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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Sunday, December 15, 2024
[00:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:13:03] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 3.117s, which makes you a total of 43 ducks on #computertech. \_X< *KWAK* [10 xp]
[00:31:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:31:25] DuckHunt Salvaje > *BANG* You shot down the duck in 25.471s, which makes you a total of 288 ducks on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [16 xp] [four-leaf clover]
[01:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:42:10] DuckHunt Salvaje > *BANG* You shot down the duck in 10.277s, which makes you a total of 289 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[01:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:49:38] DuckHunt Salvaje > Missed. [missed: -3 xp]
[01:49:39] DuckHunt *PEWWW* Salvaje's bullet ricochetes on lostbeard, thanks to his deflection modifier of 51%. [accident: -10 xp]
[01:49:39] DuckHunt Salvaje is demoted to level 23 (duck fragger).
[01:49:39] DuckHunt *PEWWW* Salvaje's bullet ricochetes on tel, thanks to his deflection modifier of 51%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[01:49:50] DuckHunt Salvaje > You just bought back your confiscated gun in exchange for 40 xp points.
[01:49:52] DuckHunt Salvaje > *BANG* You shot down the duck in 1mn52.379s, which makes you a total of 290 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:11:47] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[02:11:49] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[02:11:49] DuckHunt Salvaje > Missed. [missed: -3 xp]
[02:11:51] DuckHunt Salvaje > *BANG* You shot down the duck in 51.079s, which makes you a total of 291 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:11:55] DuckHunt The top duck(s) are: dasbrain with 23365 xp | peorth with 5493 xp | salvaje with 2974 xp | helderheid with 2927 xp | admiral_hubris with 2322 xp
[02:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:17:27] DuckHunt Salvaje > Missed. [missed: -3 xp]
[02:17:28] DuckHunt Salvaje > *BANG* You shot down the duck in 28.149s, which makes you a total of 292 ducks on #computertech. \_X< *KWAK* [16 xp] [four-leaf clover]
[02:17:31] DuckHunt The top duck(s) are: dasbrain with 23365 xp | peorth with 5493 xp | salvaje with 2987 xp | helderheid with 2927 xp | admiral_hubris with 2322 xp
[03:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:09:05] DuckHunt tabb > Missed. [missed: -1 xp]
[03:09:06] DuckHunt tabb > *BANG* You shot down the duck in 6.192s, which makes you a total of 87 ducks on #computertech. \_X< *KWAK* [10 xp]
[03:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:40:49] DuckHunt Salvaje > Missed. [missed: -3 xp]
[03:40:51] DuckHunt Salvaje > *BANG* You shot down the duck in 50.7s, which makes you a total of 293 ducks on #computertech. You are promoted to level 24 (duck shatterer). \_X< *KWAK* [16 xp] [four-leaf clover]
[04:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:31:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[04:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:58:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:16:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[05:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:57:37] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[05:57:39] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[05:57:41] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 3mn40.738s, which makes you a total of 308 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:02:40] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 39.732s, which makes you a total of 309 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[06:21:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:26:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[06:44:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:44:07] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 5.846s, which makes you a total of 310 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[07:29:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:29:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 5/5
[07:29:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
[07:29:07] DuckHunt DasBrain > *BANG* You shot down the duck in 6.201s, which makes you a total of 1776 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[07:30:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:30:59] DuckHunt DasBrain > Missed. [missed: -6 xp]
[07:31:01] DuckHunt DasBrain > *BANG* You shot down the duck in 1mn0.203s, which makes you a total of 1777 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:46:50] DuckHunt DasBrain > Missed. [missed: -6 xp]
[08:46:52] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[08:46:53] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[08:46:54] DuckHunt DasBrain > *BANG* You shot down the duck in 53.83s, which makes you a total of 1778 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[08:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:49:03] DuckHunt DasBrain > Missed. [missed: -6 xp]
[08:49:05] DuckHunt DasBrain > *BANG* You shot down the duck in 4.689s, which makes you a total of 1779 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[09:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:14:01] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[09:14:02] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[09:14:08] DuckHunt DasBrain > Your gun is not confiscated.
[09:14:09] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[09:14:10] DuckHunt DasBrain > *BOOM* The golden duck survived ! Try again. \_O< [life -3]
[09:14:12] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 1mn11.966s, which makes you a total of 1780 ducks (including 182 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[09:31:43] DuckHunt Girard > *CLACK* JAMMED GUN
[09:31:44] DuckHunt Girard > *CLACK* JAMMED GUN
[09:31:44] DuckHunt Girard > *CLACK* JAMMED GUN
[09:42:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:47:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:12:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[10:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:33:21] DuckHunt DasBrain > *BOOM* You shot down the duck in 21.123s, which makes you a total of 1781 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[10:43:24] DuckHunt Girard > *CLACK* JAMMED GUN
[10:43:25] DuckHunt Girard > *CLACK* JAMMED GUN
[10:43:25] DuckHunt Girard > *CLACK* JAMMED GUN
[11:04:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:04:27] DuckHunt vk2bio > Missed. [missed: -1 xp]
[11:04:28] DuckHunt vk2bio > *BANG* You shot down the duck in 28.023s, which makes you a total of 82 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:12] DuckHunt Beaver > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[11:07:15] DuckHunt Beaver > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[11:07:16] DuckHunt *BANG* xO' DeafTeddyBehr just get shot by accident by Beaver. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[11:07:16] DuckHunt Beaver is demoted to level 11 (inside out duck turner).
[11:09:08] DuckHunt vk2bio > *BANG* You shot down the duck in 2mn7.389s, which makes you a total of 83 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:09:15] DuckHunt vk2bio > Your gun doesn't need to be reloaded. | Ammo: 6/9 | Chargers: 3/3
[11:47:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:50:02] DuckHunt Peorth > *BANG* You shot down the duck in 3mn1.914s, which makes you a total of 455 ducks on #computertech. \_X< *KWAK* [10 xp]
[12:04:09] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 5/6 | Chargers: 5/5
[12:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:09:39] DuckHunt DasBrain > Missed. [missed: -6 xp]
[12:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[12:33:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:33:08] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[12:33:10] DuckHunt CoolKevin > Missed. [missed: -1 xp]
[12:33:12] DuckHunt *PEWWW* CoolKevin's bullet ricochetes on weedoe, thanks to his deflection modifier of 51%. [missed: -1 xp] [accident: -6 xp] [GUN CONFISCATED: hunting accident]
[12:33:12] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[13:08:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:08:30] DuckHunt Peorth > *BANG* You shot down the duck in 30.206s, which makes you a total of 456 ducks on #computertech. \_X< *KWAK* [10 xp]
[13:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:22:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:29:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[14:31:29] DuckHunt Girard > *CLACK* JAMMED GUN
[14:31:30] DuckHunt Girard > *CLACK* JAMMED GUN
[14:31:30] DuckHunt Girard > *CLACK* JAMMED GUN
[14:32:26] DuckHunt The last duck has been seen 8 minutes and 26 seconds ago.
[14:40:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:40:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[14:40:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[14:40:09] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 8.685s, which makes you a total of 1782 ducks (including 183 golden ducks) on #computertech. \_X< *KWAK* [46 xp] [four-leaf clover] [expl. ammo]
[14:41:10] DuckHunt The last duck has been seen 1 minute and 10 seconds ago.
[14:44:09] DuckHunt Girard > *CLACK* JAMMED GUN
[14:44:11] DuckHunt Girard > *CLACK* JAMMED GUN
[14:44:13] DuckHunt Girard > *CLACK* JAMMED GUN
[14:44:14] DuckHunt Girard > *CLACK* JAMMED GUN
[14:44:16] DuckHunt Number1Stunna > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[14:48:22] DuckHunt The last duck has been seen 8 minutes and 22 seconds ago.
[14:49:02] DuckHunt ::: Flood control has been triggered on the command "!lastduck" for wh_: no more than 1 request every 300 seconds.
[15:50:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:50:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.318s, which makes you a total of 1783 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[15:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:52:05] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:52:07] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.398s, which makes you a total of 1784 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:06:05] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[16:06:06] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[16:06:07] DuckHunt DasBrain > Missed. [missed: -6 xp]
[16:06:09] DuckHunt DasBrain > By searching the bushes around the duck, you find... an old postcard: http://tinyurl.com/hbnkpzr
[16:06:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 9.237s, which makes you a total of 1785 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.044s, which makes you a total of 1786 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:13:10] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 1 extra xp point for each duck shot for 24h.
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:51:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:54:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.819s, which makes you a total of 1787 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[16:54:06] DuckHunt DasBrain > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[17:11:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:11:04] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[17:11:08] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[17:11:08] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[17:11:09] DuckHunt Basti > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[17:11:09] DuckHunt DasBrain > Missed. [missed: -6 xp]
[17:11:10] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[17:11:11] DuckHunt DasBrain > Missed. [missed: -6 xp]
[17:11:12] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 11.859s, which makes you a total of 1788 ducks (including 184 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[17:11:12] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[17:11:13] DuckHunt Basti > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/8 | Chargers: 3/4
[17:11:16] DuckHunt Basti > *Crr..CLICK* You unjam your gun. | Ammo: 8/8 | Chargers: 3/4
[17:40:21] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 8/8 | Chargers: 3/4
[17:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:48:32] DuckHunt Neo_Nemesis > *CLICK* EMPTY MAGAZINE | Ammo: 0/9 | Chargers: 3/3
[17:48:33] DuckHunt Neo_Nemesis > *CLACK CLACK* You reload. | Ammo: 9/9 | Chargers: 2/3
[17:48:33] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 33.1s, which makes you a total of 44 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:18:03] DuckHunt Basti > Missed. [missed: -1 xp]
[18:18:04] DuckHunt Basti > Missed. [missed: -1 xp]
[18:18:04] DuckHunt Basti > *BANG* You shot down the duck in 4.438s, which makes you a total of 150 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[18:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:39:00] DuckHunt Basti > *BANG* You shot down the duck in 4mn0.405s, which makes you a total of 151 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:17:03] DuckHunt Basti > *BANG* You shot down the duck in 3.054s, which makes you a total of 152 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:54:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:58:50] DuckHunt elcasey > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/10 | Chargers: 2/2
[19:58:54] DuckHunt Basti > Missed. [missed: -1 xp]
[19:58:55] DuckHunt Basti > *BANG* You shot down the duck in 4mn55.237s, which makes you a total of 153 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[19:58:59] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 1/8 | Chargers: 3/4
[20:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:07:40] DuckHunt Basti > Missed. [missed: -1 xp]
[20:07:41] DuckHunt Basti > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 3/4
[20:07:44] DuckHunt Basti > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 2/4
[20:07:45] DuckHunt Basti > *BANG* You shot down the duck in 44.652s, which makes you a total of 154 ducks on #computertech. \_X< *KWAK* [19 xp] [four-leaf clover]
[20:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:30:19] DuckHunt DasBrain > *BOOM* You shot down the duck in 19.178s, which makes you a total of 1789 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[21:09:18] DuckHunt Basti > Your gun doesn't need to be reloaded. | Ammo: 7/8 | Chargers: 2/4
[21:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:19:09] DuckHunt Basti > *BANG* You shot down the duck in 8.041s, which makes you a total of 155 ducks on #computertech. \_X< *KWAK* [10 xp]
[21:19:10] DuckHunt Basti > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[21:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:57:06] DuckHunt Basti > *BANG* You shot down the duck in 5.095s, which makes you a total of 156 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:06:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:09:20] DuckHunt HelderHeid > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[22:09:23] DuckHunt HelderHeid > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[22:09:25] DuckHunt HelderHeid > *BANG* You shot down the duck in 3mn24.487s, which makes you a total of 293 ducks on #computertech. \_X< *KWAK* [10 xp]
[22:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:18:06] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 0/5
[22:18:10] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:18:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[22:18:11] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[22:18:13] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 13.376s, which makes you a total of 1790 ducks (including 185 golden ducks) on #computertech. \_X< *KWAK* [49 xp] [four-leaf clover] [expl. ammo]
[22:26:41] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 5/8 | charg.: 3/4 | jammed: no (28 times) | confisc.: no (48 times) [Profile] [Profile] [Profile] 2364 xp | lvl 21 (duck chopper) / 156 xp pts for lvl sup. | karma: 70.8% good hunter [Stats][Stats][Stats] theor. accuracy: 66% | effectiv. of fire: 57% | gun reliability: 98% | armor: 50% | deflection: 71%
[22:26:42] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn11.935s | 310 ducks (incl. 15 golden ducks) | 227 misses | 28 accidents | 51 empty shots | 22 wild shots | 537 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[22:27:04] DuckHunt ADMIRAL_HUBRIS > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[22:27:07] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[22:27:11] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[22:27:15] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 8 extra xp points for each duck shot for 24h.
[22:27:25] DuckHunt ADMIRAL_HUBRIS > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use.
[22:27:29] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[22:27:39] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 5/8 | Chargers: 3/4
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 6.417s, which makes you a total of 1791 ducks on #computertech. \_X< *KWAK* [11 xp] [four-leaf clover]
[23:03:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:04:18] DuckHunt socraticDev > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/10 | Chargers: 2/2
[23:04:20] DuckHunt socraticDev > *Crr..CLICK* You unjam your gun. | Ammo: 2/10 | Chargers: 2/2
[23:04:23] DuckHunt socraticDev > Missed. [missed: -1 xp]
[23:04:24] DuckHunt socraticDev > *BANG* You shot down the duck in 1mn24.088s, which makes you a total of 13 ducks on #computertech. \_X< *KWAK* [10 xp]
[23:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:23:10] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 10.468s, which makes you a total of 311 ducks on #computertech. \_X< *KWAK* [18 xp] [four-leaf clover]
[23:56:30] DuckHunt Basti > You already own this item. It will expire in 1 day 22 hours 47 minutes and 20 seconds, 1 use left.
[23:56:32] DuckHunt Basti > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[23:56:41] DuckHunt Basti > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 9 extra xp points for each duck shot for 24h.
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