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Filtering by user: DuckHunt
Tuesday, August 13, 2024
[00:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:17:54] DuckHunt caplink > Missed. [missed: -1 xp]
[00:17:57] DuckHunt caplink > Missed. [missed: -1 xp]
[00:17:58] DuckHunt caplink > *BANG* You shot down the duck in 58.317s, which makes you a total of 54 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:20:04] DuckHunt caplink > Missed. [missed: -1 xp]
[00:20:06] DuckHunt caplink > Missed. [missed: -1 xp]
[00:20:08] DuckHunt caplink > *BANG* You shot down the duck in 7.515s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:19:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[01:20:12] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:20:17] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:20:19] DuckHunt foxy > Missed. [missed: -3 xp]
[01:20:26] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[01:20:27] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:20:30] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[01:20:33] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[01:20:34] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[01:21:09] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:21:13] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:21:21] DuckHunt foxy > Missed. [missed: -3 xp]
[01:21:24] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[01:21:29] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[01:21:31] DuckHunt *PEWWW* foxy's bullet ricochetes on Karma, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:21:40] DuckHunt foxy returns foxy's gun to him.
[01:21:42] DuckHunt foxy > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/7 | Chargers: 3/4
[01:21:47] DuckHunt foxy > *Crr..CLICK* You unjam your gun. | Ammo: 6/7 | Chargers: 3/4
[01:21:48] DuckHunt foxy > Missed. [missed: -3 xp]
[01:21:50] DuckHunt foxy > Missed. [missed: -3 xp]
[01:21:52] DuckHunt foxy > *BANG* You shot down a golden duck in 4mn51.096s, which makes you a total of 440 ducks (including 38 golden ducks) on #computertech. \_X< *KWAK* [54 xp] [four-leaf clover]
[01:26:08] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:27:21] DuckHunt foxy > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:27:30] DuckHunt foxy > Missed. [missed: -3 xp]
[01:27:32] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:27:34] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[01:27:38] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[01:27:40] DuckHunt foxy > Missed. [missed: -3 xp]
[01:27:41] DuckHunt foxy > Missed. [missed: -3 xp]
[01:27:42] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:27:44] DuckHunt foxy > Missed. [missed: -3 xp]
[01:27:45] DuckHunt foxy > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[01:27:47] DuckHunt foxy > Missed. [missed: -3 xp]
[01:27:48] DuckHunt foxy > Missed. [missed: -3 xp]
[01:27:49] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/4
[01:27:52] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/4
[01:27:57] DuckHunt foxy > Missed. [missed: -3 xp]
[01:27:58] DuckHunt foxy > Missed. [missed: -3 xp]
[01:28:03] DuckHunt foxy > You already own this item. It will expire in 23 hours 52 minutes and 29 seconds.
[01:28:07] DuckHunt foxy > You already own this item. It will expire in 23 hours 52 minutes and 25 seconds.
[01:28:10] DuckHunt foxy > *BANG* You shot down the golden duck in 1mn9.762s, which makes you a total of 441 ducks (including 39 golden ducks) on #computertech. \_X< *KWAK* [66 xp] [four-leaf clover]
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[02:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:33:40] DuckHunt freewifi > *BANG* You shot down the duck in 1mn40.427s, which makes you a total of 271 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:40:19] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:40:21] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:40:22] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:40:22] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:40:23] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:40:24] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 2mn23.702s, which makes you a total of 129 ducks (including 21 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[02:41:28] DuckHunt dontLosehyourself > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:06] DuckHunt wez > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[03:56:08] DuckHunt wez > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[03:56:09] DuckHunt wez > *BANG* You shot down the duck in 1mn8.243s, which makes you a total of 47 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:00:19] DuckHunt wez > *BANG* You shot down the duck in 18.603s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:00:20] DuckHunt wez > By searching the bushes around the duck, you find an extra bullet !
[04:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:20] DuckHunt Peorth > *BANG* You shot down the duck in 1mn19.84s, which makes you a total of 1251 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:48:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:13:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:21:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:51:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:37:21] DuckHunt cba > *BANG* You shot down the duck in 2mn20.848s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.337s, which makes you a total of 2161 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:48] DuckHunt *BANG* xO' Hks just get shot by accident by Phoenix. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[08:18:58] DuckHunt DasBrain > *BOOM* You shot down the duck in 56.73s, which makes you a total of 2162 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:40:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:40:28] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 4/4
[08:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:44:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[08:44:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[08:44:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[08:44:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[08:44:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.467s, which makes you a total of 2163 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[09:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:57:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.378s, which makes you a total of 2164 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:57:08] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[09:57:12] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 4/5
[09:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:58:24] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 23.22s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[10:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:02:13] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn13.491s, which makes you a total of 2165 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:05:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.231s, which makes you a total of 2166 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:03] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[10:55:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[10:55:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[10:55:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[10:55:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.497s, which makes you a total of 2167 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[10:55:08] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[10:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:04] DuckHunt *BANG* xO' Hks just get shot by accident by DasBrain. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[11:00:16] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[11:00:17] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[11:00:22] DuckHunt HelderHeid > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[11:00:30] DuckHunt HelderHeid > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[11:00:41] DuckHunt HelderHeid > *BOOM* You shot down the duck in 4mn40.18s, which makes you a total of 332 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[11:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:22:29] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn28.388s, which makes you a total of 2168 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[11:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:38:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.904s, which makes you a total of 2169 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:38:05] DuckHunt DasBrain > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[12:38:11] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:38:21] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 2/10 | charg.: 1/1 | jammed: no (0 times) | confisc.: yes (18 times) [Profile] [Profile] [Profile] -36 xp | lvl 0 (public danger) / 32 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[12:38:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 18 misses | 0 accident | 1 empty shot | 18 wild shots | 18 ammo used [Accidents][Accidents][Accidents] received 6 stray bullets from which 5 lethals, 1 ricocheted and 0 neutralized.
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:50] DuckHunt socraticDev > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[12:47:53] DuckHunt socraticDev > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[12:47:55] DuckHunt socraticDev > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[12:47:57] DuckHunt socraticDev > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[12:47:59] DuckHunt *PEWWW* socraticDev's bullet ricochetes on ZOEboy, thanks to his deflection modifier of 52%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[12:48:00] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn0.118s, which makes you a total of 2169 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[12:48:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[12:48:06] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:48:07] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:48:15] DuckHunt socraticDev > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h. Your purchase made you go back to level 1 (tourist).
[13:08:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.88s, which makes you a total of 2170 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:25:04] DuckHunt socraticDev > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[13:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:28:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[13:28:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[13:28:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.618s, which makes you a total of 2171 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[13:28:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[13:33:24] DuckHunt norex > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:04] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:01:07] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[14:01:08] DuckHunt DasBrain > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[14:01:09] DuckHunt DasBrain > Missed. [missed: -6 xp]
[14:01:11] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 10.56s, which makes you a total of 2172 ducks (including 279 golden ducks) on #computertech. \_X< *KWAK* [61 xp] [four-leaf clover] [expl. ammo]
[14:01:12] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[14:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:37:03] DuckHunt tabb > Missed. [missed: -1 xp]
[14:37:04] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[14:37:06] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[14:37:07] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 3/3
[14:37:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.689s, which makes you a total of 2173 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[14:37:09] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 3/3
[14:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:43:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.727s, which makes you a total of 2174 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:18:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.455s, which makes you a total of 2175 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:18:04] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[15:32:56] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:05] DuckHunt foxy > *BANG* You shot down the duck in 4.787s, which makes you a total of 442 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:04] DuckHunt foxy > *BANG* You shot down the duck in 3.63s, which makes you a total of 443 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[15:46:04] DuckHunt foxy > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[16:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:08:54] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[16:08:55] DuckHunt HelderHeid > *BOOM* You shot down the duck in 1mn55.055s, which makes you a total of 333 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[16:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:18:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.338s, which makes you a total of 2176 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[17:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:50:22] DuckHunt cba > *BANG* You shot down the duck in 3mn21.725s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:50:22] DuckHunt cba > By searching the bushes around the duck, you find a +4 four-leaf clover ! You will earn an extra 4 xp points for each duck you shoot for 24h.
[17:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:51:03] DuckHunt cba > *BANG* You shot down the duck in 2.671s, which makes you a total of 102 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[18:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:03:11] DuckHunt tabb > Missed. [missed: -1 xp]
[18:03:12] DuckHunt tabb > *BANG* You shot down the duck in 11.936s, which makes you a total of 117 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:14] DuckHunt HelderHeid > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:09:16] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[18:09:18] DuckHunt HelderHeid > *BOOM* You shot down the golden duck in 17.602s, which makes you a total of 334 ducks (including 35 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover] [expl. ammo]
[18:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:56:08] DuckHunt tabb > *BANG* You shot down the duck in 1mn8.576s, which makes you a total of 118 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[19:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:19:06] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[19:19:07] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[19:19:07] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[19:19:08] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[19:19:10] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:19:11] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[19:19:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[19:19:11] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[19:19:13] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[19:19:13] DuckHunt DasBrain > *BOOM* You shot down the duck in 12.72s, which makes you a total of 2177 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[19:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:51:33] DuckHunt DasBrain > Missed. [missed: -6 xp]
[19:51:34] DuckHunt DasBrain > *BOOM* You shot down the duck in 34.061s, which makes you a total of 2178 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:04] DuckHunt *BANG* xO' dgw just get shot by accident by DasBrain. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[20:30:11] DuckHunt Sven00 > Missed. [missed: -1 xp]
[20:30:14] DuckHunt Sven00 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:30:16] DuckHunt Sven00 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[20:30:19] DuckHunt Sven00 > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[20:30:21] DuckHunt *PEWWW* Sven00's bullet ricochetes on coil, thanks to his deflection modifier of 59%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:32:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:32:05] DuckHunt Neo_Nemesis > *BANG* You shot down one of the ducks in 2mn5.186s, which makes you a total of 130 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:33:13] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 1mn11.994s, which makes you a total of 131 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:33:17] DuckHunt DasBrain > You have no ammo. | Ammo: 0/4 | Chargers: 0/5
[20:33:20] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:33:20] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:06] DuckHunt deadly > *BANG* You shot down the duck in 6.37s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:43:04] DuckHunt wildting2 > *BANG* You shot down the duck in 3.747s, which makes you a total of 48 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:51:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.319s, which makes you a total of 2179 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:51:03] DuckHunt DasBrain > By searching the bushes around the duck, you find a +7 four-leaf clover ! You will earn an extra 7 xp points for each duck you shoot for 24h.
[22:09:01] DuckHunt Basti > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[22:09:07] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 3/3
[22:09:08] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:09:09] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:09:16] DuckHunt DasBrain > You buy a mirror in exchange for 7 xp points then you use it to dazzle Basti with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[22:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:20:04] DuckHunt DasBrain > Thanks to Basti, your clothes are soggy and you can't hunt in this condition. You still have to wait for 48 minutes and 56 seconds.
[22:20:14] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[22:20:14] DuckHunt DasBrain > *BOOM* You shot down the duck in 14.403s, which makes you a total of 2180 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[22:20:15] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[22:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:27:04] DuckHunt Basti > Missed. [missed: -1 xp] [bedazzled by DasBrain]
[22:27:05] DuckHunt Basti > *BANG* You shot down the duck in 4.415s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:27:06] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[22:27:21] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[22:27:27] DuckHunt DasBrain > You buy a mirror in exchange for 7 xp points then you use it to dazzle Basti with a sunbeam, thereby reducing by 50% the accuracy of his next shot.
[22:27:27] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[22:27:31] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:27:32] DuckHunt freewifi > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:35:01] DuckHunt Basti > You throw a bucket of water on DasBrain in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again. Your purchase made you go back to level 7 (duck pest).
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:06] DuckHunt freewifi > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 4/4
[22:59:07] DuckHunt wildting2 > *BANG* You shot down the duck in 7.128s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:59:07] DuckHunt DasBrain > You are not armed.
[22:59:07] DuckHunt freewifi > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 4/4
[22:59:14] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 0/5
[23:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:00:16] DuckHunt DasBrain > Thanks to Basti, your clothes are soggy and you can't hunt in this condition. You still have to wait for 34 minutes and 46 seconds.
[23:00:24] DuckHunt DasBrain > You already own this item. It will expire in 23 hours 26 minutes and 57 seconds, 6 uses left.
[23:00:25] DuckHunt DasBrain > Thanks to Basti, your clothes are soggy and you can't hunt in this condition. You still have to wait for 34 minutes and 37 seconds.
[23:00:31] DuckHunt DasBrain > You just bought dry clothes in exchange for 7 xp points.
[23:00:32] DuckHunt DasBrain > *BOOM* You shot down the duck in 32.25s, which makes you a total of 2181 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:00:33] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[23:06:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:06:05] DuckHunt freewifi > *BOOM* You shot down the duck in 4.221s, which makes you a total of 272 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:04] DuckHunt wildting2 > *BANG* You shot down the duck in 4.14s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
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