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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Wednesday, September 18, 2024
[00:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:32:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[00:32:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:32:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.762s, which makes you a total of 272 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[00:32:06] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[00:32:06] DuckHunt caplink > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:01] DuckHunt DasBrain > Missed. [missed: -3 xp]
[00:43:02] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 3/4
[00:43:04] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 2/4
[00:43:04] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/9 | Chargers: 2/3
[00:43:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.627s, which makes you a total of 273 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[01:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:05:03] DuckHunt caplink > *CLACK* JAMMED GUN
[01:05:10] DuckHunt caplink > *Crr..CLICK* You unjam your gun. | Ammo: 9/9 | Chargers: 2/3
[01:05:11] DuckHunt caplink > *BANG* You shot down the duck in 11.553s, which makes you a total of 94 ducks on #computertech. You are promoted to level 14 (duck eater). \_X< *KWAK* [15 xp] [four-leaf clover]
[01:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:11:03] DuckHunt caplink > *BANG* You shot down the duck in 2.643s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[02:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:03] DuckHunt caplink > *BANG* You shot down the duck in 2.684s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:27:04] DuckHunt caplink > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:28:49] DuckHunt *BANG* xO' wallacer just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[02:28:56] DuckHunt Peorth returns Peorth's gun to him.
[02:28:56] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:28:57] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[02:28:59] DuckHunt Peorth > *BANG* You shot down the golden duck in 1mn58.098s, which makes you a total of 53 ducks (including 7 golden ducks) on #computertech. \_X< *KWAK* [53 xp] [four-leaf clover]
[02:29:06] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 3/3
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:03] DuckHunt caplink > *BANG* You shot down the duck in 2.63s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:28:03] DuckHunt caplink > *BANG* You shot down the duck in 3.67s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:43:04] DuckHunt caplink > *BANG* You shot down the duck in 3.563s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:05:04] DuckHunt caplink > Missed. [missed: -1 xp]
[04:06:32] DuckHunt irc_standardnick > Missed. [missed: -1 xp]
[04:06:35] DuckHunt irc_standardnick > *BANG* You shot down the duck in 1mn34.919s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:30:04] DuckHunt caplink > Missed. [missed: -1 xp]
[04:30:40] DuckHunt Ziginox > *BANG* You shot down the duck in 40.038s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:30:41] DuckHunt Ziginox > By searching the bushes around the duck, you find an extra bullet !
[05:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:00:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[05:00:34] DuckHunt vk2bio > Missed. [missed: -1 xp]
[05:00:37] DuckHunt vk2bio > *BANG* You shot down the duck in 37.122s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:01:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[05:01:07] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:01:08] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:01:09] DuckHunt Peorth > *BANG* You shot down the golden duck in 8.887s, which makes you a total of 54 ducks (including 8 golden ducks) on #computertech. \_X< *KWAK* [41 xp] [four-leaf clover]
[05:01:17] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 3/3
[05:01:24] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/9 | charg.: 3/3 | jammed: no (8 times) | confisc.: no (8 times) [Profile] [Profile] [Profile] 885 xp | lvl 12 (duck clobber) / 15 xp pts for lvl sup. | karma: 68.75% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 55% | gun reliability: 94% | armor: 27% | deflection: 62%
[05:01:25] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.91s | average react. time: 3mn18.376s | 54 ducks (incl. 8 golden ducks) | 43 misses | 6 accidents | 4 empty shots | 2 wild shots | 97 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[05:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:04] DuckHunt caplink > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[05:37:06] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[05:37:08] DuckHunt vk2bio > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[05:37:09] DuckHunt vk2bio > *BANG* You shot down the duck in 8.12s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:14:04] DuckHunt caplink > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 2/3
[06:15:26] DuckHunt caplink > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 1/3
[06:15:31] DuckHunt caplink > *BANG* You shot down the duck in 1mn31.292s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:37:37] DuckHunt vk2bio > *BANG* You shot down the duck in 36.757s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:38:35] DuckHunt vk2bio > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[07:38:37] DuckHunt vk2bio > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/9 | Chargers: 3/3
[07:38:40] DuckHunt vk2bio > *Crr..CLICK* You unjam and reload your gun. | Ammo: 9/9 | Chargers: 2/3
[07:38:42] DuckHunt vk2bio > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[07:38:43] DuckHunt Frightened by so much noise, a duck fled. ·°'`'°-.,¸¸.·°'`
[07:38:43] DuckHunt vk2bio > Missed. [missed: -1 xp]
[07:38:45] DuckHunt vk2bio > *BANG* You shot down the golden duck in 2mn45.13s, which makes you a total of 34 ducks (including 6 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[08:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:21:56] DuckHunt Phoenix > Missed. [missed: -1 xp]
[08:21:58] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[08:22:00] DuckHunt Phoenix > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[08:22:01] DuckHunt *PEWWW* Phoenix's bullet ricochetes on duckgoose, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[08:23:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:52] DuckHunt vk2bio > *BANG* You shot down the duck in 52.049s, which makes you a total of 35 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:46:52] DuckHunt vk2bio > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[09:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:38:37] DuckHunt vk2bio > *BANG* You shot down the duck in 37.28s, which makes you a total of 36 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:05:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:01:09] DuckHunt Phoenix > Missed. [missed: -1 xp]
[11:01:11] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[11:01:13] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[11:01:14] DuckHunt Phoenix > *BANG* You shot down the duck in 13.651s, which makes you a total of 15 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:01:16] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 1/2
[11:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:22:43] DuckHunt Phoenix > *BANG* You shot down the duck in 1mn42.442s, which makes you a total of 16 ducks on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [10 xp]
[11:22:45] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 6/10 | Chargers: 1/2
[12:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:08:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:14:06] DuckHunt Salvaje > Missed. [missed: -1 xp]
[12:14:08] DuckHunt Salvaje > Missed. [missed: -1 xp]
[12:14:09] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[12:14:09] DuckHunt Salvaje > *BANG* You shot down one of the ducks in 2mn9.207s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:30:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:02:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:05:36] DuckHunt Salvaje > Missed. [missed: -1 xp]
[14:05:37] DuckHunt Salvaje > Missed. [missed: -1 xp]
[14:05:39] DuckHunt *PEWWW* Salvaje's bullet ricochetes on boxette, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[14:05:39] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[14:05:44] DuckHunt Salvaje returns Salvaje's gun to him.
[14:05:48] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[14:55:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:55:04] DuckHunt DasBrain > *BANG* You shot down the duck in 3.827s, which makes you a total of 274 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:10:59] DuckHunt Kumool > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 2/2
[15:11:03] DuckHunt Kumool > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 2/2
[15:11:05] DuckHunt Kumool > Missed. [missed: -1 xp]
[15:11:07] DuckHunt *BANG* xO' Ziginox just get shot by accident by Kumool. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[15:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:34:13] DuckHunt Salvaje > *BANG* You shot down the duck in 2mn12.872s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:05:02] DuckHunt freewifi > Missed. [missed: -1 xp]
[16:05:04] DuckHunt freewifi > Missed. [missed: -1 xp]
[16:05:05] DuckHunt freewifi > Missed. [missed: -1 xp]
[16:05:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[16:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:31:07] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[16:31:09] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[16:31:12] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[16:31:13] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:31:15] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:31:16] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[16:31:18] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[16:31:20] DuckHunt HelderHeid > *BANG* You shot down the golden duck in 1mn19.795s, which makes you a total of 48 ducks (including 1 golden duck) on #computertech. You are promoted to level 9 (duck plucker). \_X< *KWAK* [36 xp]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:35] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/9 | Chargers: 2/3
[16:38:39] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 4/9 | Chargers: 2/3
[16:38:40] DuckHunt HelderHeid > *BANG* You shot down the duck in 40.297s, which makes you a total of 49 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:07] DuckHunt *BANG* xO' caplink just get shot by accident by HelderHeid. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident] [life insurance: +28 xp for caplink]
[17:26:27] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[17:26:31] DuckHunt h4 > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[17:26:33] DuckHunt h4 > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/1
[17:26:48] DuckHunt h4 > *BANG* You shot down the duck in 2mn47.626s, which makes you a total of 2 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[17:27:50] DuckHunt h4 > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[17:28:06] DuckHunt Hunting stats for h4: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 0/2 | jammed: no (0 times) | confisc.: yes (10 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: 42.86% bad hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 16% | gun reliability: 85% | armor: 0% | deflection: 51%
[17:28:07] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 7.146s | average react. time: 5mn12.38s | 2 ducks (incl. 0 golden duck) | 10 misses | 0 accident | 4 empty shots | 10 wild shots | 12 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[17:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:31:38] DuckHunt Peorth > *BANG* You shot down the duck in 37.815s, which makes you a total of 55 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:31:38] DuckHunt Peorth > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:31:40] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:32:51] DuckHunt HelderHeid > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 2/3
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:38:45] DuckHunt Peorth > Missed. [missed: -1 xp]
[17:38:47] DuckHunt Peorth > *BANG* You shot down the duck in 2mn47.351s, which makes you a total of 56 ducks on #computertech. You are promoted to level 13 (duck chewer). \_X< *KWAK* [10 xp]
[17:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:52:49] DuckHunt Peorth > *BANG* You shot down the duck in 1mn48.573s, which makes you a total of 57 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:53:28] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[18:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:08:22] DuckHunt Ziginox > *BANG* You shot down the duck in 1mn22.104s, which makes you a total of 5 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:07] DuckHunt DasBrain > *BANG* You shot down the duck in 7.308s, which makes you a total of 275 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[18:36:28] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h.
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.029s, which makes you a total of 276 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:30:03] DuckHunt DasBrain > Missed. [missed: -3 xp]
[19:30:04] DuckHunt DasBrain > Missed. [missed: -3 xp]
[19:30:05] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:30:05] DuckHunt DasBrain > Missed. [missed: -3 xp]
[19:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 2/4
[19:32:05] DuckHunt Salvaje > Missed. [missed: -1 xp]
[19:32:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 1/4
[19:32:07] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[19:32:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.98s, which makes you a total of 277 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[19:32:09] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[19:35:06] DuckHunt Basti > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 7 extra xp points for each duck shot for 24h. Your purchase made you go back to level 1 (tourist).
[19:35:21] DuckHunt Hunting stats for dasbrain: [Weapon][Weapon][Weapon] ammo: 6/7 | charg.: 1/4 | jammed: no (26 times) | confisc.: no (43 times) [Profile] [Profile] [Profile] 3441 xp | lvl 25 (Pekins top 100 most wanted list) / 59 xp pts for lvl sup. | karma: 67.62% good hunter [Stats][Stats][Stats] theor. accuracy: 68% | effectiv. of fire: 54% | gun reliability: 98% | armor: 60% | deflection: 75%
[19:35:22] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.505s | average react. time: 41.729s | 277 ducks (incl. 24 golden ducks) | 227 misses | 31 accidents | 55 empty shots | 14 wild shots | 504 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] 4-leaf clover
[20:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:21:03] DuckHunt DasBrain > *BANG* You shot down the duck in 3.389s, which makes you a total of 278 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[20:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:35:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.771s, which makes you a total of 279 ducks on #computertech. \_X< *KWAK* [15 xp] [four-leaf clover]
[21:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:10] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:17:11] DuckHunt Salvaje > Missed. [missed: -1 xp]
[21:17:13] DuckHunt Salvaje > *BANG* You shot down the duck in 12.232s, which makes you a total of 32 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[21:17:14] DuckHunt Salvaje > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[21:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:47:08] DuckHunt DasBrain > *BANG* You shot down the duck in 7.623s, which makes you a total of 280 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:47:16] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[22:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:11:05] DuckHunt DasBrain > *BANG* You shot down the duck in 5.377s, which makes you a total of 281 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:38:31] DuckHunt Salvaje > *BANG* You shot down the duck in 31.266s, which makes you a total of 33 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:01:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:01:03] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[23:01:05] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[23:01:06] DuckHunt Salvaje > *BANG* You shot down the duck in 6.483s, which makes you a total of 34 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[23:01:07] DuckHunt Salvaje > By searching the bushes around the duck, you find explosive ammo ! Damage from your weapon is tripled for 24h.
[23:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:27:10] DuckHunt caplink > *BANG* You shot down the duck in 9.901s, which makes you a total of 101 ducks on #computertech. \_X< *KWAK* [10 xp]
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