#computertech Bot Logged User list

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Last Seen: 52 minutes ago
Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Saturday, April 20, 2024
[00:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:08:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.472s, which makes you a total of 367 ducks on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [18 xp] [four-leaf clover]
[00:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:55:08] DuckHunt min > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[00:55:12] DuckHunt DasBrain > *BANG* You shot down the duck in 11.086s, which makes you a total of 368 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:55:12] DuckHunt min > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[01:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:09] DuckHunt m0t10n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[01:51:11] DuckHunt End3r > Missed. [missed: -1 xp]
[01:51:12] DuckHunt End3r > Missed. [missed: -1 xp]
[01:51:13] DuckHunt End3r > *BANG* You shot down the duck in 13.308s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:51:14] DuckHunt m0t10n > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[01:51:15] DuckHunt elcasey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:51:17] DuckHunt m0t10n > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:51:20] DuckHunt elcasey > You are not armed.
[01:51:21] DuckHunt elcasey > You are not armed.
[01:51:34] DuckHunt End3r > all could not be found in the user profiles list on #computertech.
[01:51:39] DuckHunt elcasey > You are not armed.
[01:51:46] DuckHunt elcasey > You are not armed.
[01:51:50] DuckHunt End3r returns elcasey's gun to him.
[01:51:56] DuckHunt m0t10n > You are not rich enough to make this purchase.
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:09] DuckHunt elcasey > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 10 xp points ! [10 xp]
[01:56:09] DuckHunt elcasey > *BANG* You shot down the duck in 8.229s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[02:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:48:54] DuckHunt m0t10n > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[02:48:57] DuckHunt m0t10n > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[02:48:59] DuckHunt m0t10n > *BANG* You shot down the duck in 58.567s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:01] DuckHunt m0t10n > *BANG* You shot down the duck in 3mn1.21s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[03:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:00] DuckHunt foxy > *BANG* You shot down the duck in 59.588s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:52] DuckHunt Peorth > *BOOM* You shot down the duck in 51.833s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:51:57] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
[03:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:08] DuckHunt Peorth > *BOOM* You shot down the duck in 7.684s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:27] DuckHunt m0t10n > *BANG* You shot down the duck in 1mn27.386s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:13:27] DuckHunt m0t10n > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[04:18:27] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[04:18:45] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:23:12] DuckHunt The top duck(s) are: dasbrain with 5625 xp | peorth with 1574 xp | h4 with 623 xp | salvaje with 622 xp | foxy with 310 xp
[04:23:17] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[04:42:42] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 1/2 | jammed: no (17 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 32 xp | lvl 2 (noob) / 18 xp pts for lvl sup. | karma: 4.76% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 27% | gun reliability: 86% | armor: 2% | deflection: 52%
[04:42:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn21.125s | 22 ducks (incl. 4 golden ducks) | 59 misses | 5 accidents | 5 empty shots | 25 wild shots | 81 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[04:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:03] DuckHunt min > Missed. [missed: -1 xp]
[04:58:06] DuckHunt min > Missed. [missed: -1 xp]
[04:58:06] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[04:58:06] DuckHunt Salvaje > Missed. [missed: -1 xp]
[05:08:50] DuckHunt The last duck has been seen 10 minutes and 49 seconds ago.
[05:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:19] DuckHunt irc_standardnick > *BANG* You shot down the duck in 19.03s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:05] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[05:45:09] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[05:45:10] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[05:45:12] DuckHunt PapaFrog > *BANG* You shot down the duck in 11.591s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[06:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:49:44] DuckHunt Peorth > *BOOM* You shot down the duck in 44.2s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:19] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn19.526s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:59:40] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/8 | charg.: 4/4 | jammed: no (11 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 1594 xp | lvl 17 (duck demolisher) / 106 xp pts for lvl sup. | karma: 74.09% good hunter [Stats][Stats][Stats] theor. accuracy: 64% | effectiv. of fire: 60% | gun reliability: 97% | armor: 40% | deflection: 67%
[06:59:41] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.381s | average react. time: 1mn8.654s | 84 ducks (incl. 22 golden ducks) | 56 misses | 7 accidents | 9 empty shots | 4 wild shots | 140 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[07:00:00] DuckHunt The top duck(s) are: dasbrain with 5625 xp | peorth with 1594 xp | h4 with 623 xp | salvaje with 608 xp | foxy with 310 xp
[07:03:39] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[07:03:41] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 2 hours 4 minutes and 24 seconds.
[07:04:07] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:08] DuckHunt Peorth > *BOOM* You shot down the duck in 1.689s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:04:19] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:04:21] DuckHunt Peorth > *BOOM* You shot down the duck in 1.467s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:05:03] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[07:05:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:05:12] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:05:14] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:05:15] DuckHunt Peorth > *BOOM* You shot down the golden duck in 4.404s, which makes you a total of 87 ducks (including 23 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[07:07:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:07:39] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.354s, which makes you a total of 88 ducks (including 24 golden ducks) on #computertech. You are promoted to level 18 (duck killer). \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[07:08:22] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:24] DuckHunt Peorth > *BOOM* You shot down the duck in 1.422s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:08:28] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 3/4
[07:08:39] DuckHunt Peorth > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[07:10:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:10:50] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:10:52] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 3/4
[07:10:54] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 3/4
[07:10:55] DuckHunt Peorth > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[07:10:56] DuckHunt Peorth > *BOOM* You shot down the golden duck in 7.691s, which makes you a total of 90 ducks (including 25 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[07:11:06] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[07:11:11] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:11:17] DuckHunt Peorth > *BOOM* You shot down the duck in 5.535s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:11:19] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[07:11:30] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:11:43] DuckHunt The top duck(s) are: dasbrain with 5625 xp | peorth with 1779 xp | h4 with 623 xp | salvaje with 608 xp | foxy with 310 xp
[07:13:29] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:13:30] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1.434s, which makes you a total of 92 ducks (including 26 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[07:18:37] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:18:39] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:18:41] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:18:43] DuckHunt Peorth > *BOOM* You shot down the duck in 5.221s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:18:43] DuckHunt Peorth > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[07:18:49] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 3/4
[07:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:03] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:28:03] DuckHunt h4 > Missed. [missed: -1 xp]
[07:28:06] DuckHunt Peorth > Missed. [missed: -1 xp]
[07:28:07] DuckHunt Peorth > *BOOM* You shot down the golden duck in 6.087s, which makes you a total of 94 ducks (including 27 golden ducks) on #computertech. You are promoted to level 19 (duck skinner). \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:15] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/8 | Chargers: 3/4
[07:35:22] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 1/8 | Chargers: 3/4
[07:35:24] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:35:26] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[07:35:28] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[07:35:29] DuckHunt Peorth > *BOOM* You shot down the golden duck in 1mn28.6s, which makes you a total of 95 ducks (including 28 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[07:35:30] DuckHunt Peorth > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[07:35:54] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 2/4
[07:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:44:04] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn4.059s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:51:52] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 1/2
[07:52:24] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 1/2 | jammed: no (17 times) | confisc.: no (29 times) [Profile] [Profile] [Profile] 32 xp | lvl 2 (noob) / 18 xp pts for lvl sup. | karma: 4.76% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 27% | gun reliability: 86% | armor: 2% | deflection: 52%
[07:52:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn21.125s | 22 ducks (incl. 4 golden ducks) | 59 misses | 5 accidents | 5 empty shots | 25 wild shots | 81 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[08:03:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:03:27] DuckHunt HurricaneTornado > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[08:03:31] DuckHunt Peorth > *BOOM* You shot down the golden duck in 7.919s, which makes you a total of 96 ducks (including 29 golden ducks) on #computertech. \_X< *KWAK* [58 xp] [four-leaf clover] [expl. ammo]
[08:03:44] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:08:41] DuckHunt HurricaneTornado > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 1 (tourist).
[08:15:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:21] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[08:15:23] DuckHunt Peorth > *BOOM* You shot down the golden duck in 2.607s, which makes you a total of 97 ducks (including 30 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[08:15:24] DuckHunt Peorth > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[08:15:25] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 2/4
[08:15:29] DuckHunt HurricaneTornado > You are not armed.
[08:15:45] DuckHunt Peorth returns HurricaneTornado's gun to him.
[08:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:19] DuckHunt Ice` > *BANG* You shot down the duck in 18.833s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:35:51] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:52] DuckHunt Peorth > *BOOM* You shot down the duck in 1.38s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:35:58] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 2/4
[08:36:04] DuckHunt The top duck(s) are: dasbrain with 5625 xp | peorth with 2036 xp | h4 with 622 xp | salvaje with 608 xp | foxy with 310 xp
[08:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:37:12] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[08:37:15] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[08:37:19] DuckHunt HurricaneTornado is demoted to level 0 (public danger).
[08:37:19] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:37:19] DuckHunt *PEWWW* HurricaneTornado's bullet ricochetes on jmjl, thanks to his deflection modifier of 50%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:37:19] DuckHunt *PEWWW* HurricaneTornado's bullet ricochetes on yousei, thanks to his deflection modifier of 51%. [accident: -4 xp]
[08:38:37] DuckHunt HurricaneTornado > You are not armed.
[08:41:08] DuckHunt Peorth returns HurricaneTornado's gun to him.
[08:47:05] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:47:06] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/8 | Chargers: 2/4
[08:47:10] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 4/8 | Chargers: 2/4
[08:47:11] DuckHunt Peorth > Missed. [missed: -1 xp]
[08:47:13] DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.728s, which makes you a total of 98 ducks (including 30 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[08:47:16] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 2/4
[08:47:21] DuckHunt Peorth > You already own this item. It will expire in 22 hours 23 minutes and 34 seconds.
[08:47:35] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/8 | charg.: 2/4 | jammed: no (14 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 2081 xp | lvl 19 (duck skinner) / 9 xp pts for lvl sup. | karma: 77.38% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 61% | gun reliability: 97%+1% | armor: 45% | deflection: 69%
[08:47:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.354s | average react. time: 1mn5.015s | 98 ducks (incl. 30 golden ducks) | 61 misses | 7 accidents | 10 empty shots | 4 wild shots | 159 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Infrared detect. / Grease / Silencer
[08:47:38] DuckHunt The top duck(s) are: dasbrain with 5625 xp | peorth with 2081 xp | h4 with 622 xp | salvaje with 608 xp | foxy with 310 xp
[08:50:40] DuckHunt *PEWWW* HurricaneTornado's bullet ricochetes on fifel, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:06] DuckHunt Peorth > Missed. [missed: -1 xp]
[09:00:08] DuckHunt Peorth > *BOOM* You shot down the duck in 7.248s, which makes you a total of 99 ducks on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [20 xp] [four-leaf clover]
[09:00:09] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[09:00:14] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 19 (duck skinner).
[09:00:37] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 1/1
[09:00:41] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:43] DuckHunt Peorth > *BOOM* You shot down the duck in 1.148s, which makes you a total of 100 ducks on #computertech. You are promoted to level 20 (predator). \_X< *KWAK* [20 xp] [four-leaf clover]
[09:00:45] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 2/4
[09:00:46] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:00:50] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 2/4
[09:00:50] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 4.116s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:00:51] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 3.824s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:00:51] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 3.408s, which makes you a total of 103 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:00:52] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 3.8s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:00:52] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 4.231s, which makes you a total of 105 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:00:53] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 4.642s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:00:53] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 5.129s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:00:54] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[09:00:55] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[09:00:55] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 1/1
[09:00:57] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[09:00:58] DuckHunt Peorth > *BOOM* You shot down one of the ducks in 9.255s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:01:00] DuckHunt Peorth > Missed. [missed: -3 xp]
[09:01:02] DuckHunt Peorth > *BOOM* You shot down the duck in 12.871s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:01:02] DuckHunt Peorth > *CLICK* Trigger locked.
[09:01:06] DuckHunt HurricaneTornado > *CLACK* JAMMED GUN
[09:01:09] DuckHunt HurricaneTornado > *CLACK* JAMMED GUN
[09:01:12] DuckHunt HurricaneTornado > *CLACK* JAMMED GUN
[09:01:15] DuckHunt HurricaneTornado > *CLACK* JAMMED GUN
[09:01:19] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 1/1
[09:01:22] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:01:30] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 5/8 | charg.: 1/4 | jammed: no (14 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 2277 xp | lvl 20 (predator) / 23 xp pts for lvl sup. | karma: 79.42% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 63% | gun reliability: 97%+1% | armor: 47% | deflection: 70%
[09:01:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.148s | average react. time: 59.369s | 109 ducks (incl. 30 golden ducks) | 63 misses | 7 accidents | 12 empty shots | 4 wild shots | 172 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Infrared detect. / Grease / Silencer
[09:02:16] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 1/1 | jammed: no (18 times) | confisc.: yes (33 times) [Profile] [Profile] [Profile] -14 xp | lvl 0 (public danger) / 10 xp pts for lvl sup. | karma: 8.33% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 25% | gun reliability: 85% | armor: 0% | deflection: 50%
[09:02:17] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn23.72s | 22 ducks (incl. 4 golden ducks) | 65 misses | 8 accidents | 5 empty shots | 28 wild shots | 87 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo
[09:09:53] DuckHunt HurricaneTornado > You are not armed.
[09:10:42] DuckHunt ComputerTech returns HurricaneTornado's gun to him.
[09:21:18] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:21:19] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:21:20] DuckHunt Peorth > Missed. [missed: -3 xp]
[09:21:22] DuckHunt Peorth > Missed. [missed: -3 xp]
[09:21:23] DuckHunt HurricaneTornado > *BOOM* You shot down the golden duck in 5.318s, which makes you a total of 23 ducks (including 5 golden ducks) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [48 xp] [expl. ammo]
[09:21:23] DuckHunt Peorth > *CLICK* Trigger locked.
[09:21:31] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 1/4
[09:21:35] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 2/8 | charg.: 1/4 | jammed: no (14 times) | confisc.: no (11 times) [Profile] [Profile] [Profile] 2271 xp | lvl 20 (predator) / 29 xp pts for lvl sup. | karma: 79.42% good hunter [Stats][Stats][Stats] theor. accuracy: 65% | effectiv. of fire: 62% | gun reliability: 97%+1% | armor: 47% | deflection: 70%
[09:21:36] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.148s | average react. time: 59.438s | 109 ducks (incl. 30 golden ducks) | 65 misses | 7 accidents | 12 empty shots | 4 wild shots | 174 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Infrared detect. / Grease / Silencer
[09:21:47] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[09:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:36:09] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[09:36:12] DuckHunt HurricaneTornado > *BOOM* You shot down the duck in 11.588s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:36:24] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[09:36:26] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 0/2
[09:37:00] DuckHunt HurricaneTornado > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[09:40:25] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[09:42:53] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:43:18] DuckHunt HurricaneTornado > You are not armed.
[10:03:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:04:01] DuckHunt Peorth > Missed. [missed: -3 xp]
[10:04:03] DuckHunt Peorth > Missed. [missed: -3 xp]
[10:04:06] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[10:04:08] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[10:04:09] DuckHunt Peorth > *BOOM* You shot down the duck in 9.808s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:04:24] DuckHunt Peorth > You already own this type of ammunition. The bonus will expire in 23 hours 17 minutes and 22 seconds.
[10:04:50] DuckHunt Peorth > You just added an extra bullet in your gun in exchange for 7 xp points.
[10:06:21] DuckHunt HurricaneTornado > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[10:06:47] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 1/2 | jammed: no (18 times) | confisc.: no (34 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 4.95% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 26% | gun reliability: 85% | armor: 0% | deflection: 51%
[10:06:48] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn2.796s | 24 ducks (incl. 5 golden ducks) | 67 misses | 8 accidents | 5 empty shots | 29 wild shots | 91 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[10:07:44] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[10:08:43] DuckHunt Girard > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[10:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:30] DuckHunt Peorth > Missed. [missed: -3 xp]
[10:48:32] DuckHunt Peorth > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[10:48:32] DuckHunt Peorth > *BOOM* You shot down the duck in 31.935s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:48:36] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 0/4
[10:48:44] DuckHunt Peorth > You just added an extra magazine to your stock in exchange for 20 xp points.
[10:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:49:03] DuckHunt Peorth > Missed. [missed: -3 xp]
[10:49:05] DuckHunt Peorth > Missed. [missed: -3 xp]
[10:49:07] DuckHunt Peorth > Missed. [missed: -3 xp]
[10:49:11] DuckHunt Peorth > *BOOM* You shot down the duck in 10.338s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:49:12] DuckHunt Peorth > By searching the bushes around the duck, you find a +6 four-leaf clover ! You will earn an extra 6 xp points for each duck you shoot for 24h.
[11:13:30] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:13:31] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[11:13:33] DuckHunt Peorth > Missed. [missed: -3 xp]
[11:13:34] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 1/4
[11:13:39] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:13:41] DuckHunt Phoenix > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[11:13:44] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 0/4
[11:13:45] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[11:13:48] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:13:49] DuckHunt Peorth > Missed. [missed: -3 xp]
[11:13:51] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:13:53] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[11:13:54] DuckHunt *PEWWW* Peorth's bullet ricochetes on Frogorg, thanks to his deflection modifier of 52%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[11:13:57] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:13:58] DuckHunt Peorth returns Peorth's gun to him.
[11:13:59] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:14:00] DuckHunt Peorth > *BOOM* You shot down the golden duck in 30.041s, which makes you a total of 113 ducks (including 31 golden ducks) on #computertech. You are promoted to level 21 (duck chopper). \_X< *KWAK* [66 xp] [four-leaf clover] [expl. ammo]
[11:14:01] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[11:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:52:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[11:52:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.538s, which makes you a total of 369 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[11:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:58:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[11:58:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[11:58:09] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[11:58:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[11:58:12] DuckHunt DasBrain > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[11:58:13] DuckHunt DasBrain > Missed. [missed: -5 xp]
[11:58:14] DuckHunt DasBrain > Missed. [missed: -5 xp]
[11:58:15] DuckHunt DasBrain > Missed. [missed: -5 xp]
[11:58:15] DuckHunt DasBrain is demoted to level 32 (duck exploder).
[11:58:17] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 16.786s, which makes you a total of 370 ducks (including 45 golden ducks) on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[12:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:05:21] DuckHunt CoolKevin > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:05:25] DuckHunt DasBrain > Missed. [missed: -5 xp]
[12:05:26] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[12:05:27] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[12:05:28] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 27.917s, which makes you a total of 371 ducks (including 46 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [expl. ammo]
[12:05:28] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:37:31] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn31.499s, which makes you a total of 372 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:18:08] DuckHunt *PEWWW* DasBrain's bullet ricochetes on zenik, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[13:18:15] DuckHunt DasBrain > *BOOM* You shot down the duck in 14.559s, which makes you a total of 373 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:18:16] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[13:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.69s, which makes you a total of 374 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[14:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:13:07] DuckHunt Beaver > *BANG* You shot down the duck in 6.981s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:07] DuckHunt Syndus > *BANG* You shot down the duck in 6.715s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[14:57:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[14:57:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[14:57:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.308s, which makes you a total of 375 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:09:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.333s, which makes you a total of 376 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:09:04] DuckHunt DasBrain > By searching the bushes around the duck, you find... a pile of feathers.
[15:09:05] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:03] DuckHunt Girard > Missed. [missed: -1 xp]
[15:32:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[15:32:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[15:32:06] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:32:07] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 7.623s, which makes you a total of 377 ducks (including 47 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[15:32:08] DuckHunt Girard > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[15:32:12] DuckHunt Girard > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[15:32:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[15:32:17] DuckHunt Girard > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:23:13] DuckHunt Salvaje > Missed. [missed: -1 xp]
[16:23:14] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/9 | Chargers: 3/3
[16:23:16] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 1/9 | Chargers: 3/3
[16:23:17] DuckHunt DasBrain > Missed. [missed: -5 xp]
[16:23:17] DuckHunt Salvaje > Missed. [missed: -1 xp]
[16:23:19] DuckHunt DasBrain > *BOOM* You shot down the duck in 18.375s, which makes you a total of 378 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:26:46] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn46.118s, which makes you a total of 379 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:05] DuckHunt norex > *BANG* You shot down the duck in 4.797s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:41:03] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:41:03] DuckHunt freewifi > Missed. [missed: -1 xp]
[17:41:05] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:41:05] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:41:06] DuckHunt Salvaje > Missed. [missed: -1 xp]
[17:41:08] DuckHunt Salvaje > Missed. [missed: -1 xp]
[17:41:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[17:41:09] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:42:02] DuckHunt h4 > *BANG* You shot down the duck in 2.089s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:41:45] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 45.046s, which makes you a total of 380 ducks (including 48 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[18:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[18:43:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.515s, which makes you a total of 381 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:04] DuckHunt Valware > *BANG* You shot down the duck in 3.069s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:29:02] DuckHunt Salvaje > *BANG* You shot down the duck in 2.599s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:07:03] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 1/2 | jammed: no (18 times) | confisc.: no (34 times) [Profile] [Profile] [Profile] 8 xp | lvl 1 (tourist) / 12 xp pts for lvl sup. | karma: 4.95% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 26% | gun reliability: 85% | armor: 0% | deflection: 51%
[20:07:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn2.796s | 24 ducks (incl. 5 golden ducks) | 67 misses | 8 accidents | 5 empty shots | 29 wild shots | 91 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover
[20:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:23:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/5
[20:23:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/5
[20:23:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[20:23:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:23:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.631s, which makes you a total of 382 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:53:13] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:53:14] DuckHunt Salvaje > Missed. [missed: -1 xp]
[20:53:16] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[20:53:17] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 16.889s, which makes you a total of 383 ducks (including 49 golden ducks) on #computertech. \_X< *KWAK* [39 xp] [four-leaf clover] [expl. ammo]
[20:53:17] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:55:53] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[20:56:40] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 0/5
[20:57:21] DuckHunt Peorth returns Salvaje's gun to him.
[21:04:51] DuckHunt sur > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:11:19] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:11:27] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: yes (2 times) [Profile] [Profile] [Profile] -4 xp | lvl 1 (tourist) / 24 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 51%
[21:11:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 2 misses | 0 accident | 0 empty shot | 2 wild shots | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[21:19:19] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[21:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:02] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:21:04] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:21:05] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[21:21:06] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/6 | Chargers: 0/5
[21:21:08] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[21:21:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:21:08] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[21:21:08] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 4/6 | Chargers: 0/5
[21:21:15] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[21:21:28] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[21:46:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.026s, which makes you a total of 384 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:46:06] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[21:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:57:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.023s, which makes you a total of 385 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.91s, which makes you a total of 386 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:41:04] DuckHunt cba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[22:41:08] DuckHunt cba > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[22:41:09] DuckHunt cba > *BANG* You shot down the duck in 8.564s, which makes you a total of 7 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[23:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:33:05] DuckHunt cba > *BANG* You shot down the duck in 4.311s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:33:05] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:33:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:06] DuckHunt cba > *BANG* You shot down the duck in 6.029s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:06] DuckHunt DasBrain > You are not armed.
[23:50:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[23:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:52:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.698s, which makes you a total of 387 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
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