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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Thursday, August 22, 2024
[00:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:06:07] DuckHunt DasBrain > Missed. [missed: -7 xp]
[00:06:08] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 4/5
[00:06:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 3/5
[00:06:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.175s, which makes you a total of 2449 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:49:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.289s, which makes you a total of 2450 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.192s, which makes you a total of 2451 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 3/5
[01:51:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[01:51:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.403s, which makes you a total of 2452 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.038s, which makes you a total of 2453 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:56:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.044s, which makes you a total of 2454 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:56:05] DuckHunt DasBrain > By searching the bushes around the duck, you find a hunting magazine. Reading it makes you gain 20 xp points ! [20 xp]
[01:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 2/5
[01:57:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[01:57:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.052s, which makes you a total of 2455 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:50:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.092s, which makes you a total of 2456 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:50:06] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:53:36] DuckHunt tabb > *BANG* You shot down the duck in 1mn36.234s, which makes you a total of 140 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:23:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.844s, which makes you a total of 2457 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[03:26:01] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[03:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 1/5
[03:36:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[03:36:06] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 6.006s, which makes you a total of 2458 ducks (including 305 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[05:01:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:08:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:46:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:46:22] DuckHunt The last duck has been seen 5 minutes and 22 seconds ago.
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:13:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[06:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:52:06] DuckHunt norex > *BANG* You shot down the duck in 6.057s, which makes you a total of 240 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:07:35] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 34.254s, which makes you a total of 143 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:15:04] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 4.235s, which makes you a total of 144 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:15:17] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 5/8 | charg.: 4/4 | jammed: no (36 times) | confisc.: no (46 times) [Profile] [Profile] [Profile] 1435 xp | lvl 16 (duck disassembler) / 85 xp pts for lvl sup. | karma: 52.38% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 47% | gun reliability: 97% | armor: 37% | deflection: 66%
[07:15:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.526s | average react. time: 2mn16.825s | 144 ducks (incl. 23 golden ducks) | 161 misses | 24 accidents | 34 empty shots | 18 wild shots | 305 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 2 lethals, 0 ricocheted and 0 neutralized.
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:27:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[08:23:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:01:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:27:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:56:32] DuckHunt wez > *BANG* You shot down the duck in 31.471s, which makes you a total of 50 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:08:13] DuckHunt deadly > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:08:16] DuckHunt *PEWWW* deadly's bullet ricochetes on idriven73, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[10:12:01] DuckHunt A golden duck escapes. ·°'`'°-.,¸¸.·°'`
[10:13:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:57:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:00:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[11:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:32:11] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[11:32:13] DuckHunt CoolKevin > *BANG* You shot down the duck in 1mn13.21s, which makes you a total of 186 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:32:20] DuckHunt CoolKevin > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[11:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:41:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:43:05] DuckHunt Salvaje > *BANG* You shot down the duck in 5.306s, which makes you a total of 642 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:27] DuckHunt reverb > Missed. [missed: -1 xp]
[12:48:30] DuckHunt reverb > Missed. [missed: -1 xp]
[12:48:37] DuckHunt reverb > Your gun doesn't need to be reloaded. | Ammo: 5/9 | Chargers: 3/3
[12:48:39] DuckHunt reverb > Missed. [missed: -1 xp]
[12:48:39] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:57:40] DuckHunt cba > Missed. [missed: -1 xp]
[12:57:42] DuckHunt cba > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:57:45] DuckHunt wildting2 > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[12:57:45] DuckHunt cba > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:57:48] DuckHunt cba > *BANG* You shot down the duck in 1mn47.6s, which makes you a total of 104 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:57:48] DuckHunt wildting2 > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:57:48] DuckHunt cba > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[13:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:46:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:46:08] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -7 xp] [wild fire: -11 xp] [GUN CONFISCATED: wild fire]
[13:46:21] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[13:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:04] DuckHunt *PEWWW* DasBrain's bullet ricochetes on ireland, thanks to his deflection modifier of 51%. [missed: -7 xp] [accident: -42 xp] [GUN CONFISCATED: hunting accident]
[14:01:10] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[14:01:12] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[14:01:13] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[14:01:15] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:01:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[14:01:16] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[14:01:17] DuckHunt DasBrain > Missed. [missed: -7 xp]
[14:01:18] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 17.837s, which makes you a total of 2459 ducks (including 306 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[14:01:23] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[14:01:23] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:04] DuckHunt deadly > Missed. [missed: -1 xp]
[14:32:05] DuckHunt deadly > *BANG* You shot down the duck in 5.297s, which makes you a total of 27 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:46:10] DuckHunt sunny > Missed. [missed: -1 xp]
[14:46:13] DuckHunt sunny > Missed. [missed: -1 xp]
[14:46:20] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:46:20] DuckHunt sunny > Missed. [missed: -1 xp]
[15:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:01:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.43s, which makes you a total of 2460 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:01:06] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/3 | Chargers: 0/5
[15:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:18:46] DuckHunt DasBrain > You just added an extra bullet in your gun in exchange for 7 xp points.
[15:18:47] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:18:48] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 47.914s, which makes you a total of 2461 ducks (including 307 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[15:18:50] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.585s, which makes you a total of 2462 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[15:46:06] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[15:46:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[15:46:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[15:49:16] DuckHunt chaostic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[16:16:50] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[16:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.849s, which makes you a total of 2463 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:53:22] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn22.327s, which makes you a total of 2464 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[16:53:24] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[17:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:09:05] DuckHunt foxy > *BANG* You shot down the duck in 5.321s, which makes you a total of 450 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:32:23] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[17:32:25] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[17:32:28] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[17:32:29] DuckHunt HelderHeid > *BANG* You shot down the duck in 29.043s, which makes you a total of 345 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:43:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.478s, which makes you a total of 2465 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[17:43:08] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[17:43:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[17:43:11] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:47] DuckHunt DasBrain > *BOOM* You shot down one of the ducks in 4mn47.067s, which makes you a total of 2466 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:12:48] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn47.227s, which makes you a total of 2467 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:12:50] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[19:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:10:24] DuckHunt DasBrain > *BOOM* You shot down the duck in 23.383s, which makes you a total of 2468 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:10:26] DuckHunt DasBrain > You have no ammo. | Ammo: 0/3 | Chargers: 0/5
[19:10:28] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[19:10:29] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[19:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:14:04] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[19:14:05] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 4.466s, which makes you a total of 2469 ducks (including 308 golden ducks) on #computertech. \_X< *KWAK* [69 xp] [four-leaf clover] [expl. ammo]
[19:14:06] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[20:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:08:02] DuckHunt freewifi > *BANG* You shot down the duck in 2.439s, which makes you a total of 291 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[20:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:51] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[20:19:00] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[20:19:02] DuckHunt *BANG* xO' kerbalbass just get shot by accident by Beaver. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[20:19:06] DuckHunt Beaver > You are not armed.
[20:19:33] DuckHunt freewifi > Missed. [missed: -3 xp]
[20:19:34] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[20:19:34] DuckHunt freewifi > Missed. [missed: -3 xp]
[20:19:40] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points. Your purchase made you go back to level 20 (predator).
[20:19:42] DuckHunt freewifi > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:48:19] DuckHunt kerbalbass > Your gun doesn't need to be reloaded. | Ammo: 9/10 | Chargers: 2/2
[20:48:25] DuckHunt [Duck Hunt commands] !help, !bang, !reload, !shop, !topduck, !duckstats, !lastduck
[20:48:36] DuckHunt The last duck has been seen 30 minutes and 36 seconds ago.
[20:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:54:04] DuckHunt *PEWWW* DasBrain's bullet ricochetes on qwertzuiop_, thanks to his deflection modifier of 51%. [missed: -7 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[20:54:18] DuckHunt *PEWWW* foxy's bullet ricochetes on ADMIRAL_HUBRIS, thanks to his deflection modifier of 52%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[20:54:23] DuckHunt foxy returns foxy's gun to him.
[20:54:25] DuckHunt foxy > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[20:54:27] DuckHunt foxy > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[20:54:27] DuckHunt foxy > *BANG* You shot down the duck in 27.463s, which makes you a total of 451 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:54:40] DuckHunt foxy > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[20:54:41] DuckHunt foxy > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[20:54:42] DuckHunt foxy > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[20:54:43] DuckHunt foxy > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[21:01:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:01:47] DuckHunt foxy > Missed. [missed: -3 xp]
[21:01:48] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[21:01:50] DuckHunt *PEWWW* foxy's bullet ricochetes on No_One, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[21:01:51] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[21:01:51] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:01:51] DuckHunt DasBrain > *BANG* You shot down the duck in 7.116s, which makes you a total of 2470 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:01:54] DuckHunt foxy already has a gun and looks at foxy without understanding.
[21:01:56] DuckHunt foxy > *CLICK* Trigger locked.
[21:02:06] DuckHunt Hunting stats for foxy: [Weapon][Weapon][Weapon] ammo: 4/7 | charg.: 3/4 | jammed: no (30 times) | confisc.: no (65 times) [Profile] [Profile] [Profile] 3054 xp | lvl 24 (duck shatterer) / 186 xp pts for lvl sup. | karma: 72.47% good hunter [Stats][Stats][Stats] theor. accuracy: 67% | effectiv. of fire: 57% | gun reliability: 98% | armor: 57% | deflection: 74%
[21:02:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.8s | average react. time: 1mn44.374s | 451 ducks (incl. 40 golden ducks) | 329 misses | 39 accidents | 90 empty shots | 27 wild shots | 780 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 0 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect. / Silencer / 4-leaf clover
[21:02:15] DuckHunt The top duck(s) are: dasbrain with 31419 xp | peorth with 23102 xp | salvaje with 8222 xp | helderheid with 4128 xp | foxy with 3054 xp
[21:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:09:37] DuckHunt foxy > *BOOM* You shot down the duck in 37.154s, which makes you a total of 452 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:16:04] DuckHunt kerbalbass > *BANG* You shot down the duck in 4.332s, which makes you a total of 17 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:16:05] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -7 xp] [wild fire: -11 xp] [GUN CONFISCATED: wild fire]
[21:16:09] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[21:16:10] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[21:16:14] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:08] DuckHunt DasBrain > You are not armed.
[21:30:08] DuckHunt kerbalbass > *BANG* You shot down the duck in 1mn8.206s, which makes you a total of 18 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:00:11] DuckHunt DasBrain > *BANG* You shot down the duck in 10.752s, which makes you a total of 2471 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:42:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[22:42:05] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:42:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[22:42:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.81s, which makes you a total of 2472 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[22:42:06] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[23:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:00:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.61s, which makes you a total of 2473 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:00:09] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 5/5
[23:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:24:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.56s, which makes you a total of 2474 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[23:30:49] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 0/3 | charg.: 5/5 | jammed: no (45 times) | confisc.: no (155 times) [Profile] [Profile] [Profile] 31442 xp | lvl 57 (Shitty name coming some time...) / 1657 xp pts for lvl sup. | karma: 86.19% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 74% | gun reliability: 99% | armor: 127% | deflection: 107%
[23:30:50] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.517s | average react. time: 39.174s | 2474 ducks (incl. 308 golden ducks) | 833 misses | 105 accidents | 677 empty shots | 52 wild shots | 3307 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 0 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover / Liability insur. / Infrared detect.
[23:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:46:36] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 5/5
[23:46:38] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 4/5
[23:46:38] DuckHunt DasBrain > *BANG* You shot down the duck in 1mn37.973s, which makes you a total of 2475 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
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