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Filtering by user: DuckHunt
Wednesday, December 4, 2024
[00:27:30] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 3/9 | Chargers: 3/3
[00:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:51:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[00:51:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[00:51:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.299s, which makes you a total of 1611 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[00:57:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:59:21] DuckHunt Peorth > *BANG* You shot down the duck in 2mn20.314s, which makes you a total of 428 ducks on #computertech. \_X< *KWAK* [10 xp]
[01:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:32:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[01:32:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.845s, which makes you a total of 1612 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[01:32:08] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 1/4 | Chargers: 4/5
[01:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:53:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[01:53:07] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[01:53:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[01:53:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.055s, which makes you a total of 1613 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[02:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:05:53] DuckHunt DasBrain > Missed. [missed: -6 xp]
[02:05:55] DuckHunt *BANG* xO' l0de just get shot by accident by DasBrain. [missed: -6 xp] [accident: -14 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[02:08:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[02:10:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:15:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:06:03] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 1mn2.625s, which makes you a total of 84 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:36:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.161s, which makes you a total of 1614 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[04:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:36:11] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 1mn11.166s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:36:17] DuckHunt Zweisamkeit > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[04:36:23] DuckHunt Zweisamkeit > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[04:36:32] DuckHunt Zweisamkeit > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[04:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:51:21] DuckHunt Peorth > Missed. [missed: -5 xp]
[04:51:21] DuckHunt Zweisamkeit > By searching the bushes around the duck, you find... an old hunting knife.
[04:51:21] DuckHunt Zweisamkeit > *BANG* You shot down the duck in 3mn20.745s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[05:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:11:14] DuckHunt Beaver > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[05:11:16] DuckHunt Beaver > Missed. [missed: -1 xp]
[05:11:18] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[05:11:21] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[05:11:22] DuckHunt Beaver > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:11:24] DuckHunt Beaver > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:11:25] DuckHunt Beaver > Missed. [missed: -1 xp]
[05:11:27] DuckHunt Beaver > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[05:11:29] DuckHunt Beaver > Missed. [missed: -1 xp]
[05:11:30] DuckHunt Beaver > Missed. [missed: -1 xp]
[05:11:31] DuckHunt Beaver > Missed. [missed: -1 xp]
[05:11:32] DuckHunt Beaver > Missed. [missed: -1 xp]
[05:11:33] DuckHunt Beaver > *BANG* You shot down the golden duck in 3mn32.853s, which makes you a total of 74 ducks (including 3 golden ducks) on #computertech. \_X< *KWAK* [60 xp]
[05:15:20] DuckHunt Hunting stats for beaver: [Weapon][Weapon][Weapon] ammo: 0/9 | charg.: 2/3 | jammed: no (10 times) | confisc.: no (12 times) [Profile] [Profile] [Profile] 729 xp | lvl 11 (inside out duck turner) / 41 xp pts for lvl sup. | karma: 60.87% good hunter [Stats][Stats][Stats] theor. accuracy: 61% | effectiv. of fire: 51% | gun reliability: 94% | armor: 25% | deflection: 61%
[05:15:21] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 3.012s | average react. time: 3mn35.013s | 74 ducks (incl. 3 golden ducks) | 69 misses | 12 accidents | 15 empty shots | 0 wild shot | 143 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[05:16:10] DuckHunt Hunting stats for hydraglyph: [Weapon][Weapon][Weapon] ammo: 10/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 0 xp | lvl 1 (tourist) / 20 xp pts for lvl sup. | karma: neutral [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: - | gun reliability: 85% | armor: 0% | deflection: 51%
[05:16:11] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: - | average react. time: - | 0 duck (incl. 0 golden duck) | 0 miss | 0 accident | 0 empty shot | 0 wild shot | 0 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[05:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:33:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:08:24] DuckHunt Peorth > *BANG* You shot down the duck in 23.206s, which makes you a total of 429 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:50:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:35:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 9.913s, which makes you a total of 196 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[07:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:36:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.135s, which makes you a total of 197 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:22:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.47s, which makes you a total of 198 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[08:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:36:23] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 5/5
[08:36:25] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 4/5
[08:36:26] DuckHunt Peorth > *BANG* You shot down the duck in 25.633s, which makes you a total of 430 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:19:02] DuckHunt Peorth > Missed. [missed: -5 xp]
[09:19:05] DuckHunt Peorth > *BANG* You shot down the duck in 1mn4.45s, which makes you a total of 431 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:59:26] DuckHunt Peorth > *BANG* You shot down the duck in 3mn25.635s, which makes you a total of 432 ducks on #computertech. \_X< *KWAK* [10 xp]
[09:59:33] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 4/5
[09:59:38] DuckHunt Hunting stats for peorth: [Weapon][Weapon][Weapon] ammo: 3/7 | charg.: 4/5 | jammed: no (21 times) | confisc.: no (62 times) [Profile] [Profile] [Profile] 5209 xp | lvl 31 (ducks terror) / 61 xp pts for lvl sup. | karma: 69.41% good hunter [Stats][Stats][Stats] theor. accuracy: 71% | effectiv. of fire: 60% | gun reliability: 99% | armor: 75% | deflection: 81%
[09:59:38] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.467s | average react. time: 3mn18.145s | 432 ducks (incl. 56 golden ducks) | 281 misses | 46 accidents | 69 empty shots | 18 wild shots | 713 ammo used [Accidents][Accidents][Accidents] received 1 stray bullet from which 0 lethal, 1 ricocheted and 0 neutralized.
[10:23:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:26:02] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 2/3
[10:26:10] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 1/3
[10:26:11] DuckHunt Beaver > Missed. [missed: -1 xp]
[10:26:13] DuckHunt Beaver > *BANG* You shot down the duck in 3mn11.853s, which makes you a total of 75 ducks on #computertech. \_X< *KWAK* [10 xp]
[10:42:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:42:42] DuckHunt radiochad > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/10 | Chargers: 2/2
[10:42:45] DuckHunt radiochad > *CLACK* JAMMED GUN
[10:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[11:00:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:03:20] DuckHunt jeff_stacey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/10 | Chargers: 2/2
[11:03:23] DuckHunt jeff_stacey > *Crr..CLICK* You unjam your gun. | Ammo: 5/10 | Chargers: 2/2
[11:03:24] DuckHunt jeff_stacey > Missed. [missed: -1 xp]
[11:03:25] DuckHunt jeff_stacey > *BANG* You shot down the duck in 3mn24.889s, which makes you a total of 2 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:14:56] DuckHunt Peorth > *BANG* You shot down the duck in 56.51s, which makes you a total of 433 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:14:58] DuckHunt Peorth > By searching the bushes around the duck, you find some grease ! Jamming odds of your weapon are halved for 24h
[12:14:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:18:09] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 2/2
[12:18:12] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 2/2
[12:18:13] DuckHunt Icez > Missed. [missed: -1 xp]
[12:18:15] DuckHunt Icez > *BANG* You shot down the duck in 4mn14.733s, which makes you a total of 68 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:18:20] DuckHunt Icez > You are not rich enough to make this purchase.
[12:26:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:31:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[13:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:15:07] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[13:15:10] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[13:15:12] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 11.76s, which makes you a total of 199 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[13:55:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:55:41] DuckHunt topaz > Missed. [missed: -1 xp]
[13:55:46] DuckHunt topaz > *BANG* You shot down the duck in 45.66s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[14:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:42:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[14:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:47:11] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[14:48:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:53:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[15:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:07:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.846s, which makes you a total of 1615 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[15:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:36:58] DuckHunt DasBrain > *BOOM* You shot down the duck in 57.946s, which makes you a total of 1616 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:12:06] DuckHunt socraticDev > Missed. [missed: -1 xp]
[16:12:09] DuckHunt socraticDev > *BANG* You shot down the duck in 1mn8.056s, which makes you a total of 10 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:49:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:49:04] DuckHunt Basti > *BANG* You shot down the duck in 2.882s, which makes you a total of 112 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:49:04] DuckHunt Basti > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[17:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:23:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.966s, which makes you a total of 1617 ducks on #computertech. \_X< *KWAK* [10 xp]
[17:23:08] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:06] DuckHunt ADMIRAL_HUBRIS > Missed. [missed: -1 xp]
[17:44:08] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 7.448s, which makes you a total of 200 ducks on #computertech. You are promoted to level 16 (duck disassembler). \_X< *KWAK* [17 xp] [four-leaf clover]
[18:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:48:53] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[18:48:57] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[18:48:59] DuckHunt HelderHeid > *BANG* You shot down the duck in 2mn58.664s, which makes you a total of 263 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:52:12] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[18:52:14] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[18:52:14] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 14.257s, which makes you a total of 39 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:05:06] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.679s, which makes you a total of 201 ducks on #computertech. \_X< *KWAK* [17 xp] [four-leaf clover]
[19:05:14] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[19:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:40:07] DuckHunt *BANG* xO' ireland just get shot by accident by ADMIRAL_HUBRIS. [missed: -1 xp] [accident: -2 xp] [GUN CONFISCATED: hunting accident] [liability insurance]
[19:40:30] DuckHunt Salvaje > *BANG* You shot down the duck in 29.642s, which makes you a total of 255 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[19:40:30] DuckHunt ADMIRAL_HUBRIS > Your gun is not confiscated.
[19:40:38] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 4/8 | Chargers: 2/4
[20:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:07] DuckHunt Salvaje > *BANG* You shot down the duck in 7.443s, which makes you a total of 256 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[20:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:49:14] DuckHunt Salvaje > *BANG* You shot down the duck in 13.868s, which makes you a total of 257 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[21:05:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:05:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.431s, which makes you a total of 1618 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:05:17] DuckHunt The top duck(s) are: dasbrain with 21435 xp | peorth with 5219 xp | salvaje with 2714 xp | helderheid with 2640 xp | caplink with 1696 xp
[21:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:54:56] DuckHunt Salvaje > Missed. [missed: -3 xp]
[21:54:58] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn57.515s, which makes you a total of 258 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:10:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:10:16] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[22:10:18] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[22:10:18] DuckHunt Salvaje > *BANG* You shot down the duck in 18.469s, which makes you a total of 259 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[22:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:30:29] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[22:30:30] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[22:30:31] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[22:30:36] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[22:30:37] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 37.173s, which makes you a total of 1619 ducks (including 169 golden ducks) on #computertech. \_X< *KWAK* [37 xp] [four-leaf clover] [expl. ammo]
[23:12:32] DuckHunt HurricaneTornado > Your gun doesn't need to be reloaded. | Ammo: 1/10 | Chargers: 2/2
[23:12:42] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 5/5
[23:13:26] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 4/4
[23:19:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:19:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.299s, which makes you a total of 1620 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:46:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:48:20] DuckHunt Salvaje > Missed. [missed: -3 xp]
[23:48:22] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[23:48:24] DuckHunt Salvaje > Missed. [missed: -3 xp]
[23:48:26] DuckHunt DasBrain > Missed. [missed: -6 xp]
[23:48:26] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:48:28] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[23:48:28] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[23:48:29] DuckHunt Salvaje > *BANG* You shot down the golden duck in 2mn27.814s, which makes you a total of 260 ducks (including 22 golden ducks) on #computertech. You are promoted to level 23 (duck fragger). \_X< *KWAK* [56 xp] [four-leaf clover]
[23:48:29] DuckHunt Salvaje > By searching the bushes around the duck, you find an extra bullet !
[23:48:30] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
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