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Last Seen: 3 hours ago
Topic: Welcome to #computertech || <@Boliver> I spent the week boning college twinks
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Filtering by user: DuckHunt
Monday, April 29, 2024
[00:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:42:01] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:42:02] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.322s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:54:03] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[00:54:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2.875s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:02] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:11:02] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[01:11:03] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:11:03] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:11:04] DuckHunt ComputerTech > By searching the bushes around the duck, you find... a four-leaf clover with only 3 left.
[01:11:04] DuckHunt ComputerTech > *BANG* You shot down the golden duck in 3.472s, which makes you a total of 11 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [36 xp]
[01:11:05] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[01:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.11s, which makes you a total of 558 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[01:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[01:57:04] DuckHunt Syndus > *BANG* You shot down the duck in 3.275s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:57:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[02:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.177s, which makes you a total of 559 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[02:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:28:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.676s, which makes you a total of 560 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:16:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.434s, which makes you a total of 561 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[03:51:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.094s, which makes you a total of 562 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[03:51:04] DuckHunt MagicalPig > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:51:30] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 0/5 | charg.: 4/5 | jammed: no (18 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 8519 xp | lvl 40 (duck genocider) / 1480 xp pts for lvl sup. | karma: 78.55% good hunter [Stats][Stats][Stats] theor. accuracy: 75% | effectiv. of fire: 65% | gun reliability: 99%+0% | armor: 98% | deflection: 90%
[03:51:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.715s | average react. time: 35.972s | 562 ducks (incl. 74 golden ducks) | 291 misses | 38 accidents | 132 empty shots | 21 wild shots | 853 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 0 lethal, 2 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Grease
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:04:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:04:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.309s, which makes you a total of 563 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:02] DuckHunt Peorth > *BANG* You shot down the duck in 2.673s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:15:06] DuckHunt DasBrain > *BANG* You shot down the duck in 6.083s, which makes you a total of 564 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[05:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:16:05] DuckHunt Syndus > Missed. [missed: -1 xp]
[05:16:10] DuckHunt DasBrain > *BANG* You shot down the duck in 10.041s, which makes you a total of 565 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:20:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.364s, which makes you a total of 566 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:59:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.04s, which makes you a total of 567 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[07:14:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[07:14:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.598s, which makes you a total of 568 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:03] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:28:05] DuckHunt *PEWWW* DasBrain's bullet ricochetes on asuka, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -30 xp] [GUN CONFISCATED: hunting accident]
[07:28:08] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[07:28:10] DuckHunt DasBrain > Missed. [missed: -5 xp]
[07:28:10] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[07:28:12] DuckHunt DasBrain > Missed. [missed: -5 xp]
[07:28:13] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[07:28:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[07:28:16] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 15.502s, which makes you a total of 569 ducks (including 75 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[07:28:16] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:05] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:34:08] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 7.968s, which makes you a total of 570 ducks (including 76 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[07:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.041s, which makes you a total of 571 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[08:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:47:20] DuckHunt _2sexy4urparty > Missed. [missed: -1 xp]
[09:47:22] DuckHunt _2sexy4urparty > Missed. [missed: -1 xp]
[09:47:24] DuckHunt _2sexy4urparty > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[09:47:30] DuckHunt _2sexy4urparty > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[09:47:34] DuckHunt _2sexy4urparty > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[09:47:37] DuckHunt _2sexy4urparty > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[09:47:39] DuckHunt _2sexy4urparty is demoted to level 0 (public danger).
[09:47:39] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:47:39] DuckHunt *PEWWW* _2sexy4urparty's bullet ricochetes on LoGiQue, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:43:58] DuckHunt Salvaje > *BANG* You shot down the duck in 58.048s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:20] DuckHunt Salvaje > *BANG* You shot down the duck in 20.062s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:05:57] DuckHunt nicelips > *BANG* You shot down the duck in 56.76s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:21] DuckHunt Salvaje > Missed. [missed: -1 xp]
[11:16:22] DuckHunt Salvaje > *BANG* You shot down the duck in 22.39s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:03:54] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:04:01] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:04:05] DuckHunt foxy > *BANG* You shot down the duck in 1mn5.294s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:13:36] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[12:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:49:10] DuckHunt *PEWWW* ComputerTech's bullet ricochetes on sparko, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:49:10] DuckHunt ComputerTech > You are not armed.
[12:49:27] DuckHunt *BANG* xO' laama just get shot by accident by wildting2. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:49:38] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:49:38] DuckHunt *BANG* xO' drwho just get shot by accident by CoolKevin. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:50:08] DuckHunt ComputerTech returns wildting2's gun to him.
[13:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:05:52] DuckHunt foxy > *BANG* You shot down the duck in 52.227s, which makes you a total of 62 ducks on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [10 xp]
[13:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:48:04] DuckHunt ComputerTech > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[13:48:05] DuckHunt ComputerTech > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[13:48:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.522s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:15] DuckHunt h4 > Missed. [missed: -1 xp]
[14:09:17] DuckHunt h4 > *BANG* You shot down the duck in 16.729s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:16] DuckHunt Peorth > *BANG* You shot down the duck in 16.029s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:38:02] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 2/3
[14:38:04] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 2/3
[14:38:05] DuckHunt foxy > *BANG* You shot down the duck in 4.806s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:04] DuckHunt foxy > Missed. [missed: -1 xp]
[14:57:05] DuckHunt *BANG* xO' Hks just get shot by accident by foxy. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:57:09] DuckHunt foxy returns foxy's gun to him.
[14:57:10] DuckHunt foxy > *BANG* You shot down the duck in 9.198s, which makes you a total of 64 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:57:10] DuckHunt foxy > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[14:57:13] DuckHunt Valware > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:57:26] DuckHunt ComputerTech returns Valware's gun to him.
[15:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:21:28] DuckHunt norex > *BANG* You shot down the duck in 1mn27.607s, which makes you a total of 38 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:21:29] DuckHunt norex > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[15:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:59:07] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[15:59:07] DuckHunt norex > *BANG* You shot down the duck in 7.593s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:04] DuckHunt norex > *BANG* You shot down the duck in 3.115s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:04] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[16:45:04] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:45:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[16:45:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[16:45:07] DuckHunt DasBrain > Missed. [missed: -5 xp]
[16:45:09] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 8.016s, which makes you a total of 572 ducks (including 77 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[16:45:09] DuckHunt *PEWWW* HelderHeid's bullet ricochetes on \g, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:45:09] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[16:45:22] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 1/5
[16:45:28] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[17:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:35:04] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 2/3
[17:35:04] DuckHunt HelderHeid > You are not armed.
[17:35:07] DuckHunt DasBrain > Missed. [missed: -5 xp]
[17:35:07] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 2/3
[17:35:08] DuckHunt foxy > *BANG* You shot down the duck in 8.364s, which makes you a total of 65 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:35:09] DuckHunt DasBrain > *CLICK* Trigger locked.
[17:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:37:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.935s, which makes you a total of 573 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:21:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.48s, which makes you a total of 574 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[18:29:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[18:29:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.188s, which makes you a total of 575 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[19:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:27] DuckHunt norex > *BANG* You shot down the duck in 27.031s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[19:58:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[19:58:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.2s, which makes you a total of 576 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:50:03] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/5 | Chargers: 0/5
[20:50:17] DuckHunt elcasey > *BANG* You shot down the duck in 17.048s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[20:50:21] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 1/5 | Chargers: 0/5
[20:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:56:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.766s, which makes you a total of 577 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[20:56:07] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:33] DuckHunt DasBrain > *BOOM* You shot down the duck in 33.203s, which makes you a total of 578 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[21:09:34] DuckHunt DasBrain > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[21:09:38] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:09:39] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[21:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:06] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[21:46:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.652s, which makes you a total of 579 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[21:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:51:25] DuckHunt foxy > Missed. [missed: -1 xp]
[21:51:28] DuckHunt foxy > *BANG* You shot down the duck in 28.151s, which makes you a total of 66 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:51:28] DuckHunt DasBrain > *CLICK* Trigger locked.
[22:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:12:02] DuckHunt freewifi > *BANG* You shot down the duck in 2.186s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:21:13] DuckHunt BobbyDrake > *BANG* You shot down the duck in 13.095s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:08:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.876s, which makes you a total of 580 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[23:15:33] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:50] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[23:50:53] DuckHunt freewifi > *BANG* You shot down the duck in 53.002s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:53] DuckHunt CoolKevin > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:55:45] DuckHunt Peorth > *BANG* You shot down the duck in 45.277s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:55:49] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
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