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Topic: Welcome to #computertech || <@Boliver> I spent the week boning college twinks
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Filtering by user: DuckHunt
Monday, May 6, 2024
[00:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[00:46:55] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:00:14] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 3/3
[01:00:48] DuckHunt Peorth > *BANG* You shot down the duck in 48.372s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:00:49] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[01:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:04:12] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/8 | Chargers: 4/4
[01:04:15] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 6/8 | Chargers: 4/4
[01:04:17] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:04:19] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:04:20] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:04:23] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:04:25] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:04:27] DuckHunt Peorth > *BANG* You shot down the golden duck in 26.715s, which makes you a total of 156 ducks (including 42 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [48 xp]
[01:04:35] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[01:05:18] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:05:24] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:05:27] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:26] DuckHunt *BANG* xO' the-duck just get shot by accident by Neo_Nemesis. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[01:16:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[02:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:36:12] DuckHunt DoctorGoatLips > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[02:36:17] DuckHunt DoctorGoatLips > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[02:36:18] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 18.439s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:13] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 13.614s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:29] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[03:51:30] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 29.8s, which makes you a total of 7 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:53:38] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 1mn38.045s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:38] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 4mn37.563s, which makes you a total of 62 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [18 xp] [four-leaf clover]
[04:01:01] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[04:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:20:16] DuckHunt Salvaje > *BANG* You shot down the duck in 16.157s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:08] DuckHunt MagicalPig > *BANG* You shot down the duck in 8.595s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:50:09] DuckHunt Syndus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:03] DuckHunt wez > Missed. [missed: -1 xp]
[05:36:05] DuckHunt wez > *BANG* You shot down the duck in 4.317s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:53:21] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[05:53:26] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[05:53:30] DuckHunt foxy > *BOOM* You shot down the duck in 1mn29.838s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:08] DuckHunt foxy > *BOOM* You shot down the duck in 7.479s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:53:23] DuckHunt irish666 > *BANG* You shot down the duck in 23.443s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:15] DuckHunt franstam > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:28:17] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[07:28:20] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[07:28:21] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[07:28:24] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[07:28:25] DuckHunt franstam > Missed. [missed: -1 xp]
[07:28:26] DuckHunt franstam > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[07:28:34] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[07:28:35] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[07:28:38] DuckHunt franstam > You are not rich enough to make this purchase.
[07:28:40] DuckHunt franstam > *CLACK* JAMMED GUN
[07:28:44] DuckHunt franstam > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[07:28:46] DuckHunt franstam > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:28:48] DuckHunt franstam > *BANG* You shot down the golden duck in 47.019s, which makes you a total of 1 duck (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[07:28:54] DuckHunt franstam > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[07:39:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:48:17] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn16.686s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:19:46] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[08:19:49] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[08:19:51] DuckHunt Phoenix > *BANG* You shot down the duck in 4mn51.029s, which makes you a total of 14 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:39:35] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:39:37] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:39:39] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[08:39:40] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/2
[08:39:42] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/2
[08:39:43] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:39:43] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[09:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:11:40] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[09:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:56:52] DuckHunt HurricaneTornado > You are not armed.
[09:56:57] DuckHunt HurricaneTornado > You are not armed.
[09:57:49] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 4 (duck misser).
[09:57:58] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[09:58:05] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[09:58:14] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[09:58:16] DuckHunt *BANG* xO' Grumblebee just get shot by accident by HurricaneTornado. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:58:39] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[09:58:49] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[09:58:59] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[09:59:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:59:01] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:53:01] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:55:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[10:56:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:16:37] DuckHunt coil > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/1
[11:16:42] DuckHunt coil > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/1
[11:16:52] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 3/3 | jammed: no (11 times) | confisc.: no (15 times) [Profile] [Profile] [Profile] 309 xp | lvl 7 (duck pest) / 41 xp pts for lvl sup. | karma: 38.61% good hunter [Stats][Stats][Stats] theor. accuracy: 59%+13% | effectiv. of fire: 47% | gun reliability: 93% | armor: 15% | deflection: 57%
[11:16:53] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.76s | average react. time: 3mn3.47s | 35 ducks (incl. 1 golden duck) | 39 misses | 7 accidents | 5 empty shots | 10 wild shots | 74 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Sight
[11:17:05] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:17:06] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:17:12] DuckHunt HelderHeid > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[11:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:21:12] DuckHunt gry > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[11:21:13] DuckHunt RicoSuav3 > *CLACK* JAMMED GUN
[11:21:16] DuckHunt gry > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[11:21:18] DuckHunt gry > *BANG* You shot down the duck in 18.112s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[11:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:57:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:06] DuckHunt wildting2 > Missed. [missed: -1 xp]
[12:54:07] DuckHunt wildting2 is demoted to level 1 (tourist).
[12:54:07] DuckHunt *BANG* xO' Neo_Nemesis just get shot by accident by wildting2. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:56:15] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn14.664s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:13:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:27:53] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 52.683s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:27:54] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[14:09:29] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 1/2
[14:14:26] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:14:40] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[14:15:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:03] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 2.437s, which makes you a total of 64 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [18 xp] [four-leaf clover]
[14:16:20] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 1/2
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:39] DuckHunt CoolKevin > *BANG* You shot down the duck in 38.656s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:00] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[14:22:02] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn1.889s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:22:03] DuckHunt CoolKevin > By searching the bushes around the duck, you find an extra ammo clip !
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:22] DuckHunt norex > *BANG* You shot down the duck in 21.831s, which makes you a total of 60 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:23:05] DuckHunt lurker36 > Missed. [missed: -1 xp]
[15:23:07] DuckHunt lurker36 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[15:23:09] DuckHunt lurker36 > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[15:23:10] DuckHunt lurker36 > Missed. [missed: -1 xp]
[15:23:12] DuckHunt lurker36 > Missed. [missed: -1 xp]
[15:23:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[15:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:29:32] DuckHunt norex > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[15:29:35] DuckHunt norex > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[15:29:37] DuckHunt norex > Missed. [missed: -1 xp]
[15:29:38] DuckHunt norex > *BANG* You shot down the duck in 2mn37.625s, which makes you a total of 61 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:23] DuckHunt HelderHeid > *BANG* You shot down the duck in 23.455s, which makes you a total of 37 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:27:10] DuckHunt norex > *BANG* You shot down one of the ducks in 1mn9.778s, which makes you a total of 62 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:27:12] DuckHunt norex > *BANG* You shot down the duck in 11.292s, which makes you a total of 63 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:24] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:37:27] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[16:37:31] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[16:37:33] DuckHunt HelderHeid > *BANG* You shot down the duck in 33.147s, which makes you a total of 38 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [19 xp] [four-leaf clover]
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:42:01] DuckHunt foxy > *BANG* You shot down the duck in 1mn0.85s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:42:09] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:02] DuckHunt LiuZiru > Missed. [missed: -1 xp]
[17:18:04] DuckHunt End3r > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:18:04] DuckHunt LiuZiru > *BANG* You shot down the duck in 4.135s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[17:18:04] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:18:09] DuckHunt End3r > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:18:15] DuckHunt End3r > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:50:10] DuckHunt HelderHeid > You are not armed.
[17:55:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[18:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:26:28] DuckHunt foxy > *BANG* You shot down the duck in 27.58s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:02] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:29:04] DuckHunt foxy > Missed. [missed: -1 xp]
[18:29:06] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:29:08] DuckHunt foxy > *BANG* You shot down the golden duck in 8.28s, which makes you a total of 103 ducks (including 10 golden ducks) on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [36 xp]
[18:29:08] DuckHunt freewifi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:29:19] DuckHunt foxy returns freewifi's gun to him.
[18:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:58:06] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/7 | Chargers: 3/4
[18:58:08] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 7/7 | Chargers: 3/4
[18:58:09] DuckHunt Peorth > *BANG* You shot down the duck in 1mn9.309s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:58:18] DuckHunt The top duck(s) are: dasbrain with 9562 xp | peorth with 3032 xp | salvaje with 1602 xp | foxy with 901 xp | h4 with 711 xp
[19:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:15:28] DuckHunt jeff_stacey > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[19:15:31] DuckHunt jeff_stacey > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[19:15:34] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[19:15:36] DuckHunt norex > *BANG* You shot down the golden duck in 2mn36.547s, which makes you a total of 64 ducks (including 6 golden ducks) on #computertech. You are promoted to level 11 (inside out duck turner). \_X< *KWAK* [36 xp]
[19:15:37] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[19:51:36] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:51:38] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[19:51:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:51:51] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[19:51:52] DuckHunt Peorth > Missed. [missed: -3 xp]
[19:51:54] DuckHunt *PEWWW* Peorth's bullet ricochetes on alphard, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[19:51:54] DuckHunt Peorth is demoted to level 23 (duck fragger).
[19:51:54] DuckHunt *PEWWW* Peorth's bullet ricochetes on Peorth, thanks to his deflection modifier of 73%. [accident: -10 xp]
[19:51:56] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[19:51:56] DuckHunt HelderHeid is demoted to level 7 (duck pest).
[19:51:58] DuckHunt Peorth returns Peorth's gun to him.
[19:51:58] DuckHunt Peorth > *BOOM* You shot down the golden duck in 8.954s, which makes you a total of 158 ducks (including 43 golden ducks) on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[19:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:52:03] DuckHunt Peorth > *BOOM* You shot down the duck in 2.629s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:52:03] DuckHunt HelderHeid > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:52:05] DuckHunt norex > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[19:52:10] DuckHunt Peorth returns HelderHeid's gun to him.
[19:52:15] DuckHunt Peorth returns norex's gun to him.
[20:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:31:03] DuckHunt freewifi > Missed. [missed: -1 xp]
[20:31:04] DuckHunt freewifi > *BANG* You shot down the duck in 4.361s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:31:05] DuckHunt freewifi > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[20:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:38:04] DuckHunt Peorth > *BOOM* You shot down the duck in 3.591s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:38:08] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[21:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:52] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[21:03:55] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[21:03:58] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[21:03:58] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[21:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:08] DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[21:17:13] DuckHunt *BANG* xO' watzefak just get shot by accident by norex. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[21:17:13] DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[21:17:19] DuckHunt second2050 > Missed. [missed: -1 xp]
[21:17:22] DuckHunt second2050 > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:17:25] DuckHunt second2050 > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:17:26] DuckHunt second2050 > *BANG* You shot down the golden duck in 26.436s, which makes you a total of 2 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[21:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:07] DuckHunt CoolKevin > *BANG* You shot down the duck in 6.886s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:12] DuckHunt caplink > *CLACK* JAMMED GUN
[22:39:14] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 3/3
[22:39:15] DuckHunt caplink > *BANG* You shot down the duck in 14.505s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:07] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 2/3
[22:54:08] DuckHunt second2050 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[22:54:10] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 2/3
[22:54:10] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 2/3
[22:54:14] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 2/3
[22:54:14] DuckHunt foxy > Missed. [missed: -1 xp]
[22:54:15] DuckHunt foxy > Missed. [missed: -1 xp]
[22:54:15] DuckHunt foxy is demoted to level 12 (duck clobber).
[22:54:16] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[22:54:18] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[22:54:20] DuckHunt foxy > Missed. [missed: -1 xp]
[22:54:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[22:54:22] DuckHunt second2050 > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[23:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:22:44] DuckHunt Peorth > *BOOM* You shot down the duck in 43.768s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:25] DuckHunt HelderHeid > *BANG* You shot down the duck in 25.532s, which makes you a total of 39 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [19 xp] [four-leaf clover]
[23:50:26] DuckHunt HelderHeid > By searching the bushes around the duck, you find an extra bullet !
[23:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
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