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Filtering by user: DuckHunt
Friday, August 16, 2024
[00:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:06:03] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:06:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.371s, which makes you a total of 2232 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:06:07] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:03] DuckHunt wildting2 > *BANG* You shot down the duck in 2.4s, which makes you a total of 52 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:17:52] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[01:17:54] DuckHunt PapaFrog > *BANG* You shot down the duck in 3mn53.468s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:18:03] DuckHunt PapaFrog > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[01:18:06] DuckHunt PapaFrog > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[01:18:08] DuckHunt PapaFrog > Missed. [missed: -1 xp]
[01:18:10] DuckHunt PapaFrog > *BANG* You shot down the duck in 9.72s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 3/5
[01:55:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[01:55:11] DuckHunt DasBrain > Missed. [missed: -6 xp]
[01:55:12] DuckHunt DasBrain > *BOOM* You shot down the duck in 11.642s, which makes you a total of 2233 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.113s, which makes you a total of 2234 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:56:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[02:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.627s, which makes you a total of 2235 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:55:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[03:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:54:13] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[03:54:16] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[03:54:18] DuckHunt caplink > Missed. [missed: -1 xp]
[03:54:20] DuckHunt *BANG* xO' Techer just get shot by accident by caplink. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[03:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:56:05] DuckHunt The last duck has been seen 1 minute and 5 seconds ago.
[03:56:19] DuckHunt tabb > Missed. [missed: -1 xp]
[03:56:21] DuckHunt tabb > Missed. [missed: -1 xp]
[03:56:21] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 3/10 | Chargers: 2/2
[03:56:22] DuckHunt tabb > Missed. [missed: -1 xp]
[03:56:23] DuckHunt tabb > *BOOM* You shot down one of the ducks in 2mn23.246s, which makes you a total of 132 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[03:56:36] DuckHunt HurricaneTornado > Missed. [missed: -1 xp]
[03:56:40] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[03:56:46] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[03:56:49] DuckHunt HurricaneTornado > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[03:56:51] DuckHunt HurricaneTornado > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[03:56:54] DuckHunt HurricaneTornado > *BANG* You shot down the duck in 1mn53.39s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:20:19] DuckHunt Peorth > *BANG* You shot down the duck in 18.791s, which makes you a total of 1254 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:20:25] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 5/5
[04:41:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:46:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[05:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:03] DuckHunt Neo_Nemesis > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/8 | Chargers: 4/4
[05:38:04] DuckHunt Neo_Nemesis > *Crr..CLICK* You unjam your gun. | Ammo: 6/8 | Chargers: 4/4
[05:38:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.609s, which makes you a total of 134 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:01] DuckHunt Neo_Nemesis > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[06:08:03] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:08:04] DuckHunt Neo_Nemesis > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[06:08:04] DuckHunt Neo_Nemesis > *BANG* You shot down the golden duck in 4.299s, which makes you a total of 135 ducks (including 23 golden ducks) on #computertech. \_X< *KWAK* [48 xp]
[06:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:35:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:15] DuckHunt Neo_Nemesis > *BANG* You shot down one of the ducks in 4mn14.871s, which makes you a total of 136 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:22:16] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[07:22:17] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[07:22:17] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 16.382s, which makes you a total of 137 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:34:47] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 46.848s, which makes you a total of 138 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:34:48] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find... a bent silencer.
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.3s, which makes you a total of 139 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:17:06] DuckHunt Neo_Nemesis > By searching the bushes around the duck, you find an extra bullet !
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:05] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.672s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:33:36] DuckHunt Phoenix > *BANG* You shot down the duck in 36.385s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:33:39] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 6/8 | Chargers: 4/4
[08:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:57:53] DuckHunt deadly > *BANG* You shot down the duck in 1mn52.649s, which makes you a total of 24 ducks on #computertech. You are promoted to level 7 (duck pest). \_X< *KWAK* [10 xp]
[09:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:06:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:11:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:29:43] DuckHunt DasBrain > *BOOM* You shot down the duck in 42.626s, which makes you a total of 2236 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:31:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:31:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.621s, which makes you a total of 2237 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 1/5
[10:55:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[10:55:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.49s, which makes you a total of 2238 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.302s, which makes you a total of 2239 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[11:21:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:21:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.938s, which makes you a total of 2240 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[11:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:35:45] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[12:35:47] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:35:47] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[12:35:48] DuckHunt DasBrain > Missed. [missed: -6 xp]
[12:35:49] DuckHunt DasBrain > *BOOM* You shot down the duck in 49.237s, which makes you a total of 2241 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:03] DuckHunt elcasey > Missed. [missed: -1 xp]
[12:47:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.285s, which makes you a total of 2242 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[12:47:05] DuckHunt DasBrain > By searching the bushes around the duck, you find... a bent silencer.
[12:47:06] DuckHunt elcasey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[12:47:21] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[12:47:24] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[12:47:24] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:52:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[12:52:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.698s, which makes you a total of 2243 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:14:02] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:14:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.127s, which makes you a total of 2244 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:14:13] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[13:14:15] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[13:14:16] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[13:14:23] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[13:14:26] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[13:14:27] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[13:14:30] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[13:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:40:04] DuckHunt DasBrain > *BOOM* You shot down one of the ducks in 3mn3.537s, which makes you a total of 2245 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:40:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.711s, which makes you a total of 2246 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[13:40:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[13:50:27] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[13:50:28] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[13:50:37] DuckHunt socraticDev > You are not rich enough to make this purchase.
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:05] DuckHunt Salvaje > Missed. [missed: -5 xp]
[14:01:07] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[14:01:08] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:01:09] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[14:01:11] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[14:01:12] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[14:01:12] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 11.611s, which makes you a total of 2247 ducks (including 285 golden ducks) on #computertech. \_X< *KWAK* [68 xp] [four-leaf clover] [expl. ammo]
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:05] DuckHunt wildting2 > *BANG* You shot down the duck in 4.897s, which makes you a total of 53 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:07:05] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[14:07:11] DuckHunt Salvaje returns Salvaje's gun to him.
[14:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:50:03] DuckHunt socraticDev > *BANG* You shot down the duck in 2.587s, which makes you a total of 12 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[15:07:07] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:07:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[15:07:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.948s, which makes you a total of 2248 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:41:04] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:41:05] DuckHunt foxy > Missed. [missed: -3 xp]
[15:41:06] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 5.418s, which makes you a total of 2249 ducks (including 286 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[15:41:06] DuckHunt foxy > *CLICK* Trigger locked.
[15:41:06] DuckHunt DasBrain > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.148s, which makes you a total of 2249 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:46:08] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[15:46:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[15:46:10] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:46:38] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:40] DuckHunt foxy > Missed. [missed: -3 xp]
[15:46:41] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.722s, which makes you a total of 2250 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[15:46:59] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[15:47:00] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[15:47:04] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[16:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:24:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.378s, which makes you a total of 2251 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[16:24:06] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[16:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:58:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[16:58:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[16:58:06] DuckHunt Kumool > *BANG* You shot down the duck in 5.142s, which makes you a total of 23 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:58:09] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[16:58:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[16:58:11] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:01:03] DuckHunt Kumool > Missed. [missed: -1 xp]
[17:01:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.848s, which makes you a total of 2252 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[17:01:06] DuckHunt Kumool > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:05] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[17:18:07] DuckHunt *BANG* xO' gblfxt just get shot by accident by HelderHeid. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[17:19:55] DuckHunt ComputerTech returns HelderHeid's gun to him.
[17:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:02] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:09:04] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 3.581s, which makes you a total of 2253 ducks (including 286 golden ducks) on #computertech. \_X< *KWAK* [56 xp] [four-leaf clover] [expl. ammo]
[18:09:05] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[18:09:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[18:09:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:41] DuckHunt tabb > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:43:43] DuckHunt tabb > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:43:44] DuckHunt tabb > Missed. [missed: -1 xp]
[18:43:45] DuckHunt tabb > *BOOM* You shot down the duck in 45.288s, which makes you a total of 133 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:49:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[18:49:26] DuckHunt DasBrain > *BOOM* You shot down the duck in 26.269s, which makes you a total of 2254 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:36:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.867s, which makes you a total of 2255 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:59:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[19:59:07] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:59:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[19:59:08] DuckHunt DasBrain > Missed. [missed: -6 xp]
[19:59:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.85s, which makes you a total of 2256 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:02:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.467s, which makes you a total of 2257 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:02:07] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[20:02:09] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[20:02:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[20:04:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:04:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.682s, which makes you a total of 2258 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:00:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.238s, which makes you a total of 2259 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:00:05] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:09] DuckHunt freewifi > Missed. [missed: -3 xp]
[21:29:10] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[21:29:12] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[21:29:12] DuckHunt freewifi > *BANG* You shot down the duck in 12.482s, which makes you a total of 280 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:51:20] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[21:51:22] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[21:51:24] DuckHunt freewifi > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[21:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:58:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.333s, which makes you a total of 2260 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:58:04] DuckHunt DasBrain > By searching the bushes around the duck, you find... an empty box of explosive ammo.
[21:58:08] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[21:58:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[21:58:11] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[22:11:06] DuckHunt DasBrain > Missed. [missed: -6 xp]
[22:11:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.526s, which makes you a total of 2261 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:11:11] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:11:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[22:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:27:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[22:27:05] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 100 xp points ! [100 xp]
[22:27:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.549s, which makes you a total of 2262 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:27:28] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:36] DuckHunt freewifi > *BOOM* You shot down the duck in 36.429s, which makes you a total of 281 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:00:02] DuckHunt freewifi > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[23:00:02] DuckHunt freewifi > *BOOM* You shot down the duck in 1.584s, which makes you a total of 282 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:00:11] DuckHunt s51m0n55 > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 10/10 | Chargers: 2/2
[23:00:44] DuckHunt s51m0n55 > *Crr..CLICK* You unjam your gun. | Ammo: 10/10 | Chargers: 2/2
[23:00:50] DuckHunt s51m0n55 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:23:04] DuckHunt caplink > *BANG* You shot down the duck in 3.699s, which makes you a total of 59 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:23:04] DuckHunt DasBrain > *CLICK* Trigger locked.
[23:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:35:02] DuckHunt DasBrain > *BANG* You shot down the duck in 2.354s, which makes you a total of 2263 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:35:03] DuckHunt socraticDev > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[23:35:03] DuckHunt socraticDev is demoted to level 1 (tourist).
[23:35:07] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[23:35:08] DuckHunt s51m0n55 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
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