#computertech Bot Logged User list

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Topic: Welcome to #trivia || get fucked || https://techy.music
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Filtering by user: DuckHunt
Sunday, December 1, 2024
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:35:31] DuckHunt Salvaje > Missed. [missed: -3 xp]
[00:35:33] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn32.635s, which makes you a total of 252 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[00:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:43:04] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[00:43:06] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[00:43:08] DuckHunt ADMIRAL_HUBRIS > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[00:43:09] DuckHunt ADMIRAL_HUBRIS > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[00:43:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.84s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:09:27] DuckHunt socraticDev > *CLICK* EMPTY MAGAZINE | Ammo: 0/10 | Chargers: 2/2
[01:09:29] DuckHunt socraticDev > *CLACK CLACK* You reload. | Ammo: 10/10 | Chargers: 1/2
[01:09:32] DuckHunt socraticDev > *BANG* You shot down the duck in 1mn31.564s, which makes you a total of 8 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:12:06] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[01:12:09] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[01:12:11] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/8 | Chargers: 3/4
[01:12:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[01:12:15] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 8/8 | Chargers: 3/4
[01:12:16] DuckHunt Salvaje > Missed. [missed: -3 xp]
[01:12:18] DuckHunt Salvaje > *BANG* You shot down the duck in 17.022s, which makes you a total of 253 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[01:12:19] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[01:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:15:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 6.633s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:41:25] DuckHunt freewifi > *BANG* You shot down the duck in 25.188s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:57:06] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[02:57:08] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[02:57:11] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[02:57:13] DuckHunt HelderHeid > *BANG* You shot down the duck in 12.767s, which makes you a total of 247 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:15:16] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn15.799s, which makes you a total of 248 ducks on #computertech. You are promoted to level 22 (duck decorticator). \_X< *KWAK* [10 xp]
[03:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:30:28] DuckHunt freewifi > *BANG* You shot down the duck in 1mn27.985s, which makes you a total of 113 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:30:28] DuckHunt freewifi > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[03:30:32] DuckHunt freewifi > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[04:36:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:05] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[04:36:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[04:36:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[04:36:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[04:36:12] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[04:36:13] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[04:36:14] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Sundew, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:36:20] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:36:23] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[04:36:31] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[04:36:34] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on grungebarbie, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[04:36:38] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 14 (duck eater).
[04:36:40] DuckHunt ADMIRAL_HUBRIS > *BANG* The duck survived ! Try again. \_O< [life -2] * GOLDEN DUCK DETECTED *
[04:36:42] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the golden duck in 41.814s, which makes you a total of 155 ducks (including 13 golden ducks) on #computertech. You are promoted to level 15 (duck flattener). \_X< *KWAK* [36 xp] [AP ammo]
[04:37:03] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 2/3
[04:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:52:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down one of the ducks in 2mn7.829s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:52:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.874s, which makes you a total of 157 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:16:06] DuckHunt Peorth > *BANG* You shot down the duck in 1mn6.076s, which makes you a total of 407 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:16:10] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 4/7 | Chargers: 5/5
[05:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:36:40] DuckHunt Peorth > Missed. [missed: -5 xp]
[05:36:42] DuckHunt Peorth > *BANG* You shot down the duck in 2mn41.376s, which makes you a total of 408 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:01:42] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[06:01:45] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 1mn45.166s, which makes you a total of 78 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:01:57] DuckHunt Zweisamkeit > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[06:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:17:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:17:52] DuckHunt Peorth > Missed. [missed: -5 xp]
[06:17:55] DuckHunt Peorth > Missed. [missed: -5 xp]
[06:17:56] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[06:17:59] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[06:18:01] DuckHunt Peorth > *BANG* You shot down the duck in 3mn0.556s, which makes you a total of 409 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:18:02] DuckHunt Peorth > By searching the bushes around the duck, you find an extra ammo clip !
[06:31:54] DuckHunt The top duck(s) are: dasbrain with 21391 xp | peorth with 5091 xp | salvaje with 2663 xp | helderheid with 2524 xp | caplink with 1696 xp
[06:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:58:11] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 10.763s, which makes you a total of 79 ducks on #computertech. You are promoted to level 10 (hunter). \_X< *KWAK* [10 xp]
[07:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:12:32] DuckHunt Zweisamkeit is demoted to level 9 (duck plucker).
[07:12:32] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[07:12:38] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[07:12:40] DuckHunt Zweisamkeit > Missed. [missed: -1 xp]
[07:12:40] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[07:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:53:20] DuckHunt Peorth > *BANG* You shot down the duck in 3mn20.34s, which makes you a total of 410 ducks on #computertech. \_X< *KWAK* [10 xp]
[07:53:25] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/7 | Chargers: 5/5
[08:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:10:04] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:10:05] DuckHunt Peorth > *BANG* You shot down the duck in 1mn4.925s, which makes you a total of 411 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:32:35] DuckHunt Peorth > Missed. [missed: -5 xp]
[08:32:36] DuckHunt Peorth > *BANG* You shot down the duck in 3mn35.877s, which makes you a total of 412 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:32:39] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[08:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:56] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 1/7 | Chargers: 5/5
[08:36:59] DuckHunt *BANG* xO' ryzen just get shot by accident by Peorth. [missed: -5 xp] [accident: -20 xp] [GUN CONFISCATED: hunting accident]
[08:37:11] DuckHunt Peorth returns Peorth's gun to him.
[08:37:13] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[08:37:14] DuckHunt Peorth > *BANG* You shot down the duck in 4mn13.192s, which makes you a total of 413 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:09:52] DuckHunt Peorth > *BANG* You shot down the duck in 2mn52.143s, which makes you a total of 414 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:37:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:42:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:11:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.156s, which makes you a total of 158 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:50:08] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[10:50:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[10:50:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 14.31s, which makes you a total of 159 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:42:08] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[11:42:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.853s, which makes you a total of 160 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:45:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.312s, which makes you a total of 161 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:57:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[11:57:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[11:57:11] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[11:57:11] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[11:57:12] DuckHunt Zweisamkeit > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[12:00:00] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 1/3
[12:00:19] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:00:21] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[12:00:23] DuckHunt ADMIRAL_HUBRIS > Your magazine stock is already full.
[12:01:31] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/9 | charg.: 3/3 | jammed: no (23 times) | confisc.: no (21 times) [Profile] [Profile] [Profile] 1236 xp | lvl 15 (duck flattener) / 114 xp pts for lvl sup. | karma: 79.89% good hunter [Stats][Stats][Stats] theor. accuracy: 63% | effectiv. of fire: 56% | gun reliability: 95% | armor: 35% | deflection: 65%
[12:01:32] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn36.128s | 161 ducks (incl. 13 golden ducks) | 125 misses | 8 accidents | 29 empty shots | 12 wild shots | 286 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / AP ammo
[12:01:54] DuckHunt [Duck Hunt] Purchasable items: 1- Extra bullet (7 xp) | 2- Extra clip (20 xp) | 3- AP ammo (15 xp) | 4- Explosive ammo (25 xp) | 5- Repurchase confiscated gun (40 xp) | 6- Grease (8 xp) | 7- Sight (6 xp) | 8- Infrared detector (15 xp) | 9- Silencer (5 xp) | 10- Four-leaf clover (13 xp) | 11- Sunglasses (5 xp) | 12- Spare clothes (7 xp) | 13- Brush for gun (7 xp) | 14- Mirror
[12:01:55] DuckHunt (7 xp) | 15- Handful of sand (7 xp) | 16- Water bucket (10 xp) | 17- Sabotage (14 xp) | 18- Life insurance (10 xp) | 19- Liability insurance (5 xp) | 20- Decoy (80 xp) | 21- Piece of bread (50 xp) | 22- Ducks detector (50 xp) | 23- Mechanical duck (50 xp) | Syntax: !shop [id [target]]
[12:02:10] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[12:02:12] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[12:02:17] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[12:02:23] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[12:02:28] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 days 18 hours 58 minutes and 12 seconds, 1 use left.
[12:02:34] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[12:02:51] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[12:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:19:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[12:19:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.679s, which makes you a total of 162 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[12:19:12] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[12:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:59:29] DuckHunt HelderHeid > *BANG* You shot down the duck in 29.167s, which makes you a total of 249 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:24:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[13:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:37:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:59:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.275s, which makes you a total of 163 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[14:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:13:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[14:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:32:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:46:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.97s, which makes you a total of 164 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[15:54:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:59:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:02:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.898s, which makes you a total of 165 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:00] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[17:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:03:07] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:03:09] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 8.628s, which makes you a total of 166 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[17:03:16] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/9 | Chargers: 2/3
[17:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:19:22] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[17:19:23] DuckHunt HelderHeid > Missed. [missed: -3 xp]
[17:19:24] DuckHunt HelderHeid > *BANG* You shot down the duck in 24.051s, which makes you a total of 250 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:16:17] DuckHunt HelderHeid > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/8 | Chargers: 3/4
[18:16:22] DuckHunt HelderHeid > *Crr..CLICK* You unjam your gun. | Ammo: 2/8 | Chargers: 3/4
[18:16:23] DuckHunt HelderHeid > *BANG* You shot down the duck in 1mn23.068s, which makes you a total of 251 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:27:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:28:37] DuckHunt Peorth > *BANG* You shot down the duck in 1mn36.039s, which makes you a total of 415 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:36:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:07:06] DuckHunt Beaver > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[19:07:10] DuckHunt Beaver > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[19:07:12] DuckHunt Beaver > Missed. [missed: -1 xp]
[19:07:13] DuckHunt Beaver > Missed. [missed: -1 xp]
[19:07:14] DuckHunt Beaver > *BANG* You shot down the duck in 13.53s, which makes you a total of 73 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:55:19] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn18.37s, which makes you a total of 252 ducks on #computertech. \_X< *KWAK* [10 xp]
[20:41:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:41:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[20:41:09] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[20:41:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.228s, which makes you a total of 167 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:41:15] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 1/9 | Chargers: 2/3
[20:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:54:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[21:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:12:00] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[21:12:03] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[21:12:04] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn4.446s, which makes you a total of 253 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:17:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.758s, which makes you a total of 168 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[21:17:09] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[22:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:28:28] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[22:28:30] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[22:28:32] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on dgw, thanks to his deflection modifier of 59%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:28:32] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on Swift110-mobile, thanks to his deflection modifier of 51%. [accident: -2 xp] [liability insurance]
[22:28:32] DuckHunt *BANG* xO' Worm` just get shot by accident by ADMIRAL_HUBRIS. [accident: -2 xp] [liability insurance]
[22:28:42] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[22:28:44] DuckHunt ADMIRAL_HUBRIS > You are not armed.
[22:28:59] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[22:29:00] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 59.863s, which makes you a total of 169 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:30:08] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 1/3
[22:30:18] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:30:20] DuckHunt ADMIRAL_HUBRIS > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:30:25] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 7/9 | Chargers: 3/3
[22:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:54:11] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.544s, which makes you a total of 170 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[22:56:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:56:09] DuckHunt HelderHeid > *BANG* You shot down the duck in 8.08s, which makes you a total of 254 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:58:07] DuckHunt *PEWWW* ADMIRAL_HUBRIS's bullet ricochetes on crackface, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:58:15] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 14 (duck eater).
[22:58:17] DuckHunt *BANG* xO' DarkAngel just get shot by accident by ADMIRAL_HUBRIS. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[22:58:21] DuckHunt ADMIRAL_HUBRIS > You just bought back your confiscated gun in exchange for 40 xp points.
[22:58:23] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 22.912s, which makes you a total of 171 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:22:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:22:14] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 12.829s, which makes you a total of 172 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:45:26] DuckHunt HelderHeid > *BANG* You shot down the duck in 26.486s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [10 xp]
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