#computertech Bot Logged User list

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Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Friday, March 22, 2024
[00:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:03:04] DuckHunt foxy > *BANG* You shot down the duck in 3.403s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:09] DuckHunt caplink > *BANG* You shot down the duck in 8.994s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:10:13] DuckHunt caplink > Missed. [missed: -1 xp]
[01:10:15] DuckHunt caplink > Missed. [missed: -1 xp]
[01:10:15] DuckHunt caplink > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[01:10:15] DuckHunt caplink > *BANG* You shot down the duck in 15.348s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:16:34] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[01:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[01:41:12] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[01:41:17] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[01:41:19] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:41:19] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 18.683s, which makes you a total of 261 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:02] DuckHunt phish > Missed. [missed: -1 xp]
[01:52:04] DuckHunt phish > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:52:04] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[01:52:06] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[01:52:06] DuckHunt phish > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[01:52:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.13s, which makes you a total of 262 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:52:14] DuckHunt phish > You are not rich enough to make this purchase.
[02:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:04:03] DuckHunt phish > *BANG* You shot down the duck in 2.102s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:04:03] DuckHunt phish > By searching the bushes around the duck, you find an extra ammo clip !
[02:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:06:02] DuckHunt phish > *BANG* You shot down the duck in 1.986s, which makes you a total of 16 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[02:06:04] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[02:06:10] DuckHunt phish > You throw a bucket of water on ADMIRAL_HUBRIS in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[02:06:27] DuckHunt phish > You throw a bucket of water on ComputerTech in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[02:35:39] DuckHunt ADMIRAL_HUBRIS > You just bought dry clothes in exchange for 7 xp points.
[02:35:43] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[02:35:50] DuckHunt foxy returns ADMIRAL_HUBRIS's gun to him.
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:02] DuckHunt caplink > Missed. [missed: -1 xp]
[03:09:04] DuckHunt caplink > Missed. [missed: -1 xp]
[03:09:04] DuckHunt ChRoNiC > *BANG* You shot down the duck in 4.034s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:09:05] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[03:09:17] DuckHunt ComputerTech returns ADMIRAL_HUBRIS's gun to him.
[03:09:47] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 3/4
[03:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.772s, which makes you a total of 263 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:11:11] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:58:02] DuckHunt ChRoNiC > You are not armed.
[03:58:07] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[03:58:13] DuckHunt End3r returns ChRoNiC's gun to him.
[03:58:25] DuckHunt End3r returns ADMIRAL_HUBRIS's gun to him.
[03:58:26] DuckHunt ComputerTech frisks ChRoNiC and confiscates his gun. It will be returned to him at the time of the next automatic gun restitution.
[03:58:32] DuckHunt End3r returns ChRoNiC's gun to him.
[03:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:59:04] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[03:59:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.54s, which makes you a total of 264 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:59:13] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[04:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:32:57] DuckHunt wez > Missed. [missed: -1 xp]
[04:32:59] DuckHunt wez > *BANG* You shot down the duck in 2mn59.28s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:39:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:40:34] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:06:05] DuckHunt TBM_ > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:06:11] DuckHunt TBM_ > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[05:06:19] DuckHunt TBM_ > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[05:06:23] DuckHunt TBM_ > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:06:29] DuckHunt TBM_ > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:06:34] DuckHunt TBM_ > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:06:38] DuckHunt TBM_ > Missed. [missed: -1 xp]
[05:06:42] DuckHunt TBM_ > *BANG* You shot down the golden duck in 41.905s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [60 xp]
[05:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:04] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:23:05] DuckHunt Salvaje > *BANG* You shot down the duck in 5.644s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:12] DuckHunt Salvaje > *BANG* You shot down the duck in 11.817s, which makes you a total of 77 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[06:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:11] DuckHunt Beaver > *BANG* You shot down the duck in 11.127s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:06] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[07:10:09] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[07:10:11] DuckHunt *PEWWW* Beaver's bullet ricochetes on Mintle, thanks to his deflection modifier of 51%. [accident: -4 xp]
[07:10:11] DuckHunt *PEWWW* Beaver's bullet ricochetes on FuZi0N, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:10:18] DuckHunt Beaver > You are not armed.
[07:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:03] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[07:37:07] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[07:37:09] DuckHunt Kumool > Missed. [missed: -1 xp]
[07:37:11] DuckHunt Kumool > *BANG* You shot down the duck in 10.922s, which makes you a total of 3 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[07:37:20] DuckHunt Kumool > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[07:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:01:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[08:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:49:18] DuckHunt tbm69 > Missed. [missed: -1 xp]
[08:49:25] DuckHunt tbm69 > *BANG* You shot down the duck in 25.482s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:39:10] DuckHunt tbm69 > *BANG* You shot down the duck in 9.717s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:31] DuckHunt tbm69 > *BANG* You shot down the duck in 31.108s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:06] DuckHunt tbm69 > *BANG* You shot down the duck in 6.549s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[10:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:10] DuckHunt tbm69 > *BANG* You shot down the duck in 10.206s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:27:08] DuckHunt tbm69 > *BANG* You shot down the duck in 8.073s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:12:17] DuckHunt tbm69 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[11:12:22] DuckHunt tbm69 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:12:26] DuckHunt tbm69 > Missed. [missed: -1 xp]
[11:12:30] DuckHunt tbm69 > By searching the bushes around the duck, you find an extra ammo clip !
[11:12:30] DuckHunt tbm69 > *BANG* You shot down the duck in 1mn30.187s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:55:03] DuckHunt Salvaje > *BANG* You shot down the duck in 2.883s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:06:45] DuckHunt Beaver > *BANG* You shot down the duck in 2mn45.408s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:34:18] DuckHunt Beaver > Missed. [missed: -1 xp]
[12:34:20] DuckHunt Beaver > *BANG* You shot down the duck in 3mn19.725s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:34:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[13:34:20] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[13:34:22] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 21.681s, which makes you a total of 265 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:04] DuckHunt ChRoNiC > *BANG* You shot down the duck in 3.236s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:58:05] DuckHunt ChRoNiC > By searching the bushes around the duck, you find... a leaflet from CACAD (Coalition Against the Comitee Against Ducks).
[14:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:17:04] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[14:17:06] DuckHunt ChRoNiC > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[14:17:06] DuckHunt Ziginox > *BANG* You shot down the duck in 5.568s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:54:50] DuckHunt tbm69 > *BANG* You shot down the duck in 49.579s, which makes you a total of 10 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[15:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:22:04] DuckHunt tbm69 > Missed. [missed: -1 xp]
[15:22:08] DuckHunt tbm69 > *BANG* You shot down the duck in 8.053s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:37:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[15:37:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[15:37:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.161s, which makes you a total of 266 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:37:24] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 2/4
[15:37:37] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 4/8 | charg.: 2/4 | jammed: no (22 times) | confisc.: no (39 times) [Profile] [Profile] [Profile] 2875 xp | lvl 23 (duck fragger) / 115 xp pts for lvl sup. | karma: 73.01% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 58% | gun reliability: 98% | armor: 55% | deflection: 73%
[15:37:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 46.695s | 266 ducks (incl. 22 golden ducks) | 187 misses | 21 accidents | 50 empty shots | 20 wild shots | 453 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[15:37:59] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[15:38:03] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[15:38:07] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[15:38:11] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[15:38:17] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[15:38:24] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[15:38:28] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:26] DuckHunt tbm69 > *BANG* You shot down the duck in 25.941s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:04] DuckHunt Grumblebee > *BANG* You shot down the duck in 4.08s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:04] DuckHunt *BANG* xO' Nimko just get shot by accident by DasBrain. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[16:49:10] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[16:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:50:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 1mn5.143s, which makes you a total of 267 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:50:11] DuckHunt DasBrain > You are not armed.
[16:50:14] DuckHunt DasBrain > You are not armed.
[16:50:20] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[16:50:21] DuckHunt DasBrain > Missed. [missed: -3 xp]
[16:50:23] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[16:50:24] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[16:50:24] DuckHunt DasBrain > *BANG* You shot down the duck in 24.299s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:56:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.95s, which makes you a total of 268 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.459s, which makes you a total of 269 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:01:08] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[17:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:38:07] DuckHunt DasBrain > Missed. [missed: -3 xp]
[17:38:08] DuckHunt *BANG* xO' Corvus just get shot by accident by DasBrain. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[17:38:08] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:38:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[17:38:13] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[17:38:16] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[17:38:18] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 17.957s, which makes you a total of 270 ducks (including 23 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover]
[17:38:19] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[18:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:24:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[18:24:10] DuckHunt Peorth > *BANG* You shot down the duck in 10.244s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:24:11] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[18:25:01] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 1/4
[18:25:09] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[18:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:30:04] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find an extra bullet !
[18:30:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.948s, which makes you a total of 271 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:06] DuckHunt web-40 > *BANG* You shot down the duck in 5.619s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:00:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 1/4
[19:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:13:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.373s, which makes you a total of 272 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:30:05] DuckHunt ChRoNiC > *CLACK* JAMMED GUN
[19:30:08] DuckHunt ChRoNiC > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[19:30:10] DuckHunt ChRoNiC > Missed. [missed: -1 xp]
[19:30:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.344s, which makes you a total of 273 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:30:13] DuckHunt ChRoNiC > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:30:40] DuckHunt ChRoNiC > You are not armed.
[20:04:10] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[20:05:08] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 1/4
[20:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:04] DuckHunt Beaver > *BANG* You shot down the duck in 4.459s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:54:03] DuckHunt cba > Missed. [missed: -1 xp]
[20:54:07] DuckHunt h4 > *BANG* You shot down the duck in 6.728s, which makes you a total of 69 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:54:12] DuckHunt cba > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[21:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:43] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[21:03:45] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[21:03:47] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[21:03:49] DuckHunt h4 > *BANG* You shot down the duck in 48.85s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:44] DuckHunt cba > *BANG* You shot down the duck in 43.545s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:35:50] DuckHunt cba > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:07] DuckHunt cba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[21:36:12] DuckHunt cba > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[21:36:15] DuckHunt cba > *BANG* You shot down the duck in 14.465s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:15] DuckHunt Salvaje > *BANG* You shot down the duck in 15.413s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:38:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[22:38:05] DuckHunt Salvaje > Missed. [missed: -1 xp]
[22:38:06] DuckHunt Salvaje > *BANG* You shot down the duck in 6.272s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:03] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[23:02:03] DuckHunt caplink > Missed. [missed: -1 xp]
[23:02:07] DuckHunt caplink > Missed. [missed: -1 xp]
[23:02:08] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[23:02:08] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:02:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.366s, which makes you a total of 274 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:02:09] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:02:10] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[23:02:21] DuckHunt Salvaje > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 8 (duck hassler).
[23:07:29] DuckHunt The top duck(s) are: dasbrain with 3777 xp | admiral_hubris with 2988 xp | peorth with 635 xp | h4 with 568 xp | beaver with 510 xp
[23:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:03] DuckHunt Salvaje > Missed. [missed: -1 xp]
[23:27:04] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[23:27:05] DuckHunt Salvaje > Missed. [missed: -1 xp]
[23:27:07] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[23:27:10] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[23:27:11] DuckHunt Salvaje > *BANG* You shot down the duck in 10.586s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
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