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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Saturday, August 10, 2024
[00:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:08] DuckHunt DoctorGoatLips > *BANG* You shot down the duck in 7.953s, which makes you a total of 40 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:40:11] DuckHunt Beaver > Missed. [missed: -1 xp]
[00:40:12] DuckHunt Beaver > Missed. [missed: -1 xp]
[00:40:14] DuckHunt Beaver > Missed. [missed: -1 xp]
[00:40:14] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:41:08] DuckHunt The last duck has been seen 1 minute and 6 seconds ago.
[00:41:24] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 2/2
[01:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:11] DuckHunt foxy > *BANG* You shot down the duck in 11.451s, which makes you a total of 436 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:47:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[02:01:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:09:57] DuckHunt freewifi > *BANG* You shot down the duck in 1mn56.819s, which makes you a total of 260 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:10:01] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[02:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:06] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[03:30:07] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[03:30:08] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[03:30:08] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 8.166s, which makes you a total of 125 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:30:09] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[03:30:24] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 8/9 | charg.: 2/3 | jammed: no (31 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 1238 xp | lvl 15 (duck flattener) / 112 xp pts for lvl sup. | karma: 50.15% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 45% | gun reliability: 95% | armor: 35% | deflection: 65%
[03:30:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.526s | average react. time: 2mn8.255s | 125 ducks (incl. 20 golden ducks) | 150 misses | 22 accidents | 30 empty shots | 17 wild shots | 275 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[03:59:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:04:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:13:41] DuckHunt PapaFrog > *BANG* You shot down the duck in 41.123s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:57:56] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 2mn56.291s, which makes you a total of 194 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:58:11] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[05:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:16:55] DuckHunt Peorth > *BANG* You shot down the duck in 1mn55.119s, which makes you a total of 1235 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:17:01] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 5/5
[05:28:36] DuckHunt miron_ > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:09:09] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[06:09:12] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[06:09:13] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[06:09:15] DuckHunt BobbyDrake > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[06:09:19] DuckHunt BobbyDrake > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[06:09:20] DuckHunt BobbyDrake > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:09:22] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[06:09:23] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[06:09:29] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[06:09:31] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[06:09:32] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[06:09:34] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[06:09:35] DuckHunt BobbyDrake > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 1/2
[06:09:38] DuckHunt BobbyDrake > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 1/2
[06:09:40] DuckHunt BobbyDrake > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:09:42] DuckHunt BobbyDrake > *BANG* You shot down the golden duck in 1mn41.642s, which makes you a total of 17 ducks (including 2 golden ducks) on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [36 xp]
[06:09:43] DuckHunt BobbyDrake > By searching the bushes around the duck, you find an extra ammo clip !
[06:10:08] DuckHunt BobbyDrake > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[06:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:24:37] DuckHunt Peorth > Missed. [missed: -6 xp]
[06:24:39] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:24:41] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[06:24:44] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[06:24:45] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:24:46] DuckHunt Peorth > *BANG* You shot down the golden duck in 1mn45.691s, which makes you a total of 1236 ducks (including 375 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[06:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:41:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[06:41:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[06:41:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[06:41:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[06:41:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.987s, which makes you a total of 2083 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:04] DuckHunt Peorth > *BANG* You shot down the duck in 4mn3.882s, which makes you a total of 1237 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:30] DuckHunt DasBrain > Missed. [missed: -6 xp]
[07:22:31] DuckHunt DasBrain > *BOOM* You shot down the duck in 30.676s, which makes you a total of 2084 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:22:34] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[07:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[07:27:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[07:27:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[07:27:08] DuckHunt DasBrain > Missed. [missed: -6 xp]
[07:27:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.46s, which makes you a total of 2085 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:41] DuckHunt Phoenix > *BANG* You shot down the duck in 40.622s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.199s, which makes you a total of 2086 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[08:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:42:19] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[08:42:20] DuckHunt BobbyDrake is demoted to level 5 (member of the Comitee Against Ducks).
[08:42:23] DuckHunt BobbyDrake > *BANG* You shot down the duck in 22.461s, which makes you a total of 18 ducks on #computertech. You are promoted to level 6 (duck hater). \_X< *KWAK* [10 xp]
[08:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:58:03] DuckHunt DasBrain > Missed. [missed: -6 xp]
[08:58:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[08:58:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[08:58:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.234s, which makes you a total of 2087 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:18:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.711s, which makes you a total of 2088 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[09:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:32:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.138s, which makes you a total of 2089 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:01:11] DuckHunt DasBrain > *BOOM* You shot down the duck in 11.454s, which makes you a total of 2090 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[10:07:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[10:07:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.904s, which makes you a total of 2091 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[10:07:06] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:59:06] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[10:59:12] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[10:59:14] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[10:59:19] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[10:59:27] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[10:59:31] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[10:59:36] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 4/10 | Chargers: 2/2
[10:59:40] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 3mn39.397s, which makes you a total of 195 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:00:04] DuckHunt HurricaneTornado > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[11:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:47:16] DuckHunt DasBrain > *BOOM* You shot down the duck in 16.063s, which makes you a total of 2092 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[12:00:50] DuckHunt Basti > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[12:04:55] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:04:56] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:05:04] DuckHunt DasBrain > You buy a mirror in exchange for 7 xp points then you use it to dazzle Basti with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[12:08:50] DuckHunt Basti > You just added an extra bullet in your gun in exchange for 7 xp points.
[12:08:56] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 3/3
[12:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:20:06] DuckHunt DasBrain > Thanks to Basti, your clothes are soggy and you can't hunt in this condition. You still have to wait for 40 minutes and 45 seconds.
[12:20:11] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[12:20:11] DuckHunt DasBrain > *BOOM* You shot down the duck in 11.471s, which makes you a total of 2093 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:42] DuckHunt DasBrain > *BOOM* You shot down the duck in 42.099s, which makes you a total of 2094 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[12:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[13:46:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[13:46:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.272s, which makes you a total of 2095 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[13:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:58:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.059s, which makes you a total of 2096 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[14:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:09] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[14:01:11] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 10.011s, which makes you a total of 2097 ducks (including 268 golden ducks) on #computertech. You are promoted to level 55 (RubberDucky killer). \_X< *KWAK* [63 xp] [four-leaf clover] [expl. ammo]
[14:01:11] DuckHunt cba > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[14:01:11] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[14:12:17] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[14:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:21:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[14:21:05] DuckHunt Basti > *BANG* You shot down the duck in 4.598s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:21:05] DuckHunt cba > You are not armed.
[14:21:07] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:21:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[14:21:15] DuckHunt DasBrain > You buy a mirror in exchange for 7 xp points then you use it to dazzle Basti with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[14:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:30:15] DuckHunt Basti > Missed. [missed: -1 xp] [bedazzled by DasBrain]
[14:30:16] DuckHunt Basti > *BANG* You shot down the duck in 16.649s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:30:20] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 3/3
[15:13:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:13:03] DuckHunt Salvaje > *BANG* You shot down the duck in 2.453s, which makes you a total of 611 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:27:03] DuckHunt Salvaje > Missed. [missed: -5 xp]
[15:27:04] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[15:27:06] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[15:27:07] DuckHunt Salvaje > *BANG* You shot down the duck in 5.87s, which makes you a total of 612 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:08] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:46:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.01s, which makes you a total of 2098 ducks on #computertech. You are promoted to level 55 (RubberDucky killer). \_X< *KWAK* [13 xp] [four-leaf clover]
[15:46:13] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 0/5
[16:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:20] DuckHunt DasBrain > *BANG* You shot down the duck in 20.147s, which makes you a total of 2099 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:12:26] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/5
[16:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:03] DuckHunt freewifi > Missed. [missed: -3 xp]
[16:58:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.623s, which makes you a total of 2100 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:58:05] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[16:58:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[16:58:23] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[16:58:24] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[16:58:27] DuckHunt freewifi > You already own this item. It will expire in 9 hours 11 minutes and 35 seconds.
[16:58:31] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[16:58:38] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[16:58:41] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[16:58:44] DuckHunt freewifi > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[17:09:36] DuckHunt The last duck has been seen 11 minutes and 36 seconds ago.
[17:09:56] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.57s, which makes you a total of 2101 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[17:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:53:41] DuckHunt Salvaje > *BANG* You shot down the duck in 41.393s, which makes you a total of 613 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:11] DuckHunt Salvaje > *BANG* You shot down the duck in 10.72s, which makes you a total of 614 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[18:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:53:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 5.483s, which makes you a total of 126 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:24:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.737s, which makes you a total of 2102 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:24:04] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[19:24:10] DuckHunt Salvaje returns Salvaje's gun to him.
[19:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:32] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[19:32:32] DuckHunt DasBrain > Missed. [missed: -6 xp]
[19:32:34] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 33.448s, which makes you a total of 127 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:32:34] DuckHunt DasBrain > *CLICK* Trigger locked.
[20:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:09:55] DuckHunt Salvaje > *BANG* You shot down the duck in 55.183s, which makes you a total of 615 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:28:23] DuckHunt *PEWWW* Salvaje's bullet ricochetes on Number1Stunna, thanks to his deflection modifier of 52%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[20:28:26] DuckHunt Salvaje returns Salvaje's gun to him.
[20:28:27] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[20:28:28] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[20:28:29] DuckHunt Salvaje > *BANG* You shot down the duck in 29.056s, which makes you a total of 616 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:28:29] DuckHunt Salvaje > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:02] DuckHunt Salvaje > *BANG* You shot down the duck in 1.305s, which makes you a total of 617 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:42:37] DuckHunt freewifi > Missed. [missed: -3 xp]
[21:42:39] DuckHunt freewifi > Missed. [missed: -3 xp]
[21:42:41] DuckHunt freewifi > *BOOM* You shot down the duck in 40.488s, which makes you a total of 261 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:06:05] DuckHunt Salvaje > Missed. [missed: -5 xp]
[22:06:06] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn5.815s, which makes you a total of 618 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[22:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:39:10] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:39:11] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:39:12] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[22:39:14] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[22:39:15] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[22:39:16] DuckHunt Salvaje > Missed. [missed: -5 xp]
[22:39:17] DuckHunt Salvaje > Missed. [missed: -5 xp]
[22:39:19] DuckHunt *PEWWW* Salvaje's bullet ricochetes on Ophidian, thanks to his deflection modifier of 52%. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[22:39:21] DuckHunt Salvaje returns Salvaje's gun to him.
[22:39:22] DuckHunt Salvaje > Missed. [missed: -5 xp]
[22:39:24] DuckHunt Salvaje > Missed. [missed: -5 xp]
[22:39:25] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[22:39:26] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[22:39:27] DuckHunt Salvaje > *BANG* You shot down the golden duck in 27.214s, which makes you a total of 619 ducks (including 85 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover]
[22:39:27] DuckHunt Salvaje > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[23:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:00:15] DuckHunt Salvaje > Missed. [missed: -5 xp]
[23:00:16] DuckHunt Salvaje > *BANG* You shot down the duck in 15.97s, which makes you a total of 620 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:20:31] DuckHunt socraticDev > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[23:20:34] DuckHunt socraticDev > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[23:20:35] DuckHunt socraticDev > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 1/2
[23:20:38] DuckHunt socraticDev > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 1/2
[23:20:40] DuckHunt socraticDev > Missed. [missed: -1 xp]
[23:20:44] DuckHunt socraticDev > Missed. [missed: -1 xp]
[23:20:51] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[23:20:51] DuckHunt socraticDev > Missed. [missed: -1 xp]
[23:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:51:03] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[23:51:07] DuckHunt Kumool > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[23:51:08] DuckHunt Kumool > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:51:10] DuckHunt Kumool > Missed. [missed: -1 xp]
[23:51:12] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[23:51:14] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[23:51:16] DuckHunt Kumool > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:51:18] DuckHunt Kumool > *BANG* You shot down the golden duck in 17.41s, which makes you a total of 22 ducks (including 2 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
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