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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Saturday, August 31, 2024
[00:00:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn4.658s, which makes you a total of 2680 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:22:52] DuckHunt elcasey > Missed. [missed: -1 xp]
[00:22:55] DuckHunt elcasey > Missed. [missed: -1 xp]
[00:22:56] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[00:22:56] DuckHunt elcasey > Missed. [missed: -1 xp]
[00:23:08] DuckHunt elcasey > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[00:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:05] DuckHunt Peorth > Missed. [missed: -6 xp]
[00:57:07] DuckHunt Peorth > *BANG* You shot down the duck in 6.485s, which makes you a total of 1288 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:57:11] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 5/5
[01:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:14:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.937s, which makes you a total of 2681 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:14:03] DuckHunt DasBrain > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[01:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:41:05] DuckHunt prussian > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[01:41:10] DuckHunt prussian > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[01:41:13] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn12.388s, which makes you a total of 2682 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:55:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 4/5
[01:55:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 3/5
[01:55:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.521s, which makes you a total of 2683 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:58:44] DuckHunt Peorth > *BANG* You shot down one of the ducks in 2mn44.028s, which makes you a total of 1289 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:58:46] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[01:58:48] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[01:58:49] DuckHunt Peorth > *BANG* You shot down the duck in 1mn48.592s, which makes you a total of 1290 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:00:04] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 3.326s, which makes you a total of 2684 ducks (including 324 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover] [expl. ammo]
[02:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:12:03] DuckHunt DasBrain > Missed. [missed: -7 xp]
[02:12:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 3/5
[02:12:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 2/5
[02:12:06] DuckHunt DasBrain > By searching the bushes around the duck, you find... a cartridge.
[02:12:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.809s, which makes you a total of 2685 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:12:40] DuckHunt freewifi > You already own this item. It will expire in 19 hours 18 minutes and 35 seconds.
[02:12:40] DuckHunt freewifi > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[02:12:44] DuckHunt freewifi > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses. Your purchase made you go back to level 19 (duck skinner).
[02:12:46] DuckHunt freewifi > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[03:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:11:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.27s, which makes you a total of 2686 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:11:05] DuckHunt DasBrain > By searching the bushes around the duck, you find... an old hunting knife.
[03:11:17] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 2/5
[03:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:29:43] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn42.767s, which makes you a total of 2687 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[03:38:35] DuckHunt DasBrain > You buy and use a decoy in exchange for 80 xp points, which should attract a duck in the next 10 minutes.
[03:48:34] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:48:38] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 2/5
[03:48:39] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 1/5
[03:48:40] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[03:48:42] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 7.377s, which makes you a total of 2688 ducks (including 325 golden ducks) on #computertech. \_X< *KWAK* [48 xp] [expl. ammo]
[03:48:43] DuckHunt DasBrain > By searching the bushes around the duck, you find an infrared detector ! Your weapon trigger will be locked if there are no ducks around, thus helping you to save bullets. Lasts for 24h and 6 uses.
[03:49:37] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[04:01:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:01:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.284s, which makes you a total of 2689 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:01:07] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 2 extra xp points for each duck shot for 24h.
[04:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:14:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 1/5
[04:14:05] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[04:14:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.362s, which makes you a total of 2690 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[04:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:30:01] DuckHunt DasBrain > Missed. [missed: -7 xp]
[04:30:02] DuckHunt DasBrain > Missed. [missed: -7 xp]
[04:30:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[04:30:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[04:30:06] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[04:30:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn6.466s, which makes you a total of 2691 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[05:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:55:27] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[05:55:28] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[05:55:50] DuckHunt Icez > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[05:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:56:03] DuckHunt Icez > Missed. [missed: -1 xp]
[05:56:03] DuckHunt Peorth > *BANG* You shot down the duck in 3.166s, which makes you a total of 1291 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:56:04] DuckHunt Icez > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:56:07] DuckHunt Icez > You are not armed.
[05:56:29] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 2/3 | charg.: 0/5 | jammed: no (51 times) | confisc.: no (162 times) [Profile] [Profile] [Profile] 33700 xp | lvl 58 (Shitty name coming some time...) / 1549 xp pts for lvl sup. | karma: 86.68% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 74% | gun reliability: 99% | armor: 128% | deflection: 108%
[05:56:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.517s | average react. time: 40.411s | 2691 ducks (incl. 325 golden ducks) | 898 misses | 110 accidents | 733 empty shots | 54 wild shots | 3589 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 0 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Expl. ammo / Infrared detect. / 4-leaf clover
[05:59:23] DuckHunt Icez > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[05:59:43] DuckHunt DasBrain > You already own this item. It will expire in 21 hours 49 minutes and 0 second, 6 uses left.
[05:59:56] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:02] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[06:08:04] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 3.655s, which makes you a total of 2692 ducks (including 326 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[06:08:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[06:08:12] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[06:08:31] DuckHunt Icez > Your magazine stock is already full.
[06:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:16:44] DuckHunt Peorth > *BANG* You shot down the duck in 2mn44.053s, which makes you a total of 1292 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:16:44] DuckHunt Peorth > By searching the bushes around the duck, you find a +1 four-leaf clover ! You will earn an extra 1 xp point for each duck you shoot for 24h.
[06:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:08] DuckHunt DasBrain > *BANG* You shot down the duck in 8.016s, which makes you a total of 2693 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:22:14] DuckHunt DasBrain > *BANG* You shot down the duck in 14.065s, which makes you a total of 2694 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[07:22:15] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[07:22:18] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 1/5
[07:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:42:35] DuckHunt owo > *BANG* You shot down one of the ducks in 3mn34.762s, which makes you a total of 3 ducks on #computertech. You are promoted to level 2 (noob). \_X< *KWAK* [10 xp]
[07:42:38] DuckHunt owo > *BANG* You shot down the duck in 37.965s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:00:05] DuckHunt caplink > Missed. [missed: -1 xp]
[08:00:07] DuckHunt caplink > *BANG* You shot down the duck in 7.099s, which makes you a total of 106 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:15:05] DuckHunt DasBrain > Missed. [missed: -7 xp]
[08:15:06] DuckHunt caplink > Missed. [missed: -1 xp]
[08:15:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 1/5
[08:15:08] DuckHunt caplink > Missed. [missed: -1 xp]
[08:15:08] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[08:15:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[08:15:09] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[08:15:10] DuckHunt DasBrain > *CLICK* Trigger locked.
[08:15:13] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[08:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:17:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.368s, which makes you a total of 2695 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.824s, which makes you a total of 2696 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[08:18:07] DuckHunt DasBrain > By searching the bushes around the duck, you find... a box of Abraxo cleaner.
[08:18:11] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/3 | Chargers: 0/5
[09:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:45:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:07:10] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[10:07:14] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[10:07:15] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[10:07:18] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[10:07:18] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[10:07:19] DuckHunt DasBrain > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[10:07:21] DuckHunt DasBrain > Missed. [missed: -7 xp]
[10:07:22] DuckHunt DasBrain > By searching the bushes around the duck, you find... a hunter pin: http://tinyurl.com/hqy7fhq
[10:07:22] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 21.782s, which makes you a total of 2697 ducks (including 327 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[10:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:29:03] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[10:29:05] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[10:29:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[10:29:07] DuckHunt DasBrain > Missed. [missed: -7 xp]
[10:29:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.442s, which makes you a total of 2698 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[10:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:31:02] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.283s, which makes you a total of 2699 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[10:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:55:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[10:55:06] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[10:55:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[10:55:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.493s, which makes you a total of 2700 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[10:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:56:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.583s, which makes you a total of 2701 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[11:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:19:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:22:59] DuckHunt Icez > Missed. [missed: -1 xp]
[11:23:00] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[11:23:04] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[11:23:06] DuckHunt Icez > *BANG* You shot down the duck in 3mn5.387s, which makes you a total of 9 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:23:06] DuckHunt Icez > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[12:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:13] DuckHunt DasBrain > Missed. [missed: -7 xp]
[12:14:14] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[12:14:17] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[12:14:17] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:14:18] DuckHunt DasBrain > Missed. [missed: -7 xp]
[12:14:19] DuckHunt DasBrain > *BOOM* You shot down the duck in 19.005s, which makes you a total of 2702 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:47:19] DuckHunt DasBrain > *BOOM* You shot down the duck in 18.142s, which makes you a total of 2703 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:54:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[12:54:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:54:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[12:54:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.693s, which makes you a total of 2704 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[12:54:09] DuckHunt DasBrain > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[13:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:18:03] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[13:18:05] DuckHunt vk2bio > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[13:18:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.052s, which makes you a total of 2705 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[13:18:05] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[13:18:08] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[13:18:08] DuckHunt vk2bio > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[13:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:34:05] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 5.552s, which makes you a total of 2706 ducks (including 328 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[13:34:06] DuckHunt *PEWWW* caplink's bullet ricochetes on BallSac, thanks to his deflection modifier of 51%. [missed: -1 xp] [wild fire: -2 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[13:36:06] DuckHunt Salvaje returns caplink's gun to him.
[13:36:09] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[14:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:01:05] DuckHunt caplink > Missed. [missed: -1 xp]
[14:01:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[14:01:07] DuckHunt caplink > Missed. [missed: -1 xp]
[14:01:08] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[14:01:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:01:09] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[14:01:10] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 9.808s, which makes you a total of 2707 ducks (including 329 golden ducks) on #computertech. \_X< *KWAK* [38 xp] [four-leaf clover] [expl. ammo]
[14:01:10] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[14:01:23] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 6/9 | charg.: 2/3 | jammed: no (18 times) | confisc.: no (32 times) [Profile] [Profile] [Profile] 1006 xp | lvl 13 (duck chewer) / 34 xp pts for lvl sup. | karma: 47.74% good hunter [Stats][Stats][Stats] theor. accuracy: 62% | effectiv. of fire: 50% | gun reliability: 95% | armor: 30% | deflection: 63%
[14:01:24] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.83s | average react. time: 43.604s | 106 ducks (incl. 9 golden ducks) | 104 misses | 20 accidents | 21 empty shots | 15 wild shots | 210 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 1 lethal, 0 ricocheted and 0 neutralized.
[14:01:29] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 2/3 | charg.: 0/5 | jammed: no (51 times) | confisc.: no (162 times) [Profile] [Profile] [Profile] 33839 xp | lvl 58 (Shitty name coming some time...) / 1410 xp pts for lvl sup. | karma: 86.75% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 74% | gun reliability: 99% | armor: 128% | deflection: 108%
[14:01:30] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.517s | average react. time: 40.33s | 2707 ducks (incl. 329 golden ducks) | 903 misses | 110 accidents | 740 empty shots | 54 wild shots | 3610 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 0 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / 4-leaf clover / Liability insur. / Expl. ammo
[14:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:03] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[14:02:04] DuckHunt *BANG* xO' Jax just get shot by accident by DasBrain. [missed: -7 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[14:02:29] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[14:02:30] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[14:02:32] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[14:02:32] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:02:33] DuckHunt DasBrain > Missed. [missed: -7 xp]
[14:02:36] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 35.547s, which makes you a total of 2708 ducks (including 330 golden ducks) on #computertech. \_X< *KWAK* [62 xp] [four-leaf clover] [expl. ammo]
[14:04:01] DuckHunt DasBrain > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 1 piece of bread on #computertech.
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:01] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 2/3
[14:05:05] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 2/3
[14:05:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.864s, which makes you a total of 2709 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[14:05:14] DuckHunt caplink > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[14:05:47] DuckHunt caplink > You just changed the type of your ammunitions to AP (damage x2 for 24h) in exchange for 15 xp points.
[14:05:55] DuckHunt caplink > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[14:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:07:01] DuckHunt caplink > *BANG* You shot down the duck in 0.637s, which makes you a total of 107 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:07:02] DuckHunt caplink > By searching the bushes around the duck, you find... an old hunting photo: http://tinyurl.com/hmn4r88
[14:08:26] DuckHunt caplink > You buy a piece of bread in exchange for 50 xp points, thereby increasing the chance to attract ducks for 1h and delaying their departure. Currently 2 pieces of bread on #computertech.
[14:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:40:04] DuckHunt caplink > *BANG* You shot down the duck in 4.471s, which makes you a total of 108 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:51:04] DuckHunt caplink > *BANG* You shot down the duck in 3.355s, which makes you a total of 109 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[14:51:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/3 | Chargers: 0/5
[14:51:06] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[14:51:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 3/3 | Chargers: 0/5
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:14] DuckHunt CoolKevin > *BANG* You shot down the duck in 13.74s, which makes you a total of 188 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:47:25] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn24.992s, which makes you a total of 662 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:49:27] DuckHunt Salvaje > *BANG* You shot down the duck in 26.321s, which makes you a total of 663 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:17:52] DuckHunt BobbyDrake > Missed. [missed: -1 xp]
[16:17:55] DuckHunt BobbyDrake > *BANG* You shot down the duck in 1mn55.424s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:25:47] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[16:25:50] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn49.691s, which makes you a total of 369 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:18:11] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 5/5
[17:18:13] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 4/5
[17:18:14] DuckHunt Salvaje > *BANG* You shot down the duck in 13.907s, which makes you a total of 664 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[17:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:43:15] DuckHunt CoolKevin > *BANG* You shot down the duck in 15.068s, which makes you a total of 189 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:56:10] DuckHunt Salvaje > *BANG* You shot down the duck in 9.946s, which makes you a total of 665 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[18:00:39] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[18:00:40] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[18:00:46] DuckHunt HelderHeid > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[18:00:47] DuckHunt HelderHeid > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[18:01:01] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 3/5 | Chargers: 4/5
[18:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:11] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:08:14] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:08:15] DuckHunt Salvaje > *BANG* You shot down the golden duck in 15.394s, which makes you a total of 666 ducks (including 94 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover]
[18:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:09:05] DuckHunt HelderHeid > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[18:09:07] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[18:09:11] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[18:09:13] DuckHunt HelderHeid > *BOOM* You shot down the golden duck in 12.507s, which makes you a total of 370 ducks (including 39 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[18:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:10:03] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/5 | Chargers: 4/5
[18:10:05] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[18:10:05] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 3/5
[18:10:06] DuckHunt Salvaje > *BANG* You shot down the duck in 5.244s, which makes you a total of 667 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[18:58:17] DuckHunt chaostic > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[19:06:03] DuckHunt chaostic > You are not armed.
[19:06:10] DuckHunt chaostic > You are not armed.
[19:06:36] DuckHunt Salvaje returns chaostic's gun to him.
[19:10:59] DuckHunt Hunting stats for chaostic: [Weapon][Weapon][Weapon] ammo: 4/10 | charg.: 1/1 | jammed: no (18 times) | confisc.: no (71 times) [Profile] [Profile] [Profile] -113 xp | lvl 0 (public danger) / 109 xp pts for lvl sup. | karma: 81.61% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 5% | gun reliability: 85% | armor: 0% | deflection: 50%
[19:11:00] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.223s | average react. time: 3mn12.607s | 4 ducks (incl. 0 golden duck) | 71 misses | 3 accidents | 8 empty shots | 70 wild shots | 75 ammo used [Accidents][Accidents][Accidents] received 2 stray bullets from which 1 lethal, 1 ricocheted and 0 neutralized.
[19:11:51] DuckHunt Hunting stats for dead_girl: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[19:11:52] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:12:03] DuckHunt Salvaje > Missed. [missed: -5 xp]
[19:12:04] DuckHunt Salvaje > *BANG* You shot down the duck in 4.203s, which makes you a total of 668 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:12:05] DuckHunt Salvaje > By searching the bushes around the duck, you find... a cigarette butt.
[19:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:18:18] DuckHunt Salvaje > *BANG* You shot down the duck in 17.782s, which makes you a total of 669 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[19:18:19] DuckHunt Salvaje > By searching the bushes around the duck, you find... an old hunting knife.
[19:18:23] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 1/5 | Chargers: 3/5
[19:40:54] DuckHunt The top duck(s) are: dasbrain with 33755 xp | peorth with 23701 xp | salvaje with 8611 xp | helderheid with 4315 xp | foxy with 3062 xp
[20:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:01:04] DuckHunt caplink > Missed. [missed: -1 xp]
[20:01:10] DuckHunt caplink > *BANG* You shot down the duck in 10.403s, which makes you a total of 110 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:05:03] DuckHunt caplink > *BANG* You shot down the duck in 3.013s, which makes you a total of 111 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:09:31] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:12:25] DuckHunt Salvaje returns montar's gun to him.
[20:12:32] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:15:00] DuckHunt Hunting stats for montar: [Weapon][Weapon][Weapon] ammo: 7/10 | charg.: 1/1 | jammed: no (2 times) | confisc.: yes (23 times) [Profile] [Profile] [Profile] -46 xp | lvl 0 (public danger) / 42 xp pts for lvl sup. | karma: 100% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 0% | gun reliability: 85% | armor: 0% | deflection: 50%
[20:15:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 23 misses | 0 accident | 2 empty shots | 23 wild shots | 23 ammo used [Accidents][Accidents][Accidents] received 7 stray bullets from which 5 lethals, 2 ricocheted and 0 neutralized.
[20:15:33] DuckHunt Salvaje returns montar's gun to him.
[20:15:41] DuckHunt montar > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[20:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:54:16] DuckHunt Salvaje > *BANG* You shot down the duck in 14.736s, which makes you a total of 670 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[20:54:19] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 5/5 | Chargers: 2/5
[21:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:03:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[21:03:06] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[21:03:06] DuckHunt caplink > *BANG* You shot down the duck in 6.054s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:29:03] DuckHunt caplink > *BANG* You shot down the duck in 3.361s, which makes you a total of 113 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [20 xp] [four-leaf clover]
[21:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:52:03] DuckHunt caplink > *BANG* You shot down the duck in 2.829s, which makes you a total of 114 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:21:04] DuckHunt caplink > *BANG* You shot down the duck in 3.624s, which makes you a total of 115 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:04] DuckHunt caplink > Missed. [missed: -1 xp]
[22:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:59:03] DuckHunt caplink > Missed. [missed: -1 xp]
[22:59:16] DuckHunt socraticDev > Missed. [missed: -1 xp]
[22:59:16] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[23:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:00:04] DuckHunt caplink > *BANG* You shot down one of the ducks in 1mn3.894s, which makes you a total of 116 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:02:03] DuckHunt caplink > Missed. [missed: -1 xp]
[23:02:25] DuckHunt Salvaje > *BANG* You shot down one of the ducks in 2mn24.276s, which makes you a total of 671 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:07:05] DuckHunt Salvaje > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -5 xp] [wild fire: -8 xp] [GUN CONFISCATED: wild fire]
[23:07:14] DuckHunt Salvaje returns Salvaje's gun to him.
[23:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:03] DuckHunt caplink > *BANG* You shot down the duck in 2.597s, which makes you a total of 117 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:19:04] DuckHunt caplink > By searching the bushes around the duck, you find an extra bullet !
[23:58:32] DuckHunt The top duck(s) are: dasbrain with 33755 xp | peorth with 23701 xp | salvaje with 8638 xp | helderheid with 4315 xp | foxy with 3062 xp
[23:58:36] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 3/3 | charg.: 5/5 | jammed: no (51 times) | confisc.: no (163 times) [Profile] [Profile] [Profile] 33755 xp | lvl 58 (Shitty name coming some time...) / 1494 xp pts for lvl sup. | karma: 86.67% good hunter [Stats][Stats][Stats] theor. accuracy: 84% | effectiv. of fire: 74% | gun reliability: 99% | armor: 128% | deflection: 108%
[23:58:37] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 0.517s | average react. time: 40.374s | 2709 ducks (incl. 330 golden ducks) | 905 misses | 111 accidents | 742 empty shots | 54 wild shots | 3614 ammo used [Accidents][Accidents][Accidents] received 4 stray bullets from which 0 lethal, 4 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Infrared detect. / 4-leaf clover / Liability insur. / Expl. ammo
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