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Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Wednesday, March 20, 2024
[00:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:19:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[00:19:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[00:19:10] DuckHunt caplink > *BANG* You shot down the duck in 10.219s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:30:04] DuckHunt *BANG* xO' rizondmt just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[00:30:54] DuckHunt Peorth > Missed. [missed: -1 xp]
[00:30:56] DuckHunt Peorth > Missed. [missed: -1 xp]
[00:30:56] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:05] DuckHunt caplink > You are not armed.
[01:28:07] DuckHunt caplink > You are not armed.
[01:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:40:04] DuckHunt Beaver > *BANG* You shot down the duck in 3.883s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:42:00] DuckHunt The last duck has been seen 1 minute and 59 seconds ago.
[01:42:09] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:02] DuckHunt Beaver > *BANG* You shot down the duck in 2.102s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:52:11] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 4/4
[02:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:56:03] DuckHunt g0frr > Missed. [missed: -1 xp]
[02:56:05] DuckHunt g0frr > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:56:09] DuckHunt Beaver > Missed. [missed: -1 xp]
[02:56:09] DuckHunt g0frr > Missed. [missed: -1 xp]
[02:56:11] DuckHunt Beaver > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:56:12] DuckHunt g0frr > *BANG* You shot down the golden duck in 11.127s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[02:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:58:15] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[02:58:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.053s, which makes you a total of 225 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.453s, which makes you a total of 226 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:25:05] DuckHunt End3r > *BANG* You shot down the duck in 4.851s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:25:06] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[03:26:21] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[03:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:33:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.815s, which makes you a total of 227 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:33:35] DuckHunt phish > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[03:34:25] DuckHunt phish > You are not rich enough to make this purchase.
[03:34:38] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[03:34:43] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[04:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:15:03] DuckHunt caplink > Missed. [missed: -1 xp]
[04:15:05] DuckHunt caplink > *BANG* You shot down the duck in 4.761s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:15:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[04:15:11] DuckHunt caplink > You just added an extra bullet in your gun in exchange for 7 xp points.
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:49:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:49:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.192s, which makes you a total of 228 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[04:49:17] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 3/4
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:25:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.055s, which makes you a total of 229 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:26:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.466s, which makes you a total of 230 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:41:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.456s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:31:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.135s, which makes you a total of 232 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [15 xp] [four-leaf clover]
[06:31:06] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra ammo clip !
[06:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[06:35:11] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[06:35:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[06:35:14] DuckHunt *BANG* xO' Cronus just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[06:35:14] DuckHunt ADMIRAL_HUBRIS is demoted to level 21 (duck chopper).
[06:35:17] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[06:35:24] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[06:35:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 26.506s, which makes you a total of 233 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[06:35:27] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a +9 four-leaf clover ! You will earn an extra 9 xp points for each duck you shoot for 24h.
[07:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:01:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.436s, which makes you a total of 234 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.639s, which makes you a total of 235 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [19 xp] [four-leaf clover]
[07:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:51:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.051s, which makes you a total of 236 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:51:11] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a stuffed duck.
[07:51:52] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 3/4
[08:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:04] DuckHunt h4 > *BOOM* You shot down the duck in 3.812s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.328s, which makes you a total of 237 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[08:11:05] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a broken sight.
[09:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:25:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.604s, which makes you a total of 238 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:05] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[09:26:08] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[09:26:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.415s, which makes you a total of 239 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:31:11] DuckHunt h4 > Missed. [missed: -1 xp]
[10:31:14] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[10:31:18] DuckHunt h4 > You already own this item. It will expire in 11 hours 2 minutes and 50 seconds.
[10:31:20] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[10:31:22] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[10:31:24] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[10:31:26] DuckHunt h4 > Missed. [missed: -1 xp]
[10:31:28] DuckHunt h4 > *BOOM* You shot down the duck in 28.101s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:44:32] DuckHunt *BANG* xO' weedoe just get shot by accident by h4. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:45:29] DuckHunt The top duck(s) are: dasbrain with 3834 xp | admiral_hubris with 2606 xp | peorth with 543 xp | h4 with 509 xp | salvaje with 467 xp
[10:46:04] DuckHunt DasBrain > *BANG* You shot down the duck in 2mn3.694s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:11:17] DuckHunt h4 > *BOOM* You shot down the duck in 17.265s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[12:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:26] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:20:28] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[12:20:31] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[12:20:32] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:20:33] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:20:33] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:26:50] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:26:51] DuckHunt *PEWWW* wildting2's bullet ricochetes on sunitknandi, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:28:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:06] DuckHunt Pyotr > Missed. [missed: -1 xp]
[13:00:08] DuckHunt Pyotr > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[13:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:06:53] DuckHunt Peorth > Missed. [missed: -1 xp]
[13:06:54] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:06:56] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[13:06:57] DuckHunt Peorth > *BANG* You shot down the duck in 57.448s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:24:04] DuckHunt h4 > *BOOM* You shot down the duck in 2.892s, which makes you a total of 65 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [20 xp] [four-leaf clover]
[14:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:27:04] DuckHunt h4 > *BOOM* You shot down the duck in 3.544s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:04] DuckHunt foxy > Missed. [missed: -1 xp]
[15:32:05] DuckHunt foxy > Missed. [missed: -1 xp]
[15:32:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.495s, which makes you a total of 240 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:32:06] DuckHunt *BANG* xO' Random024 just get shot by accident by foxy. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:32:11] DuckHunt foxy returns foxy's gun to him.
[15:32:13] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:49:03] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.295s, which makes you a total of 241 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[16:00:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.375s, which makes you a total of 242 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.943s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:29:07] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[16:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:04] DuckHunt Beaver > Missed. [missed: -1 xp]
[16:46:07] DuckHunt Beaver > *BANG* You shot down the duck in 6.25s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:46:07] DuckHunt Beaver > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[16:46:07] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[16:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:04] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:49:09] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:49:11] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[16:49:13] DuckHunt Beaver > Missed. [missed: -1 xp]
[16:49:15] DuckHunt Beaver > *BANG* You shot down the duck in 14.215s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:49:29] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/8 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (36 times) [Profile] [Profile] [Profile] 2671 xp | lvl 22 (duck decorticator) / 79 xp pts for lvl sup. | karma: 71.73% good hunter [Stats][Stats][Stats] theor. accuracy: 66% | effectiv. of fire: 58% | gun reliability: 98% | armor: 52% | deflection: 72%
[16:49:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 49.139s | 243 ducks (incl. 22 golden ducks) | 173 misses | 21 accidents | 44 empty shots | 17 wild shots | 416 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[16:49:45] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[16:49:49] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[16:49:53] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[16:49:55] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[16:49:59] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 13 hours 45 minutes and 28 seconds.
[16:50:11] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 2/4
[16:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:57:04] DuckHunt Beaver > *BANG* You shot down the duck in 3.759s, which makes you a total of 44 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[16:57:04] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:57:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[16:57:08] DuckHunt foxy returns foxy's gun to him.
[17:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:34:04] DuckHunt *BANG* xO' Balu just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[17:34:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.465s, which makes you a total of 244 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:34:08] DuckHunt foxy already has a gun and looks at foxy without understanding.
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[17:36:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[17:36:17] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 17.355s, which makes you a total of 245 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:34:11] DuckHunt Beaver > *BANG* You shot down the duck in 10.952s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:45:07] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:45:13] DuckHunt HelderHeid > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[18:45:14] DuckHunt Grumblebee > Missed. [missed: -1 xp]
[18:45:15] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:45:17] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[18:45:18] DuckHunt Grumblebee > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:45:20] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 20.231s, which makes you a total of 17 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [60 xp] [AP ammo]
[18:45:21] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:04] DuckHunt foxy > Missed. [missed: -1 xp]
[19:00:05] DuckHunt foxy > Missed. [missed: -1 xp]
[19:00:06] DuckHunt foxy > Missed. [missed: -1 xp]
[19:00:06] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:00:07] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:00:12] DuckHunt foxy returns foxy's gun to him.
[19:00:14] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 3 (trainee).
[19:00:15] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[19:00:17] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 2 (noob).
[19:00:18] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[19:00:19] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[19:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:34:52] DuckHunt Grumblebee > *BANG* You shot down the duck in 52.542s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:39:07] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[19:39:10] DuckHunt Syntax: !rearm <nick> | Returns his gun to a player that has been automatically or manually unarmed.
[19:39:10] DuckHunt foxy > *CLACK* JAMMED GUN
[19:39:14] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[19:39:15] DuckHunt foxy > *BOOM* You shot down the duck in 14.707s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:39:16] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[20:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:05] DuckHunt Salvaje > *BANG* You shot down the duck in 4.333s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:51:04] DuckHunt *BANG* xO' insomnia just get shot by accident by h4. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[20:52:17] DuckHunt Grumblebee > *BANG* You shot down the duck in 1mn17.284s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:02] DuckHunt h4 > Missed. [missed: -1 xp]
[21:26:04] DuckHunt *PEWWW* foxy's bullet ricochetes on Random024, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:26:04] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[21:26:08] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[21:26:08] DuckHunt Salvaje > *BANG* You shot down the duck in 8.539s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:26:08] DuckHunt Salvaje > By searching the bushes around the duck, you find an extra ammo clip !
[21:26:10] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[21:26:11] DuckHunt foxy already has a gun and looks at foxy without understanding.
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:02] DuckHunt freewifi > *BANG* You shot down the duck in 2.014s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:50:38] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn38.621s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:19:09] DuckHunt Valware > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:19:15] DuckHunt Valware > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:19:17] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[22:19:26] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[22:19:27] DuckHunt Valware > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:19:29] DuckHunt Valware > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:19:30] DuckHunt Valware > Missed. [missed: -1 xp]
[22:19:33] DuckHunt Valware > *BANG* You shot down the golden duck in 32.957s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:04] DuckHunt Valware > *BANG* You shot down the duck in 4.284s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:08:05] DuckHunt The top duck(s) are: dasbrain with 3849 xp | admiral_hubris with 2675 xp | h4 with 555 xp | peorth with 552 xp | salvaje with 495 xp
[23:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 1mn11.094s, which makes you a total of 246 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:03] DuckHunt Valerie > *BANG* You shot down the duck in 3.199s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:36:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 4/4
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