#computertech Bot Logged User list

Network: Rizon
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Last Seen: 27 minutes ago
Topic: Welcome to #computertech || <@Boliver> I spent the week boning college twinks
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Filtering by user: DuckHunt
Sunday, May 12, 2024
[00:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:19:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.084s, which makes you a total of 806 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:39:32] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:34] DuckHunt foxy > *BANG* You shot down the duck in 2.042s, which makes you a total of 119 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[00:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:52:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[00:52:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[00:52:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.434s, which makes you a total of 807 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[00:56:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:49] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:56:52] DuckHunt foxy is demoted to level 13 (duck chewer).
[00:56:52] DuckHunt foxy > Missed. [missed: -1 xp]
[00:56:52] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:56:54] DuckHunt DasBrain > Missed. [missed: -5 xp]
[00:56:55] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:56:55] DuckHunt Neo_Nemesis > *BANG* You shot down one of the ducks in 6.299s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:56:55] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:56:55] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[00:56:55] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[00:56:57] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find... a box of Abraxo cleaner.
[00:56:59] DuckHunt foxy > *CLACK* JAMMED GUN
[00:57:00] DuckHunt foxy > *CLACK* JAMMED GUN
[00:57:02] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[00:57:02] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[00:57:03] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[00:57:03] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 9/9 | Chargers: 2/3
[00:57:05] DuckHunt foxy > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[00:57:17] DuckHunt foxy returns foxy's gun to him.
[00:57:18] DuckHunt foxy already has a gun and looks at foxy without understanding.
[00:57:41] DuckHunt DasBrain > You are not armed.
[00:57:49] DuckHunt foxy returns DasBrain's gun to him.
[00:57:56] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/3 | jammed: no (11 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 317 xp | lvl 7 (duck pest) / 33 xp pts for lvl sup. | karma: 19.15% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 36% | gun reliability: 93% | armor: 15% | deflection: 57%
[00:57:57] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.635s | average react. time: 1mn20.412s | 28 ducks (incl. 7 golden ducks) | 48 misses | 11 accidents | 7 empty shots | 5 wild shots | 76 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[01:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:07:04] DuckHunt Salvaje > *BANG* You shot down the duck in 4.007s, which makes you a total of 119 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:07:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -9 xp] [GUN CONFISCATED: wild fire]
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:03] DuckHunt *PEWWW* Peorth's bullet ricochetes on tydel, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:11:03] DuckHunt Peorth is demoted to level 25 (Pekins top 100 most wanted list).
[01:11:20] DuckHunt Peorth > Peorth\ could not be found in the user profiles list on #computertech.
[01:11:20] DuckHunt Peorth > You are not armed.
[01:11:25] DuckHunt Peorth > Peorth\ could not be found in the user profiles list on #computertech.
[01:11:28] DuckHunt Peorth returns Peorth's gun to him.
[01:11:30] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:11:31] DuckHunt Peorth > Missed. [missed: -3 xp]
[01:11:33] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:11:34] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:11:37] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/4
[01:11:39] DuckHunt Peorth > *BANG* You shot down the golden duck in 38.99s, which makes you a total of 180 ducks (including 51 golden ducks) on #computertech. You are promoted to level 26 (duck smasher). \_X< *KWAK* [48 xp]
[01:11:41] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[01:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:44:25] DuckHunt Peorth > *BANG* You shot down the duck in 24.868s, which makes you a total of 181 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:44:29] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 6/7 | Chargers: 4/5
[02:11:21] DuckHunt The last duck has been seen 27 minutes and 21 seconds ago.
[02:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:03] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[02:12:03] DuckHunt foxy > Missed. [missed: -1 xp]
[02:12:05] DuckHunt foxy > Missed. [missed: -1 xp]
[02:12:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:12:06] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:12:08] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[02:12:09] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[02:12:10] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:12:11] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[02:12:12] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[02:12:13] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[02:12:14] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[02:12:22] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[02:12:35] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[02:12:40] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[02:12:42] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:12:56] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[02:13:02] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[02:25:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:04] DuckHunt foxy > Missed. [missed: -1 xp]
[02:25:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.553s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:29:34] DuckHunt The last duck has been seen 4 minutes and 32 seconds ago.
[02:50:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:15] DuckHunt foxy > *BOOM* You shot down the duck in 2.309s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:50:15] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[02:50:28] DuckHunt foxy returns HurricaneTornado's gun to him.
[03:12:49] DuckHunt The last duck has been seen 22 minutes and 36 seconds ago.
[03:13:29] DuckHunt The top duck(s) are: dasbrain with 10795 xp | peorth with 3547 xp | salvaje with 1623 xp | foxy with 997 xp | norex with 913 xp
[03:14:49] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 1/2 | jammed: no (37 times) | confisc.: no (77 times) [Profile] [Profile] [Profile] 73 xp | lvl 3 (trainee) / 17 xp pts for lvl sup. | karma: 18.01% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 34% | gun reliability: 87% | armor: 5% | deflection: 53%
[03:14:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn16.833s | 77 ducks (incl. 11 golden ducks) | 149 misses | 13 accidents | 21 empty shots | 68 wild shots | 226 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[03:16:03] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[03:16:16] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 4/4
[03:34:08] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:04] DuckHunt Salvaje > *BANG* You shot down the duck in 3.801s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:52:44] DuckHunt Salvaje > *BANG* You shot down the duck in 43.343s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:59:06] DuckHunt Salvaje > Missed. [missed: -1 xp]
[03:59:07] DuckHunt Salvaje > *BANG* You shot down the duck in 6.959s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[03:59:08] DuckHunt Salvaje > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[04:16:56] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[04:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:28:17] DuckHunt freewifi > *BANG* You shot down the duck in 17.299s, which makes you a total of 67 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:53:05] DuckHunt Syndus > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:53:05] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 1/1
[04:53:07] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 1/1
[04:53:08] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:53:10] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/1
[04:53:12] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/1
[04:53:12] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/1
[04:53:13] DuckHunt Syndus > Missed. [missed: -1 xp]
[04:53:14] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/1
[04:53:15] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/1
[04:53:17] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/1
[04:53:17] DuckHunt *BANG* xO' Bercik just get shot by accident by Syndus. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:53:17] DuckHunt Syndus is demoted to level 3 (trainee).
[04:53:18] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[04:53:20] DuckHunt vk2bio > Missed. [missed: -1 xp]
[04:53:21] DuckHunt vk2bio > Missed. [missed: -1 xp]
[04:53:23] DuckHunt *BANG* xO' failtech just get shot by accident by vk2bio. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[04:58:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:58:28] DuckHunt vk2bio > You are not armed.
[05:00:29] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[05:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:34:05] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[05:34:08] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[05:34:09] DuckHunt Salvaje > *BANG* You shot down the duck in 4mn9.281s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:34:10] DuckHunt Salvaje > By searching the bushes around the duck, you find... a half-melted peppermint.
[05:34:12] DuckHunt Salvaje > You just added an extra magazine to your stock in exchange for 20 xp points.
[05:34:17] DuckHunt The top duck(s) are: dasbrain with 10795 xp | peorth with 3547 xp | salvaje with 1654 xp | foxy with 997 xp | norex with 913 xp
[05:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:55] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 55.291s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:48] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 2mn47.958s, which makes you a total of 79 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [12 xp] [four-leaf clover]
[06:25:12] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 1/2
[06:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:09] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn7.794s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[07:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:16] DuckHunt vk2bio > Missed. [missed: -1 xp]
[07:22:16] DuckHunt vk2bio is demoted to level 0 (public danger).
[07:22:20] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[07:22:22] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/1
[07:22:24] DuckHunt vk2bio > *BANG* You shot down the duck in 1mn23.51s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:28:21] DuckHunt HurricaneTornado > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:28:26] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:28:33] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:28:37] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:28:40] DuckHunt HurricaneTornado > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:28:46] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[07:28:51] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[07:28:53] DuckHunt *PEWWW* HurricaneTornado's bullet ricochetes on DeafTeddyBear, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[07:28:53] DuckHunt HurricaneTornado is demoted to level 3 (trainee).
[07:28:53] DuckHunt *BANG* xO' Techer just get shot by accident by HurricaneTornado. [accident: -4 xp]
[07:29:13] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[07:29:21] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:29:25] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:29:29] DuckHunt HurricaneTornado > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:29:34] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:29:38] DuckHunt HurricaneTornado > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:29:42] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:29:45] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:29:48] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:29:50] DuckHunt HurricaneTornado > *BANG* You shot down the golden duck in 1mn50.254s, which makes you a total of 80 ducks (including 12 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [62 xp] [four-leaf clover]
[07:30:17] DuckHunt HurricaneTornado > You have no ammo. | Ammo: 0/10 | Chargers: 0/2
[07:30:30] DuckHunt HurricaneTornado > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 3 (trainee).
[07:30:35] DuckHunt HurricaneTornado > You just added an extra magazine to your stock in exchange for 20 xp points.
[07:30:40] DuckHunt HurricaneTornado > Your magazine stock is already full.
[07:30:45] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[07:30:50] DuckHunt HurricaneTornado > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 2 (noob).
[07:30:55] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 10/10 | Chargers: 2/2
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:49] DuckHunt Salvaje > Missed. [missed: -1 xp]
[07:34:51] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:34:52] DuckHunt *PEWWW* Salvaje's bullet ricochetes on marblesurf, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[07:34:57] DuckHunt Salvaje returns Salvaje's gun to him.
[07:34:57] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:34:59] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/8 | Chargers: 4/4
[07:35:01] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 3/8 | Chargers: 4/4
[07:35:02] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:35:02] DuckHunt *PEWWW* Salvaje's bullet ricochetes on kot, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[07:35:05] DuckHunt Salvaje > You are not armed.
[07:35:09] DuckHunt Salvaje returns Salvaje's gun to him.
[07:35:11] DuckHunt Salvaje > *BANG* You shot down the golden duck in 1mn11.36s, which makes you a total of 124 ducks (including 15 golden ducks) on #computertech. \_X< *KWAK* [51 xp] [four-leaf clover]
[07:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:38:53] DuckHunt vk2bio > Missed. [missed: -1 xp]
[07:38:54] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 53.744s, which makes you a total of 81 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [12 xp] [four-leaf clover]
[07:38:54] DuckHunt vk2bio > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[07:39:32] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 9/10 | charg.: 2/2 | jammed: no (37 times) | confisc.: no (79 times) [Profile] [Profile] [Profile] 51 xp | lvl 3 (trainee) / 39 xp pts for lvl sup. | karma: 17.39% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 87% | armor: 5% | deflection: 53%
[07:39:33] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn23.021s | 81 ducks (incl. 12 golden ducks) | 160 misses | 15 accidents | 22 empty shots | 69 wild shots | 241 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[08:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:51:42] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:51:44] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:51:46] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[08:51:48] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[08:51:52] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[08:51:52] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:51:52] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[08:51:54] DuckHunt Phoenix > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:51:55] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:51:55] DuckHunt HurricaneTornado is demoted to level 2 (noob).
[08:52:23] DuckHunt jeff_stacey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[08:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:54:09] DuckHunt Phoenix > You are not armed.
[08:55:07] DuckHunt jeff_stacey > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[08:55:08] DuckHunt *PEWWW* jeff_stacey's bullet ricochetes on zer0bitz, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:55:27] DuckHunt Phoenix > You are not armed.
[08:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:22:08] DuckHunt gry > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:22:13] DuckHunt gry > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:22:16] DuckHunt gry > Missed. [missed: -1 xp]
[09:22:20] DuckHunt gry > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:22:23] DuckHunt gry > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[09:22:30] DuckHunt gry > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[09:22:33] DuckHunt gry > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[09:22:36] DuckHunt gry > *BANG* You shot down the golden duck in 36.47s, which makes you a total of 6 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [60 xp]
[09:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:47:43] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[09:47:48] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[09:47:50] DuckHunt Ziginox > *BANG* You shot down the duck in 3mn50.317s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[09:47:55] DuckHunt Ziginox > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[10:13:17] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 2/2 | jammed: no (37 times) | confisc.: no (80 times) [Profile] [Profile] [Profile] 48 xp | lvl 2 (noob) / 2 xp pts for lvl sup. | karma: 16.97% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 86% | armor: 2% | deflection: 52%
[10:13:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn23.658s | 81 ducks (incl. 12 golden ducks) | 162 misses | 15 accidents | 22 empty shots | 70 wild shots | 243 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[10:14:18] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[10:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:20:54] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[10:20:57] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[10:21:02] DuckHunt HurricaneTornado > *CLACK* JAMMED GUN
[10:21:07] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[10:21:08] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[10:21:13] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[10:21:15] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find an extra bullet !
[10:21:15] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn15.08s, which makes you a total of 82 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [12 xp] [four-leaf clover]
[10:21:52] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[10:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:28:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.441s, which makes you a total of 808 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[10:48:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[10:48:09] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[10:48:10] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 10.118s, which makes you a total of 809 ducks (including 106 golden ducks) on #computertech. \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[11:17:27] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[11:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:44] DuckHunt vk2bio > Missed. [missed: -1 xp]
[11:34:46] DuckHunt vk2bio > Missed. [missed: -1 xp]
[11:34:47] DuckHunt vk2bio > *BANG* You shot down the duck in 47.304s, which makes you a total of 3 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:34:55] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 0/2
[11:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:46:04] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[11:46:10] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[11:46:11] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:46:14] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/9 | Chargers: 3/3
[11:46:17] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 2/9 | Chargers: 3/3
[11:46:19] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:46:21] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[11:46:21] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:49:24] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:49:30] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 9/9 | charg.: 2/3 | jammed: no (13 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 424 xp | lvl 8 (duck hassler) / 16 xp pts for lvl sup. | karma: 37.82% good hunter [Stats][Stats][Stats] theor. accuracy: 59% | effectiv. of fire: 44% | gun reliability: 93% | armor: 17% | deflection: 58%
[11:49:31] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.76s | average react. time: 3mn4.481s | 41 ducks (incl. 3 golden ducks) | 52 misses | 8 accidents | 6 empty shots | 13 wild shots | 93 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[12:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:22] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[12:08:25] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/9 | Chargers: 2/3
[12:08:32] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 8/9 | Chargers: 2/3
[12:08:34] DuckHunt HelderHeid > *BANG* You shot down the duck in 34.31s, which makes you a total of 42 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:43:20] DuckHunt foxy > *BOOM* You shot down the duck in 1mn20.088s, which makes you a total of 122 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[13:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:28:40] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 0/2
[13:28:42] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 0/2
[13:28:43] DuckHunt vk2bio > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[13:28:45] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[13:28:46] DuckHunt vk2bio > Missed. [missed: -1 xp]
[13:28:48] DuckHunt vk2bio > *BANG* You shot down the golden duck in 47.985s, which makes you a total of 4 ducks (including 1 golden duck) on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [36 xp]
[13:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:47:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.197s, which makes you a total of 810 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[13:47:06] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[14:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.209s, which makes you a total of 811 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[14:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.862s, which makes you a total of 812 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[14:21:05] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:48:28] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[14:48:30] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[14:48:30] DuckHunt DasBrain > *BOOM* You shot down the duck in 30.145s, which makes you a total of 813 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[14:53:15] DuckHunt chaostic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:53:19] DuckHunt chaostic > You are not armed.
[14:53:23] DuckHunt chaostic > You are not armed.
[14:55:39] DuckHunt foxy returns chaostic's gun to him.
[14:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:56:04] DuckHunt foxy > Missed. [missed: -1 xp]
[14:56:04] DuckHunt foxy > *BOOM* You shot down the duck in 4.212s, which makes you a total of 123 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[14:57:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[14:57:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.03s, which makes you a total of 814 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[15:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:11:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[15:11:05] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[15:11:05] DuckHunt foxy > *BOOM* You shot down the duck in 5.143s, which makes you a total of 124 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [15 xp] [four-leaf clover]
[15:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.127s, which makes you a total of 815 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:19] DuckHunt elcasey > *BANG* You shot down the duck in 1mn18.688s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:24] DuckHunt foxy > Missed. [missed: -1 xp]
[16:25:26] DuckHunt foxy > *BOOM* You shot down the duck in 25.35s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:26:33] DuckHunt elcasey > *BANG* You shot down the duck in 32.481s, which makes you a total of 6 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[16:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:27:11] DuckHunt elcasey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[16:27:14] DuckHunt elcasey > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[16:27:18] DuckHunt elcasey > Missed. [missed: -1 xp]
[16:27:20] DuckHunt elcasey > *BANG* You shot down the duck in 20.042s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:27:24] DuckHunt elcasey > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[16:32:25] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:32:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:48:02] DuckHunt BobbyDrake > *BANG* You shot down the duck in 4mn2.346s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:14:40] DuckHunt Peorth > *BANG* You shot down the duck in 40.15s, which makes you a total of 182 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:06] DuckHunt Peorth > *BANG* You shot down the duck in 2mn6.163s, which makes you a total of 183 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:44:10] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 4/5
[17:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:00:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:00] DuckHunt BobbyDrake > *BANG* You shot down one of the ducks in 2mn0.184s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:16:01] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[18:16:03] DuckHunt BobbyDrake > *BANG* You shot down the duck in 1mn2.774s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:29:03] DuckHunt BobbyDrake > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:29:05] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:29:07] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[18:29:11] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[18:29:12] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:29:14] DuckHunt BobbyDrake > *BANG* You shot down the golden duck in 14.601s, which makes you a total of 9 ducks (including 1 golden duck) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[19:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:15:39] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[19:15:41] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[19:15:42] DuckHunt DasBrain > Missed. [missed: -5 xp]
[19:15:43] DuckHunt DasBrain > *BANG* You shot down the duck in 42.945s, which makes you a total of 816 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:15:46] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[19:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:16:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.395s, which makes you a total of 817 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:14:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[20:14:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[20:14:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 1/5
[20:14:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[20:14:08] DuckHunt DasBrain > Missed. [missed: -5 xp]
[20:14:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.174s, which makes you a total of 818 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[20:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:58:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.936s, which makes you a total of 819 ducks on #computertech. You are promoted to level 43 (duck dynasty). \_X< *KWAK* [12 xp] [four-leaf clover]
[21:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:02:05] DuckHunt DasBrain is demoted to level 42 (duck supreme).
[21:02:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[21:02:08] DuckHunt DasBrain > Missed. [missed: -5 xp]
[21:02:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 0/5
[21:02:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 0/5
[21:02:11] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:02:11] DuckHunt DasBrain > *BANG* You shot down the duck in 11.223s, which makes you a total of 820 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:02:12] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[21:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:46:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.62s, which makes you a total of 821 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[21:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:49:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.555s, which makes you a total of 822 ducks on #computertech. You are promoted to level 43 (duck dynasty). \_X< *KWAK* [12 xp] [four-leaf clover]
[22:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:13:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.203s, which makes you a total of 823 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[22:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:30:05] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[22:30:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.791s, which makes you a total of 824 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[23:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:22:13] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[23:22:14] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 13.783s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:38:04] DuckHunt DoctorGoatLips > Missed. [missed: -1 xp]
[23:38:06] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 6.034s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:50:03] DuckHunt DoctorGoatLips > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[23:50:06] DuckHunt *PEWWW* caplink's bullet ricochetes on moat, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[23:50:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[23:50:11] DuckHunt DoctorGoatLips > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[23:50:12] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 12.654s, which makes you a total of 29 ducks on #computertech. You are promoted to level 8 (duck hassler). \_X< *KWAK* [10 xp]
[23:50:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[23:50:21] DuckHunt caplink > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 3/3
[23:50:31] DuckHunt DasBrain > You already own this item. It will expire in 19 hours 25 minutes and 14 seconds.
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