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Topic: Welcome to #computertech || <@Boliver> I spent the week boning college twinks
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Filtering by user: DuckHunt
Sunday, July 14, 2024
[00:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.076s, which makes you a total of 1460 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:37:04] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[00:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.171s, which makes you a total of 1461 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:22] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 1mn22.13s, which makes you a total of 92 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:09:23] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[01:09:38] DuckHunt Neo_Nemesis > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[01:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:39:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[01:39:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[01:39:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.271s, which makes you a total of 1462 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:39:06] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:32] DuckHunt DasBrain > *BANG* You shot down the duck in 31.862s, which makes you a total of 1463 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:34:13] DuckHunt Basti > *BANG* You shot down the duck in 12.415s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:34:25] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.099s, which makes you a total of 1464 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:57:18] DuckHunt Basti > Missed. [missed: -1 xp]
[03:57:19] DuckHunt *BANG* xO' kamper just get shot by accident by Basti. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[03:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:30] DuckHunt Basti > You are not armed.
[03:58:40] DuckHunt Basti > You are not armed.
[04:01:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[04:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:02:36] DuckHunt wez > *BANG* You shot down one of the ducks in 4mn35.613s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:05:39] DuckHunt Basti > You are not armed.
[04:06:14] DuckHunt The last duck has been seen 4 minutes and 13 seconds ago.
[04:06:53] DuckHunt Neo_Nemesis > *BOOM* You shot down the duck in 4mn52.923s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:08:55] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[04:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:09:04] DuckHunt Basti > *BANG* You shot down the duck in 3.771s, which makes you a total of 20 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:09:12] DuckHunt Basti > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[05:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:11] DuckHunt *PEWWW* Basti's bullet ricochetes on Nick-, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[05:40:14] DuckHunt Basti > You are not armed.
[05:43:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:46:30] DuckHunt Basti > You are not armed.
[05:53:54] DuckHunt Basti > You are not armed.
[05:58:46] DuckHunt Basti > You are not armed.
[05:59:45] DuckHunt Basti > You are not armed.
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:08] DuckHunt Basti > You are not armed.
[06:09:53] DuckHunt Phoenix > Missed. [missed: -1 xp]
[06:09:55] DuckHunt Phoenix > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:10:01] DuckHunt Basti > You are not armed.
[06:10:02] DuckHunt Phoenix > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[06:10:05] DuckHunt Phoenix > *BOOM* You shot down the golden duck in 2mn4.58s, which makes you a total of 129 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[06:10:21] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 8/10 | Chargers: 1/2
[06:11:40] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:11:44] DuckHunt Basti > *BANG* You shot down the duck in 3.875s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:16] DuckHunt Basti > *BANG* You shot down the duck in 15.717s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[06:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:58:17] DuckHunt Basti > Missed. [missed: -1 xp]
[06:58:19] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[06:58:22] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[06:58:24] DuckHunt Basti > *BANG* You shot down the duck in 23.861s, which makes you a total of 23 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [12 xp] [four-leaf clover]
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:05] DuckHunt Basti > *BANG* You shot down the duck in 5.211s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:11] DuckHunt freewifi > *BANG* You shot down the duck in 1mn10.818s, which makes you a total of 188 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:35:12] DuckHunt freewifi > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[08:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:08:31] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:08:34] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:08:36] DuckHunt Phoenix > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[08:08:38] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/8 | Chargers: 3/4
[08:08:40] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 8/8 | Chargers: 3/4
[08:08:41] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:08:41] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:08:44] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 3/4
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:02] DuckHunt Basti > Missed. [missed: -1 xp]
[08:18:04] DuckHunt Basti > *BANG* You shot down the duck in 3.939s, which makes you a total of 25 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:18:11] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 1/2
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:13:04] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 1/10 | Chargers: 1/2
[09:13:07] DuckHunt deadly > *BANG* You shot down the duck in 7.045s, which makes you a total of 7 ducks on #computertech. You are promoted to level 4 (duck misser). \_X< *KWAK* [10 xp]
[09:13:09] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 1/10 | Chargers: 1/2
[09:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:14:10] DuckHunt Basti > Missed. [missed: -1 xp]
[09:14:12] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/2
[09:14:14] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/2
[09:14:16] DuckHunt deadly > *BANG* You shot down the duck in 15.93s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:14:17] DuckHunt *PEWWW* Basti's bullet ricochetes on Dr_DICK, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[09:15:38] DuckHunt Basti > You are not armed.
[09:18:30] DuckHunt Phoenix returns Basti's gun to him.
[09:36:06] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 0/2
[09:44:21] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:44:22] DuckHunt Peorth > *BOOM* You shot down the duck in 1.485s, which makes you a total of 1023 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:44:26] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 5/5
[09:54:23] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:54:25] DuckHunt Peorth > Missed. [missed: -6 xp]
[09:54:26] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 0/2
[09:54:26] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[09:54:28] DuckHunt Peorth > Missed. [missed: -6 xp]
[09:54:29] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 0/2
[09:54:29] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[09:54:30] DuckHunt Peorth > *BOOM* You shot down the golden duck in 7.667s, which makes you a total of 1024 ducks (including 316 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[09:54:37] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 4/5
[10:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:06] DuckHunt deadly > Missed. [missed: -1 xp]
[10:26:08] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[10:26:14] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[10:26:15] DuckHunt deadly > *BANG* You shot down the duck in 14.481s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:47:04] DuckHunt Peorth > Missed. [missed: -6 xp]
[10:47:05] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[10:47:09] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[10:47:10] DuckHunt Peorth > Missed. [missed: -6 xp]
[10:47:11] DuckHunt Peorth > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[10:47:12] DuckHunt Peorth > *BOOM* You shot down the golden duck in 12.184s, which makes you a total of 1025 ducks (including 317 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[10:47:13] DuckHunt Peorth > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[10:48:06] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/4 | charg.: 3/5 | jammed: no (29 times) | confisc.: no (100 times) [Profile] [Profile] [Profile] 19431 xp | lvl 49 (Pekins top 50 most wanted list) / 368 xp pts for lvl sup. | karma: 77.03% good hunter [Stats][Stats][Stats] theor. accuracy: 80%+6% | effectiv. of fire: 67% | gun reliability: 99% | armor: 119% | deflection: 99%
[10:48:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.09s | average react. time: 1mn54.14s | 1025 ducks (incl. 317 golden ducks) | 487 misses | 80 accidents | 188 empty shots | 26 wild shots | 1512 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / 4-leaf clover / Sight
[11:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:10:28] DuckHunt deadly > Missed. [missed: -1 xp]
[11:10:30] DuckHunt deadly > Missed. [missed: -1 xp]
[11:10:31] DuckHunt deadly > Missed. [missed: -1 xp]
[11:10:31] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:28:05] DuckHunt Basti > *BANG* You shot down the duck in 5.341s, which makes you a total of 26 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:00:04] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[12:00:05] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[12:00:05] DuckHunt ComputerTech > Missed. [missed: -1 xp]
[12:00:06] DuckHunt ComputerTech > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[12:00:06] DuckHunt ComputerTech > *BANG* You shot down the duck in 5.621s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:03:27] DuckHunt Hunting stats for basti: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 0/2 | jammed: no (17 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 168 xp | lvl 5 (member of the Comitee Against Ducks) / 32 xp pts for lvl sup. | karma: 50.72% good hunter [Stats][Stats][Stats] theor. accuracy: 58% | effectiv. of fire: 42% | gun reliability: 89% | armor: 10% | deflection: 55%
[12:03:28] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.837s | average react. time: 2mn10.764s | 26 ducks (incl. 0 golden duck) | 35 misses | 4 accidents | 1 empty shot | 5 wild shots | 61 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[12:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:32:02] DuckHunt DasBrain > *BANG* You shot down the duck in 2.208s, which makes you a total of 1465 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[12:32:03] DuckHunt DasBrain > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[13:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:00:16] DuckHunt HelderHeid > *BANG* You shot down the duck in 15.569s, which makes you a total of 285 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:56:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[13:56:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[13:56:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.767s, which makes you a total of 1466 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[14:01:05] DuckHunt DasBrain > *BANG* You shot down the golden duck in 5.502s, which makes you a total of 1467 ducks (including 185 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [AP ammo]
[14:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:25:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.428s, which makes you a total of 1468 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[14:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:33:02] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[14:33:03] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[14:33:03] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[14:33:03] DuckHunt wildting2 > *BANG* You shot down the duck in 3.484s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:33:04] DuckHunt ComputerTech > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:33:11] DuckHunt ComputerTech returns DasBrain's gun to him.
[14:33:22] DuckHunt ComputerTech returns ComputerTech's gun to him.
[15:04:51] DuckHunt chaostic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:17:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 3.516s, which makes you a total of 286 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:17:04] DuckHunt deadly > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 1/2
[15:17:13] DuckHunt deadly > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 1/2
[15:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:53:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.469s, which makes you a total of 1469 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.893s, which makes you a total of 1470 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:32:43] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:32:44] DuckHunt Peorth > *BANG* You shot down the duck in 1.831s, which makes you a total of 1026 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:32:47] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[16:32:49] DuckHunt Peorth > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:32:52] DuckHunt Peorth > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[16:32:54] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 1/5
[16:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:37:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.597s, which makes you a total of 1471 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:37:04] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[17:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:18] DuckHunt freewifi > *BANG* You shot down the duck in 1mn18.112s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:45:08] DuckHunt freewifi > Missed. [missed: -1 xp]
[17:45:09] DuckHunt *BANG* xO' MZx90 just get shot by accident by freewifi. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[17:45:15] DuckHunt freewifi > You just bought back your confiscated gun in exchange for 40 xp points.
[17:45:17] DuckHunt freewifi > *BANG* You shot down the duck in 16.54s, which makes you a total of 190 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:45:20] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[17:56:50] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[17:56:57] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[17:57:01] DuckHunt BobbyDrake > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:58:51] DuckHunt Peorth frisks BobbyDrake and could not find a weapon on him; however, he takes the necessary measures to make his gun not to be automatically returned to him.
[18:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:48:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[18:48:05] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[18:48:05] DuckHunt cba > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[18:48:05] DuckHunt cba > *BANG* You shot down the duck in 4.159s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:48:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 0/5
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:55:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.713s, which makes you a total of 1472 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:08:14] DuckHunt HelderHeid > *BANG* You shot down the duck in 14.109s, which makes you a total of 287 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:54:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.636s, which makes you a total of 1473 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:54:06] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[19:55:54] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:55:56] DuckHunt Peorth > *BOOM* You shot down the duck in 1.781s, which makes you a total of 1027 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:56:00] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 2/5
[20:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:05] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[20:42:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[20:42:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:42:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[20:42:09] DuckHunt DasBrain > *BANG* You shot down the golden duck in 8.769s, which makes you a total of 1474 ducks (including 186 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [AP ammo]
[20:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:02] DuckHunt DasBrain > Missed. [missed: -6 xp]
[20:49:02] DuckHunt freewifi > *BANG* You shot down the duck in 2.363s, which makes you a total of 191 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[20:49:07] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/5
[21:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.175s, which makes you a total of 1475 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:19:06] DuckHunt DasBrain > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[21:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.629s, which makes you a total of 1476 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:27:09] DuckHunt DasBrain > You have no ammo. | Ammo: 0/4 | Chargers: 0/5
[21:27:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[21:27:11] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.57s, which makes you a total of 1477 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:28:02] DuckHunt DasBrain > *BANG* You shot down the duck in 2.567s, which makes you a total of 1478 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:28:03] DuckHunt DasBrain > By searching the bushes around the duck, you find... a box of Abraxo cleaner.
[22:50:28] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:50:32] DuckHunt Peorth > *BOOM* You shot down the duck in 4.261s, which makes you a total of 1028 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:03] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[22:59:03] DuckHunt DasBrain > *BANG* You shot down the duck in 2.906s, which makes you a total of 1479 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:59:04] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[22:59:09] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/5
[22:59:51] DuckHunt freewifi > You already own this item. It will expire in 18 hours 45 minutes and 30 seconds.
[23:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:18:03] DuckHunt freewifi > *BANG* You shot down the duck in 3.455s, which makes you a total of 192 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:35:12] DuckHunt tabb > Missed. [missed: -1 xp]
[23:35:14] DuckHunt tabb > Missed. [missed: -1 xp]
[23:35:14] DuckHunt DasBrain > Missed. [missed: -6 xp]
[23:35:16] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[23:35:16] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:35:16] DuckHunt tabb > Missed. [missed: -1 xp]
[23:35:18] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
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