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Topic: Welcome to #computertech || get fucked || https://techy.music
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Filtering by user: DuckHunt
Wednesday, December 18, 2024
[00:28:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:28:46] DuckHunt Peorth > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[00:28:47] DuckHunt Peorth > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[00:28:48] DuckHunt Peorth > *BANG* You shot down the golden duck in 47.943s, which makes you a total of 464 ducks (including 62 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[00:28:53] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 5/5
[00:34:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[00:34:06] DuckHunt DasBrain > *BANG* You shot down the duck in 5.753s, which makes you a total of 1830 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[00:34:10] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 3/4 | Chargers: 4/5
[01:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:02:06] DuckHunt DasBrain > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[01:02:10] DuckHunt DasBrain > You just changed the type of your ammunitions to explosive ones (damage x3 for 24h) in exchange for 25 xp points.
[01:02:11] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 10.258s, which makes you a total of 1831 ducks (including 188 golden ducks) on #computertech. \_X< *KWAK* [52 xp] [four-leaf clover] [expl. ammo]
[01:51:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[01:51:18] DuckHunt Peorth > Missed. [missed: -5 xp]
[01:51:19] DuckHunt Peorth > *BANG* You shot down the duck in 19.419s, which makes you a total of 465 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:19:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:19:12] DuckHunt Peorth > *BANG* You shot down the duck in 10.737s, which makes you a total of 466 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:35:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[02:39:41] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 0/10 | Chargers: 2/2
[02:39:45] DuckHunt Icez > *Crr..CLICK* You unjam and reload your gun. | Ammo: 10/10 | Chargers: 1/2
[02:39:46] DuckHunt Icez > Missed. [missed: -1 xp]
[02:39:47] DuckHunt Icez > Missed. [missed: -1 xp]
[02:39:48] DuckHunt Icez > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 8/10 | Chargers: 1/2
[02:39:50] DuckHunt Icez > *Crr..CLICK* You unjam your gun. | Ammo: 8/10 | Chargers: 1/2
[02:39:51] DuckHunt Icez > *BANG* You shot down one of the ducks in 4mn50.659s, which makes you a total of 72 ducks on #computertech. \_X< *KWAK* [10 xp]
[02:39:51] DuckHunt Frightened by so much noise, the duck fled. ·°'`'°-.,¸¸.·°'`
[02:39:59] DuckHunt Icez > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[02:40:02] DuckHunt Icez > You are not rich enough to make this purchase.
[02:40:10] DuckHunt freewifi > You throw a bucket of water on Icez in exchange for 10 xp points, thereby forcing him to wait for 1h for his clothes to dry out before he can hunt again.
[02:41:45] DuckHunt freewifi > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:35:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[03:38:47] DuckHunt spamtla > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -1 xp] [wild fire: -1 xp] [GUN CONFISCATED: wild fire]
[03:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[03:39:04] DuckHunt spamtla > You are not armed.
[03:44:02] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[04:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:48:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:49:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[04:50:00] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[04:50:07] DuckHunt Peorth > *CLICK* EMPTY MAGAZINE | Ammo: 0/6 | Chargers: 5/5
[04:50:09] DuckHunt Peorth > *CLACK CLACK* You reload. | Ammo: 6/6 | Chargers: 4/5
[04:50:10] DuckHunt Peorth > *BANG* You shot down one of the ducks in 2mn9.505s, which makes you a total of 467 ducks on #computertech. \_X< *KWAK* [10 xp]
[04:50:11] DuckHunt Peorth > *BANG* You shot down the duck in 1mn10.903s, which makes you a total of 468 ducks on #computertech. You are promoted to level 33 (duck blaster). \_X< *KWAK* [10 xp]
[05:20:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[05:20:52] DuckHunt Avarice > Missed. [missed: -1 xp]
[05:20:54] DuckHunt Avarice > *BANG* You shot down the duck in 54.325s, which makes you a total of 1 duck on #computertech. \_X< *KWAK* [10 xp]
[05:21:03] DuckHunt Hunting stats for avarice: [Weapon][Weapon][Weapon] ammo: 8/10 | charg.: 2/2 | jammed: no (0 times) | confisc.: no (0 times) [Profile] [Profile] [Profile] 9 xp | lvl 1 (tourist) / 11 xp pts for lvl sup. | karma: 100% good hunter [Stats][Stats][Stats] theor. accuracy: 56% | effectiv. of fire: 50% | gun reliability: 85% | armor: 0% | deflection: 51%
[05:21:04] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 54.325s | average react. time: 1mn46.64s | 1 duck (incl. 0 golden duck) | 1 miss | 0 accident | 0 empty shot | 0 wild shot | 2 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized.
[05:21:51] DuckHunt Avarice > You lubricate your gun in exchange for 8 xp points. Jamming odds are halved and the grease also protects you one time against sand throw for 24h.
[05:21:57] DuckHunt Avarice > You are not rich enough to make this purchase.
[05:22:01] DuckHunt Avarice > You are not rich enough to make this purchase.
[05:22:06] DuckHunt Avarice > You are not rich enough to make this purchase.
[05:23:08] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/8 | charg.: 4/4 | jammed: no (28 times) | confisc.: no (49 times) [Profile] [Profile] [Profile] 2400 xp | lvl 21 (duck chopper) / 120 xp pts for lvl sup. | karma: 70.66% good hunter [Stats][Stats][Stats] theor. accuracy: 66% | effectiv. of fire: 57% | gun reliability: 98%+1% | armor: 50% | deflection: 71%
[05:23:09] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn12.758s | 317 ducks (incl. 15 golden ducks) | 231 misses | 29 accidents | 53 empty shots | 22 wild shots | 548 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease
[05:23:20] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 23 hours 58 minutes and 31 seconds.
[05:23:24] DuckHunt ADMIRAL_HUBRIS > You add a high performance sight to your gun in exchange for 6 xp points. The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[05:23:27] DuckHunt ADMIRAL_HUBRIS > You equip your gun with a silencer in exchange for 5 xp points. Thanks to this equipment, you do not scare the ducks anymore when you shoot for 24h.
[05:23:30] DuckHunt ADMIRAL_HUBRIS > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[05:23:36] DuckHunt ADMIRAL_HUBRIS > You already own this item. It will expire in 4 days 17 hours 3 minutes and 51 seconds, 1 use left.
[05:23:38] DuckHunt ADMIRAL_HUBRIS > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[05:23:46] DuckHunt Hunting stats for admiral_hubris: [Weapon][Weapon][Weapon] ammo: 2/8 | charg.: 4/4 | jammed: no (28 times) | confisc.: no (49 times) [Profile] [Profile] [Profile] 2371 xp | lvl 21 (duck chopper) / 149 xp pts for lvl sup. | karma: 70.66% good hunter [Stats][Stats][Stats] theor. accuracy: 66%+11% | effectiv. of fire: 57% | gun reliability: 98%+1% | armor: 50% | deflection: 71%
[05:23:47] DuckHunt [Hunting bag][Hunting bag][Hunting bag] best time: 1.796s | average react. time: 1mn12.758s | 317 ducks (incl. 15 golden ducks) | 231 misses | 29 accidents | 53 empty shots | 22 wild shots | 548 ammo used [Accidents][Accidents][Accidents] received 0 stray bullet from which 0 lethal, 0 ricocheted and 0 neutralized. [Inventory] [Inventory] [Inventory] Life insur. / Grease / Sight / Silencer / 4-leaf clover / Liability insur.
[05:32:23] DuckHunt ADMIRAL_HUBRIS > Your gun doesn't need to be reloaded. | Ammo: 2/8 | Chargers: 4/4
[05:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:04:01] DuckHunt A duck escapes. ·°'`'°-.,¸¸.·°'`
[06:05:30] DuckHunt dgw > Missed. [missed: -1 xp]
[06:05:32] DuckHunt dgw > *BANG* You shot down the duck in 3mn31.313s, which makes you a total of 41 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:43:05] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[06:43:06] DuckHunt Neo_Nemesis > Missed. [missed: -1 xp]
[06:43:06] DuckHunt Neo_Nemesis > *BANG* You shot down the duck in 6.24s, which makes you a total of 47 ducks on #computertech. \_X< *KWAK* [10 xp]
[06:56:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[06:58:35] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 2mn34.764s, which makes you a total of 318 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:14:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[07:15:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[07:19:32] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 4mn32.376s, which makes you a total of 319 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[07:19:33] DuckHunt ADMIRAL_HUBRIS > By searching the bushes around the duck, you find sunglasses ! You are protected against bedazzlement for 24h and in addition, it's so spiffy.
[08:02:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:07:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[08:18:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[08:18:08] DuckHunt Phoenix > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 3/9 | Chargers: 3/3
[08:18:10] DuckHunt Phoenix > *Crr..CLICK* You unjam your gun. | Ammo: 3/9 | Chargers: 3/3
[08:18:12] DuckHunt Phoenix > *BANG* You shot down the duck in 11.547s, which makes you a total of 93 ducks on #computertech. \_X< *KWAK* [10 xp]
[08:18:14] DuckHunt Phoenix > Your gun doesn't need to be reloaded. | Ammo: 2/9 | Chargers: 3/3
[09:43:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:48:01] DuckHunt The golden duck escapes. ·°'`'°-.,¸¸.·°'`
[09:48:02] DuckHunt DasBrain > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -6 xp] [wild fire: -10 xp] [GUN CONFISCATED: wild fire]
[09:48:29] DuckHunt DasBrain > You equip your gun with an infrared detector in exchange for 15 xp points. This device locks the trigger of your gun when there is no duck around and lasts for 24h and 6 uses.
[09:52:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[09:52:17] DuckHunt DasBrain > You just bought back your confiscated gun in exchange for 40 xp points. Your purchase made you go back to level 52 (Duck getter).
[09:52:18] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 4/5
[09:52:20] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 3/5
[09:52:21] DuckHunt DasBrain > *BOOM* You shot down the duck in 20.158s, which makes you a total of 1832 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[10:09:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[10:09:30] DuckHunt DasBrain > *BOOM* You shot down the duck in 29.259s, which makes you a total of 1833 ducks on #computertech. You are promoted to level 53 (Shitty name coming some time...). \_X< *KWAK* [14 xp] [four-leaf clover]
[10:59:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:02:34] DuckHunt DasBrain > *BOOM* You shot down the duck in 3mn33.699s, which makes you a total of 1834 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[11:07:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:07:45] DuckHunt vk2bio > *BANG* You shot down the duck in 44.842s, which makes you a total of 85 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:16:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:16:48] DuckHunt vk2bio > *BANG* You shot down the duck in 48.038s, which makes you a total of 86 ducks on #computertech. \_X< *KWAK* [10 xp]
[11:30:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[11:30:07] DuckHunt DasBrain > Missed. [missed: -6 xp]
[11:30:09] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 3/5
[11:30:10] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 2/5
[11:30:11] DuckHunt DasBrain > *BOOM* You shot down the duck in 10.858s, which makes you a total of 1835 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[11:30:12] DuckHunt DasBrain > By searching the bushes around the duck, you find AP ammo ! Damage from your weapon is doubled for 24h..... You already have explosive_ammo nevermind
[12:09:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:11:52] DuckHunt DasBrain > *BOOM* You shot down the duck in 2mn51.182s, which makes you a total of 1835 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:12:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[12:12:03] DuckHunt DasBrain > *BOOM* You shot down the duck in 2.328s, which makes you a total of 1836 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[12:12:14] DuckHunt DasBrain > Your gun doesn't need to be reloaded. | Ammo: 2/4 | Chargers: 2/5
[13:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:12:06] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.571s, which makes you a total of 1837 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[13:29:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[13:29:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.563s, which makes you a total of 1838 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:18:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:19:02] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 2/5
[14:19:04] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 1/5
[14:19:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 1mn4.648s, which makes you a total of 1839 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[14:22:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[14:22:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.822s, which makes you a total of 1840 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:32:09] DuckHunt DasBrain > *BOOM* You shot down the duck in 8.712s, which makes you a total of 1841 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[15:58:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[15:58:22] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[15:58:25] DuckHunt DasBrain > *CLICK* EMPTY MAGAZINE | Ammo: 0/4 | Chargers: 1/5
[15:58:26] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[15:58:27] DuckHunt DasBrain > Missed. [missed: -6 xp]
[15:58:28] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 28.365s, which makes you a total of 1842 ducks (including 189 golden ducks) on #computertech. \_X< *KWAK* [64 xp] [four-leaf clover] [expl. ammo]
[15:58:28] DuckHunt DasBrain > By searching the bushes around the duck, you find an extra ammo clip !
[16:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:13:10] DuckHunt DasBrain > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 2/4 | Chargers: 1/5
[16:13:12] DuckHunt DasBrain > *Crr..CLICK* You unjam your gun. | Ammo: 2/4 | Chargers: 1/5
[16:13:13] DuckHunt DasBrain > *BOOM* You shot down the duck in 13.367s, which makes you a total of 1843 ducks on #computertech. \_X< *KWAK* [14 xp] [four-leaf clover]
[16:16:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:16:18] DuckHunt DasBrain > *BOOM* You shot down the duck in 17.51s, which makes you a total of 1844 ducks on #computertech. \_X< *KWAK* [10 xp]
[16:16:24] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[16:16:26] DuckHunt DasBrain > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 10 extra xp points for each duck shot for 24h.
[16:17:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:22:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[16:46:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:46:54] DuckHunt ADMIRAL_HUBRIS > *CLICK* EMPTY MAGAZINE | Ammo: 0/8 | Chargers: 4/4
[16:46:57] DuckHunt ADMIRAL_HUBRIS > *CLACK CLACK* You reload. | Ammo: 8/8 | Chargers: 3/4
[16:46:59] DuckHunt ADMIRAL_HUBRIS > *BANG* You shot down the duck in 58.532s, which makes you a total of 320 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[16:57:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[16:57:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 3.635s, which makes you a total of 1845 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[16:57:04] DuckHunt ADMIRAL_HUBRIS > Luckily you missed, but what did you aim at ? There is no duck in the area... [missed: -3 xp] [wild fire: -5 xp] [GUN CONFISCATED: wild fire]
[17:02:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:02:08] DuckHunt *PEWWW* DasBrain's bullet ricochetes on caplink, thanks to his deflection modifier of 67%. [missed: -6 xp] [accident: -41 xp] [GUN CONFISCATED: hunting accident]
[17:02:15] DuckHunt DasBrain > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[17:07:00] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[17:44:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[17:44:04] DuckHunt DasBrain > You are not armed.
[17:49:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[18:12:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:12:21] DuckHunt tabb > Missed. [missed: -1 xp]
[18:12:22] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[18:12:24] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[18:12:25] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 6/9 | Chargers: 3/3
[18:12:27] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 6/9 | Chargers: 3/3
[18:12:28] DuckHunt tabb > *BANG* You shot down the duck in 27.545s, which makes you a total of 89 ducks on #computertech. \_X< *KWAK* [10 xp]
[18:12:28] DuckHunt tabb > By searching the bushes around the duck, you find a sight for your gun ! The accuracy of your next shot will be increased by (100 - current accuracy) / 3.
[18:38:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[18:43:01] DuckHunt The duck escapes. ·°'`'°-.,¸¸.·°'`
[19:17:15] DuckHunt Salvaje > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 3 extra xp points for each duck shot for 24h.
[19:23:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:23:47] DuckHunt Salvaje > *BANG* You shot down the duck in 46.478s, which makes you a total of 300 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[19:32:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[19:32:29] DuckHunt Peorth > *BANG* You shot down the duck in 29.306s, which makes you a total of 469 ducks on #computertech. \_X< *KWAK* [10 xp]
[19:32:33] DuckHunt Peorth > Your gun doesn't need to be reloaded. | Ammo: 3/6 | Chargers: 4/5
[20:13:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:13:03] DuckHunt Salvaje > *BANG* You shot down the duck in 3.181s, which makes you a total of 301 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[20:17:52] DuckHunt Basti > You just bought a four leaf clover in exchange for 13 xp points. This lucky charm will make you earn 6 extra xp points for each duck shot for 24h.
[20:17:54] DuckHunt Basti > You buy a life insurance in exchange for 10 xp points. For 1 week, if you are victim of a hunting accident, you win 2x the level of the shooter in xp points. This insurance is for single use. Your purchase made you go back to level 16 (duck disassembler).
[20:17:55] DuckHunt Basti > You buy a liability insurance in exchange for 5 xp points. For 2 days, the xp penalty will be divided by 3 if you cause a hunting accident.
[20:45:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[20:45:07] DuckHunt freewifi > Missed. [missed: -1 xp]
[20:45:10] DuckHunt freewifi > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[20:45:10] DuckHunt tabb > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 5/9 | Chargers: 3/3
[20:45:12] DuckHunt freewifi > Your gun doesn't need to be reloaded. | Ammo: 4/10 | Chargers: 2/2
[20:45:12] DuckHunt tabb > *Crr..CLICK* You unjam your gun. | Ammo: 5/9 | Chargers: 3/3
[20:45:13] DuckHunt tabb > *BANG* You shot down the golden duck in 12.945s, which makes you a total of 90 ducks (including 5 golden ducks) on #computertech. \_X< *KWAK* [36 xp]
[20:45:13] DuckHunt freewifi > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:36:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:36:04] DuckHunt DasBrain > *BOOM* You shot down the duck in 4.31s, which makes you a total of 1846 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[21:39:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[21:41:22] DuckHunt Salvaje > *BANG* The duck survived ! Try again. \_O< [life -1] * GOLDEN DUCK DETECTED *
[21:41:24] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:41:25] DuckHunt Salvaje > Missed. [missed: -3 xp]
[21:41:26] DuckHunt Salvaje > Missed. [missed: -3 xp]
[21:41:28] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[21:41:29] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[21:41:31] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:41:32] DuckHunt Salvaje > Missed. [missed: -3 xp]
[21:41:33] DuckHunt Salvaje > *BANG* The golden duck survived ! Try again. \_O< [life -1]
[21:41:34] DuckHunt Salvaje > *CLACK* Your gun is jammed, you must reload to unjam it... | Ammo: 4/7 | Chargers: 3/4
[21:41:36] DuckHunt Salvaje > *Crr..CLICK* You unjam your gun. | Ammo: 4/7 | Chargers: 3/4
[21:41:36] DuckHunt Salvaje > *BANG* You shot down the golden duck by ricochet in 2mn36.444s, which makes you a total of 302 ducks (including 24 golden ducks) on #computertech. \_X< *KWAK* [88 xp] [lucky shot] [four-leaf clover]
[21:41:36] DuckHunt *PEWWW* Salvaje's bullet ricochetes on KnownSyntax, thanks to his deflection modifier of 53%. [missed: -3 xp] [accident: -10 xp] [GUN CONFISCATED: hunting accident]
[21:41:47] DuckHunt The top duck(s) are: dasbrain with 24472 xp | peorth with 5612 xp | salvaje with 3139 xp | helderheid with 3056 xp | admiral_hubris with 2402 xp
[22:24:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:24:08] DuckHunt DasBrain > *BOOM* You shot down the duck in 7.476s, which makes you a total of 1847 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[22:24:10] DuckHunt DasBrain > You have no ammo. | Ammo: 0/4 | Chargers: 0/5
[22:24:14] DuckHunt DasBrain > You just added an extra magazine to your stock in exchange for 20 xp points.
[22:24:14] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 0/5
[22:24:47] DuckHunt Salvaje > Your gun doesn't need to be reloaded. | Ammo: 3/7 | Chargers: 3/4
[22:26:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:26:23] DuckHunt DasBrain > *BOOM* The duck survived ! Try again. \_O< [life -3] * GOLDEN DUCK DETECTED *
[22:26:25] DuckHunt DasBrain > *BOOM* You shot down the golden duck in 24.424s, which makes you a total of 1848 ducks (including 190 golden ducks) on #computertech. \_X< *KWAK* [70 xp] [four-leaf clover] [expl. ammo]
[22:53:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[22:53:04] DuckHunt Salvaje > *BANG* You shot down the duck in 4.285s, which makes you a total of 303 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:17:01] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:17:38] DuckHunt Salvaje > Missed. [missed: -3 xp]
[23:17:39] DuckHunt Salvaje > Missed. [missed: -3 xp]
[23:17:40] DuckHunt Salvaje > *CLICK* EMPTY MAGAZINE | Ammo: 0/7 | Chargers: 4/4
[23:17:42] DuckHunt Salvaje > *CLACK CLACK* You reload. | Ammo: 7/7 | Chargers: 3/4
[23:17:43] DuckHunt Salvaje > *BANG* You shot down the duck in 42.524s, which makes you a total of 304 ducks on #computertech. \_X< *KWAK* [13 xp] [four-leaf clover]
[23:17:43] DuckHunt Salvaje > By searching the bushes around the duck, you find a silencer ! You won't frighten the ducks anymore when you shoot for 24h.
[23:52:00] DuckHunt -.,¸¸.-·°'`'°·-.,¸¸.-·°'`'°· \_O< QUACK
[23:52:04] DuckHunt DasBrain > Missed. [missed: -6 xp]
[23:52:05] DuckHunt DasBrain > *BOOM* You shot down the duck in 5.331s, which makes you a total of 1849 ducks on #computertech. \_X< *KWAK* [20 xp] [four-leaf clover]
[23:52:07] DuckHunt DasBrain > *CLACK CLACK* You reload. | Ammo: 4/4 | Chargers: 4/5
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