#computertech Bot Logged User list

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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Thursday, September 26, 2024
[00:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:37:10] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.046s, which makes you a total of 414 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.015s, which makes you a total of 415 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[00:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:57:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.787s, which makes you a total of 416 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:45:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.559s, which makes you a total of 417 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[01:47:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:50:34] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[01:50:35] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[01:50:36] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn35.734s, which makes you a total of 418 ducks on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [17 xp] [four-leaf clover]
[02:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:18:27] DuckHunt socraticDev > Missed. [missed: -1 xp]
[02:18:30] DuckHunt socraticDev > Your gun doesn't need to be reloaded. | Ammo: 7/10 | Chargers: 2/2
[02:18:32] DuckHunt socraticDev > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 7/10 | Chargers: 2/2
[02:18:33] DuckHunt DasBrain > Missed. [missed: -5 xp]
[02:18:33] DuckHunt DasBrain is demoted to level 31 (ducks terror).
[02:18:35] DuckHunt socraticDev > *Crr..CLICK* You unjam your gun. | Ammo: 7/10 | Chargers: 2/2
[02:18:36] DuckHunt DasBrain > Missed. [missed: -5 xp]
[02:18:37] DuckHunt socraticDev > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[02:18:39] DuckHunt socraticDev > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[02:18:39] DuckHunt DasBrain > Missed. [missed: -5 xp]
[02:18:41] DuckHunt DasBrain > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[02:18:42] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 42.597s, which makes you a total of 419 ducks (including 39 golden ducks) on #computertech. You are promoted to level 32 (duck exploder). \_X< *KWAK* [67 xp] [four-leaf clover] [expl. ammo]
[02:18:43] DuckHunt DasBrain > By searching the bushes around the duck, you find... an empty box of explosive ammo.
[02:18:43] DuckHunt socraticDev > *CLACK* JAMMED GUN
[02:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:25:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.279s, which makes you a total of 420 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:00:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:00:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 4/5
[03:00:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 3/5
[03:00:07] DuckHunt DasBrain > Missed. [missed: -5 xp]
[03:00:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.144s, which makes you a total of 421 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:07:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.312s, which makes you a total of 422 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[03:40:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:05] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 4.384s, which makes you a total of 423 ducks (including 40 golden ducks) on #computertech. \_X< *KWAK* [43 xp] [four-leaf clover] [expl. ammo]
[03:58:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:58:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[03:58:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[03:58:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 3/5
[03:58:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 2/5
[03:58:09] DuckHunt DasBrain > *BANG* You shot down the duck in 8.338s, which makes you a total of 424 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:03:04] DuckHunt DasBrain > *BANG* You shot down the duck in 4.566s, which makes you a total of 425 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[04:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:20:57] DuckHunt Peorth > *BANG* You shot down the duck in 57.103s, which makes you a total of 95 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:21:00] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 4/4
[05:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:30:07] DuckHunt DasBrain > Missed. [missed: -5 xp]
[05:30:09] DuckHunt DasBrain > Missed. [missed: -5 xp]
[05:30:10] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:30:15] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 14.772s, which makes you a total of 426 ducks (including 41 golden ducks) on #computertech. \_X< *KWAK* [55 xp] [four-leaf clover] [expl. ammo]
[05:30:15] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[05:37:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:37:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 2/5
[05:37:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 1/5
[05:37:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.531s, which makes you a total of 427 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:38:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.63s, which makes you a total of 428 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[05:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:58:02] DuckHunt DasBrain > Missed. [missed: -5 xp]
[05:58:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.832s, which makes you a total of 429 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:58:06] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
[06:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:38:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.713s, which makes you a total of 430 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[06:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:42:04] DuckHunt DasBrain > Missed. [missed: -5 xp]
[06:42:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 1/5
[06:42:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[06:42:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.195s, which makes you a total of 431 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:00:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.605s, which makes you a total of 432 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:05:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[07:05:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.923s, which makes you a total of 433 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[07:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:25:04] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[07:25:06] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 5.749s, which makes you a total of 434 ducks (including 42 golden ducks) on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/5
[07:36:14] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points. Your purchase made you go back to level 32 (duck exploder).
[07:36:15] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[07:36:16] DuckHunt *BANG* xO' Aphrodite just get shot by accident by DasBrain. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[07:36:29] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points.
[07:36:30] DuckHunt DasBrain > Missed. [missed: -5 xp]
[07:36:32] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra bullet !
[07:36:32] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 31.801s, which makes you a total of 435 ducks (including 43 golden ducks) on #computertech. \_X< *KWAK* [45 xp] [four-leaf clover] [expl. ammo]
[08:20:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:41] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn39.918s, which makes you a total of 436 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[08:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:10:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn4.617s, which makes you a total of 437 ducks on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [19 xp] [four-leaf clover]
[09:10:06] DuckHunt DasBrain > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[09:38:12] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/6 | Chargers: 0/5
[09:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:39:02] DuckHunt DasBrain > Missed. [missed: -5 xp]
[09:39:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.244s, which makes you a total of 438 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[09:39:12] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[09:39:13] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[09:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:53:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.369s, which makes you a total of 439 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.124s, which makes you a total of 440 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[10:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:54:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.351s, which makes you a total of 441 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[11:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:34:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:53:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:13:05] DuckHunt DasBrain > Missed. [missed: -5 xp]
[12:13:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.583s, which makes you a total of 442 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[12:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:44:23] DuckHunt tabb > Missed. [missed: -1 xp]
[12:44:24] DuckHunt tabb > *BANG* You shot down the duck in 24.07s, which makes you a total of 28 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:48:09] DuckHunt wildting2 > *BANG* You shot down the duck in 9.25s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:12] DuckHunt tabb > *BANG* You shot down the duck in 2mn12.404s, which makes you a total of 29 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:22:14] DuckHunt tabb > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[13:45:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:50:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:25:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[14:28:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:01:44] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:01:46] DuckHunt Peorth > *BANG* You shot down the duck in 2.186s, which makes you a total of 96 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:33:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:33:09] DuckHunt yuppie > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[15:33:12] DuckHunt yuppie > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[15:33:15] DuckHunt yuppie > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[15:33:16] DuckHunt yuppie > Missed. [missed: -1 xp]
[15:33:17] DuckHunt yuppie > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[15:33:19] DuckHunt yuppie > *BANG* You shot down the golden duck in 18.879s, which makes you a total of 10 ducks (including 2 golden ducks) on #computertech. You are promoted to level 5 (member of the Comitee Against Ducks). \_X< *KWAK* [36 xp]
[15:35:23] DuckHunt Peorth's magazine supply is already full.
[15:35:25] DuckHunt Your purchase made you go back to level 3 (trainee).
[15:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:42:03] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[15:42:03] DuckHunt *BANG* xO' f_ just get shot by accident by Peorth. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[15:42:08] DuckHunt yuppie > Missed. [missed: -1 xp]
[15:42:09] DuckHunt Peorth returns Peorth's gun to him.
[15:42:09] DuckHunt yuppie > *BANG* You shot down the duck in 8.145s, which makes you a total of 11 ducks on #computertech. \_X< *KWAK* [10 xp]
[15:42:09] DuckHunt yuppie > By searching the bushes around the duck, you find... a four-leaf clover with only 3 left.
[15:42:09] DuckHunt Peorth > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -2 xp] [GUN CONFISCATED: wild fire]
[15:42:09] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[15:42:15] DuckHunt Xerus > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[15:42:16] DuckHunt Peorth returns Peorth's gun to him.
[15:42:17] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[16:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:07:05] DuckHunt Peorth > *BANG* You shot down the duck in 5.336s, which makes you a total of 97 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:07:17] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 1/8 | charg.: 4/4 | jammed: no (9 times) | confisc.: no (14 times) [Profile] [Profile] [Profile] 1475 xp | lvl 16 (duck disassembler) / 45 xp pts for lvl sup. | karma: 70.18% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 61% | gun reliability: 97% | armor: 37% | deflection: 66%
[16:07:18] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.186s | average react. time: 3mn18.847s | 97 ducks (incl. 14 golden ducks) | 61 misses | 10 accidents | 8 empty shots | 4 wild shots | 158 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[16:14:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:14:57] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[16:14:58] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 6/10 | Chargers: 2/2
[16:14:59] DuckHunt tabb > *BANG* You shot down the duck in 58.354s, which makes you a total of 30 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:38:24] DuckHunt yuppie > Missed. [missed: -1 xp]
[16:38:25] DuckHunt yuppie > *BANG* You shot down the duck in 24.947s, which makes you a total of 12 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:38:50] DuckHunt h4 > You are not rich enough to make this purchase.
[17:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:00:13] DuckHunt HelderHeid > *BANG* You shot down the duck in 13.18s, which makes you a total of 81 ducks on #computertech. You are promoted to level 12 (duck clobber). \_X< *KWAK* [10 xp]
[17:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:22:04] DuckHunt Peorth > Missed. [missed: -1 xp]
[17:22:07] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[17:22:08] DuckHunt Peorth > *BANG* You shot down the duck in 7.78s, which makes you a total of 98 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:24:38] DuckHunt Peorth > *BANG* You shot down the duck in 38.123s, which makes you a total of 99 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:36:03] DuckHunt HelderHeid > *BANG* You shot down the duck in 2.64s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:23:20] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:23:23] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:23:24] DuckHunt HelderHeid > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[18:23:26] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:23:27] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[18:23:29] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:23:31] DuckHunt HelderHeid > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[18:23:31] DuckHunt irish666 > By searching the bushes around the duck, you find... an old hunting photo: http://tinyurl.com/hmn4r88
[18:23:31] DuckHunt irish666 > *BANG* You shot down the golden duck in 3mn30.935s, which makes you a total of 3 ducks (including 1 golden duck) on #computertech. You are promoted to level 3 (trainee). \_X< *KWAK* [48 xp]
[18:26:25] DuckHunt Hunting stats for helderheid: [Weapon][Weapon][Weapon] ammo: 4/9 | charg.: 2/3 | jammed: no (19 times) | confisc.: no (16 times) [Profile] [Profile] [Profile] 782 xp | lvl 12 (duck clobber) / 118 xp pts for lvl sup. | karma: 65.66% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 57% | gun reliability: 94% | armor: 27% | deflection: 62%
[18:26:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 2.64s | average react. time: 2mn31.535s | 82 ducks (incl. 2 golden ducks) | 60 misses | 9 accidents | 11 empty shots | 7 wild shots | 142 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[18:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:27:30] DuckHunt HelderHeid > *BANG* You shot down the duck in 29.899s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:06] DuckHunt Basti > Missed. [missed: -1 xp]
[19:23:07] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 1/1
[19:23:10] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 0/1
[19:23:11] DuckHunt Basti > Missed. [missed: -1 xp]
[19:23:13] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 9/10 | Chargers: 0/1
[19:23:15] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 9/10 | Chargers: 0/1
[19:23:17] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[19:23:17] DuckHunt Basti > Missed. [missed: -1 xp]
[19:23:25] DuckHunt Hunting stats for basti: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 0/1 | jammed: no (2 times) | confisc.: no (3 times) [Profile] [Profile] [Profile] -10 xp | lvl 0 (public danger) / 6 xp pts for lvl sup. | karma: 27.27% bad hunter [Stats][Stats][Stats] theor. accuracy: 55% | effectiv. of fire: 20% | gun reliability: 85% | armor: 0% | deflection: 50%
[19:23:26] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.73s | average react. time: 2mn49.647s | 2 ducks (incl. 0 golden duck) | 8 misses | 2 accidents | 1 empty shot | 1 wild shot | 10 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[19:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:26:04] DuckHunt Basti > *BANG* You shot down the duck in 3.851s, which makes you a total of 3 ducks on #computertech. You are promoted to level 1 (tourist). \_X< *KWAK* [10 xp]
[19:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:42:26] DuckHunt *BANG* xO' No_One just get shot by accident by Zweisamkeit. [accident: -4 xp]
[19:42:26] DuckHunt *PEWWW* Zweisamkeit's bullet ricochetes on Aphrodite, thanks to his deflection modifier of 51%. [accident: -4 xp]
[19:42:26] DuckHunt Zweisamkeit is demoted to level 0 (public danger).
[19:42:26] DuckHunt *PEWWW* Zweisamkeit's bullet ricochetes on sorcerer, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -4 xp] [GUN CONFISCATED: hunting accident]
[19:43:51] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[19:43:53] DuckHunt HelderHeid > By searching the bushes around the duck, you find a ducks detector ! You will be warned by a notice when the next duck soars.
[19:43:53] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn53.093s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:18:49] DuckHunt freewifi > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[20:18:52] DuckHunt freewifi > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[20:18:52] DuckHunt freewifi > *BANG* You shot down the duck in 52.011s, which makes you a total of 31 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:55:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:03:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:06:50] DuckHunt HelderHeid > Missed. [missed: -1 xp]
[21:06:52] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[21:06:56] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[21:06:58] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn57.19s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:27:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:27:48] DuckHunt DasBrain > *BOOM* You shot down the duck in 48.299s, which makes you a total of 443 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:39:14] DuckHunt Basti > Missed. [missed: -1 xp]
[21:39:16] DuckHunt Basti > Missed. [missed: -1 xp]
[21:39:17] DuckHunt Basti > *BANG* You shot down the duck in 16.68s, which makes you a total of 4 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:39:17] DuckHunt Basti > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[21:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 0/5
[21:54:09] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[21:54:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 0/5
[21:54:11] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.861s, which makes you a total of 444 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[21:54:11] DuckHunt DasBrain > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[22:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:16:02] DuckHunt DasBrain > Missed. [missed: -5 xp]
[22:16:04] DuckHunt *PEWWW* DasBrain's bullet ricochetes on Corvus, thanks to his deflection modifier of 51%. [missed: -5 xp] [accident: -7 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:21:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[22:25:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:25:09] DuckHunt valware > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[22:25:13] DuckHunt valware > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[22:25:14] DuckHunt valware > *BANG* You shot down the duck in 13.885s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:11:05] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[23:11:07] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 6.546s, which makes you a total of 445 ducks (including 44 golden ducks) on #computertech. \_X< *KWAK* [57 xp] [four-leaf clover] [expl. ammo]
[23:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:14:04] DuckHunt sylphie > *BANG* You shot down the duck in 4.01s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[23:55:15] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:55:17] DuckHunt Peorth > Missed. [missed: -1 xp]
[23:55:18] DuckHunt Peorth > *BANG* You shot down the duck in 3.486s, which makes you a total of 100 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:55:21] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 4/4
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