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Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Wednesday, March 27, 2024
[00:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:13] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:21:16] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[00:21:17] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:21:19] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[00:21:21] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[00:21:22] DuckHunt ADMIRAL_HUBRIS > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:21:22] DuckHunt Nyankochan > You are not armed.
[00:21:24] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 23.973s, which makes you a total of 325 ducks (including 27 golden ducks) on #computertech. \_X< *KWAK* [54 xp] [four-leaf clover]
[00:21:27] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[00:21:30] DuckHunt Nyankochan > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[00:21:37] DuckHunt Nyankochan > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[00:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:05] DuckHunt Nyankochan > *BANG* You shot down the duck in 4.734s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:05:18] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[01:05:28] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 28.182s, which makes you a total of 326 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:23:44] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 2/4
[01:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:46:05] DuckHunt Grumblebee > *BANG* You shot down the duck in 4.739s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:54:54] DuckHunt Peorth > *BANG* You shot down the duck in 2mn53.433s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:58:43] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:13] DuckHunt phish > *BANG* You shot down the duck in 12.557s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:19:13] DuckHunt phish > By searching the bushes around the duck, you find an extra bullet !
[02:19:18] DuckHunt phish > You throw a bucket of water on foxy in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:59:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.332s, which makes you a total of 327 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:03] DuckHunt Peorth > Missed. [missed: -1 xp]
[03:09:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.674s, which makes you a total of 328 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:09:04] DuckHunt foxy > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 10 minutes and 12 seconds.
[03:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:03] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[03:10:04] DuckHunt foxy > Thanks to phish, your clothes are soggy and you can't hunt in this condition. You still have to wait for 9 minutes and 13 seconds.
[03:10:04] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[03:10:04] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3.821s, which makes you a total of 329 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[03:10:04] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:46:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.486s, which makes you a total of 330 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[04:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:04] DuckHunt Grumblebee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[04:00:07] DuckHunt Grumblebee > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[04:00:09] DuckHunt Grumblebee > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:00:12] DuckHunt Grumblebee > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:00:14] DuckHunt Grumblebee > *BANG* You shot down the golden duck in 12.972s, which makes you a total of 14 ducks (including 1 golden duck) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp]
[04:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:18] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on ^tinman^, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[04:29:33] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:29:33] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/4
[04:29:38] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/4
[04:29:40] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[04:29:42] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 42.415s, which makes you a total of 331 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:03:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:03:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.962s, which makes you a total of 332 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:11:27] DuckHunt The top duck(s) are: dasbrain with 4007 xp | admiral_hubris with 3380 xp | peorth with 743 xp | h4 with 708 xp | beaver with 543 xp
[05:12:56] DuckHunt Hunting stats for salvaje: [Weapon][Weapon][Weapon] ammo: 5/9 | charg.: 3/3 | jammed: no (24 times) | confisc.: no (35 times) [Profile] [Profile] [Profile] 491 xp | lvl 9 (duck plucker) / 49 xp pts for lvl sup. | karma: 53.85% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 48% | gun reliability: 93% | armor: 20% | deflection: 59%
[05:12:57] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.743s | average react. time: 50.733s | 95 ducks (incl. 7 golden ducks) | 102 misses | 11 accidents | 21 empty shots | 24 wild shots | 197 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 0 ricocheted and 1 neutralized.
[05:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:29:04] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:29:05] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[05:29:08] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[05:29:08] DuckHunt Salvaje > *BANG* You shot down the duck in 7.87s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:41:20] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[05:41:20] DuckHunt Salvaje > *BANG* You shot down the duck in 20.104s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:41:28] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[05:41:56] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 1/7 | charg.: 1/4 | jammed: no (23 times) | confisc.: yes (52 times) [Profile] [Profile] [Profile] 3369 xp | lvl 25 (Pekins top 100 most wanted list) / 131 xp pts for lvl sup. | karma: 72.02% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 59% | gun reliability: 98% | armor: 60% | deflection: 75%
[05:41:57] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.215s | average react. time: 45.62s | 332 ducks (incl. 27 golden ducks) | 230 misses | 27 accidents | 65 empty shots | 27 wild shots | 562 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur.
[05:42:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:42:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:42:32] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:42:40] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:42:46] DuckHunt ADMIRAL_HUBRIS > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:42:50] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:42:57] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[05:43:10] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[05:43:19] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[05:43:28] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[05:43:31] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 1/4
[05:43:54] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:43:54] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 24 (duck shatterer).
[05:43:56] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:43:57] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[05:44:02] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 4/4
[06:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:03] DuckHunt h4 > *BOOM* You shot down the duck in 2.971s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:13] DuckHunt h4 > Missed. [missed: -1 xp]
[07:37:15] DuckHunt h4 > *BOOM* You shot down the duck in 14.881s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[07:37:18] DuckHunt The top duck(s) are: dasbrain with 4007 xp | admiral_hubris with 3217 xp | peorth with 743 xp | h4 with 737 xp | beaver with 543 xp
[07:37:23] DuckHunt Sander > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:45:48] DuckHunt Ice` > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[07:45:53] DuckHunt Ice` > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[07:45:56] DuckHunt Ice` > Missed. [missed: -1 xp]
[07:46:04] DuckHunt Ice` > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[07:49:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:49:06] DuckHunt pankakes > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:11:56] DuckHunt pankakes > You are not armed.
[08:12:19] DuckHunt Frogorg > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[08:12:22] DuckHunt Frogorg > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[08:12:24] DuckHunt Frogorg > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[08:12:27] DuckHunt Frogorg > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[08:12:29] DuckHunt Frogorg > Missed. [missed: -1 xp]
[08:12:31] DuckHunt Frogorg > Missed. [missed: -1 xp]
[08:12:33] DuckHunt Frogorg is demoted to level 0 (public danger).
[08:12:33] DuckHunt *PEWWW* Frogorg's bullet ricochetes on Serion, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:12:34] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:39:16] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[08:39:18] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[08:39:20] DuckHunt h4 > *BOOM* You shot down the duck in 19.613s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.898s, which makes you a total of 333 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:00:05] DuckHunt Frogorg > Missed. [missed: -1 xp]
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[09:50:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[09:50:13] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 13.139s, which makes you a total of 334 ducks on #computertech. You are promoted to level 25 (Pekins top 100 most wanted list). \_X< *KWAK* [19 xp] [four-leaf clover]
[09:50:14] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find... a chewed chewing gum.
[09:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.201s, which makes you a total of 335 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.02s, which makes you a total of 336 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[11:03:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck by ricochet in 11.502s, which makes a total of 337 ducks on #computertech. \_X< *KWAK* [44 xp] [lucky shot] [four-leaf clover]
[11:03:12] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Zentahryn, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[11:03:21] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[11:04:07] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/7 | Chargers: 3/4
[11:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:07] DuckHunt Salvaje > Missed. [missed: -1 xp]
[11:43:09] DuckHunt Salvaje > *BANG* You shot down the duck in 6.255s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:43:09] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[12:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:04] DuckHunt *BANG* xO' ckg just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[12:31:11] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[12:31:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[12:31:14] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[12:31:16] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[12:31:17] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Ryu, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[12:31:21] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 24 (duck shatterer).
[12:31:24] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -3 xp]
[12:31:26] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 25.573s, which makes you a total of 338 ducks on #computertech. You are promoted to level 25 (Pekins top 100 most wanted list). \_X< *KWAK* [19 xp] [four-leaf clover]
[12:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:07] DuckHunt Syndus > *BANG* You shot down the duck in 6.343s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:07] DuckHunt Grumblebee > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[13:10:13] DuckHunt Grumblebee > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[13:10:15] DuckHunt Grumblebee > Missed. [missed: -1 xp]
[13:10:19] DuckHunt Grumblebee > *BANG* You shot down the duck in 18.884s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:05] DuckHunt Grumblebee > Missed. [missed: -1 xp]
[14:46:07] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[14:46:07] DuckHunt Grumblebee > Missed. [missed: -1 xp]
[14:46:07] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:50] DuckHunt Beaver > *BANG* You shot down the duck in 49.396s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:55] DuckHunt Grumblebee > *BANG* You shot down the duck in 54.859s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:17:56] DuckHunt Grumblebee > By searching the bushes around the duck, you find a +10 four-leaf clover ! You will earn an extra 10 xp points for each duck you shoot for 24h.
[15:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:36:06] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[15:36:08] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[15:36:09] DuckHunt Salvaje > *BANG* You shot down the duck in 9.673s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:36:10] DuckHunt Salvaje > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:02] DuckHunt Beaver > *BANG* You shot down the duck in 2.325s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:03] DuckHunt Beaver > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[16:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:29:17] DuckHunt pankakes > *BANG* You shot down the duck in 16.473s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:33:03] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[16:33:05] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[16:33:06] DuckHunt Salvaje > Missed. [missed: -1 xp]
[16:33:08] DuckHunt Salvaje > *BANG* You shot down the duck in 7.434s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:33:09] DuckHunt Salvaje > By searching the bushes around the duck, you find an extra bullet !
[16:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:47:03] DuckHunt Peorth > Missed. [missed: -1 xp]
[16:47:04] DuckHunt foxy > *BANG* You shot down the duck in 3.979s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:47:05] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:47:05] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[16:47:09] DuckHunt Peorth returns Peorth's gun to him.
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:07] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[16:49:11] DuckHunt foxy > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[16:49:12] DuckHunt foxy > *BANG* You shot down the duck in 12.066s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:02] DuckHunt Salvaje > *BANG* You shot down the duck in 2.601s, which makes you a total of 101 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[17:18:04] DuckHunt ADMIRAL_HUBRIS > *CLICK* Trigger locked.
[17:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:46:04] DuckHunt foxy > *BANG* You shot down the duck in 3.576s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:46:09] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[18:14:19] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:14:19] DuckHunt irish666 is demoted to level 1 (tourist).
[18:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:05] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4.6s, which makes you a total of 339 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:46:03] DuckHunt Salvaje > *BANG* You shot down the duck in 2.93s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:46:03] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:46:05] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:46:14] DuckHunt ComputerTech returns HelderHeid's gun to him.
[18:46:15] DuckHunt ComputerTech returns h4's gun to him.
[19:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:00:03] DuckHunt Salvaje > *BANG* You shot down the duck in 2.904s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:00:06] DuckHunt Ice` > *CLACK* JAMMED GUN
[19:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:40:06] DuckHunt h4 > Missed. [missed: -1 xp]
[19:40:07] DuckHunt h4 > *BOOM* You shot down the duck in 6.782s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:40:08] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 2/3
[19:40:11] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 2/3
[19:40:13] DuckHunt h4 > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 2/3
[19:40:16] DuckHunt Grumblebee > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:56:02] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 2/3
[19:56:03] DuckHunt Salvaje > *BANG* You shot down the duck in 2.69s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:56:05] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 2/3
[19:56:12] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 2/4
[20:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:19:06] DuckHunt *BANG* xO' MAGIC just get shot by accident by ADMIRAL_HUBRIS. [missed: -3 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[20:19:09] DuckHunt Salvaje > Missed. [missed: -1 xp]
[20:19:11] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 24 (duck shatterer).
[20:19:11] DuckHunt Salvaje > Missed. [missed: -1 xp]
[20:19:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.398s, which makes you a total of 340 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:24:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.181s, which makes you a total of 341 ducks on #computertech. You are promoted to level 25 (Pekins top 100 most wanted list). \_X< *KWAK* [19 xp] [four-leaf clover]
[20:25:14] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/4
[21:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:01:25] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[21:01:28] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[21:01:30] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[21:01:30] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[21:01:33] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[21:01:33] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[21:01:35] DuckHunt Salvaje > *BANG* You shot down the duck in 34.058s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:35:02] DuckHunt Salvaje > *BANG* You shot down the duck in 2.58s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:35:46] DuckHunt The top duck(s) are: dasbrain with 4007 xp | admiral_hubris with 3256 xp | h4 with 763 xp | peorth with 739 xp | salvaje with 594 xp
[21:47:28] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[21:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.427s, which makes you a total of 311 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:04:04] DuckHunt Salvaje > *BANG* You shot down the duck in 4.341s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:05:19] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:05:20] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:05:35] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[22:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:19:02] DuckHunt Salvaje > Missed. [missed: -1 xp]
[22:19:04] DuckHunt Salvaje > *BANG* You shot down the duck in 4.279s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:51:03] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.177s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:51:03] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[22:51:38] DuckHunt Salvaje > You just bought back your confiscated gun in exchange for 40 xp points.
[22:51:51] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 3/3 | jammed: no (4 times) | confisc.: no (5 times) [Profile] [Profile] [Profile] 335 xp | lvl 7 (duck pest) / 15 xp pts for lvl sup. | karma: 71.43% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 56% | gun reliability: 93% | armor: 15% | deflection: 57%
[22:51:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.633s | average react. time: 55.402s | 30 ducks (incl. 2 golden ducks) | 23 misses | 2 accidents | 4 empty shots | 4 wild shots | 53 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[22:52:10] DuckHunt The top duck(s) are: dasbrain with 4011 xp | admiral_hubris with 3256 xp | h4 with 763 xp | peorth with 739 xp | salvaje with 564 xp
[22:53:27] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/7 | Chargers: 1/4
[23:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:07:08] DuckHunt Peorth > Missed. [missed: -1 xp]
[23:07:08] DuckHunt DasBrain > Missed. [missed: -3 xp]
[23:07:10] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[23:07:11] DuckHunt Peorth > *BANG* You shot down the duck in 11.375s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:07:12] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[23:07:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[23:07:12] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[23:07:25] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[23:07:29] DuckHunt Peorth returns DasBrain's gun to him.
[23:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:23:02] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2.13s, which makes you a total of 342 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
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