searching the bushes around the duck, you find an extra bullet !
[06:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:07:08] DuckHunt TheFatherMind > *BANG* You shot down the duck in 7.485s, which makes you a total of 1224 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[06:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:41] DuckHunt aaabbb_ > *BANG* You shot down the duck in 40.997s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:09:14] DuckHunt aaabbb_ > *BANG* You shot down the duck in 14.375s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:39:43] DuckHunt CoolKevin > *BANG* You shot down the duck in 43.219s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:10:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:18] DuckHunt slim > Missed. [missed: -1 xp]
[08:10:18] DuckHunt aaabbb_ > *BANG* You shot down the duck in 14.993s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:18:03] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:20] DuckHunt slim > *BANG* You shot down the duck in 18.114s, which makes you a total of 27 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[08:36:28] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[08:36:29] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[09:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:03:05] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[09:03:07] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[09:03:13] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[09:03:17] DuckHunt CoolKevin > *BANG* You shot down the duck in 16.723s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:23:35] DuckHunt h4 > *BANG* You shot down the duck in 1mn33.674s, which makes you a total of 351 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:13:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[10:13:06] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[10:13:07] DuckHunt h4 > Missed. [missed: -3 xp]
[10:13:08] DuckHunt h4 > *BANG* You shot down the duck in 7.335s, which makes you a total of 352 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:21:03] DuckHunt h4 > *BANG* You shot down the duck in 2.094s, which makes you a total of 353 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:21:03] DuckHunt h4 > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:29:09] DuckHunt aaabbb_ > Missed. [missed: -1 xp]
[11:29:10] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on rizondmt, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[11:29:11] DuckHunt aaabbb_ > *BANG* You shot down the duck in 10.661s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:36:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.105s, which makes you a total of 837 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:36:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[12:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:15:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.776s, which makes you a total of 838 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:28:16] DuckHunt aaabbb_ > Missed. [missed: -1 xp]
[12:28:18] DuckHunt aaabbb_ > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:28:21] DuckHunt aaabbb_ > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:28:21] DuckHunt aaabbb_ > *BANG* You shot down the duck in 21.267s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:05:06] DuckHunt slim > *BANG* You shot down the duck in 6.039s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:05:07] DuckHunt wez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:05:09] DuckHunt wez > You are not armed.
[13:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:31:04] DuckHunt wez > You are not armed.
[13:31:05] DuckHunt aaabbb_ > *BANG* You shot down the duck in 3.824s, which makes you a total of 7 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[14:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:05] DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[14:48:09] DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[14:48:10] DuckHunt second2050 > *BANG* You shot down the duck in 9.862s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:48:10] DuckHunt second2050 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[14:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:03] DuckHunt wez > *BANG* You shot down the duck in 3.155s, which makes you a total of 146 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.705s, which makes you a total of 839 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:12:29] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[15:12:32] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[15:12:37] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 36.494s, which makes you a total of 840 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:12:38] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[16:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:21:40] DuckHunt Syndus > Missed. [missed: -1 xp]
[16:21:44] DuckHunt Syndus > Missed. [missed: -1 xp]
[16:21:47] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:21:52] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:21:58] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:21:58] DuckHunt Syndus > Missed. [missed: -1 xp]
[16:25:41] DuckHunt kkawg > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:41:52] DuckHunt m00 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[16:41:55] DuckHunt m00 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[16:41:57] DuckHunt m00 > *BANG* You shot down the duck in 57.372s, which makes you a total of 14 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[17:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:12:00] DuckHunt h4 > *BANG* You shot down the duck in 58.943s, which makes you a total of 354 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:12:01] DuckHunt h4 > By searching the bushes around the duck, you find an extra bullet !
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:54] DuckHunt m00 > *BANG* You shot down the duck in 53.583s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:35:08] DuckHunt phonekait > *BANG* You shot down the duck in 7.538s, which makes you a total of 35 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[18:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:21] DuckHunt HelderHeid > *BANG* You shot down the duck in 20.741s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:14] DuckHunt Echo_C > *BANG* You shot down the duck in 13.631s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:31:48] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle Neo_Nemesis with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[19:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:34:09] DuckHunt BobbyDrake > *BANG* You shot down the duck in 9.077s, which makes you a total of 38 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[19:34:12] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[19:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:55:04] DuckHunt TheFatherMind > *BANG* You shot down the duck in 4.518s, which makes you a total of 1225 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:07] DuckHunt TheFatherMind > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[20:23:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.256s, which makes you a total of 841 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:23:08] DuckHunt TheFatherMind > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[20:23:20] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[20:24:20] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:14] DuckHunt TheFatherMind > *BANG* You shot down the duck in 13.997s, which makes you a total of 1226 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:59:59] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[21:00:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[21:27:15] DuckHunt Sander > *CLACK* JAMMED GUN
[21:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:38:02] DuckHunt h4 > *BANG* You shot down the duck in 2.241s, which makes you a total of 355 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:38:04] DuckHunt TheFatherMind > Your gun doesn't need to be reloaded. | Ammo: 4/5 | Chargers: 3/5
[21:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:40:02] DuckHunt h4 > Missed. [missed: -3 xp]
[21:40:03] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:40:04] DuckHunt TheFatherMind > Missed. [missed: -5 xp]
[21:40:04] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[21:40:04] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:03] DuckHunt TheFatherMind > *BANG* You shot down the duck in 2.683s, which makes you a total of 1227 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:04:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:04:31] DuckHunt Hunting stats for herald: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (1 times) [Profile] [Profile] [Profile] 25 xp | lvl 2 (noob) / 25 xp pts for lvl sup. | karma: 33.33% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 75% | gun reliability: 86% | armor: 2% | deflection: 52%
[22:04:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2mn27.51s | average react. time: 3mn7.31s | 3 ducks (incl. 0 golden duck) | 1 miss | 1 accident | 0 empty shot | 0 wild shot | 4 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[22:11:01] DuckHunt TheFatherMind > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[22:11:06] DuckHunt TheFatherMind > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[22:11:08] DuckHunt TheFatherMind > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:11:12] DuckHunt TheFatherMind > You just bought sunglasses in exchange for 5 xp points. These glasses protect you against the dazzling effect of the mirror for 24h.
[22:11:13] DuckHunt TheFatherMind > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:11:16] DuckHunt TheFatherMind > You already own this item. It will expire in 7 hours 25 minutes and 43 seconds.
[22:11:19] DuckHunt TheFatherMind > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[22:11:21] DuckHunt TheFatherMind > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:13:02] DuckHunt TheFatherMind > *BOOM* You shot down the duck in 1.909s, which makes you a total of 1228 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:13:03] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:14:21] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:22:14] DuckHunt foxy > You are not armed.
[23:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:59] DuckHunt Echo_C > Missed. [missed: -1 xp]
[23:28:01] DuckHunt Echo_C > *BANG* You shot down the duck in 3mn1.01s, which makes you a total of 29 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[23:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:55:03] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:55:33] DuckHunt mrinfinity > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
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