#computertech Bot Logged User list

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Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Sunday, March 17, 2024
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:06] DuckHunt cba > Missed. [missed: -1 xp]
[00:20:07] DuckHunt Syndus > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[00:20:11] DuckHunt Syndus > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[00:20:15] DuckHunt cba > Missed. [missed: -1 xp]
[00:20:16] DuckHunt Syndus > Missed. [missed: -1 xp]
[00:20:16] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:40:05] DuckHunt cba > *BANG* You shot down the duck in 4.746s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[01:13:01] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[01:13:12] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[01:13:13] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[01:13:29] DuckHunt Hunting stats for cba: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 1/2 | jammed: no (1 times) | confisc.: no (4 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: 33.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 14% | gun reliability: 85% | armor: 0% | deflection: 51%
[01:13:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.746s | average react. time: 1mn55.646s | 1 duck (incl. 0 golden duck) | 6 misses | 0 accident | 0 empty shot | 4 wild shots | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[01:13:48] DuckHunt cba > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 1/2
[01:15:51] DuckHunt The last duck has been seen 35 minutes and 50 seconds ago.
[01:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:22:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.491s, which makes you a total of 193 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:29:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.533s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:29:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
[01:32:03] DuckHunt addict561 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[01:52:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.727s, which makes you a total of 241 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[02:23:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.913s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[02:23:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[02:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:30:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[02:30:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.396s, which makes you a total of 195 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:30:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[02:30:06] DuckHunt DasBrain > *CLICK* Trigger locked.
[02:43:38] DuckHunt phish > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[02:43:56] DuckHunt DasBrain > You throw a bucket of water on phish in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[02:45:11] DuckHunt phish > DasBrain is already soggy.
[02:45:11] DuckHunt Your purchase made you go back to level 1 (tourist).
[02:45:42] DuckHunt phish > You throw a handful of sand in DasBrain's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 1 (tourist).
[02:45:44] DuckHunt phish > You are not rich enough to make this purchase.
[02:48:20] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[02:48:21] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[02:48:30] DuckHunt DasBrain > Your attempt to dazzle phish failed because he wears sunglasses. Your failure still costs you 7 xp points.
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:03] DuckHunt phish > Thanks to DasBrain, your clothes are soggy and you can't hunt in this condition. You still have to wait for 34 minutes and 54 seconds.
[03:09:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.412s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:09:55] DuckHunt phish > You are not rich enough to make this purchase.
[03:23:34] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 7/7 | charg.: 3/4 | jammed: no (23 times) | confisc.: no (38 times) [Profile] [Profile] [Profile] 3427 xp | lvl 25 (Pekins top 100 most wanted list) / 73 xp pts for lvl sup. | karma: 67.18% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 59% | gun reliability: 98% | armor: 60% | deflection: 75%
[03:23:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.823s | average react. time: 38.07s | 242 ducks (incl. 29 golden ducks) | 164 misses | 26 accidents | 47 empty shots | 17 wild shots | 406 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Sunglasses / Infrared detect. [Effects] [Effects] [Effects] Soggy
[03:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:03] DuckHunt DasBrain > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 11 minutes and 34 seconds.
[03:32:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.35s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:32:08] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[03:32:13] DuckHunt *BANG* xO' systwi just get shot by accident by foxy. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:32:28] DuckHunt foxy returns foxy's gun to him.
[03:32:32] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[03:57:05] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[03:57:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[03:57:09] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[03:57:09] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 9.404s, which makes you a total of 244 ducks (including 30 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[04:23:18] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[04:23:19] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[04:24:47] DuckHunt owenambro > You are not rich enough to make this purchase.
[04:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:33:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.978s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:33:14] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[04:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:44:05] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:44:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[04:44:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[04:44:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:44:11] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:44:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 11.592s, which makes you a total of 198 ducks (including 16 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[05:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:05:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[05:05:06] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:05:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:05:09] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:05:11] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:05:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[05:05:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[05:05:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 14.194s, which makes you a total of 199 ducks (including 17 golden ducks) on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [60 xp]
[05:10:54] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 7/8 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 2130 xp | lvl 20 (predator) / 170 xp pts for lvl sup. | karma: 70.09% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 57% | gun reliability: 97%+1% | armor: 47% | deflection: 70%
[05:10:55] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 54.616s | 199 ducks (incl. 17 golden ducks) | 145 misses | 19 accidents | 36 empty shots | 13 wild shots | 344 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / Infrared detect. / Silencer
[05:11:45] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:11:51] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 3 hours 3 minutes and 32 seconds, 3 uses left.
[05:11:55] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 3 hours 3 minutes and 30 seconds.
[05:12:12] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[05:12:27] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 7/8 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (30 times) [Profile] [Profile] [Profile] 2111 xp | lvl 20 (predator) / 189 xp pts for lvl sup. | karma: 70.09% good hunter [Stats][Stats][Stats] theor. accuracy: 65%+11% | effectiv. of fire: 57% | gun reliability: 97%+1% | armor: 47% | deflection: 70%
[05:12:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 54.616s | 199 ducks (incl. 17 golden ducks) | 145 misses | 19 accidents | 36 empty shots | 13 wild shots | 344 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Liability insur. / Grease / Infrared detect. / Silencer / Sight
[05:12:29] DuckHunt / 4-leaf clover
[05:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.167s, which makes you a total of 200 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:16:32] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:16:34] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 33.62s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[06:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:05] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:50:07] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:50:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 8.793s, which makes you a total of 202 ducks (including 18 golden ducks) on #computertech. \_X< *KWAK* [42 xp] [four-leaf clover]
[06:50:14] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 2/4
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[07:48:06] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[07:48:08] DuckHunt h4 > Missed. [missed: -1 xp]
[07:48:10] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[07:48:12] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[07:48:14] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[07:48:16] DuckHunt h4 > *BOOM* You shot down the duck in 1mn16.219s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:33:06] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 2/4
[08:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:44:07] DuckHunt Ice` > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[08:44:13] DuckHunt Ice` > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/1
[08:44:16] DuckHunt Ice` > *BANG* You shot down the duck in 15.335s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[08:44:16] DuckHunt Ice` > By searching the bushes around the duck, you find... a broken decoy.
[08:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:51:20] DuckHunt Ice` > *BANG* You shot down the duck in 19.743s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:28] DuckHunt BobbyDrake > *BANG* You shot down the duck in 2mn28.089s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:35] DuckHunt Beaver > *BANG* You shot down the duck in 1mn34.472s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:02:35] DuckHunt Beaver > By searching the bushes around the duck, you find an extra ammo clip !
[10:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:05] DuckHunt *PEWWW* Ice`'s bullet ricochetes on cryptexx0, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:59:45] DuckHunt Hunting stats for chronic: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 13 xp | lvl 1 (tourist) / 7 xp pts for lvl sup. | karma: 14.29% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 51%
[10:59:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.182s | average react. time: 10.18s | 2 ducks (incl. 0 golden duck) | 4 misses | 0 accident | 0 empty shot | 3 wild shots | 6 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[11:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:14:08] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[11:14:10] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[11:14:17] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[11:14:18] DuckHunt Beaver > *BANG* You shot down the duck in 17.216s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:25:03] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 4/3
[11:25:09] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 3/3
[11:25:11] DuckHunt Beaver > *BANG* You shot down the duck in 10.942s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:04:12] DuckHunt Beaver > *BANG* You shot down the duck in 11.761s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:06] DuckHunt Nyankochan > Missed. [missed: -1 xp]
[12:48:06] DuckHunt Nyankochan is demoted to level 1 (tourist).
[12:48:10] DuckHunt Nyankochan > *BANG* You shot down the duck in 9.436s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[13:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:15:04] DuckHunt *PEWWW* DasBrain's bullet ricochetes on tabb, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[13:15:07] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[13:15:09] DuckHunt HelderHeid > *BANG* You shot down the duck in 9.489s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[13:15:12] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 3/4
[13:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:26:02] DuckHunt h4 > Missed. [missed: -1 xp]
[13:26:04] DuckHunt h4 > Missed. [missed: -1 xp]
[13:26:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.852s, which makes you a total of 245 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[13:26:06] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[13:26:22] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[14:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:00:03] DuckHunt h4 > Missed. [missed: -1 xp]
[14:00:03] DuckHunt foxy > *BANG* You shot down the duck in 2.945s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:00:04] DuckHunt DasBrain > *CLICK* Trigger locked.
[14:01:34] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 3/4 | jammed: no (23 times) | confisc.: no (39 times) [Profile] [Profile] [Profile] 3489 xp | lvl 25 (Pekins top 100 most wanted list) / 11 xp pts for lvl sup. | karma: 66.67% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 59% | gun reliability: 98% | armor: 60% | deflection: 75%
[14:01:35] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.823s | average react. time: 37.815s | 245 ducks (incl. 30 golden ducks) | 165 misses | 27 accidents | 47 empty shots | 17 wild shots | 410 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Sunglasses / Infrared detect. / Expl. ammo
[14:01:54] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[14:01:55] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[14:02:17] DuckHunt DasBrain > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[14:02:28] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[14:02:29] DuckHunt h4 > You throw a handful of sand in DasBrain's gun in exchange for 7 xp points, but his weapon was lubricated and the sand had no effect. Your purchase made you go back to level 9 (duck plucker).
[14:02:31] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle DasBrain with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 9 (duck plucker).
[14:02:47] DuckHunt DasBrain > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[14:46:15] DuckHunt DasBrain > You already own this item. It will expire in 46 minutes and 55 seconds.
[14:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:02] DuckHunt phish > *BANG* You shot down the duck in 2.643s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:55:03] DuckHunt DasBrain > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 7 minutes and 24 seconds.
[14:55:03] DuckHunt phish > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:55:07] DuckHunt phish > DasBrain is already soggy.
[14:55:08] DuckHunt Your purchase made you go back to level 1 (tourist).
[14:55:24] DuckHunt DasBrain > You throw a bucket of water on phish in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[14:55:31] DuckHunt phish > You just bought dry clothes in exchange for 7 xp points.
[14:55:38] DuckHunt DasBrain > You throw a bucket of water on phish in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[14:55:39] DuckHunt phish > You just bought dry clothes in exchange for 7 xp points.
[14:55:42] DuckHunt DasBrain > You throw a bucket of water on phish in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[14:55:44] DuckHunt phish > You are not rich enough to make this purchase.
[15:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:02] DuckHunt phish > Thanks to DasBrain, your clothes are soggy and you can't hunt in this condition. You still have to wait for 55 minutes and 40 seconds.
[15:00:04] DuckHunt DasBrain > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 2 minutes and 23 seconds.
[15:00:11] DuckHunt DasBrain > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:00:15] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[15:00:16] DuckHunt DasBrain > Missed. [missed: -3 xp] [bedazzled by h4]
[15:00:17] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[15:00:18] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[15:00:19] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[15:00:20] DuckHunt DasBrain > *BOOM* You shot down the duck in 19.131s, which makes you a total of 246 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:00:30] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:02] DuckHunt phish > Thanks to DasBrain, your clothes are soggy and you can't hunt in this condition. You still have to wait for 48 minutes and 40 seconds.
[15:07:05] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[15:07:07] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[15:07:08] DuckHunt foxy > *BANG* You shot down the duck in 7.848s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.606s, which makes you a total of 203 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[16:00:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:02] DuckHunt h4 > *BOOM* You shot down the duck in 1.84s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:05:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[16:05:07] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[16:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:26:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.618s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:26:10] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[16:27:52] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[16:28:16] DuckHunt DasBrain > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[16:28:26] DuckHunt h4 > You throw a handful of sand in DasBrain's gun in exchange for 7 xp points, thereby reducing by 50% the reliability of his gun for its next shot. Your purchase made you go back to level 9 (duck plucker).
[16:28:27] DuckHunt h4 > You buy a mirror in exchange for 7 xp points then you use it to dazzle DasBrain with a sunbeam, thereby reducing by 50% the accuracy of his next shot. Your purchase made you go back to level 9 (duck plucker).
[16:28:36] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:28:37] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:28:41] DuckHunt DasBrain > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[16:28:55] DuckHunt DasBrain > You already own this item. It will expire in 4 minutes and 48 seconds.
[16:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:06] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[16:29:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.259s, which makes you a total of 248 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:29:22] DuckHunt DasBrain > You already own this item. It will expire in 4 minutes and 19 seconds.
[16:29:28] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[16:29:46] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[16:30:27] DuckHunt DasBrain > You already own this item. It will expire in 1 hour 14 minutes and 59 seconds, 2 uses left.
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:48] DuckHunt HelderHeid > *BANG* You shot down the duck in 47.545s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:02] DuckHunt h4 > Missed. [missed: -1 xp]
[17:37:04] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[17:37:06] DuckHunt h4 > Missed. [missed: -1 xp]
[17:37:08] DuckHunt h4 > Missed. [missed: -1 xp]
[17:37:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:37:26] DuckHunt DasBrain > You throw a bucket of water on h4 in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[17:37:31] DuckHunt The top duck(s) are: dasbrain with 3418 xp | admiral_hubris with 2175 xp | peorth with 545 xp | salvaje with 545 xp | h4 with 449 xp
[17:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:40:03] DuckHunt DasBrain > Thanks to h4, your clothes are soggy and you can't hunt in this condition. You still have to wait for 57 minutes and 2 seconds.
[17:40:06] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[17:40:07] DuckHunt DasBrain > Missed. [missed: -3 xp]
[17:40:08] DuckHunt DasBrain > Missed. [missed: -3 xp]
[17:40:09] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[17:40:10] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 10.135s, which makes you a total of 249 ducks (including 31 golden ducks) on #computertech. \_X< *KWAK* [50 xp] [four-leaf clover] [expl. ammo]
[17:41:16] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 8 (duck hassler).
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:14:09] DuckHunt ChRoNiC > *BANG* You shot down the duck in 8.227s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[18:14:10] DuckHunt ChRoNiC > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[18:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:32:07] DuckHunt ChRoNiC > *BANG* You shot down the duck in 6.745s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:32:08] DuckHunt h4 > DasBrain is already soggy.
[18:32:09] DuckHunt Your purchase made you go back to level 8 (duck hassler).
[18:47:10] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:47:14] DuckHunt ComputerTech returns jan6's gun to him.
[18:47:46] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 2/3
[18:47:52] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 2/3
[19:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:04] DuckHunt ChRoNiC > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:00:04] DuckHunt foxy > Missed. [missed: -1 xp]
[19:00:06] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[19:00:07] DuckHunt ChRoNiC > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:00:08] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[19:00:09] DuckHunt foxy > *BANG* You shot down the duck in 8.578s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:00:10] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:02] DuckHunt h4 > *BOOM* You shot down the duck in 2.512s, which makes you a total of 48 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [14 xp] [four-leaf clover]
[19:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:48:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/4
[19:48:07] DuckHunt foxy > Missed. [missed: -1 xp]
[19:48:08] DuckHunt ChRoNiC > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:48:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/4
[19:48:08] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:48:09] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 8.731s, which makes you a total of 250 ducks (including 32 golden ducks) on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[19:48:10] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:48:15] DuckHunt foxy > You are not armed.
[19:48:16] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:48:17] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 2 (noob).
[19:48:18] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[19:48:19] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[19:48:20] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[20:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:12:03] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[20:12:05] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[20:12:07] DuckHunt h4 > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 9 (duck plucker).
[20:12:09] DuckHunt h4 > *BOOM* You shot down the golden duck in 8.425s, which makes you a total of 49 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [40 xp] [four-leaf clover] [expl. ammo]
[20:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:08] DuckHunt h4 > *BOOM* You shot down the duck in 7.128s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:31:08] DuckHunt h4 > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[21:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:37:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.715s, which makes you a total of 251 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:37:06] DuckHunt irishphone > *CLACK* JAMMED GUN
[21:37:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[21:37:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 1/4
[21:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:43:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.524s, which makes you a total of 252 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:08:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.657s, which makes you a total of 204 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[22:08:04] DuckHunt foxy > *CLICK* Trigger locked.
[22:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:40:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.803s, which makes you a total of 205 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[23:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.617s, which makes you a total of 253 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.506s, which makes you a total of 254 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
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