#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 3 hours ago
Topic: Welcome to #computertech || <@Boliver> I spent the week boning college twinks
#5
Rank
317
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Friday, May 3, 2024
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:45] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn44.864s, which makes you a total of 36 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [18 xp] [four-leaf clover]
[00:21:58] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[00:23:52] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/2 | jammed: no (25 times) | confisc.: no (52 times) [Profile] [Profile] [Profile] 54 xp | lvl 3 (trainee) / 36 xp pts for lvl sup. | karma: 0.69% bad hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 28% | gun reliability: 87% | armor: 5% | deflection: 53%
[00:23:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 3mn44.977s | 36 ducks (incl. 7 golden ducks) | 91 misses | 9 accidents | 9 empty shots | 46 wild shots | 127 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[00:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:38:16] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 16.193s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:00:30] DuckHunt The last duck has been seen 22 minutes and 29 seconds ago.
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:31] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[01:14:34] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[01:14:37] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[01:14:40] DuckHunt *PEWWW* HurricaneTornado's bullet ricochetes on foxy, thanks to his deflection modifier of 61%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:14:45] DuckHunt HurricaneTornado > You are not armed.
[01:15:19] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[01:15:24] DuckHunt HurricaneTornado > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:15:35] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[01:15:38] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[01:15:50] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[01:15:52] DuckHunt HurricaneTornado > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:15:56] DuckHunt HurricaneTornado > *BANG* You shot down the golden duck in 4mn56.681s, which makes you a total of 38 ducks (including 8 golden ducks) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [44 xp] [four-leaf clover]
[01:17:09] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 0/2
[01:17:37] DuckHunt HurricaneTornado > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[01:17:41] DuckHunt HurricaneTornado > You just added an extra magazine to your stock in exchange for 20 xp points.
[01:17:53] DuckHunt HurricaneTornado > Your magazine stock is already full.
[01:18:05] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 2/2
[01:22:25] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (25 times) | confisc.: no (53 times) [Profile] [Profile] [Profile] 27 xp | lvl 2 (noob) / 23 xp pts for lvl sup. | karma: 0% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 28% | gun reliability: 86% | armor: 2% | deflection: 52%
[01:22:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn47.735s | 38 ducks (incl. 8 golden ducks) | 96 misses | 10 accidents | 10 empty shots | 46 wild shots | 134 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[01:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:36:24] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn23.76s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:36:45] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (25 times) | confisc.: no (53 times) [Profile] [Profile] [Profile] 45 xp | lvl 2 (noob) / 5 xp pts for lvl sup. | karma: 1.3% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 28% | gun reliability: 86% | armor: 2% | deflection: 52%
[01:36:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn42.505s | 39 ducks (incl. 8 golden ducks) | 96 misses | 10 accidents | 10 empty shots | 46 wild shots | 135 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[01:47:58] DuckHunt The last duck has been seen 12 minutes and 58 seconds ago.
[01:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:26] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[02:00:30] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[02:00:39] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[02:00:42] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn41.868s, which makes you a total of 40 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [18 xp] [four-leaf clover]
[02:03:54] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:25] DuckHunt DasBrain > *BOOM* You shot down the duck in 25.041s, which makes you a total of 660 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[02:39:26] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:25] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[02:53:31] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[02:53:33] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 3mn33.249s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[03:11:59] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 2/2 | jammed: no (27 times) | confisc.: no (53 times) [Profile] [Profile] [Profile] 80 xp | lvl 3 (trainee) / 10 xp pts for lvl sup. | karma: 3.8% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 29% | gun reliability: 87% | armor: 5% | deflection: 53%
[03:12:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn53.253s | 41 ducks (incl. 8 golden ducks) | 97 misses | 10 accidents | 10 empty shots | 46 wild shots | 138 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[03:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:17:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[03:17:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[03:17:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[03:17:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[03:17:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[03:17:08] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:17:10] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 9.928s, which makes you a total of 661 ducks (including 87 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[03:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:37:33] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[03:37:36] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 35.353s, which makes you a total of 42 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [18 xp] [four-leaf clover]
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:10] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 10.474s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[04:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:27] DuckHunt Salvaje > Missed. [missed: -1 xp]
[04:31:29] DuckHunt *PEWWW* Salvaje's bullet ricochetes on artmodelmale, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[04:31:30] DuckHunt MagicalPig > *BANG* You shot down the duck in 30.426s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:31:33] DuckHunt Salvaje already has a gun and looks at Salvaje without understanding.
[05:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:45:39] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[05:45:41] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[05:45:43] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[05:45:45] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[05:45:48] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[05:45:49] DuckHunt *PEWWW* PapaFrog's bullet ricochetes on l0de, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:45:49] DuckHunt PapaFrog > *BANG* You shot down the duck by ricochet in 1mn48.251s, which makes a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [35 xp] [lucky shot]
[05:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:08:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:33:00] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:39:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[08:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:16:26] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn26.31s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:46:23] DuckHunt FinalX > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:02:37] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[09:25:59] DuckHunt The last duck has been seen 1 hour and 58 seconds ago.
[09:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:38:19] DuckHunt freakedC200 > *BANG* You shot down the duck in 18.793s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:44] DuckHunt freakedC200 > Missed. [missed: -1 xp]
[09:45:12] DuckHunt freaked > *BANG* You shot down the duck in 2mn11.755s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[09:56:42] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:56:49] DuckHunt norex > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:57:11] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[09:58:52] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 0/10 | charg.: 2/2 | jammed: no (27 times) | confisc.: no (54 times) [Profile] [Profile] [Profile] 73 xp | lvl 3 (trainee) / 17 xp pts for lvl sup. | karma: 5.52% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 30% | gun reliability: 87% | armor: 5% | deflection: 53%
[09:58:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn41.429s | 43 ducks (incl. 8 golden ducks) | 99 misses | 10 accidents | 10 empty shots | 47 wild shots | 142 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[10:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:29] DuckHunt norex > You are not armed.
[10:11:32] DuckHunt norex > You are not armed.
[10:16:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:16:31] DuckHunt ComputerTech returns norex's gun to him.
[10:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:12] DuckHunt Salvaje > Missed. [missed: -1 xp]
[10:48:13] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:48:15] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:48:16] DuckHunt Salvaje > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[10:48:16] DuckHunt Salvaje > *BANG* You shot down the golden duck in 16.392s, which makes you a total of 90 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[11:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:09] DuckHunt Harzilein > By searching the bushes around the duck, you find an extra bullet !
[11:16:09] DuckHunt Harzilein > *BANG* You shot down the duck in 9.498s, which makes you a total of 2 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[11:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:28:19] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[11:28:21] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:28:22] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[11:28:24] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[11:28:25] DuckHunt Salvaje > *BANG* You shot down the duck in 24.484s, which makes you a total of 91 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:50:23] DuckHunt The last duck has been seen 22 minutes and 22 seconds ago.
[11:50:34] DuckHunt The top duck(s) are: dasbrain with 9562 xp | peorth with 2910 xp | salvaje with 1270 xp | h4 with 711 xp | foxy with 653 xp
[12:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:01:10] DuckHunt Salvaje > Missed. [missed: -1 xp]
[12:01:12] DuckHunt Salvaje > *BANG* You shot down the duck in 11.436s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:04] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:32:07] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[12:32:19] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[12:32:23] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 22.851s, which makes you a total of 44 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [18 xp] [four-leaf clover]
[12:36:20] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 1/2 | jammed: no (27 times) | confisc.: no (54 times) [Profile] [Profile] [Profile] 91 xp | lvl 4 (duck misser) / 49 xp pts for lvl sup. | karma: 6.67% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 30% | gun reliability: 88% | armor: 7% | deflection: 54%
[12:36:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn36.19s | 44 ducks (incl. 8 golden ducks) | 99 misses | 10 accidents | 12 empty shots | 47 wild shots | 143 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[13:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:17:04] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[13:17:08] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 7.35s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:52] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:37:54] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:37:54] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:37:54] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[13:37:55] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:37:57] DuckHunt foxy > Missed. [missed: -1 xp]
[13:37:59] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 10 (hunter).
[13:38:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:38:00] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[13:38:01] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[13:38:02] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[13:38:05] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[13:38:06] DuckHunt foxy > *CLICK* Trigger locked.
[13:46:19] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[13:46:35] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[14:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:38] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 2mn38.657s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[14:18:12] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 4 extra xp points for each duck shot for 24h.
[14:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:34] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[14:22:37] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn37.55s, which makes you a total of 47 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [18 xp] [four-leaf clover]
[14:22:52] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 1/2
[14:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:41:31] DuckHunt foxy > Missed. [missed: -1 xp]
[14:41:33] DuckHunt foxy > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[14:41:34] DuckHunt foxy > Missed. [missed: -1 xp]
[14:41:35] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[14:41:36] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[14:41:37] DuckHunt *BANG* xO' alexlehm just get shot by accident by foxy. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[14:41:40] DuckHunt foxy returns foxy's gun to him.
[14:41:40] DuckHunt foxy > Missed. [missed: -1 xp]
[14:41:42] DuckHunt foxy > *BOOM* You shot down the golden duck in 41.476s, which makes you a total of 84 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:00:05] DuckHunt foxy > *BOOM* You shot down the duck in 3mn4.849s, which makes you a total of 85 ducks on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [13 xp] [four-leaf clover]
[15:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:02:46] DuckHunt freakedenough > *BANG* You shot down the duck in 45.847s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[15:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:52:08] DuckHunt norex > Missed. [missed: -1 xp]
[15:52:09] DuckHunt norex > *BANG* You shot down the duck in 8.992s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:52:50] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:14] DuckHunt norex > Missed. [missed: -1 xp]
[16:25:16] DuckHunt norex > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:25:19] DuckHunt norex > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:25:20] DuckHunt norex > *BANG* You shot down the duck in 20.425s, which makes you a total of 51 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:26:09] DuckHunt norex > *BANG* You shot down the duck in 8.182s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:45:18] DuckHunt norex > Missed. [missed: -1 xp]
[16:45:20] DuckHunt *PEWWW* norex's bullet ricochetes on ComputerTech, thanks to his deflection modifier of 54%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:18] DuckHunt ComputerTech returns norex's gun to him.
[16:46:28] DuckHunt norex > *BANG* You shot down one of the ducks in 1mn28.132s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:51:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[17:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:10:05] DuckHunt sylphie > *BANG* You shot down the duck in 5.016s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:05] DuckHunt freewifi > *BANG* You shot down the duck in 5.245s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[17:23:07] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:02] DuckHunt ComputerTech > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:29:03] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[18:29:04] DuckHunt ComputerTech > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[18:29:04] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:29:05] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[18:29:05] DuckHunt sylphie > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:29:05] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[18:29:05] DuckHunt ComputerTech > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:29:05] DuckHunt foxy > *BOOM* You shot down the golden duck in 5.36s, which makes you a total of 86 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[18:29:06] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:29:06] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[18:29:10] DuckHunt sylphie > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[18:29:14] DuckHunt sylphie > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[18:42:32] DuckHunt The last duck has been seen 13 minutes and 32 seconds ago.
[18:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:04] DuckHunt elcasey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[18:43:07] DuckHunt elcasey > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[18:43:10] DuckHunt elcasey > *BANG* You shot down the duck in 9.799s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:46:04] DuckHunt elcasey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[18:46:08] DuckHunt elcasey > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[18:46:10] DuckHunt elcasey > *BANG* You shot down the duck in 9.913s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:46:14] DuckHunt elcasey > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[18:46:31] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:46:54] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[18:48:22] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 1/2
[18:54:20] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:54:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:54:23] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[18:54:24] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[18:54:26] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[18:54:26] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[18:54:27] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[18:54:27] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[18:54:27] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[18:54:28] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:54:29] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[18:54:29] DuckHunt *PEWWW* Neo_Nemesis's bullet ricochetes on jan6, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:54:29] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:54:32] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[18:54:34] DuckHunt *BANG* xO' Compass_Away just get shot by accident by HurricaneTornado. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:54:36] DuckHunt HurricaneTornado > You are not armed.
[18:54:37] DuckHunt HurricaneTornado > You are not armed.
[18:54:42] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:55:18] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:55:21] DuckHunt ComputerTech returns jan6's gun to him.
[18:55:26] DuckHunt jan6 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[18:55:31] DuckHunt *PEWWW* elcasey's bullet ricochetes on catfishe, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:55:37] DuckHunt elcasey > You are not armed.
[18:55:51] DuckHunt Neo_Nemesis > You are not armed.
[18:55:55] DuckHunt ComputerTech returns Neo_Nemesis's gun to him.
[18:58:51] DuckHunt HurricaneTornado > You are not armed.
[18:58:55] DuckHunt HurricaneTornado > You are not armed.
[19:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:25:47] DuckHunt foxy > *BOOM* You shot down the duck in 46.561s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:28:58] DuckHunt HurricaneTornado > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[19:29:04] DuckHunt HurricaneTornado > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 1 (tourist).
[19:29:09] DuckHunt HurricaneTornado > You are not rich enough to make this purchase.
[19:29:22] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[19:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:30] DuckHunt cba > Missed. [missed: -1 xp]
[19:58:31] DuckHunt cba > *BANG* You shot down the duck in 31.522s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:13:02] DuckHunt cba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[20:13:06] DuckHunt cba > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[20:13:06] DuckHunt freewifi > *BANG* You shot down the duck in 6.628s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:13:06] DuckHunt freewifi > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[20:13:07] DuckHunt cba > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:47:00] DuckHunt freewifi > Missed. [missed: -1 xp]
[20:47:03] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:47:05] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:47:06] DuckHunt freewifi > *BANG* You shot down the duck in 2mn5.928s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[20:47:30] DuckHunt elcasey > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[21:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:20:02] DuckHunt foxy > *BOOM* You shot down the duck in 2.22s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:05] DuckHunt Salvaje > By searching the bushes around the duck, you find an extra ammo clip !
[21:46:05] DuckHunt Salvaje > *BANG* You shot down the duck in 4.375s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:49:13] DuckHunt RicoSuav3 > *CLACK* JAMMED GUN
[21:49:36] DuckHunt Salvaje > *BANG* You shot down the duck in 36.377s, which makes you a total of 94 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:01:28] DuckHunt The last duck has been seen 12 minutes and 27 seconds ago.
[22:01:56] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (27 times) | confisc.: no (58 times) [Profile] [Profile] [Profile] 10 xp | lvl 1 (tourist) / 10 xp pts for lvl sup. | karma: 5.62% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 30% | gun reliability: 85% | armor: 0% | deflection: 51%
[22:01:57] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.583s | average react. time: 4mn26.654s | 47 ducks (incl. 8 golden ducks) | 106 misses | 11 accidents | 15 empty shots | 51 wild shots | 153 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[22:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:22:17] DuckHunt Salvaje > *BANG* You shot down the duck in 16.609s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:41:09] DuckHunt Ophidian > Missed. [missed: -1 xp]
[22:41:17] DuckHunt *PEWWW* Ophidian's bullet ricochetes on updog, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[22:41:44] DuckHunt Ophidian > You are not armed.
[22:46:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:13:02] DuckHunt freewifi > Missed. [missed: -1 xp]
[23:13:03] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 2.721s, which makes you a total of 48 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:13:03] DuckHunt freewifi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:13:06] DuckHunt freewifi > You are not armed.
[23:13:08] DuckHunt freewifi > You are not armed.
[23:13:24] DuckHunt chaostic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:13:28] DuckHunt chaostic > You are not armed.
[23:13:29] DuckHunt chaostic > You are not armed.
[23:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:31:18] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[23:31:19] DuckHunt HurricaneTornado is demoted to level 1 (tourist).
[23:31:22] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[23:31:31] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[23:31:33] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[23:31:41] DuckHunt HurricaneTornado > *CLACK* JAMMED GUN
[23:31:46] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[23:31:48] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 48.218s, which makes you a total of 49 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[23:39:44] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[23:50:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:03] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 2.259s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:03] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
Prev
Next