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Network: Rizon
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Last Seen: an hour ago
Topic: Welcome to #computertech || <@Boliver> I spent the week boning college twinks
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Filtering by user: DuckHunt
Tuesday, May 14, 2024
[00:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:44:02] DuckHunt DasBrain > *BANG* You shot down the duck in 2.632s, which makes you a total of 855 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:44:03] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[00:44:24] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 6/5
[00:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:52:04] DuckHunt freewifi > *BANG* You shot down the duck in 3.798s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:59:33] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[01:00:04] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[01:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:06:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:10] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[01:11:11] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 6/5
[01:11:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 5/5
[01:11:13] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -2]
[01:11:14] DuckHunt DasBrain > *BANG* You shot down the golden duck in 14.283s, which makes you a total of 856 ducks (including 112 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [AP ammo]
[01:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:16:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.33s, which makes you a total of 857 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:16:06] DuckHunt DasBrain > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[02:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:03:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.589s, which makes you a total of 858 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:54:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[02:54:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[02:54:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[02:54:06] DuckHunt *BANG* xO' Superfly just get shot by accident by DasBrain. [missed: -5 xp] [accident: -40 xp] [GUN CONFISCATED: hunting accident]
[02:55:07] DuckHunt phish > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:55:09] DuckHunt phish is demoted to level 0 (public danger).
[02:55:09] DuckHunt phish > Missed. [missed: -1 xp]
[02:55:12] DuckHunt phish > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/1
[02:55:15] DuckHunt phish > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/1
[02:55:16] DuckHunt phish > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:55:18] DuckHunt phish > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/1
[02:55:20] DuckHunt phish > Missed. [missed: -1 xp]
[02:55:21] DuckHunt phish > Missed. [missed: -1 xp]
[02:55:22] DuckHunt *BANG* xO' Nimko just get shot by accident by phish. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[02:55:31] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[02:55:33] DuckHunt DasBrain > *BANG* You shot down the golden duck in 1mn32.31s, which makes you a total of 859 ducks (including 113 golden ducks) on #computertech. \_X< *KWAK* [44 xp] [four-leaf clover] [AP ammo]
[02:55:34] DuckHunt DasBrain > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[03:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:04] DuckHunt caplink > *BANG* You shot down the duck in 3.987s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:24:04] DuckHunt caplink > By searching the bushes around the duck, you find an extra ammo clip !
[03:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:44:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.342s, which makes you a total of 860 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:51:03] DuckHunt DasBrain > Missed. [missed: -5 xp]
[03:51:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.775s, which makes you a total of 861 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:51:04] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[04:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:26:04] DuckHunt Ziginox > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[04:26:13] DuckHunt Ziginox > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[04:26:13] DuckHunt Ziginox > *BANG* You shot down the duck in 10.888s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:29:08] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[04:29:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[04:29:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.243s, which makes you a total of 862 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.478s, which makes you a total of 863 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:27:08] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:23] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 3mn22.358s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:37:23] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find an extra bullet !
[05:52:14] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 2/2 | jammed: no (39 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 66 xp | lvl 3 (trainee) / 24 xp pts for lvl sup. | karma: 17.73% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 87% | armor: 5% | deflection: 53%
[05:52:15] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn25.091s | 83 ducks (incl. 12 golden ducks) | 165 misses | 15 accidents | 22 empty shots | 71 wild shots | 248 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[06:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:18] DuckHunt vk2bio > Missed. [missed: -1 xp]
[06:11:19] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[06:11:21] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[06:11:23] DuckHunt vk2bio > *BANG* You shot down the duck in 2mn22.927s, which makes you a total of 6 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:45:16] DuckHunt HurricaneTornado > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:45:21] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[06:45:27] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[06:45:30] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[06:45:32] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[06:45:35] DuckHunt HurricaneTornado > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:45:40] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[06:45:45] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:45:47] DuckHunt HurricaneTornado > *BANG* You shot down the golden duck in 2mn46.984s, which makes you a total of 84 ducks (including 13 golden ducks) on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [36 xp]
[06:45:47] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[06:46:17] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 1/2
[07:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:35] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 1/2
[07:14:41] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 1/2
[07:14:43] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[07:14:45] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find... a stuffed duck.
[07:14:45] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 2mn45.042s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:14:51] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[07:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:31:27] DuckHunt Peorth > Missed. [missed: -3 xp]
[07:31:29] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:31:33] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[07:31:34] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:31:35] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:31:37] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:31:38] DuckHunt Peorth > *BANG* You shot down the golden duck in 3mn38.058s, which makes you a total of 185 ducks (including 52 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[07:31:38] DuckHunt Peorth > By searching the bushes around the duck, you find an extra bullet !
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:44] DuckHunt Peorth > *BANG* You shot down the duck in 1mn44.472s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:06:08] DuckHunt HurricaneTornado > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 40 xp points ! [40 xp]
[08:06:08] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn7.595s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:06:35] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[08:11:36] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 1/2 | jammed: no (41 times) | confisc.: no (81 times) [Profile] [Profile] [Profile] 159 xp | lvl 5 (member of the Comitee Against Ducks) / 41 xp pts for lvl sup. | karma: 19.44% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 33% | gun reliability: 89% | armor: 10% | deflection: 55%
[08:11:37] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn40.086s | 86 ducks (incl. 13 golden ducks) | 168 misses | 15 accidents | 23 empty shots | 71 wild shots | 254 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[08:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:31:24] DuckHunt *PEWWW* HurricaneTornado's bullet ricochetes on NiniGeo2, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:31:42] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 4 (duck misser).
[08:31:51] DuckHunt *PEWWW* HurricaneTornado's bullet ricochetes on ckg, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:32:02] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 3 (trainee).
[08:32:05] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn4.823s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:32:50] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 1/2 | jammed: no (41 times) | confisc.: no (83 times) [Profile] [Profile] [Profile] 79 xp | lvl 3 (trainee) / 11 xp pts for lvl sup. | karma: 17.57% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 87% | armor: 5% | deflection: 53%
[08:32:51] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn39.661s | 87 ducks (incl. 13 golden ducks) | 170 misses | 17 accidents | 23 empty shots | 71 wild shots | 257 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[08:33:18] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 1/2
[09:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:03:52] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 52.118s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:02:11] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:02:42] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 1/10 | charg.: 1/2 | jammed: no (41 times) | confisc.: yes (84 times) [Profile] [Profile] [Profile] 87 xp | lvl 3 (trainee) / 3 xp pts for lvl sup. | karma: 17.73% good hunter [Stats][Stats][Stats] theor. accuracy: 57% | effectiv. of fire: 33% | gun reliability: 87% | armor: 5% | deflection: 53%
[10:02:43] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn37.075s | 88 ducks (incl. 13 golden ducks) | 171 misses | 17 accidents | 23 empty shots | 72 wild shots | 259 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[10:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:19:43] DuckHunt HurricaneTornado > You are not armed.
[10:20:06] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 2 (noob).
[10:20:12] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[10:20:15] DuckHunt HurricaneTornado > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[10:20:24] DuckHunt HurricaneTornado > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[10:20:27] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[10:20:29] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn29.462s, which makes you a total of 89 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[10:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:48:24] DuckHunt vk2bio > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:48:26] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:48:27] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:48:27] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:48:29] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:48:29] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:48:30] DuckHunt *PEWWW* vk2bio's bullet ricochetes on Salvaje, thanks to his deflection modifier of 67%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:48:32] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 31.912s, which makes you a total of 44 ducks (including 4 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[10:48:55] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[10:48:57] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[10:50:07] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 3/3 | jammed: no (14 times) | confisc.: no (19 times) [Profile] [Profile] [Profile] 502 xp | lvl 9 (duck plucker) / 38 xp pts for lvl sup. | karma: 40.8% good hunter [Stats][Stats][Stats] theor. accuracy: 60% | effectiv. of fire: 44% | gun reliability: 93% | armor: 20% | deflection: 59%
[10:50:08] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.76s | average react. time: 2mn58.857s | 44 ducks (incl. 4 golden ducks) | 54 misses | 8 accidents | 6 empty shots | 13 wild shots | 98 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:52:05] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:52:06] DuckHunt vk2bio > Missed. [missed: -1 xp]
[10:52:07] DuckHunt vk2bio > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[10:52:10] DuckHunt vk2bio > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[10:52:11] DuckHunt vk2bio > *BANG* You shot down the duck in 10.891s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:52:13] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 0/2
[10:52:15] DuckHunt MarlboroMan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:52:15] DuckHunt HurricaneTornado > *CLACK* JAMMED GUN
[10:52:18] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 0/2
[10:52:19] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:52:36] DuckHunt HurricaneTornado > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 1 (tourist).
[10:52:40] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[10:53:37] DuckHunt Hunting stats for hurricanetornado: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 0/2 | jammed: no (42 times) | confisc.: yes (86 times) [Profile] [Profile] [Profile] 11 xp | lvl 1 (tourist) / 9 xp pts for lvl sup. | karma: 17.49% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 33% | gun reliability: 85% | armor: 0% | deflection: 51%
[10:53:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.259s | average react. time: 4mn39.274s | 89 ducks (incl. 13 golden ducks) | 175 misses | 17 accidents | 24 empty shots | 74 wild shots | 264 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[10:54:21] DuckHunt Hunting stats for marlboroman: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (1 times) | confisc.: yes (6 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 50% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 14% | gun reliability: 85% | armor: 0% | deflection: 51%
[10:54:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 24.271s | average react. time: 24.271s | 1 duck (incl. 0 golden duck) | 6 misses | 0 accident | 0 empty shot | 6 wild shots | 7 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[11:14:05] DuckHunt HurricaneTornado > You are not armed.
[11:15:33] DuckHunt Phoenix returns HurricaneTornado's gun to him.
[11:23:55] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 0/2
[11:26:05] DuckHunt The last duck has been seen 34 minutes and 3 seconds ago.
[11:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:35:15] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[11:35:18] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[11:35:21] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 21.094s, which makes you a total of 90 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:36:31] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:36:32] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:37:39] DuckHunt MarlboroMan > You are not rich enough to make this purchase.
[11:38:30] DuckHunt HurricaneTornado > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:43:19] DuckHunt MarlboroMan > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:07] DuckHunt MarlboroMan > You are not armed.
[11:45:19] DuckHunt HurricaneTornado > You are not armed.
[11:45:30] DuckHunt HurricaneTornado > You are not armed.
[11:46:21] DuckHunt foxy > Missed. [missed: -1 xp]
[11:46:26] DuckHunt foxy > *BANG* You shot down the duck in 1mn24.898s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:46:43] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 0/2
[11:47:12] DuckHunt foxy > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[11:54:19] DuckHunt MarlboroMan > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[11:57:18] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 0/2
[12:28:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:29:16] DuckHunt wildting2 > *CLACK* JAMMED GUN
[12:29:20] DuckHunt wildting2 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[12:29:22] DuckHunt wildting2 > *BANG* You shot down the duck in 1mn21.019s, which makes you a total of 5 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:50:02] DuckHunt LiuZiru > *BANG* You shot down the duck in 1.844s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:50:03] DuckHunt vk2bio > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:50:06] DuckHunt cba > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:50:12] DuckHunt cba > You are not armed.
[12:50:16] DuckHunt elcasey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[12:50:19] DuckHunt elcasey > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[12:50:21] DuckHunt elcasey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:57:12] DuckHunt The last duck has been seen 7 minutes and 12 seconds ago.
[13:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:20:15] DuckHunt p1x4l > *BANG* You shot down the duck in 14.358s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:02] DuckHunt LiuZiru > *BANG* You shot down the duck in 1.95s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.152s, which makes you a total of 864 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:20:34] DuckHunt The last duck has been seen 5 minutes and 32 seconds ago.
[14:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:05] DuckHunt DasBrain > *BANG* You shot down the duck in 3.901s, which makes you a total of 865 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:45:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.026s, which makes you a total of 866 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:51:42] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 0/2
[14:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:57:32] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[14:57:34] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[14:57:35] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 3/5
[14:57:36] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[14:57:37] DuckHunt DasBrain > *BANG* You shot down the duck in 36.661s, which makes you a total of 867 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:57:37] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[14:57:48] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[14:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:02] DuckHunt DasBrain > *BANG* You shot down the duck in 1.728s, which makes you a total of 868 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:05] DuckHunt elcasey > *BANG* You shot down the duck in 4.096s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:40:11] DuckHunt HelderHeid > *BANG* You shot down the duck in 10.404s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:00:04] DuckHunt End3r > Missed. [missed: -1 xp]
[16:00:05] DuckHunt *PEWWW* End3r's bullet ricochetes on Nyankochan, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[16:00:05] DuckHunt *BANG* xO' Worm` just get shot by accident by End3r. [accident: -4 xp]
[16:00:11] DuckHunt End3r returns End3r's gun to him.
[16:00:13] DuckHunt End3r > *BANG* You shot down the duck in 12.685s, which makes you a total of 7 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:00:14] DuckHunt End3r > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[16:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.221s, which makes you a total of 869 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:26:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.664s, which makes you a total of 870 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:27:30] DuckHunt DasBrain > *BANG* You shot down the duck in 29.722s, which makes you a total of 871 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:48:24] DuckHunt quartzhrts > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[16:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:09] DuckHunt HelderHeid > *BANG* You shot down the duck in 8.978s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:14:08] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 2/5
[17:14:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 1/5
[17:14:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.193s, which makes you a total of 872 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:20:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.307s, which makes you a total of 873 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:46:03] DuckHunt foxy > Missed. [missed: -1 xp]
[17:46:04] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:46:06] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:46:07] DuckHunt foxy > Missed. [missed: -1 xp]
[17:46:08] DuckHunt phish > *BANG* You shot down the duck in 7.553s, which makes you a total of 15 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[17:46:08] DuckHunt phish > By searching the bushes around the duck, you find... a pair of sunglasses without glasses.
[17:46:11] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 13 (duck chewer).
[17:46:12] DuckHunt foxy > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[17:46:14] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[17:46:15] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[17:46:16] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[17:46:24] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[17:46:25] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[17:46:29] DuckHunt Hunting stats for phish: [Weapon][Weapon][Weapon] ammo: 6/10 | charg.: 1/2 | jammed: no (9 times) | confisc.: no (9 times) [Profile] [Profile] [Profile] -2 xp | lvl 1 (tourist) / 22 xp pts for lvl sup. | karma: 20% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 36% | gun reliability: 85% | armor: 0% | deflection: 51%
[17:46:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.322s | average react. time: 4mn27.645s | 15 ducks (incl. 0 golden duck) | 26 misses | 6 accidents | 2 empty shots | 2 wild shots | 41 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized.
[17:46:56] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:18] DuckHunt foxy > *BOOM* You shot down the duck in 22.015s, which makes you a total of 128 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[17:47:47] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:48:17] DuckHunt phish > *BANG* You shot down the duck in 29.874s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:49:05] DuckHunt Sander > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:50:08] DuckHunt foxy > sande could not be found in the user profiles list on #computertech.
[17:50:14] DuckHunt foxy returns sander's gun to him.
[17:50:26] DuckHunt Sander > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:51:25] DuckHunt foxy returns Sander's gun to him.
[17:55:59] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:58:34] DuckHunt cba > Missed. [missed: -1 xp]
[17:58:36] DuckHunt cba > *BANG* You shot down the duck in 2mn36.985s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
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