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Topic: Welcome to #computertech || <@Boliver> I spent the week boning college twinks
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Filtering by user: DuckHunt
Thursday, July 11, 2024
[00:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.333s, which makes you a total of 1393 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[00:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:24:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.385s, which makes you a total of 1394 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[01:08:13] DuckHunt freewifi > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[01:15:07] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:18] DuckHunt freewifi > Missed. [missed: -3 xp]
[01:18:20] DuckHunt *BANG* xO' nHarzilei just get shot by accident by freewifi. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:18:41] DuckHunt freewifi > You buy a ducks detector in exchange for 50 xp points. You will be notified by a notice when the next duck will soar.
[01:18:48] DuckHunt freewifi > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 19 (duck skinner).
[01:18:52] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[01:18:54] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[01:18:55] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:18:55] DuckHunt freewifi > Missed. [missed: -1 xp]
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:04] DuckHunt foxy > Missed. [missed: -3 xp]
[01:55:05] DuckHunt foxy > *BOOM* You shot down the duck in 4.787s, which makes you a total of 404 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:04] DuckHunt Basti > Missed. [missed: -1 xp]
[02:34:06] DuckHunt Basti > Missed. [missed: -1 xp]
[02:34:06] DuckHunt *BANG* xO' DG just get shot by accident by Neo_Nemesis. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:34:06] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:34:27] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[02:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:42:03] DuckHunt Basti > Missed. [missed: -1 xp]
[02:42:06] DuckHunt Basti > Missed. [missed: -1 xp]
[02:42:07] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 2/2
[02:42:11] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 2/2
[02:42:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:42:14] DuckHunt Basti > Missed. [missed: -1 xp]
[02:42:37] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[03:18:20] DuckHunt Neo_Nemesis > You are not armed.
[03:18:37] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 6/9 | charg.: 3/3 | jammed: no (23 times) | confisc.: yes (36 times) [Profile] [Profile] [Profile] 807 xp | lvl 12 (duck clobber) / 93 xp pts for lvl sup. | karma: 45.15% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 43% | gun reliability: 94% | armor: 27% | deflection: 62%
[03:18:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.526s | average react. time: 2mn19.204s | 86 ducks (incl. 16 golden ducks) | 113 misses | 17 accidents | 21 empty shots | 14 wild shots | 199 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[03:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:19:34] DuckHunt Neo_Nemesis > You are not armed.
[03:19:45] DuckHunt Neo_Nemesis > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 11 (inside out duck turner).
[03:19:46] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[03:19:48] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[03:19:48] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 47.209s, which makes you a total of 87 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[03:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:49] DuckHunt socraticDev > *BANG* You shot down the duck in 1mn49.128s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[04:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:09:20] DuckHunt Peorth > *BANG* You shot down the duck in 20.433s, which makes you a total of 998 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[04:09:24] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:09:26] DuckHunt Peorth > You already own this item. It will expire in 24 minutes and 57 seconds.
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:53:14] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[04:53:17] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[04:53:18] DuckHunt Peorth > *BOOM* You shot down the duck in 3mn17.622s, which makes you a total of 999 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:53:28] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[05:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:07:25] DuckHunt Phoenix > Missed. [missed: -1 xp]
[05:07:26] DuckHunt Phoenix > Missed. [missed: -1 xp]
[05:07:31] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[05:07:31] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[05:07:31] DuckHunt Phoenix > Missed. [missed: -1 xp]
[05:07:35] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 4/4
[05:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:52] DuckHunt Phoenix > Missed. [missed: -1 xp]
[05:33:55] DuckHunt Phoenix > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[05:33:59] DuckHunt Phoenix > You already own this type of ammunition. The bonus will expire in 37 minutes and 38 seconds.
[05:34:03] DuckHunt Phoenix > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[05:34:07] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[05:34:09] DuckHunt Phoenix > Missed. [missed: -1 xp]
[05:34:11] DuckHunt Phoenix > *BOOM* You shot down the duck in 3mn11.407s, which makes you a total of 118 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[05:34:12] DuckHunt Phoenix > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[05:34:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 3/4
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:30] DuckHunt Phoenix > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:09:34] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 3/4
[06:09:36] DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:09:38] DuckHunt Phoenix > *BOOM* You shot down the golden duck in 1mn38.152s, which makes you a total of 119 ducks (including 20 golden ducks) on #computertech. You are promoted to level 17 (duck demolisher). \_X< *KWAK* [51 xp] [four-leaf clover] [expl. ammo]
[06:09:43] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 3/4
[06:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:12:28] DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:12:30] DuckHunt Phoenix > *BANG* You shot down the duck in 29.611s, which makes you a total of 120 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[06:12:31] DuckHunt Phoenix > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[06:12:40] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[06:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:56:06] DuckHunt deadly > *BANG* You shot down the duck in 6.066s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[07:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:21:05] DuckHunt deadly > *BANG* You shot down the duck in 3.718s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:21:09] DuckHunt h4 > *CLACK* JAMMED GUN
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:39:36] DuckHunt Peorth > *BOOM* You shot down the duck in 4mn35.579s, which makes you a total of 1000 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:28:39] DuckHunt *BANG* xO' kot just get shot by accident by Peorth. [missed: -6 xp] [accident: -41 xp] [GUN CONFISCATED: hunting accident]
[08:28:46] DuckHunt Peorth returns Peorth's gun to him.
[08:28:46] DuckHunt Peorth > *BOOM* You shot down the duck in 1mn46.412s, which makes you a total of 1001 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:28:52] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[08:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:47:34] DuckHunt deadly > *BANG* You shot down the duck in 33.934s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[09:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.28s, which makes you a total of 1395 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:07:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[09:07:04] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[09:07:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.701s, which makes you a total of 1396 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:18:08] DuckHunt DasBrain > *BANG* You shot down the duck in 1mn7.585s, which makes you a total of 1397 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.108s, which makes you a total of 1398 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:19] DuckHunt Phoenix > *BANG* You shot down the duck in 19.213s, which makes you a total of 121 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[11:32:23] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[11:39:46] DuckHunt deadly > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[11:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:59:05] DuckHunt deadly > Missed. [missed: -1 xp]
[11:59:07] DuckHunt *PEWWW* deadly's bullet ricochetes on Raya, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:02:21] DuckHunt DasBrain > *BANG* You shot down the duck in 3mn20.73s, which makes you a total of 1399 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[12:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[12:40:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[12:40:07] DuckHunt DasBrain > Missed. [missed: -6 xp]
[12:40:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.24s, which makes you a total of 1400 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[12:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:51:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.312s, which makes you a total of 1401 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[13:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:36:06] DuckHunt DasBrain > Missed. [missed: -6 xp]
[13:36:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[13:36:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[13:36:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.074s, which makes you a total of 1402 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[13:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:59:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.75s, which makes you a total of 1403 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:07] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:01:08] DuckHunt DasBrain > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:01:13] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[14:01:13] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:01:16] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[14:01:16] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 15.428s, which makes you a total of 1404 ducks (including 182 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[14:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.06s, which makes you a total of 1405 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[14:09:05] DuckHunt wildting2 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:13:36] DuckHunt wildting2 > You are not armed.
[14:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:20:08] DuckHunt cba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 3/3
[14:20:12] DuckHunt cba > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 3/3
[14:20:13] DuckHunt cba > *BANG* You shot down the duck in 12.592s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:20:37] DuckHunt wildting2 > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[14:54:16] DuckHunt The top duck(s) are: peorth with 18796 xp | dasbrain with 18746 xp | salvaje with 7540 xp | helderheid with 3431 xp | foxy with 3195 xp
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.286s, which makes you a total of 1406 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:24:45] DuckHunt Eno > *BANG* You shot down the duck in 45.403s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:24:46] DuckHunt Eno > By searching the bushes around the duck, you find an extra bullet !
[16:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:18:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.521s, which makes you a total of 1407 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:36:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[16:36:04] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[16:36:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[16:36:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.943s, which makes you a total of 1408 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:00:48] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:50] DuckHunt Peorth > *BOOM* You shot down the duck in 2.499s, which makes you a total of 1002 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[17:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.358s, which makes you a total of 88 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:47:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.356s, which makes you a total of 1409 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:47:03] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[17:47:11] DuckHunt Peorth returns Peorth's gun to him.
[18:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:25] DuckHunt Eno > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 3/3
[18:03:28] DuckHunt Eno > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 3/3
[18:03:29] DuckHunt Eno > *BANG* You shot down the duck in 29.328s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:56:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.125s, which makes you a total of 1410 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:56:05] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[18:56:09] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[19:09:52] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[19:09:53] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[19:09:55] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[19:09:56] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[19:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:11] DuckHunt thegaffler > *BANG* You shot down the duck in 10.968s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[19:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.579s, which makes you a total of 1411 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:21:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.237s, which makes you a total of 1412 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:18] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[20:42:20] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[20:42:20] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:42:21] DuckHunt DasBrain > *BOOM* You shot down the duck in 20.361s, which makes you a total of 1413 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:13:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.967s, which makes you a total of 1414 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.603s, which makes you a total of 1415 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:01:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.693s, which makes you a total of 1416 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:04] DuckHunt cba > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[22:57:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[22:57:07] DuckHunt cba > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[22:57:07] DuckHunt wildting2 > *BANG* You shot down the duck in 6.459s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:57:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[22:57:09] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:57:10] DuckHunt cba > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:05:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.044s, which makes you a total of 1417 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:05:05] DuckHunt cba > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[23:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:05] DuckHunt cba > You are not armed.
[23:27:45] DuckHunt DasBrain > *BOOM* You shot down the duck in 44.594s, which makes you a total of 1418 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
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