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Topic: Welcome to #computertech, the word of the day is 'taterdick'.
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Filtering by user: DuckHunt
Saturday, April 27, 2024
[00:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:14:05] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[00:14:06] DuckHunt Valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[00:14:06] DuckHunt DasBrain > *BANG* You shot down the golden duck in 6.691s, which makes you a total of 516 ducks (including 66 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [AP ammo]
[00:14:11] DuckHunt Valware > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[00:14:12] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[00:14:20] DuckHunt Valware > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[00:14:24] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 3/6 | charg.: 4/5 | jammed: no (17 times) | confisc.: no (57 times) [Profile] [Profile] [Profile] 7767 xp | lvl 38 (duck annihilator) / 23 xp pts for lvl sup. | karma: 77.32% good hunter [Stats][Stats][Stats] theor. accuracy: 74% | effectiv. of fire: 65% | gun reliability: 99% | armor: 92% | deflection: 88%
[00:14:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.715s | average react. time: 32.847s | 516 ducks (incl. 66 golden ducks) | 267 misses | 37 accidents | 118 empty shots | 21 wild shots | 783 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 0 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / AP ammo
[00:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:05] DuckHunt wez > *BANG* You shot down the duck in 4.839s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[01:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[01:06:05] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[01:06:07] DuckHunt DasBrain > *BANG* You shot down the golden duck in 7.388s, which makes you a total of 517 ducks (including 67 golden ducks) on #computertech. You are promoted to level 39 (serial duck killer). \_X< *KWAK* [58 xp] [four-leaf clover] [AP ammo]
[01:06:10] DuckHunt GK-Deacon > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:06:20] DuckHunt ComputerTech returns GK-Deacon's gun to him.
[01:11:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[01:11:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[01:11:07] DuckHunt DasBrain > Missed. [missed: -5 xp]
[01:11:08] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[01:11:09] DuckHunt DasBrain > Missed. [missed: -5 xp]
[01:11:10] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[01:11:11] DuckHunt DasBrain > *BANG* You shot down the golden duck in 10.826s, which makes you a total of 518 ducks (including 68 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [AP ammo]
[01:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:52:09] DuckHunt DasBrain > Missed. [missed: -5 xp]
[01:52:10] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[01:52:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[01:52:12] DuckHunt DasBrain > *BANG* You shot down the duck in 11.632s, which makes you a total of 519 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[01:52:12] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[02:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.317s, which makes you a total of 520 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[02:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:07:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.682s, which makes you a total of 521 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:01:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.177s, which makes you a total of 522 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[03:01:06] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:01:22] DuckHunt DasBrain already has a gun and looks at ComputerTech without understanding.
[03:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[03:15:05] DuckHunt caplink > *BANG* You shot down the duck in 4.133s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:15:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 2/5
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:06] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[03:52:09] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[03:52:10] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn9.938s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:09] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:05:14] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[04:05:15] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[04:05:16] DuckHunt ComputerTech > *BANG* You shot down the duck in 15.825s, which makes you a total of 9 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[04:10:25] DuckHunt The top duck(s) are: dasbrain with 7950 xp | peorth with 2850 xp | salvaje with 985 xp | h4 with 695 xp | foxy with 445 xp
[04:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:24:04] DuckHunt MagicalPig > *BANG* You shot down the duck in 3.975s, which makes you a total of 8 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[05:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:23:08] DuckHunt *BANG* xO' rizondmt just get shot by accident by DoctorGoatLips. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:23:20] DuckHunt MagicalPig > Missed. [missed: -1 xp]
[05:23:23] DuckHunt MagicalPig > Missed. [missed: -1 xp]
[05:23:26] DuckHunt MagicalPig > Missed. [missed: -1 xp]
[05:23:29] DuckHunt MagicalPig > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[05:23:34] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[05:23:35] DuckHunt MagicalPig > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[05:23:38] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[05:23:38] DuckHunt MagicalPig > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[05:23:40] DuckHunt MagicalPig > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:23:41] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:23:44] DuckHunt MagicalPig > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[05:23:47] DuckHunt MagicalPig > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[05:23:48] DuckHunt DoctorGoatLips > You are not armed.
[05:23:50] DuckHunt MagicalPig > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[05:23:52] DuckHunt MagicalPig > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[05:23:55] DuckHunt MagicalPig > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:23:56] DuckHunt DoctorGoatLips > You are not armed.
[05:24:04] DuckHunt DoctorGoatLips > You are not armed.
[05:24:06] DuckHunt DoctorGoatLips > You are not armed.
[05:24:07] DuckHunt MagicalPig > *BANG* You shot down the golden duck in 1mn6.754s, which makes you a total of 9 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [48 xp]
[05:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:34:00] DuckHunt MagicalPig > *BANG* You shot down the duck in 2mn0.195s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:09] DuckHunt MagicalPig already has a gun and looks at ComputerTech without understanding.
[06:29:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:30] DuckHunt Beaver > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 3/3
[06:39:33] DuckHunt Beaver > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 3/3
[06:39:35] DuckHunt Beaver > *BANG* You shot down the duck in 1mn35.159s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:09] DuckHunt h4 > Missed. [missed: -1 xp]
[07:30:11] DuckHunt h4 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:30:13] DuckHunt h4 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:30:13] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:30:18] DuckHunt h4 > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[07:30:18] DuckHunt h4 > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[07:30:20] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[07:30:23] DuckHunt h4 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[07:30:25] DuckHunt h4 > Missed. [missed: -1 xp]
[07:30:27] DuckHunt h4 > Missed. [missed: -1 xp]
[07:30:29] DuckHunt h4 > *BOOM* You shot down the golden duck in 2mn29.33s, which makes you a total of 62 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [65 xp] [four-leaf clover] [expl. ammo]
[07:30:29] DuckHunt h4 > By searching the bushes around the duck, you find an extra bullet !
[07:30:31] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[07:30:34] DuckHunt ComputerTech returns h4's gun to him.
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:40] DuckHunt h4 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[08:06:42] DuckHunt h4 > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[08:06:44] DuckHunt h4 > Missed. [missed: -1 xp]
[08:06:46] DuckHunt *BANG* xO' Random024 just get shot by accident by h4. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:06:57] DuckHunt ComputerTech returns h4's gun to him.
[08:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:07:03] DuckHunt h4 > Missed. [missed: -1 xp]
[08:07:03] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[08:07:05] DuckHunt h4 > *BOOM* You shot down the duck in 4.903s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:12] DuckHunt h4 > *BOOM* You shot down the duck in 1mn12.295s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[09:06:23] DuckHunt The top duck(s) are: dasbrain with 7950 xp | peorth with 2850 xp | salvaje with 985 xp | h4 with 737 xp | foxy with 445 xp
[09:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:18:06] DuckHunt LoRdLoSs > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:18:13] DuckHunt LoRdLoSs > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[09:18:19] DuckHunt LoRdLoSs > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[09:18:23] DuckHunt LoRdLoSs > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:18:28] DuckHunt LoRdLoSs > *BANG* You shot down the golden duck in 27.794s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[10:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:34:18] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 2mn17.697s, which makes you a total of 26 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:11:29] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[11:11:35] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[11:11:45] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:12] DuckHunt DasBrain > *BANG* You shot down the duck in 11.717s, which makes you a total of 523 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[11:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:43:10] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[11:43:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[11:43:12] DuckHunt DasBrain > Missed. [missed: -5 xp]
[11:43:13] DuckHunt DasBrain > Missed. [missed: -5 xp]
[11:43:14] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[11:43:16] DuckHunt DasBrain > Missed. [missed: -5 xp]
[11:43:17] DuckHunt DasBrain > *BANG* You shot down the golden duck in 4mn16.722s, which makes you a total of 524 ducks (including 69 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [AP ammo]
[11:43:18] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[12:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:04] DuckHunt caplink > Missed. [missed: -1 xp]
[12:32:06] DuckHunt caplink > Missed. [missed: -1 xp]
[12:32:07] DuckHunt caplink > *BANG* You shot down the duck in 6.728s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.14s, which makes you a total of 525 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:04] DuckHunt caplink > Missed. [missed: -1 xp]
[13:08:05] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[13:08:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/5
[13:08:07] DuckHunt phish > *BANG* You shot down the duck in 6.226s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[13:08:11] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[13:08:12] DuckHunt phish > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 1 (tourist).
[13:09:20] DuckHunt DasBrain > You throw a bucket of water on phish in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[13:09:36] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:09:37] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:10:15] DuckHunt DasBrain > You buy a mirror in exchange for 7 xp points then you use it to dazzle phish with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[13:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:02] DuckHunt *BANG* xO' chaostic just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[13:58:05] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[13:58:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[13:58:07] DuckHunt DasBrain > *BANG* You shot down the duck in 7.545s, which makes you a total of 526 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:00:16] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[14:23:00] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[14:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:26:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.283s, which makes you a total of 527 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:08] DuckHunt Salvaje > Missed. [missed: -1 xp]
[14:57:09] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[14:57:11] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[14:57:12] DuckHunt Salvaje > *BANG* You shot down the duck in 11.791s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.225s, which makes you a total of 528 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:15:43] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:18:03] DuckHunt *BANG* xO' ski just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:18:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.889s, which makes you a total of 529 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:43:25] DuckHunt Salvaje > *BANG* You shot down the duck in 24.87s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[16:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:03:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.47s, which makes you a total of 530 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:03] DuckHunt foxy > *BANG* You shot down the duck in 3.02s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:25:07] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 3/3
[16:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:04] DuckHunt caplink > *BANG* You shot down the duck in 3.835s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:28:07] DuckHunt caplink > *BANG* You shot down the duck in 6.919s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:04] DuckHunt caplink > *BANG* You shot down the duck in 3.718s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:04:30] DuckHunt caplink > *BANG* You shot down the duck in 30.359s, which makes you a total of 15 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[18:04:31] DuckHunt caplink > By searching the bushes around the duck, you find an extra bullet !
[18:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:17:03] DuckHunt caplink > Missed. [missed: -1 xp]
[18:17:04] DuckHunt caplink > *BANG* You shot down the duck in 4.416s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:11] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/5
[18:29:13] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:29:13] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:29:14] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[18:29:14] DuckHunt Salvaje > Missed. [missed: -1 xp]
[18:29:16] DuckHunt Salvaje > Missed. [missed: -1 xp]
[18:29:16] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[18:29:17] DuckHunt Salvaje > *BANG* You shot down the golden duck in 17.15s, which makes you a total of 77 ducks (including 7 golden ducks) on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [50 xp] [four-leaf clover]
[18:29:17] DuckHunt DasBrain > *CLICK* Trigger locked.
[18:29:18] DuckHunt Salvaje > By searching the bushes around the duck, you find... a used condom.
[19:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:09:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.34s, which makes you a total of 531 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:33:04] DuckHunt caplink > *BANG* You shot down the duck in 3.655s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:03:03] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:03:06] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:03:07] DuckHunt caplink > *BANG* You shot down the duck in 6.681s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:03:07] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[20:03:08] DuckHunt caplink > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:03:12] DuckHunt Salvaje returns Salvaje's gun to him.
[20:03:13] DuckHunt Salvaje already has a gun and looks at ComputerTech without understanding.
[20:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:10:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[20:10:05] DuckHunt caplink > *BANG* You shot down the duck in 5.4s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:04:03] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[21:04:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.296s, which makes you a total of 532 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:04:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:03] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[21:36:07] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/6 | Chargers: 0/5
[21:36:07] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[21:36:07] DuckHunt jeff_stacey > *BANG* You shot down the duck in 7.288s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:36:09] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 2/6 | Chargers: 0/5
[21:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[21:46:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[21:46:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/5
[21:46:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[21:46:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:46:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:46:09] DuckHunt DasBrain > Missed. [missed: -5 xp]
[21:49:47] DuckHunt irish666 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[21:49:47] DuckHunt irish666 is demoted to level 3 (trainee).
[21:50:00] DuckHunt Salvaje returns irish666's gun to him.
[22:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:07] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[22:09:09] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[22:09:10] DuckHunt DasBrain > Missed. [missed: -5 xp]
[22:09:12] DuckHunt DasBrain > *BANG* You shot down the golden duck in 12.018s, which makes you a total of 533 ducks (including 70 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [AP ammo]
[22:09:15] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/6 | Chargers: 0/5
[22:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:48:54] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[22:48:57] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[22:49:03] DuckHunt Peorth > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[22:49:03] DuckHunt Peorth > *BANG* You shot down the duck in 1mn2.925s, which makes you a total of 141 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:04] DuckHunt caplink > Missed. [missed: -1 xp]
[23:01:06] DuckHunt *BANG* xO' Saphir^Lounge just get shot by accident by caplink. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:01:06] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[23:01:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[23:01:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[23:01:12] DuckHunt DasBrain > *BANG* You shot down the golden duck in 11.637s, which makes you a total of 534 ducks (including 71 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [AP ammo]
[23:24:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:05] DuckHunt foxy > Missed. [missed: -1 xp]
[23:24:06] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:24:07] DuckHunt *PEWWW* foxy's bullet ricochetes on moat, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:24:12] DuckHunt foxy returns foxy's gun to him.
[23:24:14] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 8 (duck hassler).
[23:24:15] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[23:24:16] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[23:24:16] DuckHunt foxy > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[23:24:17] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[23:24:18] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[23:29:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[23:36:17] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:36:20] DuckHunt foxy > *BOOM* You shot down the duck in 3.175s, which makes you a total of 58 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:36:21] DuckHunt foxy > By searching the bushes around the duck, you find an extra bullet !
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.391s, which makes you a total of 535 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:54:19] DuckHunt phish > You are not rich enough to make this purchase.
[23:57:25] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (2 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] 1 xp | lvl 1 (tourist) / 19 xp pts for lvl sup. | karma: 57.14% good hunter [Stats][Stats][Stats] theor. accuracy: 56%-28% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[23:57:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.322s | average react. time: 1mn57.49s | 11 ducks (incl. 0 golden duck) | 11 misses | 2 accidents | 2 empty shots | 0 wild shot | 22 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized. [Effects] [Effects] [Effects] Bedazzled
[23:58:10] DuckHunt phish > You are not rich enough to make this purchase.
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