#computertech Bot Logged User list

Network: Rizon
Modes: +Nntzl
Last Seen: 3 hours ago
Topic: Welcome to #computertech || get fucked || https://techy.music
#5
Rank
319
Users

Channel Log Archive for #computertech

Prev
Next

* All times are UTC
Filtering by user: DuckHunt
Sunday, September 15, 2024
[00:05:35] DuckHunt silphium > You are not rich enough to make this purchase.
[00:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:33:06] DuckHunt caplink > You are not armed.
[00:33:11] DuckHunt DasBrain > *BOOM* You shot down the duck in 11.059s, which makes you a total of 231 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:33:12] DuckHunt caplink already has a gun and looks at ComputerTech without understanding.
[00:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:55:05] DuckHunt *BANG* xO' Aphrodite just get shot by accident by DasBrain. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:00:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[01:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:07:08] DuckHunt DasBrain > You are not armed.
[01:08:57] DuckHunt freewifi > *BOOM* You shot down the duck in 1mn56.487s, which makes you a total of 21 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[01:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:10:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[01:10:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[01:10:08] DuckHunt DasBrain > Missed. [missed: -3 xp]
[01:10:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.59s, which makes you a total of 232 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[02:23:00] DuckHunt Hunting stats for caplink: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 3/3 | jammed: no (10 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 783 xp | lvl 12 (duck clobber) / 117 xp pts for lvl sup. | karma: 68.29% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 60% | gun reliability: 94% | armor: 27% | deflection: 62%
[02:23:01] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.509s | average react. time: 1mn11.627s | 69 ducks (incl. 4 golden ducks) | 45 misses | 7 accidents | 10 empty shots | 5 wild shots | 114 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] AP ammo / Life insur. / Liability insur.
[02:23:37] DuckHunt caplink > I do not know any hunter with that name.
[02:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:05] DuckHunt caplink > *BANG* You shot down the duck in 5.229s, which makes you a total of 70 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:27:06] DuckHunt caplink > By searching the bushes around the duck, you find an extra bullet !
[02:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:52:07] DuckHunt caplink > Missed. [missed: -1 xp]
[02:52:09] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[02:52:12] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[02:52:12] DuckHunt caplink > Missed. [missed: -1 xp]
[02:52:14] DuckHunt freewifi > *BOOM* You shot down the duck in 13.113s, which makes you a total of 22 ducks on #computertech. \_X< *KWAK* [12 xp] [four-leaf clover]
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:08] DuckHunt caplink > Missed. [missed: -1 xp]
[03:07:10] DuckHunt caplink > Missed. [missed: -1 xp]
[03:07:11] DuckHunt caplink > *BANG* You shot down the duck in 10.516s, which makes you a total of 71 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:07:12] DuckHunt caplink > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[03:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:24:12] DuckHunt Peorth > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[03:24:15] DuckHunt Peorth > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[03:24:17] DuckHunt Peorth > Missed. [missed: -1 xp]
[03:24:18] DuckHunt Peorth > *BANG* You shot down the duck in 2mn18.039s, which makes you a total of 45 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:38:42] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[03:38:43] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[03:38:44] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn44.024s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:38:46] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 5/10 | Chargers: 2/2
[04:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:57] DuckHunt Peorth > *BANG* You shot down the duck in 56.482s, which makes you a total of 46 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:49:59] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[05:06:36] DuckHunt aztecravemonkey > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[05:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:20:28] DuckHunt g0frr > *BANG* You shot down the duck in 2mn28.16s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:24] DuckHunt Peorth > Missed. [missed: -1 xp]
[05:37:26] DuckHunt Peorth > Missed. [missed: -1 xp]
[05:37:28] DuckHunt Peorth > Missed. [missed: -1 xp]
[05:37:28] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[05:37:31] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 2/3
[05:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:01:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:33:01] DuckHunt g0frr > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[06:33:06] DuckHunt g0frr > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[06:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:39:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:20:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:41:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[07:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:44:17] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn16.265s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:44:19] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[08:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:34:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:49:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:38:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:39:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:44:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:45:50] DuckHunt nax > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[11:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:17:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:24:32] DuckHunt vk2bio > *BANG* You shot down the duck in 31.511s, which makes you a total of 24 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:24:32] DuckHunt vk2bio > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.179s, which makes you a total of 233 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[12:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:40:09] DuckHunt wez > *BANG* You shot down the duck in 8.475s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[12:51:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:51:03] DuckHunt caplink > *BOOM* You shot down the duck in 2.613s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:04] DuckHunt caplink > *BOOM* You shot down the duck in 3.632s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:08:04] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[13:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:34:03] DuckHunt caplink > *BOOM* You shot down the duck in 2.606s, which makes you a total of 74 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:34:27] DuckHunt The top duck(s) are: dasbrain with 2888 xp | caplink with 829 xp | peorth with 622 xp | vk2bio with 421 xp | salvaje with 359 xp
[14:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:15:04] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/8 | Chargers: 3/4
[14:15:06] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 4/8 | Chargers: 3/4
[14:15:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.392s, which makes you a total of 234 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[14:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:59:06] DuckHunt caplink > *BOOM* You shot down the duck in 5.88s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[14:59:06] DuckHunt caplink > By searching the bushes around the duck, you find an extra bullet !
[15:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:03:09] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/8 | Chargers: 3/4
[15:03:10] DuckHunt *BANG* xO' dumbgoy_ just get shot by accident by DasBrain. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[15:04:28] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[15:04:31] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[15:04:33] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/10 | Chargers: 2/2
[15:04:36] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 3/10 | Chargers: 2/2
[15:04:39] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn39.345s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[15:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:55:09] DuckHunt DasBrain > *BANG* You shot down the duck in 9.101s, which makes you a total of 235 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[16:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:28:04] DuckHunt caplink > *BOOM* You shot down the duck in 3.847s, which makes you a total of 76 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:28:04] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:04] DuckHunt caplink > *BOOM* You shot down the duck in 3.533s, which makes you a total of 77 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:52:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[16:52:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[16:52:08] DuckHunt DasBrain > Missed. [missed: -3 xp]
[16:52:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.969s, which makes you a total of 236 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:52:12] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 5 extra xp points for each duck shot for 24h.
[17:03:07] DuckHunt freewifi > I do not know any hunter with that name.
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:29:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:38:03] DuckHunt freewifi > Missed. [missed: -1 xp]
[17:38:04] DuckHunt freewifi > *BANG* You shot down the duck in 2mn4.125s, which makes you a total of 23 ducks on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [10 xp]
[17:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:48:05] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[17:48:07] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[17:48:08] DuckHunt caplink > *BOOM* You shot down the duck in 7.757s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:55:15] DuckHunt caplink > Missed. [missed: -1 xp]
[17:55:17] DuckHunt caplink > *BOOM* You shot down the duck in 16.799s, which makes you a total of 79 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:31:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.923s, which makes you a total of 237 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:31:06] DuckHunt caplink > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[18:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:54:08] DuckHunt DasBrain > Missed. [missed: -3 xp]
[18:54:08] DuckHunt caplink > You are not armed.
[18:54:10] DuckHunt DasBrain > *BANG* You shot down the duck in 9.886s, which makes you a total of 238 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:10:09] DuckHunt caplink > Missed. [missed: -1 xp]
[19:10:11] DuckHunt caplink > *BOOM* You shot down the duck in 11.057s, which makes you a total of 80 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.557s, which makes you a total of 239 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:26:05] DuckHunt DasBrain > By searching the bushes around the duck, you find... a rusty mechanical duck.
[19:34:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:34:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.411s, which makes you a total of 240 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:06:08] DuckHunt caplink > *BOOM* You shot down the duck in 7.726s, which makes you a total of 81 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:35:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.392s, which makes you a total of 241 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:26:04] DuckHunt *BANG* xO' daeros just get shot by accident by caplink. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[21:26:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 2/4
[21:26:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 1/4
[21:26:08] DuckHunt *PEWWW* DasBrain's bullet ricochetes on spyda, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[21:26:08] DuckHunt DasBrain > *BANG* You shot down the duck by ricochet in 7.637s, which makes a total of 242 ducks on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [40 xp] [lucky shot] [four-leaf clover]
[21:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:37:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[21:37:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.095s, which makes you a total of 243 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:37:45] DuckHunt Hunting stats for neo_nemesis: [Weapon][Weapon][Weapon] ammo: 3/10 | charg.: 2/2 | jammed: no (4 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 47 xp | lvl 2 (noob) / 3 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 62% | gun reliability: 86% | armor: 2% | deflection: 52%
[21:37:46] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 4.644s | average react. time: 1mn1.489s | 5 ducks (incl. 0 golden duck) | 3 misses | 0 accident | 0 empty shot | 0 wild shot | 8 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.671s, which makes you a total of 244 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[22:09:06] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[22:09:06] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[22:09:15] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[22:11:07] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[22:11:08] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[22:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:42:16] DuckHunt DasBrain > *BANG* You shot down the duck in 15.878s, which makes you a total of 245 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[23:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[23:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:49:29] DuckHunt Phoenix > Missed. [missed: -1 xp]
[23:49:31] DuckHunt Phoenix > *BANG* You shot down the duck in 31.477s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:49:33] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/10 | Chargers: 2/2
[23:49:36] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
Prev
Next