#computertech Bot Logged User list

Network: Rizon
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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Sunday, August 4, 2024
[00:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:21:04] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:21:06] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[00:21:10] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[00:21:12] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[00:21:13] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:21:15] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[00:21:16] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[00:21:16] DuckHunt HelderHeid is demoted to level 26 (duck smasher).
[00:21:19] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:21:21] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 20.572s, which makes you a total of 315 ducks (including 33 golden ducks) on #computertech. You are promoted to level 27 (duck breaker). \_X< *KWAK* [48 xp]
[00:21:29] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 4/5
[00:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:39:38] DuckHunt Salvaje > *BANG* You shot down the duck in 37.596s, which makes you a total of 600 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:13:04] DuckHunt Salvaje > *BANG* You shot down the duck in 4.661s, which makes you a total of 601 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:28:07] DuckHunt Peorth > *BANG* You shot down the duck in 7.323s, which makes you a total of 1203 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:04] DuckHunt Salvaje > *BANG* You shot down the duck in 3.547s, which makes you a total of 602 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:11] DuckHunt Salvaje > Missed. [missed: -5 xp]
[01:56:14] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[01:56:17] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[01:56:21] DuckHunt Salvaje > Missed. [missed: -5 xp]
[01:56:21] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[01:56:24] DuckHunt Salvaje > *BANG* You shot down the duck in 23.815s, which makes you a total of 603 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[01:56:25] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[01:59:28] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 4/6 | Chargers: 4/5
[01:59:31] DuckHunt The top duck(s) are: dasbrain with 25320 xp | peorth with 22478 xp | salvaje with 7968 xp | helderheid with 3817 xp | foxy with 3059 xp
[02:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:23:35] DuckHunt foxy > Missed. [missed: -3 xp]
[02:23:36] DuckHunt foxy > Missed. [missed: -3 xp]
[02:23:37] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[02:23:39] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[02:23:39] DuckHunt foxy > *BANG* You shot down the duck in 39.217s, which makes you a total of 431 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[02:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:43:05] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[02:43:06] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[02:43:07] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 7.08s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:32:13] DuckHunt foxy > *BANG* You shot down the duck in 13.367s, which makes you a total of 432 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:19:41] DuckHunt Peorth > *BANG* You shot down the duck in 41.122s, which makes you a total of 1204 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:55:16] DuckHunt tabb > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[04:55:22] DuckHunt tabb > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[04:55:25] DuckHunt tabb > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[04:55:26] DuckHunt tabb > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:55:28] DuckHunt tabb > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:55:28] DuckHunt tabb > *BOOM* You shot down the golden duck in 2mn28.36s, which makes you a total of 96 ducks (including 11 golden ducks) on #computertech. \_X< *KWAK* [60 xp] [expl. ammo]
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:35:20] DuckHunt Peorth > Missed. [missed: -6 xp]
[05:35:22] DuckHunt Peorth > *BANG* You shot down the duck in 1mn22.379s, which makes you a total of 1205 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:35:23] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[05:35:31] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 5/5
[05:43:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:44:25] DuckHunt Peorth > *BANG* You shot down the duck in 1mn24.203s, which makes you a total of 1206 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:44:26] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[05:44:27] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[06:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:10:00] DuckHunt Peorth > *BANG* You shot down one of the ducks in 4mn0.38s, which makes you a total of 1207 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:13:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:24:43] DuckHunt Peorth > *BANG* You shot down the duck in 2mn42.748s, which makes you a total of 1208 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:24:44] DuckHunt Peorth > By searching the bushes around the duck, you find... a chewed chewing gum.
[07:24:53] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 4/5
[07:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:31] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[07:37:31] DuckHunt Peorth > *BANG* You shot down the duck in 1mn29.947s, which makes you a total of 1209 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:44:39] DuckHunt Peorth > Missed. [missed: -6 xp]
[07:44:42] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[07:44:46] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[07:44:48] DuckHunt Peorth > *BANG* You shot down the duck in 4mn47.718s, which makes you a total of 1210 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:04:55] DuckHunt Phoenix > *BANG* You shot down the duck in 2mn54.755s, which makes you a total of 142 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:04:58] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:28] DuckHunt Phoenix > *BANG* You shot down one of the ducks in 1mn27.544s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:18:31] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 4/4
[08:18:33] DuckHunt Phoenix > *BANG* You shot down the duck in 33.141s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:18:36] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 4/4
[08:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:02:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:26:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:36:02] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[10:36:04] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/5
[10:36:08] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/5
[10:36:09] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn9.238s, which makes you a total of 316 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:04] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[10:55:05] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:55:07] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:55:09] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:55:11] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[10:55:12] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[10:55:14] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/5
[10:55:17] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/5
[10:55:19] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 18.833s, which makes you a total of 317 ducks (including 34 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[11:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:10:26] DuckHunt HelderHeid > *BANG* You shot down the duck in 25.362s, which makes you a total of 318 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:10] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn9.657s, which makes you a total of 145 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:42:11] DuckHunt Phoenix > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[12:00:32] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 3/3
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:04] DuckHunt Basti > Missed. [missed: -1 xp]
[12:47:06] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 3/3
[12:47:11] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 2/3
[12:47:13] DuckHunt Basti > Missed. [missed: -1 xp]
[12:47:14] DuckHunt *BANG* xO' MaidenAmerica just get shot by accident by Basti. [accident: -4 xp]
[12:47:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:47:14] DuckHunt *PEWWW* Basti's bullet ricochetes on eskimo, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:07] DuckHunt Basti > You are not armed.
[12:55:18] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn18.256s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:55:30] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 2/5
[13:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:10:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:46] DuckHunt deadly > *BANG* You shot down the duck in 45.24s, which makes you a total of 19 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:10] DuckHunt CoolKevin > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:01:13] DuckHunt CoolKevin > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:01:14] DuckHunt CoolKevin > *BANG* You shot down the golden duck in 13.522s, which makes you a total of 177 ducks (including 12 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[14:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:11] DuckHunt HelderHeid > *BANG* You shot down the duck in 10.996s, which makes you a total of 320 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:04] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 3/3
[14:55:07] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 3/3
[14:55:08] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 3/3
[14:55:09] DuckHunt deadly > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[14:55:10] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 3/3
[14:55:12] DuckHunt wildting2 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/9 | Chargers: 3/3
[14:55:14] DuckHunt deadly > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[14:55:16] DuckHunt deadly > *BANG* You shot down the duck in 15.774s, which makes you a total of 20 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[14:55:16] DuckHunt wildting2 > *Crr..CLICK* You unjam your gun. | Ammo: 7/9 | Chargers: 3/3
[15:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:22:06] DuckHunt wildting2 > *BANG* You shot down the duck in 5.778s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:22:07] DuckHunt wildting2 > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:56] DuckHunt HelderHeid > *BANG* You shot down the duck in 55.916s, which makes you a total of 321 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:48:03] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[15:48:05] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[15:48:06] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/5
[15:48:10] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/5
[15:48:11] DuckHunt HelderHeid > *BANG* You shot down the duck in 11.31s, which makes you a total of 322 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:54:12] DuckHunt chaostic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:20:06] DuckHunt CoolKevin > *BANG* You shot down the duck in 5.709s, which makes you a total of 178 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:03] DuckHunt Peorth > *BANG* You shot down the duck in 2.993s, which makes you a total of 1211 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:22:08] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 3/5
[16:22:15] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:22:16] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:22:20] DuckHunt socraticDev > You are not rich enough to make this purchase.
[17:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:26:18] DuckHunt Peorth > *BANG* You shot down the duck in 17.636s, which makes you a total of 1212 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:26:23] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 3/5
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:53] DuckHunt Peorth > *BANG* You shot down the duck in 52.945s, which makes you a total of 1213 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:36:56] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[18:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:25:31] DuckHunt *BANG* xO' Rizon just get shot by accident by noodl. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[18:25:31] DuckHunt noodl is demoted to level 0 (public danger).
[18:25:40] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[18:25:42] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[18:25:42] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[18:26:03] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 4/7 | charg.: 1/5 | jammed: no (46 times) | confisc.: no (66 times) [Profile] [Profile] [Profile] 3916 xp | lvl 27 (duck breaker) / 134 xp pts for lvl sup. | karma: 60.8% good hunter [Stats][Stats][Stats] theor. accuracy: 69% | effectiv. of fire: 51% | gun reliability: 99% | armor: 65% | deflection: 77%
[18:26:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.342s | average react. time: 2mn41.525s | 322 ducks (incl. 34 golden ducks) | 301 misses | 43 accidents | 71 empty shots | 28 wild shots | 623 ammo used [Accidents][Accidents][Accidents] received 3 stray bullets from which 1 lethal, 2 ricocheted and 0 neutralized.
[18:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:14] DuckHunt HelderHeid > *BANG* You shot down the duck in 13.651s, which makes you a total of 323 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:20:21] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[19:20:44] DuckHunt The last duck has been seen 6 minutes and 42 seconds ago.
[19:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:56:39] DuckHunt noodl > *BANG* You shot down the duck in 1mn38.802s, which makes you a total of 1 duck on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[20:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:42:09] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn8.692s, which makes you a total of 324 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:42:10] DuckHunt HelderHeid > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[20:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:57:04] DuckHunt *BANG* xO' nonp just get shot by accident by HelderHeid. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[20:57:21] DuckHunt Peorth > Missed. [missed: -6 xp]
[20:57:23] DuckHunt Peorth > *BANG* You shot down the duck in 22.821s, which makes you a total of 1214 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:57:24] DuckHunt Peorth > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h.
[20:57:31] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/5
[21:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:21:12] DuckHunt Peorth > *BANG* You shot down the duck in 4mn12.026s, which makes you a total of 1215 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:30:05] DuckHunt *PEWWW* noodl's bullet ricochetes on theworm4002, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[21:30:26] DuckHunt noodl > You are not armed.
[21:31:58] DuckHunt Peorth > *BANG* You shot down the duck in 1mn58.232s, which makes you a total of 1216 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:32:00] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[22:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:23:02] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 2s, which makes you a total of 116 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [10 xp]
[22:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:57:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:43:17] DuckHunt tabb > *BOOM* You shot down the duck in 17.122s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:43:18] DuckHunt tabb > By searching the bushes around the duck, you find an extra ammo clip !
[23:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:54:09] DuckHunt Kumool > *BANG* You shot down the duck in 1mn9.073s, which makes you a total of 16 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:54:09] DuckHunt Kumool > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
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